I am rather neutral On this. While firearms would be a rather interesting addition to LoTC, If we go with the primitive versions of old muskets and pistols, Being the matchlock and Flintlock. I’d have to say it might bring out some new sides to people. Granted it’s about as useful as a crossbow at the same time, the thought of at least expanding out the techlock even by a bit in terms of weaponry could be rather interesting. Though yes yes the Whole “Guns op get out of here.” comments are going to barge down my door. The thought of at least minor firearms or even gunpowder in fact can also have properties outside of just shooting things. I e possibly explosives for clearing out mines, though granted as that is a double edge sword, Having something a bit new intigraded to the weaponry can give out a different play style.If we go on the magical sense despite some magic are a bit... judgemental in terms of how to get it. It also displays another path for players to partake in inside your standered “Array” of choices many people took.
For a negative well, I can also see firearms being heavily abused. And No i’m not talking about the gun trigger happy groups or bandit groups,ect. I’m saying in general. though this will open new techlock opportunities to the lotc community as a whole. It also might be needed to be tested a fair bit in the opens waters of how people could abuse it to, since we all know at least 1 person is going to try and powergame the hell out of a gun. I e the armor piercing of a bullet if it connects or the “Sizzling hot smoke at point blank.” It has it’s benefits and flaws. So I hope to see how well if this does get implemented to the server it would need to be heavily moderated and tested.