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[Culture] The Cingedoz/Cingedos Tribe

Ibn Khaldun

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[This is updated to reflect all of the in-game, roleplayed evolution and to represent the Cingedoz culture on Aevos]

Discord: https://discord.gg/bGDGmywkHk





Cingedoz hal‚ÄôTrewandunon¬†translates roughly to ‚ÄėThe footmen of the wooded redoubt‚Äô in an antiquated language known as¬†Spr√¶kjom¬†[also referred to as the tongue of the Cingedos]. The¬†Cingedos¬†[pronounced seen-GEH-dose] is a Highlander tribe who trace their origins from splintering groups who first coalesced out of the chaos when Mankind poured through the Portal of the Verge from Aegis to Asulon. The full endonym for the¬†Cingedos¬†describes a people preferring temperate forests and hills from which they use earth and wood to raise modest defenses and structures where they¬†live, labor, and look across the landscape.






The Cingedos are of Highlander stock and possess average to tall heights and stocky builds. Though the histories of Man since the ascension of the Empire has benefited from great studies of houses and bloodlines, the study of ethnic groups lacks the same thorough detail. A supposed connection may be made that this small tribe is an offshoot of the Grenzi of Almaris who are ancestors to ancient peoples found in the Realm of Hanseti in Aegis & Asulon, but such a claim would be difficult to confirm. Another theory suggests that they are proto-Daelish. Male & females are known to have mostly dirty blonde or red hair with eyes ranging from olive to brown irises. Both men and women of the Cingedos would inculcate literacy and embrace virtues of sacrifice, love for labor, and a thirst for adventure.


Members of the Cingedos are primarily primitive monotheists, not possessing the complex and almost romantic features of various monotheistic traditions such as Canonism. For many, this may make the Cingedos appear oafish and lacking in intellect, but in their tradition the simplicity of their monotheism is intentional and meant to ward off from innovation in creed. The Creator is revered solely without association to Aenguls or Daemons. The Cingedos are notoriously terse with regards to any litanies, prayers, and do not manufacture icons although they are more liberal with regards to dedicating grounds for prayer.

The Cingedos are renowned woodworkers & artisans. Though male virtues typically emphasize hard labor and sacrifice, it is common to find men either taking up the bardic tradition, penmanship, and artisanal handicrafts alongside women. Architecture is another prized functional and artistic endeavor that both men and women engage with. It is common to find Cingedos architecture mainly consisting of various woods and a preference for earthen material. The walls of the Cingedos are most peculiar; they rely on a wooden skeleton packed with earth and stone in an eclectic and haphazard fashion and common fix shields along the parapets to demarcate that a wall was raised by them. Runestones are often erected across continents and engraved with the square and geometric graphemes of their Sprækjom that they read and speak as fluently as they do Common.






The language of the Cingedos is named Spr√¶kjom and is a language that has evolved with influences with other languages such as Elvish, Vistulian, and have incorporated several cognates such as as ahernanju¬†for "goodbye".¬†Some vocabulary, with its Common equivalent, are:¬†brig- or ‚Äúhill, elevated land‚ÄĚ, dun or ‚Äúwall‚ÄĚ (dunon or dunom is used to refer to a defensive position), dur or ‚Äúvillage‚ÄĚ (duron or durom is used to refer to a larger town or city), trew or ‚Äútree‚ÄĚ, cinged or ‚Äúfootman‚ÄĚ, haval or ‚Äúsimilar‚ÄĚ (havalon is used to refer to a tribe or ethnic group), vindos or ‚Äúservant, slave, prisoner‚ÄĚ, gaiso or ‚Äúspear‚ÄĚ, karants or ‚Äúfriend‚ÄĚ, tegos or ‚Äúhome‚ÄĚ, anuan or ‚Äúname‚ÄĚ, saga or ‚Äústory‚ÄĚ, epos or ‚Äúhorse‚ÄĚ, teketo or ‚Äúaxe‚ÄĚ, klad or ‚Äúsword‚ÄĚ, bugho or ‚Äú(archery) bow‚ÄĚ. One may expect to find runestones inscribed with Spr√¶kjom¬†or written sagas within settlements, but other written correspondence sent out of settlements belonging to the Cingedos will most likely contain all Common vocabulary and grammar.



