Jump to content

[✗] [Amendment] Arcanium vs Thanhium Matchup Tweak.

 Share


Helmet

Recommended Posts

Additions are BOLD and ITALIC

Removals are struck out

 

Arcanium Refining Redlines

Spoiler

-The forging process may only be attempted once per OOC day.
-A Structural (Non voidal mage -3) modifier may only be applied once. This means, regardless of how many Voidstalkers or Obelisks are present, each only count toward the modifier once. 

-Arcanium counts as a Tier 5 Enchantment, affecting any magic and lore effectively as so (E.x. immunity to Auric Oil, the ability to overpower and overwhelm Thanhium.)

-When interacting with Thanhium, Arcanium would last at most [3] Strikes, in which afterward it would go into a dormant state as it recharged for [1] OOC day. 

-Arcanium can withstand making contact with Thanhium/Thanhic Steel up to [3] times before being entirely drained, entering a dormant state for [1] OOC day in which it recharges. Each touch counts as a Tier 3 Spell for the Thanhium's absorption thresholds, as only a fraction of the Arcanium's mana is siphoned at a time.

-Arcanium-smithing cannot be enchanted with anything but voidal magic. Any enchantment, voidal or not, will be overridden when sent through Arcanium Forging.

-The blacksmith/forger themselves do not count towards the “Voidal Mages” threshhold. 

-Enchanting larger pieces of metal with Arcanium would greatly exhaust the voidal mage, no matter the source of mana nor how many magi were involved. Outside of small pieces of armour or full weaponry, an Arcanium Forge could not be larger than a gauntlet or helm. 

-If "Fused" or conjoined together by any physical or magical means other than coupling by chain or strap, Arcanium would lose its properties.

-To have the item signed, sreq with screenshots of the roleplay, or sreq to have the rp overseen before creation.

-The exhaustion would put great wear on a voidal mage if present, and would prevent them from casting for the rest of the day. 

-The exhaustion would put great wear on the smith, making them unable to work under load, effectively giving them voidal weakness for a day.

-Failure in Arcanium smithing would make the item incredibly soft and weak, effectively useless. 

-One may learn Arcanium Forging through partaking in it, reading of it (from an author whom knows it), or observing it directly as a voidal mage. A non voidal mage may not possess the knowledge on how to create Arcanium, nor could they teach it to others. 

 

Reasoning:

While i do not contest Arcanium counting as a T5 enchantment, it seems a bit overtuned when matched up with Thanhium. Each Arcanium object effectively counts as three separate T5 spells in an object, in which you only need one or two to completely destroy a comparatively far more valuable Thanhium item. On top of this, the Arcanium isn't even destroyed in return, it just disables itself for a day.

 

Lowering that interaction down from three T5s to three T3s seems not only more fair but also makes the lore more consistent in my eyes.

According to Thanhic Steel's absorption chart, three T3 spells is treated similarly to one T5 spell. If Arcanium is a T5 spell's worth of mana stuffed into metal and lasts 3 strikes against Thanhium before going dry, it would be reasonable for it to be split up this way.

 

https://www.lordofthecraft.net/forums/topic/189547-✓-world-lore-arcanium-gift-of-the-void/

Edited by Helmet
ooc reasoning grammar change
Link to post
Share on other sites

Btw being a T3 thing instead would make the thanhium last for 4 strikes not 3. 3 would only make it on the edge and you would still need that fourth hit to destroy the weapon with your amendment. So you would need at least 2 arcanium items or another magical item in order to actually destroy the thanhium, but at that point its super easy to make enchanted items that are guaranteed to be a successful craft 1-3 times a day for the same effect but better. Arcanium at least has an actual chance to fail.

Link to post
Share on other sites

Posted (edited)
3 hours ago, Wolfy-D said:

Btw being a T3 thing instead would make the thanhium last for 4 strikes not 3. 3 would only make it on the edge and you would still need that fourth hit to destroy the weapon with your amendment. So you would need at least 2 arcanium items or another magical item in order to actually destroy the thanhium

 

this is intentional 👍

the 'other magical item' isn't needed, just throw a T3 spell or higher at the thanhic steel item beforehand then smack it with your 1 arcanium item repeatedly. if it's a raw thanhium item, skip step 1 and go straight to whacking.

This amendment by no means declaws arcanium against thanhium, it just tones down how hard and quick of a counter it is.

Edited by Helmet
Link to post
Share on other sites

Arcanium isn’t half as rare as thanhium given any nothingburger void mage can make it. Rebalance definitely been needed for a while. 

Link to post
Share on other sites

I agree, mages deserve nothing good and I hate them +1 (No but really a rare metal should not be hard-countered by a dimestore magic metal)

Link to post
Share on other sites

let arcanium have a use case more than an aesthetic and making enchantments normal scale 🙁

Link to post
Share on other sites

43 minutes ago, squakhawk said:

let arcanium have a use case more than an aesthetic and making enchantments normal scale 1f641.png

 

no

Link to post
Share on other sites

7 hours ago, squakhawk said:

let arcanium have a use case more than an aesthetic and making enchantments normal scale 1f641.png

It gets to not use magegold that’s it’s quality 

Link to post
Share on other sites

Bleh.

 

Arcanium is already a hard to read page, it hurts to think about it being a T5 spell except xyz. Its like every weak caster page going "its like voidal weakness except xyz"

 

thanium lore is just slop ok

Link to post
Share on other sites

This lore has been denied.

 

This was taken to an internal vote and did not pass.

Link to post
Share on other sites

Guest
This topic is now closed to further replies.
 Share

  • Recently Browsing   0 members

    No registered users viewing this page.



×
×
  • Create New...