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Orc Rp Reforms

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Arteh

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I suggest doing some forum digging. Look up Ned_Lud's content, he had a ton while he was on the server.

 

That aside, you do need a more diverse kind of orc base. Everyone is a warrior apparently, and other jobs aren't given much creative thoughts. 

 

Ever thought of having a orc blacksmith use bone as their steel, and make swords out of bones?

 

Ever thought of having a grizzled orc chef that makes halfling pies and sells it to elves as a joke?

 

Ever thought of making a shaman that senses impending doom in the spiritual world, and must rally the clans to stop it?

 

Clan fights would probably be even better since you all know each other. Treat them like a DnD Campaign., if you conquered Fort A, what are the implications, what are your next options etc etc.

 

Take a step back and draw influence from real life. Take head hunters, take aztecs, take the aborigines. Take the native americans, and their ways of burning certain herbs and inhaling the smoke for stories.

 

Research research research. There is so much more to add if someone is willing to find it out. 

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I suggest doing some forum digging. Look up Ned_Lud's content, he had a ton while he was on the server.

 

That aside, you do need a more diverse kind of orc base. Everyone is a warrior apparently, and other jobs aren't given much creative thoughts

 

Ever thought of having a orc blacksmith use bone as their steel, and make swords out of bones?

 

Ever thought of having a grizzled orc chef that makes halfling pies and sells it to elves as a joke?

 

Ever thought of making a shaman that senses impending doom in the spiritual world, and must rally the clans to stop it?

 

Clan fights would probably be even better since you all know each other. Treat them like a DnD Campaign., if you conquered Fort A, what are the implications, what are your next options etc etc.

 

Take a step back and draw influence from real life. Take head hunters, take aztecs, take the aborigines. Take the native americans, and their ways of burning certain herbs and inhaling the smoke for stories.

 

Research research research. There is so much more to add if someone is willing to find it out. 

Blacksmithing is the High-Yazgurten's job. Cactus green does the aztec things but the Shaman stuff needs to be revamped as there are only 3-4 shamans who aren't really that active. 

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I know from experience that little events within the community of a race helps to unify and strengthen the race itself. We try to do this with the Halflings, having festivals, encounters with interesting creatures, and that sort of thing. Though you may want it more violently themed, due to y'all being Orcs, the same idea would be beneficial in this case.

Also, push out some lore and stories, like that lovely Shurr'Dru one that came out a while back. It was BEAUTIFUL!

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Oh I understand that, however I'm talking about those who will go around killing small children for the fun of it, or run from a battle when they are loosing.

 

Unless I'm mistaken they aspire to die with a weapon in their hands and regardless of the honor of the enemy, they wouldn't just run.

 

Orcs aren't stupid if they are heavily outnumbered they won't stand and get slaughtered. They will run away and fight again when it is a FAIR fight.

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Allow white washes the ability to be accepted fully as an Orc slightly easier, instead of just hunting them down and killing them. That would be a start. Next, actually develop proper culture, right now Orcs act like cavemen, there is no culture truly, it's just a kill or be killed culture. You need to develop the culture more so to make it more interesting for people to get involved with, not just whoever has the biggest swinging stick is the Rex. Build off of your shaman culture a bit as there is a lot orcs do not take into account there. Tone down the "blah" to make it easier for people to understand OOC'ly, yes, it's good and all that you are taking it apon yourself to accurately portray your character's speech, but not when I cannot understand when someone is saying "left or right" which, for some reason translated into "lauthed door Rigggiddthtor" in this certain piece of rp or something like that, which made what would've only taken a few moments to respond a lot more difficult. Focus more on RP and less on gathering people with PVP skill, it is an RP server first and formost, good orcs should be defined by how good they are at rp, not how good they are at PVP, that will help combat the stigma.

 

Add interesting strengths and weaknesses to Orcs, right now Orcs are super strong, super fast, immune to most diseases, can use magic, are smart, are big, can resist pain, mature in three weeks etc etc etc...

 

There are no downsides to being an orc past you cannot talk properly. Add some weaknesses to their race F.F.S as right now Orcs have strength after strength after strength with literally one or two weaknesses.

