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[Amendment] grimmy ensorcellslop nazposting


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New in bold, changed in italics.

 

Current Grimoire Redlines:

Spoiler

Redlines:
- A Naztherak may make multiple grimoires but may only make [1] every OOC week.
- Supernatural qualities of the Grimoire, such as opening automatically, floating, etc. exist only for aesthetic and flavorful purpose, and by no means grant any advantage against the Grimoire being removed from the Prince’s possession. These qualities will disappear should the user’s Striith be in Moz-Strimoza, dead, or materialized in the world.
- The Grimoire is not impervious to harm. It can still be ripped apart, waterlogged, or destroyed through other means.  Grimoires can be stolen/knocked from a Prince’s hand.
- Even with the Grimoire, a Naztherak must still practice the necessary schools to use their spells.
- Functionally identical grimoires may be made freely by the player as long as they are objects that can be written on / read from.
- No unique grimoire may be harder to knock out of your hand than a book would be.
- A Naztherak cannot “lock” their familiar within the grimoire, but may force them out of it via summoning.
- The page or area in which a familiar is hiding will always appear as the depiction of its respective patron (goat, cat, etc.). The depiction may move within the pages as a 2D drawing, and attain whatever flavor or aesthetics that might accompany RP.
- The familiar and Naztherak may still communicate telepathically while the familiar is within the grimoire.

- Grimoires may only be made out of paper-based substances and must be objects that are commonly written on and read from. Common examples would include books, scrolls, or cards.

- Grimoires may not be clothes or other wearable objects.

- Grimoires require an ST signature and the unbound item tag.

 

New Grimoire Redlines:

Spoiler

Redlines:
- A Naztherak may make multiple grimoires but may only make [1] every OOC week.
- Supernatural qualities of the Grimoire, such as opening automatically, floating, etc. exist only for aesthetic and flavorful purpose, and by no means grant any advantage against the Grimoire being removed from the Prince’s possession. These qualities will disappear should the user’s Striith be in Moz-Strimoza, dead, or materialized in the world.
- The Grimoire is not impervious to harm. It can still be ripped apart, waterlogged, or destroyed through other means.  Grimoires can be stolen/knocked from a Prince’s hand.
- Even with the Grimoire, a Naztherak must still practice the necessary schools to use their spells.
- Functionally identical grimoires may be made freely by the player as long as they are objects that can be written on / read from.
- No unique grimoire may be harder to knock out of your hand than a book would be.
- A Naztherak cannot “lock” their familiar within the grimoire, but may force them out of it via summoning.
- The page or area in which a familiar is hiding will always appear as the depiction of its respective patron (goat, cat, etc.). The depiction may move within the pages as a 2D drawing, and attain whatever flavor or aesthetics that might accompany RP.
- The familiar and Naztherak may still communicate telepathically while the familiar is within the grimoire.

- Grimoires may only be made out of paper-based substances and must be objects that are commonly written on and read from. Common examples would include books, scrolls, or cards.

- Grimoires may not be clothes or other wearable objects.

- Grimoires require an ST signature and the unbound item tag.

- Due to the corruptive nature of Maleus, enchantments of any kind are unable to anchor themselves into the Grimoire, and any attempts to enchant Grimoires - either through Voidal, Hemomantic or other means - will lead to inevitable failure.

 

Purpose:

Spoiler

To put it simply; to kill ensorcellslop. More specifically, however, Naztherak as a whole - including Grimoires - already has one trillion ways to hide the fact they are Naztherak, from anti-metagaming redlines to straight up esoteric ‘inherent knowledge’ things that aren’t able to be explained. Recently it’s come to my attention that Water ensorcellments on Grimoires to ‘hide their true nature’ are common, and I absolutely loathe that for 2 reasons:

 

1 - Grimoires do not have to look outwardly infernal. No redline states that.

2 - Naztherak is the hardest dark MA to get caught having, and water ensorcelling on a Grimoire just makes it feel extremely powercreepy.

 

Bit of a whatever amendment. Not too pressed about it, but I feel like it is necessary. There’s already 1 trillion things that can be done with BM Ensorcells until its killed - powercreeping doesn’t need to be on the list.

