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Wanderers Guild


darkelfbrainrot

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The Wanderers are a traveling merchant guild founded by The Wanderess in S.A 77. As she acquired new skills to intertwine with the traditional arts she held to her family expertise, The Wanderess wished to share this with others striving for the arts, adventures, fortune, and knowledge. The Wanderers Guild is composed of artisans from various backgrounds. Members travel together or on their own to sell wares and trade to all. As the guild follows a very important rule; always provide for the fortunes of good and bad.

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 Background 

Before creating the guild, The Wanderess travel with the now-lost merchant group, The Florist, who taught her a fair amount of knowledge about  goods such as brews, food, trinkets, and most importantly, attention to fine detail. When she awoke to an empty camp with no evidence of a trail, she continued to travel with a hopeful heart that one day she will find her close companions once more. All the while, she sold her creations and came across something new called Celia’nor. The Wanderess grew curious about their existence and ended up making a sale of her jewelry and brews to an important member of society. This helped establish her first official stall, Wanderess Wares. Slowly expanding its branches to different areas across Alamaris  as the guild continues down its path, not holding any affiliation to a nation.

 

Core Creations 

 

While the guild harbors a vast amount of skills and continues to pursue other tricks of the trade. There’s a core set of items that provided the soil for the guild to flourish.  

 

Clay Goods

 

The sun and moon bracelet were the first items that The Wanderess created and have been quite the special product that set the Wanderess Wares on its course. The true hidden gem for the guild lies within the sparkle, clay amulet upon ribbon.

 

Forest Brew, Snow Brew, Blizzard Brew, and Blizzard Elixir

 

Within the eastern travels, specifically after the fall of Ando Alur, The Wanderess traveled to the outskirts of what once was known as the old Empire of Oren. Beyond the capital lie the wetlands that held many rich resources. Otellia spotted the Coffea arabica, a plant adorned with cherry-like fruit that holds a delicious pit, a bean. The Wanderess struck luck when finding new herbs to turn into tea after a gruesome hunt. But, unbeknownst to her this was far from tea leaves. After trial and error in preparing the drink, it led to different varieties of techniques for growing the plant and delicious brews of coffee.

 

Tea, Herb, and Plant Drinks

 

The other times when The Wanderess was not looking for Coffea, it was otherwise spent locating tea leaves. Not wanting to only consume coffee or alcohol. The Wanderess experimented with a variety of plants, flora, and herb leaves to see what tasted wonderful and what yielded positive effects. 

 

Wanderers Whisky 

 

staple Wanderess’ brews after countless travels to the nearest tavern in town. From the second Ando Alur to the second placement of Nor’asath, no matter where she was,  the brews were the main topic of The Wanderess research. Within the purple glass bottle is the most delicious, potent whisky. And The Wanderess will continue to test and try new brews to ensure the quality and taste will remain not only for the whisky, but for other alcoholic base drinks as well.

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To join the guild, one must receive an invitation from an Elder Wanderer or The Wanderess. A series of trials will take place to deduce which sector of the guild is fitting.


 

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Spoiler

OOC NOTE:

 

Thanks to the people that read this billions of times and gave me ideas <3 @Northtitan @Sewer_Rat @Tigergiri @Creete 

 

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“Oh my favorite Wandering guild

wandering guild Wandering Guild”

 

“oh my favorite Wandering guild, with fair trading!”

 

Ember said this as if she was singing my fair lady.

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-Happy gobbo noises-

 

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The elder woman smiled as she inspected the letter before placing it, like a proud mother, in a photo frame on the wall. Beyond the stark walls she called home, it was filled with small mementos and pictures of everyone. "They travel, but they always feel like home when they're around."

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