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Future of the Orcs

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TeaLulu

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guys

how about trying to use something other than sandstone

stone bricks the new ones, Clay blocks, smothstone, Sand, Red wool, Orange wool, Gray Wool, all types of wood, Iron bars, Fences

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One idea I'm interested in, would be setting up a city inside of a giant crevice in the earth/ravine, or crater in the ground. Orcs (or trolls) would certainly have the strength to do so, and would perhaps fit better with their abilities, unless being driven by goblin made blueprints. This would include features such as dwellings dug into the cliff-face, wooden walkways and bridges spanning the ravine, and perhaps a market lining the bottom or mouth of the ravine and innovations driven by goblin technology. If it were to be a crater, then you could have dwellings lining the cliff face all around the crater, market districts in the bottom, and a large fortress/palace in the center. Perhaps this could be situated in a swamp biome, where you could have the filthy water pouring down into the ravine from multiple points to create a lake/river of sorts in the bottom of the ravine. On the flip side however, I feel like many would be against such an idea, as it doesn't allow you to show off any mega structures or unique buildings as easily as a surface town would, not that there should be many of these anyways. In my opinion Orc towns should be more minimalistic/simple in concept with odd technologies scattered about driven by goblin ingenuity.

Opinions or thoughts?

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Baisha, I think that would look awesome. Could we possibly fill the bottom of the ravine with lava for extra coolness?

Then again...a lava filled ravine with rickety walkways might prove too tempting for some orcs. I could see us pushing each other to fiery deaths if we got mad enough. Maybe water instead of lava is better.

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One idea I'm interested in, would be setting up a city inside of a giant crevice in the earth/ravine, or crater in the ground. Orcs (or trolls) would certainly have the strength to do so, and would perhaps fit better with their abilities, unless being driven by goblin made blueprints. This would include features such as dwellings dug into the cliff-face, wooden walkways and bridges spanning the ravine, and perhaps a market lining the bottom or mouth of the ravine and innovations driven by goblin technology. If it were to be a crater, then you could have dwellings lining the cliff face all around the crater, market districts in the bottom, and a large fortress/palace in the center. Perhaps this could be situated in a swamp biome, where you could have the filthy water pouring down into the ravine from multiple points to create a lake/river of sorts in the bottom of the ravine. On the flip side however, I feel like many would be against such an idea, as it doesn't allow you to show off any mega structures or unique buildings as easily as a surface town would, not that there should be many of these anyways. In my opinion Orc towns should be more minimalistic/simple in concept with odd technologies scattered about driven by goblin ingenuity.

Opinions or thoughts?

That would be super cool. I'd vote for the ravine idea. It would also be neat to have a distinct Goblin section where there are pistons moving galore and stuff such as that.

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I was thinking the big crater could be the location of the slums, which would look unstable and have rickety bridges that cross the chasm.

From Star Wars:

Star Wars The Exhibition Madrid - Agujero de Utapau - Utapau Sinkhole (3)

This is a horizontal view form the opposite side.

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Or, completely opposite those ideas, have a group of large plateaus. Still the rickety bridges, but flipped. And it seems very shamanic to me for some reason...

Like this: Thunder_Bluff.jpg

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Plateaus over lava?

Lava is very orcish and cool. Represents our strength. I wanted to put a random lava fall in my room in the Rex Palace, but I had to settle for a waterfall instead.

Lava would also help weed out the clumsy orcs. If you're clumsy enough to topple off the bridge and burn to death, you probably wouldn't be a good fighter anyway.

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Or, completely opposite those ideas, have a group of large plateaus. Still the rickety bridges, but flipped. And it seems very shamanic to me for some reason...

Like this: Thunder_Bluff.jpg

I am a shaman and i approve, new shaman but i have been around for 2 months :)

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And of course, the fall from the plateaus would kill anyone who fell.

*thinks about his numerous Thunder Bluff deaths.*

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Ohh plateaus are cool too. Originally I had something like this in mind (example just came to me a second ago, lets see if anyone remembers this game XD )):

Valua.jpg

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And petyr, can i actually be a part of the towns...im always ignored alot.

I'm not even an orc, don't ask me!

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And petyr, can i actually be a part of the towns...im always ignored alot.

In what way? By the way, how often is your character in Krugmar? You'll have to excuse me, but I don't think I've ever seen you around (to the best of my knowledge).

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