 

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grimmy.thumb.png.21157343d8d8b6d07c2d65ed1c2626d8.png

 

image.thumb.gif.932aa60c2f72149fe005c96d76bfe01b.gif

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58 minutes ago, Navigator said:

To put it simply; to kill ensorcellslop. More specifically, however, Naztherak as a whole - including Grimoires - already has one trillion ways to hide the fact they are Naztherak, from anti-metagaming redlines to straight up esoteric ‘inherent knowledge’ things that aren’t able to be explained. Recently it’s come to my attention that Water ensorcellments on Grimoires to ‘hide their true nature’ are common, and I absolutely loathe that for 2 reasons:

 

1 - Grimoires do not have to look outwardly infernal. No redline states that.

2 - Naztherak is the hardest dark MA to get caught having, and water ensorcelling on a Grimoire just makes it feel extremely powercreepy.

retweet. grimoires are balanced in such a way that, while carrying it, you risk being caught and ousted as a naz, yet it remains a powerful weapon and form or defense when in your possession. without it, you may be less susceptible to suspicion, however you are vulnerable in the absence of one of your strongest weapons. its a pick your poison mechanic and allowing its true purpose to be concealed defeats that

also we introduced redlines a while ago to prevent ppl from making sock or scarf or sword grimoires so this amendment seems to be in similar spirit of mitigating meta bait like that. I also don't feel super strongly about grimoires but it just seems like it'd make the most sense

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49 minutes ago, Unwillingly said:

retweet.

thank you for understanding the point of the amendment 🙏

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Ensorcell's going to be removed quite soon, the new Blood Magic is currently under compile. This would only result in ST having to go back and remove a bunch of ensorcelled naz grimoires.

Furthermore: They don't have to look outwardly infernal anyway, as you said. This just removes the cool aesthetic ability for it to turn from a regular like Halfling Romance Book into Evil Book of Despair by having blood spilled on it.

 

So... It doesn't really introduce any power changes? And it doesn't change the STsign slop?

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I'm not a Naz but the title sends me and I think the amendment sounds sensible from an outsider perspective.

 

In my head, enchanting an already magical item with more magic sounds like there should be some issues that come up, but that's just me speculating wo reason

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my genuine take for allowing me to continue ensorcelslop is that with 1 slot seer you can make grimoire pages that is permanently entombed in another thing such as a stone slab or tarot cards, and cast from it as if was a completely regular grimoire

 

whereas the bloodslop st sign grimoire must be bled on (takes an emote) and then has to change, and only then can it be cast from, essentially making connection a two emote process, and this can also be done with a one slot magic (that is going away asap)

 

let me have my cool grimoire, 

if i die even once with it after new blood magic,

i won't ever be able to make another one

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-1
The lore justification doesn't work, maleus and blood magic are compatible to the point there's an entire marriage piece involving using maleus to enchant items. I think ensorcelling a grimoire is kind of a nothingburger rather than an ensorcellslop issue - which is usually for when people spam combative ensorcells. It's a cool thing that not many people do to begin with. If I could go back to the magic I would probably ensorcell it with infernal BM to make my grimoire incredibly unnerving to be near, or to be weird and misty.

It's more or less extra flavoring through BM, grimoires are already meant to be cool and mysterious. BM Ensorcelling adds to that.

Maleus' corrupt nature does not mean that it's incompatible with BM. Currently accepted lore states quite the opposite, that maleus amplifies and bastardizes blood magic to new potentials.
 


 

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1 hour ago, kuebiko said:

The lore justification doesn't work, maleus and blood magic are compatible to the point there's an entire marriage piece involving using maleus to enchant items. 

Infernal Blood Magic, much like currently accepted Blood Magic, is wildly outdated (being 4 years old without proper updates for a while), and in my humble opinion, just as dogshit as BM. Mind you, the lore explanation was to make the redline itself be less BM-targetted and more towards enchantment in general, not my fault that Ensorcell is the mainstream enchantment bc its piss easy to make and costs literally nothing (average t5 blood mage pumping out 5 sreqs in a week). Maleus is corruptive, that is maleus' approved lore (which is why it does not interact well with souls, see: permanent loss of magic slots in order to even store it), and while yes, the marriage piece exists, the key part about infernal Blood Magic is not Maleus - it's rakir. While, yes, Maleus and Naztherak are required to perform a majority of if not all of the Infernal Blood Rites, what matters most and more is the rakir itself. Not only that, the maleus requirements on Infernal BM are pathetic (the highest one I found was 10), which - and you may call this a stretch, frankly I don't care - implies that Maleus in any higher quantity would make it too volatile, because Maleus is inherently corruptive.

