Jump to content

[✗] [Patron Lore] - Hakorakov, Patron of Garumdir


MeteorDragon
 Share

Recommended Posts

 

Hakorakov, Patron of Garumdir

 

Origin/Background

 

Hakorakov started as a mortal human in the world known as Athera. His family was one of Smith's and he had a small foundry in Salvus, which he took control of once his parents passed on due to their mortal age. Young Hakorakov was an expert at craft, forging anything that came to his mind in the moment of its creation. He was quite different from most Smith's as he required strange items from the world in order for him to make anything of value, but when it was done, the item was masterfully crafted and fit exactly what the buyer wanted. Though this forging wasn't magical in nature, Hakorakov was truly an expert. During his later days, while he was forging a magnificent blade from black ferrum, a strange man jumped into his foundry. The man's eyes had a purple glow to them and before Hakorakov could blink, a shard of arcanism had pierced his heart. Dead, Hakorakov lie on the ground. His body remained there for a month before someone found him. A funeral was soon held and Hakorakov was buried under the center of the foundry he loved so much. His soul would come to possess the foundry, but it was far too late. That was the day that everyone left the loved land of Athera for a new one. Years.. decades.. and a century passed over the lands before a group of the new world came to Salvus- a trip that started at Arcas. Hakorakov, still wanting to forge showed his ghost self to a group in the foundry and with new found powers, he forged weapon after weapon for those who came. Rhymes twisted out of his throat, bending words to make people collect a list. A Sickle-Staff that grew trees, a Drum that created a wall of air, a Scythe that glowed with electricity, a leather bound Book that created strange happenings in the world, a Bow that shot arrows of flame, a Sword that let's its owner's hand at will, an Axe that flooded creatures with water, and finally, Rendheart, a blade crafted to kill one monster. Each one was set to lose the enchantment upon leaving Athera. But it was the last creation that brought light to the eyes of Hakorakov. His final creation would be a gift for the Suticans of Salvus, a portal made from red flames that would bring them back to their home. It seemed like this ghost would never be able to forge another item again. His hands would remain empty, without meaning. He had completely lost his foundry and all of his tools in his passion for helping Sutica. Finally, he realized he’d be left in a state of never ending suffering, unable to leave and unable to help, nor create. Empty was his soul and body. One day, during his slumber, a vision filled his mind of a Daemon, the Daemon of Craftsmanship and Innovation. Upon waking from his slumber, the ghost looked at his arms. Massive cuffs of gold lie on his forearms, starting at the wrist. Each cuff was masterfully crafted and each held beautiful gems across them. This was the signs of his Patronage to his new master. Hakorakov stepped out of his old foundry and flew off into the night to test what he could create.

 

 


 

Personality

 

Hakorakov is a strange being, and thus holds a personality to match such. He is generally emotionless- or seemingly emotionless whenever he speaks, though when he gets angry, he's not afraid to show it. His anger leads to pushing his magic to the max and ripping things apart at the seams. Now, this doesn't happen all too much because of his emotionless state. It also helps keep him from wanting to kill people as he simply doesn't care that much about mortals. When the being finds something he enjoys, then he may also go all out and abuse his magical powers to fit whatever it was he enjoyed. Hakorakov holds a strong enjoyment for both creating and destroying, though it isn't above his growing ate of the void, which is a product of a mage leading to his death as a mortal. He will refuse to light up his foundry or even consider helping a voidal mage- in most cases. This also means that he refuses to help put a voidal mage when he tries to reach his goal as he considers them unfit for his arts. If he does choose to help someone of non-void, then, he will appear to them inside of a forgotten forge and speak through twisted rhymes. They aren't really riddles as much as just rhymes that he speaks for fun. Along with this love for rhyming, he refuses to speak in any other way but rhyming.

 

Spoiler

Hakorakov doesn't mind when others fight, but he never personally fights. If he does get into a battle,  then he will summon creations of his to ward off attackers. Other than that, he is non-hostile

 

 


 

Goals

 

Hakorakov has one major goal as a Patron. All he wants to do is forge. When it comes down to it, he will forge almost anything and he can forge almost anything. His neverending want to forge translates into how he interacts with mortals. The way he goes about this is by traveling into a forgotten forge and sitting there in wait for someone to stumble into it. As long as they aren't a voidal mage, Hakorakov will explode out of the rocks when they start to look around the forge. Next, he will order a random assortment of items from the person of people walking around and the first to gather them and toss them into his fires will gain an item. Hakorakov will look into their mind and the item that was first on their mind and turn it into reality. The created item's strength will be directly related to how difficult it was to gather the materials. After the creation of 5 items happens in his possessed forge, Hakorakov will take his leave and repeat the process over again.