It is common that the Cingedos compose their first names with an amalgamation of Sprækjom terms that confer personal meaning and the last name will be that of the settlement they reside in or take on the last name hal'Cingedoz to indicate tribal belonging. Some names include Ambiorix (Respected as Protector), Karantsonrix (Respected by Friends), Saganuaned (Storied Name), Havalklad (Sword-kin), Havalgasos (Spear-kin), Epokaran (Horse-friend). There are certain names that are uniquely gendered and don’t carry any combined meaning, such as: Bodica (Female), Caratacus (Male), Veleda (F), Branwyn (F), Elyn (F), Morrigan (F), Ariovistus (M), Odoacer (M), Arminius (M).


A basic¬†name would be something like Havalklad hal‚ÄôVindomagus - the hal‚Äô prefix confers association, so hal‚ÄôVindomagus would mean ‚Äėof the White Plain (possible name of settlement)‚Äô.






The Cingedos are most comfortable raising a settlement in a temperate climate, preferring both elevation and access to trees. They are averse to deserts and arid climes, but willing to adjust to colder alpine areas. They are known for being adventurous, entertaining the thrill and challenge of navigating precarious situations and the unknown, but always carrying with them a yearning for the tribe which leads them to recollect time and time again. The Cingedos, being both bold and adventurous, has an endearing affection for whatever weapon and shield they can find and are known for being creative in both combat and in precarious situations. It is a common tradition that a man or woman of the Cingedoz frequently write sagas of their adventures and lives to keep for memory’s sake and as a source of learning for others.


Cingedos architecture consists of a reliance on wood and brickwork for handling weights and loads and the use of packed earth within walls. Structures are typically roofed with thatch (represented by haybales). There will be a great deal of importance placed on detail and creative use of Minecraft blocks to represent real-life objects and structures, expect to see a lot of signs placed that describe what a player may find in a Cingedos settlement.


In recent years, since the mass migration from Almaris, there has been a growing interest in keeping track of the various families making up the tribe. It is not uncommon now to hear Cingedos speak of the hiwræd, which is the Sprækjom word for 'family' and using it in the sense that they are hiwræd-i-[family name] or 'line of [family name]'. An example would be Brennus hiwræd-i-Aedoz 'Brennus, line of the Aedoz family' or Cunimund hiwræd-i-Cunobellunoz 'Cunimund, line of the Cunobellunoz'. These families may fashion karnyxes, warhorns, with unique bells to indicate their family line - karnyxes with a boar's head bell is the standard for all Cingedos.


The following diagram shows some of the current hiwrædoz as of year 138 Second Age:












What follows is a growing list of vocabulary in the language of the Cingedoz. Sprækjom words will be on the left with their Common equivalents on the right. Larger words & compound words constructed by the basic Sprækjom may be included in parentheses. With regards to grammar: For adjectives describing nouns, the adjective comes before the noun. As of year 65 Second Age, there is no clear definite article in the language. It is assumed by reader & listener alike.


Pertaining to names, it is common to find that the Cingedoz compose their first names with an amalgamation of Sprækjom terms that confer personal meaning and the last name will be that of the settlement they reside. An exiled Cingedoz would be given the name hal'Sprejkagh (of the Exiled) while a nomadic member or sedentary member would have the last name of hal'Cingedoz or the sedentary member would take the name of his town or city as his last name like hal'Dunrathduron (of the town/city of Dunrath), hal'Daelduron (of the town of Dael).


The current dictionary for the Cingedoz language is here: LINK. The following is a list of vocabular, grammatical particles, ethnonyms, & names:

















The Cingedoz are no strangers to conflict and take pride in protecting both hearth and home defensively and engaging in offensive conflict based on the decisions of their leader. They prefer to fight in cohesive shield walls in battle, but will accept duels and one-on-one combat both in battle and in encountering criminals or challengers. In terms of martial values, the Cingedoz make it a particular issue to separate combatants in a conflict and pay mind to neutral parties with a sense of honor derived from fighting proper foes rather than taking liberties to harm others outside a given conflict. They refrain from harming the children and the elderly, though making exceptions for those who choose to take up arms against them.

