Tentoa 3160 Share Posted April 9 Crazy take: I agree, we should have feat slots or have alchemy take a magic slot. There's so much to alchemy right now, it's literally crafting spells you can hand out to ANYONE to cast. People will say, 'I've never had to use alchemy.' Well, I use TS every single day - I've built a whole character on just alchemy and further alchemy and if you put even a slight investment in thinking about how you can use alchemy, it's busted and very useful. As a matter of fact, remove magic. 6 Link to post Share on other sites More sharing options...
alexmagus 959 Share Posted April 9 oh thats not.. 1 Link to post Share on other sites More sharing options...
Borin 7646 Share Posted April 9 1 hour ago, ReveredOwl said: and all the magic stackers coming flocking with pitchforks... erm, no, ur idea is stupid u dont know lotc lore like I do *he says smugly 1 Link to post Share on other sites More sharing options...
Anbennar 2351 Share Posted April 9 1 hour ago, Keening said: You're telling me you remember all the intricacies of the void for 5 separate magics, including a voidal feat, as well as alchemy, with further knowledge of tawkin, smoggers, and animatii, AND you can recall all of it it with perfect clarity? Yes. Link to post Share on other sites More sharing options...
Helmet 1454 Author Share Posted April 10 1 hour ago, Tentoa said: People will say, 'I've never had to use alchemy.' Well, I use TS every single day - I've built a whole character on just alchemy and further alchemy and if you put even a slight investment in thinking about how you can use alchemy, it's busted and very useful. They ain't like us cuz they anus Link to post Share on other sites More sharing options...
Onnensr 1908 Share Posted April 10 shur upppp omggggggg Link to post Share on other sites More sharing options...
Karina 1894 Share Posted April 11 make tawkin/animii/further alchemy 1 slot and give klones 3 mutations ez 1 Link to post Share on other sites More sharing options...
Venomous_Pup 2978 Share Posted April 11 On 4/10/2026 at 9:54 AM, Keening said: I believe certain feats should, in fact, claim some of your magic slots. Not because they strain your soul or something, but because they strain your mind. You're telling me you remember all the intricacies of the void for 5 separate magics, including a voidal feat, as well as alchemy, with further knowledge of tawkin, smoggers, and animatii, AND you can recall all of it it with perfect clarity? I want feat slots at the very least. A limitation of 3 (knowledge-based) feats is generous. Things like vampism / corcitura, despite being feats, should have exceptions of their own because they don't require advanced knowledge. They're effectively a state of being. EDIT: I'm also a massive advocate for people picking up two-slotted evocations and playing heavily into the niches of their character, rather than learning and doing everything under the sun without any sort of drawback. I like the concept of master pyromancers wandering around teaching lesser mages the magic. It's a cool aesthetic. I'd even go so far as to say, if you want to teach voidal magics that have two slots, you should HAVE to be two-slotted. But, we know that will never happen. This is spoken like you haven't endured my insane rants of remembering random bullshit and trying to loop them together. Link to post Share on other sites More sharing options...
PrinceJose270 1211 Share Posted April 12 To those who say "It would be a mental strain on the mind." Counter Argument: Books. That Is all Link to post Share on other sites More sharing options...
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