 

 


 

Abilities

 

Hakorakov's Patronage gifted him much more magical power than when he was a simple ghost roaming the world. He holds complete control over his abilities, though in fits of rage of joy, he will let them explode outwards and almost reach the barrier of his abilities.

 

First, Hakorakov kept his magical form of fire and that is what brings him most of his strength. He is unable to interact with the physical world as a normal person could, so he opts to use telekinetic forces to control what he wants- also making him a powerful enemy should one make him willing to kill. This is also useful when he gets to forging as he can lift the tools and materials to make them move on their own.

 

To go with his flames, Hakorakov will sometimes turn from a bright red fire to a darker one. These flames burn black in color and bring a feeling of calm to its victims as it burns them away. Most of Hakorakov's terrifying abilities deal with these jet black flames. With them, he can create barriers or even warp people by making them sink into his fire and then having them unburn in another location.

 

Hakorakov's magical powers don't stop there as he also has some abilities that let him reach his magical goal. Upon possessing a forge, he gains complete control of it and is able to smith a maximum of 5 magical items from it before having to leave the forge behind. He does this through getting a list of 4 or 5 items brought to him and tossed into his blaze. A magical item will last for an elven week in most cases and will never be available for a voidal mage's use, because he hates them so much. Depending on the enchantment, the item could last years but only have one or two uses until the blessing disappears.

 

Making magic items is his creative side, though he is also known to create complexes, both massive and small, to fit what exactly he needs. Mostly he does this in his free time and destroys it soon after. That brings forth his other ability, destruction. As a being who loves to create, there is always a price to what he makes. That price is shown in him breaking apart the world around him to fit the size of his creations. This is why he requires a list of items be brought in order for him to make a magical item.

 

His power is limited, but not all that much. This is partly why Hakorakov doesn't decide to fight unless he is angered to the extreme. All of his abilities were gifted to him so he can complete his goal.

 

Spoiler

Items made by Hakorakov are at the bottom of the post so look there for examples

 

 


 

Current Location

 

Hakorakov's current location is unknown. He travels so much that it makes it almost impossible to track him. All that is known is that he has left the world of Athera.

 

 


 

Purpose

 

Hakorakov is a creature that I made during the Athera event and it seemed a lot of people had fun dealing with him as well as fighting him in the end of Athera. He is a being willing to make magical items for mortals to use, though they are event only items. For this reason, it helps ET come up with better and more powerful creatures for players to fight since they will have things to actually deal with them. This also helps make it so non-mages can get a spotlight during events instead of magical people taking it all up. You wanna spread the love.

 

 


 

Citation

 

I personally wrote all the lore in here, but I'd also like to thank the people who participated in Hakorakov's events as well as the lore team members who give me criticism on the first lore post I made about him. For kicks, I'll throw in screenshots of the event items handed out by Hakorakov

 

Spoiler

Sickle-Staff

Spoiler

unknown.png

 

 

The Foundry’s Drum

Spoiler

unknown.png

 

 

Foundry’s Electric Scycle

Spoiler

unknown.png

 

 

Foundry’s Destructive Bow

Spoiler

unknown.png

 

 

Foundry’s Book of Strange Events

Spoiler

unknown.png

 

 

Foundry’s Flying Blade

Spoiler

unknown.png

 

 

Foundry’s Great Axe- Gudorzbane

Spoiler

unknown.png

 

 

Hakorakov’s Slaying Blade- Rendheart

Spoiler

unknown.png

 

 

Hakorakov 2: Electric Boogaloo 

Link to post
Share on other sites

This lore has been denied. You will be sent a forum PM regarding the reasons for denial within the next 24 hours.

Link to post
Share on other sites

Guest
This topic is now closed to further replies.
 Share

  • Recently Browsing   0 members

    No registered users viewing this page.



×
×
  • Create New...