One can expect to find any Cingedoz wearing either boiled leather or chainmail and bearing a shield (typically scutum or wicker shields). They have no preference between the type of arms they take up, be it sword, spear, axe, or polearm, but once a Cingedoz warrior decides his or her weapon - they are wed to that particular one. Unique weapons attributed to the Cingedoz include francisca axes, spathas (a type of longsword), seaxes (long dagger), & falxs (longsword curved slightly forward like a scythe). A warrior is also expected to carry with him a bundle of javelins to provide a way to soften enemies before closing in for hand-to-hand combat (can be represented in Minecraft as either bow/arrow or tridents).



The Cingedoz, lacking strict hierarchy, permit for a warband to be raised both during war and in peace-time to engage in irregular combat. Anyone can try to raise a warband, relying on their ability to persuade other members to follow them in raiding and pillaging. Though this allows for spontaneous activity, this activity still respects the martial values upheld in tradition including respecting neutral areas and sanctuaries and not antagonizing those who have any sort of treaty, contract, or trade agreement with the Cingedoz. The word of any Waxtolangoi (Elder) can override any attempt to raise a warband and a member can be exiled if they dare speak against a Waxtolangoi.


The Thegnoz or 'huscarls' are more a temporarily affiliation with anyone raising a warband. Becoming a huscarl under someone essentially denotes your agreement to serve the raised warband's intention and goal and to follow the one who raised the warband. The leader of a raised warband during peace-time will be temporarily referred to as werrix or 'war leader' for the timespan of their attempted raid or pillage. During wartime, the current tribal leader is the werrix by default.






There is a noticeable lack of hierarchy in a warband. They follow either a¬†Waxtolangoi¬†(Elder) or the chief of the settlement they have migrated to¬†during battle and will accept personal assignments and tasks during war, but have no ‚Äúcommander‚ÄĚ nor a hierarchy of ranks to motivate them. Their love for valor, for a storied participation in battle, lends itself instead to boasted epithets earned based on one‚Äôs performance in battle as well as epithets earned for demonstrable skills. These epithets are used to refer¬†to the person who has earned them (ex:¬†Gaisorix Saganemetoi) and can be adorned over the person‚Äôs home, etched in runestones, and written in sagas. Some of these epithets,¬†bold¬†being the¬†Spr√¶kjom¬†epithet and¬†italic¬†being the Common equivalent, include:



  • Segonemetoi¬†-¬†Honored for (their) Strength
    This epithet is earned for personally slaying at least three combatants. A severed head or personal trinket taken can serve as proof to reinforce someone’s claim to be known as Segonemetoi.
  • Aingidnemetoi¬†-¬†Honored for (their) Protection
    This epithet is earned for personally defending either the Cingedoz (or affiliated) settlement or a trade caravan/baggage train against attackers. Witnesses can swear upon someone’s claim to be known as Aingidnemetoi.
  • Kladnemetoi¬†-¬†Honored for (their) Sword
    This epithet is earned for personally defeating someone in three duels while armed with a sword. Gaisonemetoi & Teketonemetoi are used for those who have won at least three duels with a spear or axe respectively.
  • Eponemetoi¬†-¬†Honored Rider
    This epithet is earned for great cavalry command, either as a good raider on horseback, horse-archer, or heavy cavalrymen. Witnesses can swear upon someone’s claim to be known as Eponemetoi.
  • Sketonemetoi¬†-¬†Honored shield-bearer
    This epithet is earned for defending an innocent life from attack. That innocent person can swear upon someone’s claim to be known as Sketonemetoi.
  • Thegno¬†-¬†Huscarl
    This is an unique epithet in that a¬†thegno¬†or ‚Äėhuscarl‚Äô is someone who swears their sword to serve the interest of another¬†Cingedoz.¬†A thegno is typically a temporary role only present during peace-time when the¬†Cingedoz¬†decide among each other to commit to an irregular military action such as raiding a third-party entity.
  • Saganemetoi¬†-¬†Honored Author
    This epithet is earned for authoring lauded sagas (stories) that earn the recognition of readers.
  • Temranemetoi¬†-¬†Honored Builder
    This epithet is earned for constructing fine edifices, whether it be personal homes, dun walls, or other buildings that benefit society.
  • Druwitbrigjoi¬†-¬†High Wisdom
    This epithet is a difficult one to earn and hotly contested, but is earned for making an instrumental contribution to the Cingedoz culture or to the lives of the Cingedoz people. One who claims this title without being given it by another would earn the err of other tribesmen around him/her.
  • Waxtolangoi¬†-¬†Long-lived
    This epithet is earned customarily by any man or woman who reaches at least the age of 60 (or equivalent in other racial lifespans). One is expected to respect the waxtolangoi and take their advice with more investment.
  • Helvmagjoi¬†-¬†Greatly-Enriched
    This epithet is given to those who are competent in trade, having earned great wealth through escorting wains of goods across the land or arranging contracts that turn profit for the Cingedoz.
  • Saironemetoi¬†-¬†Honored Artist
    This epithet is given to those who engage in any of the visual or material arts and has contributed to the lifestyle of the Cinged. OOC: Those who make skins for the Cingedoz can be granted this epithet.
  • Hvarrpriftectoz¬†-¬†He Who Pillages
    This epithet is granted to those who are notable pillagers. This epithet must be given by the leader of an irregular military action to another Cinged who acted as thegno or by the contracting party that hired the Cinged as a mercenary. Freely adopting this epithet will earn the err of other Cinged who may think that you are a rabble-rouser. The Cinged may be a simple people, but they know better than to bat at random bees' nest lest they be stung in return.
  • Reidlangoi¬†-¬†Long Lengths Travelled
    This epithet is granted to those adventurous Cinged who return to tell great tales of journey and glory. It is required that those seeking to earn this epithet describe some of their journeys in the Runjosagaoi or 'Narratives' that is typically kept in the runestone ring that is currently used for assemblies. As of year 61, this ring would be found outside Dunrath.
  • Bardonemetoi, Drenxanemetoi¬†-¬†Honored Bard, Honored for (their) song
    This epithet is granted to those Cinged who possess Bardmancy or have produced great songs that they have performed in front of others be they Cingedoz or those from another settlement.





The Cingedoz commonly dress in flaxen and woolen clothing in times of peace and when at home. When at war, men and women are known to dress mostly in chain-mail or boiled leather; the chain-mail provides ample protection from arrows (save for bodkins) and from swords and the boiled leather provides weaker protection from swords yet can reduce the punctures of a fired arrow (except for that shot from very close range). Shields used by them often are decorated with earthy hues; a common pattern is a black boss with the scutum's borders painted green in a zig-zag pattern.


Helmets worn by the Cingedoz are a peculiar shape and have an insertion fastener at the top. These insertion fasteners allow for crafted crests to be fixed to the helmet which is to embellish the helmet during times of festivities and triumph. Some crests are simply plumed while others are gaudy pieces of metalwork in the shape of various animals. Although they have traditional dress, there is no enforcement per say. Some are known to wear only enough to cover their nude; the idea behind this ranges from being one with nature to exposing the body to the elements in the belief that it improves one's endurance.


Here are some potential skins:



What follows is some imagery to help those imagining what a Cinged would look like in their many forms of armor and war dress:














The Cingedoz are neither too libertine in their morals and permissiveness with others nor too restrictive that they are anxious and guarded around strangers. They live and do many of the same things that all humans do and fall into roles such as farmer, merchant, artisan, smith, & others. Some belong to tight knit families while others have only a fair association with one another having found common ground in a shared culture. This reviving culture grows in the number of peculiar practices, activities, & cultural paraphernalia. The Cingedoz are also given to being flexible regarding adoption & adaptation from other cultures and have a curiosity for innovations from other cultures.



