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[Clan Jusmia] Sect Garnet

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CLAN JUSMIA
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SECT GARNET
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Garnet was the fourth born of Jus and Mia. A towering Mali’ker of imposing might. Garnet found life simple. There was little room of middleground, there was no black or white, nor rainbow of confusion in Garnets mind. Life, simply was. The weak would seek protection, the strong would offer it if they so desired. For Jusmia, Garnet so desired. Within the ancient city of Magara’lin, Garnet served as muscle for hire in her youth. Before the Azulian heresy drove her attention to Uradas. She became a Vindicator of Magara’lin. From this day, she served alongside the Vindicators. Those of her Sect were the muscles of Jusmia. To secure the clan from physical threats. Garnet died in Magara’lin, yet not in vain..
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Sect Garnets’ Function in Jusmia
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Sect Garnet serves as the enforces of Jusmia. This Sect of the clan upholds the Laws of the Ruby Senate and maintains observation of Clan Jusmia. Those that violate the Laws of the Ruby Senate are handled as the discretion of Sect Garnet. In addition to serving as the defenders of Jusmia, Sect Ruby reserves the ability to burn documents of Jusmia is the Clan Lord of Jusmia and the Head of Sect Garnet decide documents or information is harmful to the clan as a whole. Those of Garnet train vigorously to maintain their body and martial ability.
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Sect Garnet’ Ideology & Spiritual Theorem.
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Those of Sect Garnet are to maintain discipline, yet this Sect tetters of the edge of rage. For its dealings bring forth the worst in mortal kind. To see violence scars the mind. Thus the mind must be forged anew time after time to counteract the ancient curse of Azul. Sect Garnet puts their faith in Dazkur beyond most. As this spirit embodies their views of their clan. To defend and protect it. Followed closely by Kezt, for honor in blood is hallow. The spirits deserve praise for one reason and one reason alone. They operate on the means of the world. The weak seek the strong, or attempt to climb the ranks to gain strength themselves. For this, praise of Leyd is far from uncommon in this Sect of Jusmia.

The modern Sect Garnet turns to reflection. To learn where and when to act, who and what to defend. To find understanding of the mortal coil, and disway needless bloodshed of the blood of the Four Brothers. 

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Sect Garnet Tatau
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Sect Garnet Tatau is given upon completion of Sect Trials. These are mortal markings or shamanic markings as proof of growth.

Tatau of Garnet

Granted upon adoption to Sect Garnet.

Tatau of Dazkur

Granted Upon Completion of Sect Garnet Dazkur Trials


Tatau of Leyd

Granted Upon Completion of Sect Garnet Leyd Trials
 


Tatau of Votar

 

Given upon completion of Sect Votar Trials

Tatau of the Vindicator

Given upon Completion of Sect Garnet Trials

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Sect Garnet Trials
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To be counted among the Garnet, the Jusmia must perform and complete at the very least, two Garnet Trails and be marked by their tatau by another Jusmia as proof of completion. Once two trials have been completed, they are marked with the Tatau of Garnet. 


Trial of Dazkur

Those who undertake this trial are tasked with the defense of another Jusmia in a life threatening situation, in addition to the defense of mortal life in two separate occasions. Once completed, and proof given to other Jusmia, they are marked with the Tatau of Dazkur.


Trial of Leyd
Those who undertake this trial are tasked with the non-lethal overpowering of a warrior. A challenge for a spar without weapons to be issued to another warrior mortal. Upon defeating the rival warrior through non-fatal means. Proof is given to the other Jusmia, and they are marked with the Tatau of Leyd. 


Trial of Votar
Those who undertake this trial are tasked with the slaying of a dangerous monster or creature. Upon completion of this trial, and proof is brought to other Jusmia. They are marked with the Tatau of Votar. 

 

Trial of the Vindicator
Those who undertake this trial are tasked with the pacification of an Azulite. Through lethal or non-lethal ways. If the Azulite is too far gone beyond reason, and their path can not be swayed from the mark of Azul. Those who take this trial are then tasked with the slaying of the Azulite. If the Azulite is not too far gone beyond reason, they are to be reformed by those who take this trial. Once completed and proof is given to other Jusmia. They are marked with the Tatau of the Vindicator.

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