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[✗] [Kani Additions] 究極の栽培

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Ninjay

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[T5] ライジングドラゴン - RISING DRAGON [AGGRESSIVE]

The pinnacle of the Sun Path’s aggression, an Oscillit may manifest a tremendous blow from one of their limbs, surpassing even the force of a Kinetic Strike. One should be wary, though, as doing so requires cultivating an abundance of Ambient Mana, and trying to do so in haste will have consequences.

 

Spoiler

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MECHANICS:

After achieving a state of Aggressive Resonance, an Oscillit may enhance the power of an arm, leg, or their head to make their next strike possess the force of an Olog-Strength warhammer strike. The affected area is limited to whatever limb is initially chosen. Whatever limb is chosen will glow brightly and violently with the user’s aura, along with shifts in their entire body - bloodshot eyes, heightened vascularity, tension of muscles - becoming apparent. Striking with such force without adequate preparation will have negative effects on the Oscillit, however.

 

Like other Kani abilities, this can be cast in a single [1] emote. However, it can be channeled for up to [3] emotes prior to casting (0-3 channeling emotes + 1 cast emote), as the Oscillit adequately cultivates the necessary Ambient Mana. Depending on how many emotes the Oscillit channels for, the effects of using this ability will be as follows:

  • 0 emotes: Done in haste, the body of the Oscillit bears an extreme burden for such force enacted so quickly. Whatever limb is used to deliver the blow is entirely blown off, and the Oscillit is rendered unconscious for the remainder of the combative encounter. Performing a headbutt with 0 emotes of channeling will blow the Oscillit’s head off, and constitute a PK (though deliver the attack successfully).
  • 1 emote: With minimal preparation, the body of the Oscillit takes some extreme injury from such hasty usage. Whatever limb was chosen to deliver the blow is broken, and the Oscillit’s breathing is heavily perturbed, with Aggressive Resonance being lost and unable to be reached again for the rest of the encounter. Delivering a headbutt with 1 emote of channeling will leave the Oscillit knocked out and unconscious for the rest of combat, alongside numerous fractures to the skull.
  • 2 emotes: With moderate preparation, an Oscillit suffers only some inconveniences from their attack. Their breathing is interrupted, and they must achieve Aggressive Resonance again in order to use any further Kani abilities. Delivering a headbutt with 2 or more emotes of channeling will have no additional downsides on the Oscillit.
  • 3 emotes: Having spent the time to fully cultivate the necessary Ambient Mana, an Oscillit is able to deliver this blow with no consequence to themselves.

This ability can only be used [1] time per combative encounter.

 

 

REDLINES:

• Rising Dragon cannot be combined with any other Kani abilities.

• While channeling, an Oscillit is unable to take any defensive action without cancelling the channel, and can only move [4] blocks per emote.

• The channeling emotes are in addition to the emote the attack is actually launched. That is to say, launching the attack immediately with no preparation would necessitate the effects of 0 emotes of channeling, 1 emote of preparation followed by the attack emote would have the consequences of 1 emote of channeling, etc.

• The tells for this ability are mandatory, and should clearly indicate that something beyond just a regular Kinetic Strike is coming.

 

 

[T5] 不屈の意志 - INDOMITABLE WILL [AGGRESSIVE]

The ultimate defense, an Oscillit of the Moon Path can achieve a state of perfect resistance to all that the world would weigh upon them. That is to say, an Oscillit can temporarily make themselves impervious to all which would harm them - an unbreakable, immovable pillar.

 

Spoiler

ezgif-7c2c7fee5540c4fb.gif

 

MECHANICS:

After achieving a state of Aggressive Resonance, an Oscillit may channel an abundance of Ambient Mana into their form, making themselves fully immune to all damage and displacement. In addition to this, with enough preparation, the Oscillit will be capable of feats of redirection of both mundane and magical attacks. This ability is telegraphed by mists of Ambient Mana, in the color of the Oscillit’s aura, cultivating around the Oscillit.

 

Like other Kani abilities, this can be cast in a single [1] emote. However, it can be channeled for up to [3] emotes prior to casting (0-3 channeling emotes + 1-4 cast emotes), as the Oscillit adequately cultivates the necessary Ambient Mana. Depending on how many emotes the Oscillit channels for, the effects of using this ability will be as follows:

 

  • 0 emotes: Done in haste, the Oscillit is capable of becoming fully immune to all damage and displacement for [1] emote.
  • 1 emote: With minimal preparation, the Oscillit can become fully immune to all damage and displacement for up to [2] emotes. In addition, they can redirect [1] mundane projectile that would strike them, sending it instead at a target of their choosing within [16] blocks.
  • 2 emotes: With moderate preparation, the Oscillit can become fully immune to all damage and displacement for up to [3] emotes. In addition, they can redirect [1] mundane projectile and/or[1] magical projectile or stream spell (up to T4) that would strike them, sending it towards a target of their choosing within [16] blocks (and abjuring the remainder of it, if there is one).
  • 3 emotes: Having spent the time to fully cultivate the necessary Ambient Mana,  the Oscillit can become fully immune to all damage and displacement for up to [4] emotes. In addition, they can redirect [1] mundane projectile and/or[1] magical projectile or stream spell (up to T5) that would strike them, sending it towards a target of their choosing within [16] blocks (and abjuring the remainder of it, if there is one).

This ability can only be used [1] time per combative encounter.

While active, the Oscillit can reach out to intercept any attacks passing within [1] block of their location.

 

REDLINES:

 

• While channeling, an Oscillit is incapable of taking any offensive action, and is limited to [4] blocks of movement per emote.

• During the usage of this ability, the Oscillit cannot move any meters nor take offensive actions, though is free to do appropriate defensive actions with their limbs (deflecting blows, redirecting projectiles, etc.)

• When struck by any redirected stream-type spell (Fire Evocation or Naztherak’s Flamethrower, Water Evocation’s Water Blast, etc.), any target will only receive [1] emote of exposure to the spell. The remainder of it is abjured, still consuming the mana or other energy required to cast from the caster.

• An attack from thanhium is capable of disrupting this ability, bypassing the defenses garnered and landing as normal.

 

Purpose:

Kengan Ashura LARP + i was bored

(i just thought it sounded cool and like trying to write cool shit)

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Amazing lore, +1, please accept. They seem a bit strong but at the same time they don't seem too overpowered 

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龍が昇、太陽が下がる。これこそわカニの強さ

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goddamn

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overpowered but in an awesome way. the server needs this I think

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make this not so japan-coded to give more cultural options to ppl who use kani who aren't koyo-coded and i will be grateful

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Spoiler

Joking, I think it's cool 

Just found a relevant koyo meme

 

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I don't think it'll pass sadly, but it's very ******* cool. We need more Kengan Ashura/Baki larp

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I like this though they seem mad strong for what they are

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kani kinda sucks please pass more anime artforms idc what they are +1

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I actually quite like the sun path olog punch. I think that's a very interestic mechanic in terms of drawback and variable cast. I do think the absolute defence one, however, is perhaps a little crazy.

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Still mad I had sun chi taken from me and it got given to kani instead 😭

 

Cool stuff though

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