Runestones (klukarunjoz), inscribed in the Sprækjom language, are erected from stone and are raised in locations that have some significance to the life of a Cingedoz. The one who raises runestones over superfluous events repeatedly will be the subject of much mockery; the intention behind runestones are to serve as rare monuments that bring memories to the Cingedoz while serving as mysterious commemorations to others. Runestones are expected to have a single pit drilled into the top of the stonework and oriented so that either the sun or the moon’s light will shine through the pit. A circle of runestones form a gathering place to hold things or assemblies.



Thingoz, known as ‚ÄėThing‚Äô or assemblies in Common, are general assemblies of the Cingedoz to talk about the affairs of tribe, town, and the world. Though the Cingedoz are not notoriously concerned with world affairs, having an opinion and making decisions on how to react to local and foreign affairs are important. Assemblies can be called to discuss hopeful trade missions, desired raids, and proposals for the tribe. These are held in a circle of runestones, also called Klukarunjoz hal‚ÄôThingoz, and can be called either night or day and do not require a majority presence.



The Cingedoz tradition of metalworking is particularly focused on the casting of bronze and iron implements, stylistic designs of jewelry (such as brooches & torcs), and illustrious fixtures for shields and helmets including intricate patterns and bronze shaped in the form of various animals. The tradition of woodworking has a particular focus in architecture as well as crafting unique war-horns called karnyx which towers over the average human being and lets out a bellowing noise when blown. The karnyx is used in both times of war and peace to alert others of the blower’s presence or to draw attention in the case of trouble.



The Cingedoz as a culture is one given to adventure, to comradery, and to a brave face shown to the unknown. They have no particular feelings for or against magic nor any feelings towards other creatures provided said creatures don’t intend to set out to do harm. They may be portrayed as backwards by certain individuals, but in truth they try to be reasonable in action and their word. They are not inclined to discriminate against any race nor argue with regards to religion, preferring their primitive and absolute monotheism free of association of partners or a hierarchy of divinity. Conduct trade, lead raids, gather people for assemblies, and most of all - have a good time!







 Cinged Torc






This group is meant to be a relaxing experience OOCly for those involved without entanglement in administration or OOCly antagonistic behavior. We don‚Äôt schedule events, instead we allow you the player to spontaneously put together something fun for yourself and for others.¬†I‚Äôm not concerned with ‚Äúsupervising‚ÄĚ behavior, but only ask to not engage in trolling, ERP, or forum posts that are passive-aggressive. If we win a particular fight, hooray! If we lose a particular fight, we take it with grace.



The Cingedoz rely on timber and brickwork for much of their architecture. One can expect thatch as a mainstay for roofing along with wooden rafters, rarely would you see stone or tile roofing on a structure whether a domestic building or larger structures. There is a cultural nuance setting the Cingedoz apart from many other human cultures and that is the use of earthenworks or rammed earth in their architecture. It is said about Cinged roundhouses that if the homes weren't as tall as they were, a roundhouse would seem like knobs and hills to an approaching traveller.


Save for roundhouse hovels for residence, they prefer not to build unless building to fulfill a need. This principle instills them with a sense of pride in building and a desire for detail. There will be a great deal of importance placed on detail and creative use of Minecraft blocks to represent real-life objects and structures, expect to see a lot of signs placed that describe what a player may find in a Cinged settlement.





The Cingedoz have a number of myths & legends in their tradition. These legends concern both their ancestry and wonders associated with their tribes. Beyond early settlement in the Grenz in the earliest days on the continent of Almaris, all history going back further is kept in oral traditions, written traditions, and recorded on runestones - many Cingedoz believe they can trace lineages as far back as Asulon. These legends will be found across Aevos in Minecraft books and some will be listed below in a separate forum thread reply.





The Cingedoz are loosely based on proto-Celtic & proto-Germanic cultures such as the Belgae, Gaul, Suebi, and the language has been derived from a mixture of Brythonic, Proto-Germanic, and Gaulish with two dialects representing grammatical systems based on Arabic and on English. This is intended to be a laid-back group whose members are more concerned with creating beautiful landscapes, scenery, and generally being conducive to fun roleplay for others.