 

1 hour ago, DISCOLIQUID said:

my genuine take for allowing me to continue ensorcelslop is that with 1 slot seer you can make grimoire pages that is permanently entombed in another thing such as a stone slab or tarot cards, and cast from it as if was a completely regular grimoire

The issue is that currently accepted MA Seer abilities seem to have redlines, abilities and lore that just let them supersede currently approved lore of what they interfere with/change/alter/etc. Which is fine. That's the cool factor about Seer. However, I'm sorry to both of you, but having to bleed on something doesn't make it cooler or more esoteric, it just makes it edgy and 'heh... watashi wa have blood book...' I can understand the aesthetic appeal, but its not as cool as people are making it out to be.

 

Finally, a note to any further comments made on this amendment: Please god read what unwillingly said. The Grimoire is written and balanced in a way that it is the only way someone can confidently out a Naztherak as a Naztherak without going through the shoots and hoops of learning through valid rp that tattoos = brands or something like that. This is a balancing change. As it stands, Naztherak are the easiest MA to hide. Case and point, I made it from T1 to T5 Naztherak, being active most if not every day of that tenure, until my crowning, without being outed. I outed myself when I made the 'Salatiel' angel gig. Up until then, had it not been for my own son talking shit, people genuinely wouldn't have known. Grimoires already have protective redlines, or the lack thereof (like how they don't have to look infernal in nature), and letting you hide its true nature on top of that is just excessive.

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9 hours ago, Navigator said:

"as dogshit as BM."

 

"Mind you, the lore explanation was to make the redline itself be less BM-targetted"

 

Purpose:

To put it simply; to kill ensorcellslop.
Water ensorcellments on Grimoires to ‘hide their true nature’ are common [read: I heard disco made one yesterday from ST chat] , and I absolutely loathe that

 

 not my fault that Ensorcell is the mainstream enchantment bc its piss easy to make and costs literally nothing (average t5 blood mage pumping out 5 sreqs in a week).

 

"Infernal BM are pathetic"

"its not as cool as people are making it out to be."

 

"heh... watashi wa have blood book...' "

 

"cool factor"

 

"you may call this a stretch, frankly I don't care "

 

"having to bleed on something doesn't make it cooler or more esoteric, it just makes it edgy"

 

You just hate blood magic, my guy. It's okay. Just wait for the rewrite. Seer does this all better, without ST tracking, with one less emote, no ritual, infinitely produced, for the exact same amount of slots & with arguably less drip -- bleeding on your book to reveal the monster within is actually aura, I fear. I understand the crux of your argument: you should have to pick if you want your grimoire, or not.

 

Unfortunately, Seer obliterates this reality, the limitation on mass producing BM enchants checks back against arguments that this is uniquely damaging, and if you are killed with it on you - it cannot be reproduced. At this point, you could just as easily use Illusion IRP as well, and render it in the image of a normal tome if a guard inspects it. You could use 'Alter Shape' on the grimoire IRP to seal it inside leather, rendering it looking absolutely nothing like a book. You could just throw a lock on it. You can use /wrapgift to put it in a box. None of that necessarily meets the criteria for "enchantment" under this amendment. 

 

Trust me, I get your point. I just don't think it's as unique a problem to Blood Magic as you think. There are tons of solutions to the nature of the grimoire that require [1] slot of magic to dedicate, ranging anywhere from Seer to Bardmancy. I think we gain more from having interesting, novel grimoires than we lose because its hard to out Naztherak at gate-house guardslop metagamer salt test inspection RP (worse than BM).

 

That's all. 

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can u log onto your white guy again so we can romance rp 

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I sign one item and this happens.

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3 hours ago, Ardory said:

I sign one item and this happe

This is why we can't have nice things 

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+1 - logical amendment, nothing else needs to be said.

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