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Golden Apples make elves forget ;)

Is it just elves? I've seen it happen to orcs, humans and dorfs too.

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The Drug Trade:

Sugar:

In it's pure form, sugar is an addictive drug for elves, dulling the senses and giving an intriguing sense of intense calm. Once the sugar wears off, the returned senses feel abnormal (light too bright, sounds too loud, smells too strong) enough that prolonged use can lead to madness.

Redstone:

In it's powdered form, Redstone dulls the pain receptors in an orc's body, meaning he both feels less pain, and increased endurance for the duration. Once the redstone wears off, the injuries the orc inflicted upon himself causes aches and pains enough to slow and distract the orc. These effects last for one month, the redstone dust extending the time the internal injuries take to heal. If usage of the dust continues, then the user damages their muscles enough that they are permanently crippled in at least 1 limb.

Glowstone dust:

This strange dust, when introduced to the human nervous system via the nasal pasages, induces the feeling of weightlessness and speed, as well as enhancing the senses. Once the dust wears off, the senses feel abnormally dull. Prolonged usage of the dust causes a sensory overload that temporarily impaires or blocks one of the senses. If the addict continues in his or her usage, even in extreme moderation, the effect becomes permanent, and cannot be removed or improved by magic without damaging the brain.

Gunpowder:

Gunpowder, while lethal to the other races, contains minerals required for the dwarven immune system. Under normal circumstances, the food the dwarves ate, made from mountain plants that naturally absorbed these minerals, would be more than adequate for their needs. However, due to the lack of these minerals in plains-, moor-, and forest-grown plants have made it a nessecity for dwarves to import this powder. One dwarf discovered that over-dosing themselves with these nutrients causes an improvement in the reflexes, which led to a sudden onrush in purchases. A few months later, the dwarf started having intense couging fits. Three days later, he was pronounced dead due to an auto-immune disease. Overdoses in these minerals are now known to cause the immune system to overwork, and overreact to all perceived threats, leading to medical problems, while strengthening the ligaments which increases reflex speed. Overdoses are generally either self-induced by excitement-seeking dwarves, or induced by others as an attempt to poison. Even in doses below this limit, the poweder has been known to cause liver and kidney trouble, meaning that the dwarf is more susceptible to poisons and alcohol. If any dwarf feels a pain directly above the groinal region, they should consult a doctor immediately for a full check-up.

This was fun to write, and if anyone wants to actually use this, please check with the lore-keepers before you do. Also, I invite discussion on this! :P

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Someone should put up all of the things we all smoke in pipes :D

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Nicely done

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As far as slimes go, I'm having a hard time seeing acid as a painkiller, perhaps use it to sterelize a wound? You can also misuse it, assuming it's a painkiller for fun RP. The painkiller could be sugar or shrills. In colonial times, things like alchihal were often used to put the patient in a more... cooperative mood before surgery.

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As far as slimes go, I'm having a hard time seeing acid as a painkiller, perhaps use it to sterelize a wound? You can also misuse it, assuming it's a painkiller for fun RP. The painkiller could be sugar or shrills. In colonial times, things like alchihal were often used to put the patient in a more... cooperative mood before surgery.

Not precisely like acid, but that was the only word I could remember at that point and I haven't thought about clearing it more out.

But I was thinking that it was paralyzing you in a way, paralyzing the nerves and there by make it a form of painkiller, so it's more like a form of poision.

smile.gif

 

If you forexample take a look at the slimes itself..

With a normal texturepack, it looks like the slimes got bones or other scrap inside of them.

Which isn't there own. It's obviously from something they ate.

 

The way I've always pictured the slimes "attacks" was that they tried to roll/jump over you and thereby force you into their slime.

When that happened they would slowly start to decompose you.. And... That would be the reason why you could use the slime as a painkiller.

Because of the "poision inside of it."

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