If you are a player who likes the intention behind this group, please feel free to contact @Jihnyny or myself for more details and how to get involved. Please don’t feel it necessary to dedicate a bunch of time to this project; this group is intended to be laid-back and plans for the long-term. If you are a player who wants to enjoy the game unadulterated from OOC drama and open to collaboration, give us a ping in our Discord: https://discord.gg/bGDGmywkHk

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Absolute baller group lore +100

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Very good post, truly this is the type of tribal RP we need on LoTC.

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The Cingedoz have a rich mythical tradition as well as a penchant for recording adventures. These myths, stories, & tales are recorded with some of them being placed in leather-bound tomes hidden away in niches hewn in the runestones they raise.

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A meaningful deed encouraged in the Cingedoz tradition is the raising of Waystones, often referred to as klukarunjoz (runestones). These waystones are intended to be lasting testimonies of deeds or knowledge gained by members of this Highlander tribe. Contrary to other northern folks who may distinguish their own dolmens, menhirs, or standing stones as pagan idols or burial tombs; the waystones of the Cingedoz are solely instructive or descriptive of mighty works done by men and women or a repository of knowledge by which others may turn to to learn.


Those waystones erected to commemorate heroic and important deeds are often raised in the vicinity of where the deed took place, be it a battlefield, outside a town's walls, or any relatively flat space of terrain. Waystones dedicated to a corpus of knowledge are typically placed more freely and the Cingedoz only need to be able to transport the hewn length of limestone or soapstone either by horse-drawn wain or vessel upon waterway. It is also common, though not considered a traditional obligation, to nap away and sand a hole in the waystone and orient it in such a way that sun or moonlight can pour forth in beams. To the childish or superstitious, the motes of dust lit by sunlight pouring through the waystone are mistaken to be faeries dancing through the air.


Composed below are a recorded list of known raised waystones with a brief description. Those outside of the Cingedoz tradition are welcome to visit, read preserved knowledge, & learn of the deeds that have kept the tribe alive & good virtues in practice.





"We first recollected on that Daelish spit of islands"

"We gathered among distant cousins, but closest friends"


These runestones form a circle on a crag opposite the Vistulian Isles (once known as the Daelish Isles) above a bay in the eastern shores of Old Savoy. These runestones mark the meeting place between Gaisorix of the Cingedoz tribe and the Douglas twins of Old Daeland in which the Cingedoz agreed to settle the isles alongside the Daelish. Through treachery on the part of the Savoyard Crown and the population dwindling from the inhospitable environs, the Cingedoz would migrate to Dunrath for a few decades during the interregnum of the Douglas rule and the Ap Fawr rule (who would eventually be supplanted by the Radaghasts of Vistulia). Only one runestone circle exists at any given time and is designated the gathering place for thingoz (assemblies).






"We crossed the Rathonian Mountains to the village of Dunrath of Norland,"

"erecting an earthen-wall for the Sutherlainns in exchange for settlement"


This runestone commemorates the migration of the Cingedoz to the Jarldom of Dunrath in the 60s Second Age during the interregnum period at the Daelish Isles between the rule of the Douglas Clan and the Ap Fawr Clan. The Dunrathi, in honoring the Cingedoz contribution to their western defenses facing the Rathonian Mountains and to the common infrastructure, maintain and keep the runestone outside the town walls.






"I emancipated Quentin Brae, Lord of Du Loc, from Man-Maker's ritual"

"and stand ever present on the hills of Ferremore in heroic vigil"


This runestone pays tribute to the adventurous quest of Bodbmakos hal'Cingedoz in the town of Du Loc. They freed the Lord of the town, Quentin Brae, from eldritch magicks rendered by the Man-Maker. With the aid of Abraham the Wizard, Rex Gill'Riik, and the Lectors; this glorious party defeated Man-Ender and arrested Man-Maker in the aftermath of Brae's emancipation.







