Deleted User 009 0 Share Posted June 12, 2012 Hey Asulon, Some more fixes rolling out! Fixed a large memory leak in Citizens.Fixed an Asynchronous error in our time plugin, it was causing a lot of these crashes.Fixed arrow buffs.Fixed unarmed buffs. Combat buffs were broken for last 30 minutes or so due to a missing “(“.Recoded some parts of furnace events, because bukkit is laggy.Stone tools will now have 100% durability if made by anyone past level 40 blacksmithing.Iron tools will now have 100% durability if made by anyone past level 85 blacksmithing.Gold tools will have 100% durability at 100 blacksmithing.Diamond tools require level 90 durability to create, as a result, a value of 0-10 (90-100) is added to 40, which is then added to a random number between 1 and 50. So if I’m level 100 blacksmithing, it’d look like this: (10 + 40) + random(1-50) = durability %.Iron armor will now have 100% durability between the levels of 60 and 90, depending on the piece of equipment.Wooden tools will now have 100% durability if made by anyone past level 30 lumberjacking.Bows will now have 100% durability if made by anyone past level 80 archery.Fishing rods will have 100% durability if made by anyone past level 65 fishing.Fixed flint n’ steel becoming a fishing rod. (don’t ask!)Level 100 cooks will now receive TWO, that’s 2 cakes whenever they successfully bake one! P.S. I (Vaquxine) would like to give out a personal apology to anyone who I may have offended in my latest livestream or otherwise, I was throwing a lot of nasty words around. Just know that I have a potty mouth, and I mean it all in good fun. I love all of you <3. P.S.S. That P.S was for you silentearth, sorry if I offended you <3! 8 Link to post Share on other sites More sharing options...
0000 175 Share Posted June 12, 2012 First, because someone's gotta get in before the trolls. Perfect change Vaq! The new durability fixes are perfect. Just out of curiosity because I don't know a lot about this, what exactly is a memory leak? :3 Link to post Share on other sites More sharing options...
Mucky 443 Share Posted June 12, 2012 Yey my Arrows hurt People again :) Thank youuu!! Link to post Share on other sites More sharing options...
Zarsies 6795 Share Posted June 12, 2012 ^_^ Link to post Share on other sites More sharing options...
Deleted User 009 0 Author Share Posted June 12, 2012 First, because someone's gotta get in before the trolls. Perfect change Vaq! The new durability fixes are perfect. Just out of curiosity because I don't know a lot about this, what exactly is a memory leak? :3 When a certain seemingly unimportant event in-game can cause a piece of dormant code to act in the wrong way and melt the entire server within a manner of seconds... It's a read time out :D. Link to post Share on other sites More sharing options...
John Hunter 20 Share Posted June 12, 2012 Great way to create demand for skilled trades. You mean people actually need me, the blacksmith, to craft their armor and swords now!? AWESOME! Link to post Share on other sites More sharing options...
Areon 947 Share Posted June 12, 2012 [*]Diamond tools require level 90 durabilityto create Link to post Share on other sites More sharing options...
Ryn Chirr 224 Share Posted June 12, 2012 Thank you for fixing the arrow bug. Still don't like the changes though. Link to post Share on other sites More sharing options...
0000 175 Share Posted June 12, 2012 @Areon Ya better get that Durability skill leveled Link to post Share on other sites More sharing options...
Samson Option 9652 Share Posted June 12, 2012 Vaquxine, I would like to acquire on the possibility and viability of allowing Axes to damage severely, perhaps breaking armor pieces in combat. I would like to say that I do not wish for wood, iron, or gold axes to do this, but rather Diamond Axes. I can attribute much evidence to the axe's use to be more bearing on armored opponents and such if need be. 1 Link to post Share on other sites More sharing options...
TheNander 241 Share Posted June 12, 2012 It's certainly a start. Link to post Share on other sites More sharing options...
Space 2335 Share Posted June 12, 2012 Gauis, what if I RP my sword as a crystal katanna with a masters blacksmith's approval( That's as good as a tabar axe, no? Katanna's are deadly. Link to post Share on other sites More sharing options...
no longer active 734 Share Posted June 12, 2012 Any chance we could have the stick and plank level requirement removed? Frankly it is more of an annoyance then RP tool. I also think we need to accommodate the new players a bit better. If I was them I would be pretty intimidated if when I first joined I could make nothing. I suggest giving them 100 skill credits so that they could be good at at least one profession. Link to post Share on other sites More sharing options...
Travista 1361 Share Posted June 12, 2012 PLEASE PLEASE change this won't help rp it will supress it who would waste time ro when they have to travel 500 blocks to get an iron axe or traveling 1000 blocks to find a baker to make you a few just a pieces of bread... Link to post Share on other sites More sharing options...
Areon 947 Share Posted June 12, 2012 PLEASE PLEASE change this won't help rp it will supress it who would waste time ro when they have to travel 500 blocks to get an iron axe or traveling 1000 blocks to find a baker to make you a few just a pieces of bread... I think that was the point. People complained about seeing no one to RP with, now we have to stay close to each other. Link to post Share on other sites More sharing options...
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