"God alone exists beyond all time and all space"

"No partners has God whether above, with, or below his place"


This waystone dictates the traditional primitive monotheism that constructs the Cingedoz's understanding with the universe. This particular slab of limestone contains a hewn pocket where a small tome is tucked away exploring the creedal contentions of the tribe as well as a rock-cut sconce holding a famed karnyx warhorn.







"These towns once flowered under the Savoyard sunlight"

"Mayhaps the sun came too close for they are now in flight"


This runestone stands below the Lady of the Lake, a statue erected by the Rozanians of Old Redclyf, in the lake between Redclyf and the thoroughfare to the Atoll Grove. This runestone is a marker detailing the now-derelict settlements of Hyspia, Redclyf, Chaldees, & Caer Raewynn which once provided resources across an intertwined network of routes which Vistulia once benefited from handsomely.  During the inscription, one Kol Ragnarrsson Mosu requested an addendum mentioning the reason for Redclyf's particular desertion. It is said that Kol, who had intended to commit fratricide, was himself cut down by his brother Bjorn.







"Elvellyn & Cingedoz embrace each other warmly, full of peace"

"The wondrous race & tribe proclaim shared interest will never cease"


This runestone stands in the southern courtyard of Amaethea, overlooking the quay and port of the Elvellyn city. This runestone indicates a goodly peace between the Cingedoz and the Elvellyn, having been commissioned by Acanthus Daesmon. This particular runestone has an animated bas relief depicting a Cingedoz tribesman and an Elf embracing and shaking hands. The relief appears to be on a loop and has Elvish and Spraekjom inscribed along the surface of limestone.







"A new chieftess, a new migration"

"A new runestone circle for assemblies met with ovation"


These runestones stands on an elevated plain overlooking the new village of Danuglas, the new home of the Cingedoz founded by the rix or Chieftess Lurana hal'Cingedoz west of the Arentinian Alps and east of Celia'nor and the Iron'Uzg. These runestones demarcate an assembly-place for the tribe to gather to debate current affairs and matters pertaining to tribe as well as a gathering point for trade caravans and military sortees.







"Aedek abo bardoz slaugiz seldlicoz!"

"Sihafekozyrdi stow binat magjodrenxoz"

"My zeal for the bards works wonders!

We shall have a place for great songs!"


The runestone circle within the confines of the village Danuglas on the western side of the Arentanian Alps are currently being warded by the Bardnemetoi (Revered Bard) Brennus hal'Cingedoz and, with enough time, bardic feats and magicks will be easier to perform within range of the runestone circle. A gathering of Cingedoz witnessed the first of many invocations by Brennus and listened to both his song to ward off stress and of the tales of Bodbmall the Warlock and Boiorix the Bard.







"Cingedoz ok Reinmarenoz ogbijozoz karantsoz

Sin klukarunjo¬†gńęsl¬†tw«£m¬†ciallos"

"The Cingedoz and Reinmarens are friends,

This runestone is an agreement between the two"


The labor that came after for Odoacer was one of patience and precision rather than stoutness and strength. He used chisel and mallet to beat away at lettering from the Common language, the Reinmaren and the Cingedoz tongue known as Spraekjom.






"The Church Librarian for all his hand-copied tomes,

Raised a runestone upon tall hill, over Aaun it looms"


Cunimund hal'Cingedoz, having labored as a librarian for the Archdiocese of Albarosa since the first colonies on Aevos, was granted a parcel of land to raise a runestone overlooking the royal highway leading into Whitespire in Aaun. The runestone is the Aevosian runestones describing the credal principles of the primitive monotheism that many Cingedoz follow.






"Across expansive meadows & rolling hills of the Halfling Shire,

Artorius raised a stone, a beacon rather, with which to inspire"


Artorius hal'Cingedoz, the youthful leader of the Cingedoz, has raised one of many runestones meant to serve as a beacon and indication to tribesmen and those interested in adopting the culture that the tribe is being recollected across the new continent.

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The Cingedoz have settled in the √ĺiudinassus of Aaun, specifically founding the Barony of Bodbwodz. and now have a settled home on Aevos. The tribefolk continue to adventure, seeking heroic deeds and great boons to bring back to their people.


OOC: Laidback Imagery





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