 

Blood lust isn't much of a weakness, in fact, it simply promotes the ideals of being able to use all these strengths against others all the time.

 

There is nothing interesting about orcs right now I'm sorry to say. All you are to me is a bloody beating stick of mary sue and jonny daves that are extremely overpowered at the moment with no interesting backstory past chestpounding "huurr" we are da best. There's no culture, there is nothing interesting at all. Someone asked me to play an orc a while back and I had to decline the offer simply because I just didn't like the RP. It is ALL focused around war and fighting. Even though the shamanistic stuff is a lot more interesting to me as at least that HAS culture. Rest of the orcs though? You're born, you live, you fight you die. That is it.

 

You might argue "But that is what orcs are, we can't change this", I'm sorry to say this but the orcs are simply being squandered as a race at the moment into just being a tool of war and less of a player base. That and cultures change over time no matter what, it doesn't always stay the same. Look at the humans, their entire culture has changed. Look at the Elves, their culture has changed, as has the Dwarves. The Orcs however? You're still Rping the basic line set down for orcs since the begining of Aegis.

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I feel that the War Nation can also benefit from having people other than warriors. This is just my impression that most Orcs are soldiers and nothing else, but if that is not true then ignore this I suppose.

 

That is, small things. Creative professions, Orcified. Such as, an Orc Librarian who will cut off one of your digits for every day a tattered leatherbound book is late.

 

Orcs kill their weak cubs. They wouldn't let their cub become a Librarian. Maybe they would let him be a Shaman but something not involved in combat is just a big nono. Its part of Orcish culture, every citizen is a Warrior and im glad so because with our small numbers we JUST have an army.

 

 

Allow white washes the ability to be accepted fully as an Orc slightly easier, instead of just hunting them down and killing them. That would be a start. Next, actually develop proper culture, right now Orcs act like cavemen, there is no culture truly, it's just a kill or be killed culture. You need to develop the culture more so to make it more interesting for people to get involved with, not just whoever has the biggest swinging stick is the Rex. Build off of your shaman culture a bit as there is a lot orcs do not take into account there. Tone down the "blah" to make it easier for people to understand OOC'ly, yes, it's good and all that you are taking it apon yourself to accurately portray your character's speech, but not when I cannot understand when someone is saying "left or right" which, for some reason translated into "lauthed door Rigggiddthtor" in this certain piece of rp or something like that, which made what would've only taken a few moments to respond a lot more difficult. Focus more on RP and less on gathering people with PVP skill, it is an RP server first and formost, good orcs should be defined by how good they are at rp, not how good they are at PVP, that will help combat the stigma.

 

Add interesting strengths and weaknesses to Orcs, right now Orcs are super strong, super fast, immune to most diseases, can use magic, are smart, are big, can resist pain, mature in three weeks etc etc etc...

 

There are no downsides to being an orc past you cannot talk properly. Add some weaknesses to their race F.F.S as right now Orcs have strength after strength after strength with literally one or two weaknesses.

 

Blood lust isn't much of a weakness, in fact, it simply promotes the ideals of being able to use all these strengths against others all the time.

 

There is a huge downside to being an Orc. Everyone sees one and can instantly match his strength. Currently being big, being strong, being immune to large amounts of pain mean nothing when you have your common Legolas fire triple arrows to your neck, chest and head then proceed to roll under you and stab you in the back. That just isn't supposed to happen. Orcs are killing machines, if you get into their path they will KILL you. They won't let some Elf roll under them or watch as they load arrows to their bow. No it just won't work. Fighting an Orc 1 v 1 is supposed to be extremely hard and practically impossible, 1 v 2 however is easily acceptable and understandable. Another weakness to being an Orc is everyone finding an excuse to kill you. It happens alot I even probably have screenshots of being killed 3 x day aswell as other Orcs probably will. The reason why we resort to PvP most of the time is due to travelling in a group of 5 to prevent being killed left and right. If you encounter a group of 5 knights do you really expect us to RP fight that?

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Orcs kill their weak cubs. They wouldn't let their cub become a Librarian. Maybe they would let him be a Shaman but something not involved in combat is just a big nono. Its part of Orcish culture, every citizen is a Warrior and im glad so because with our small numbers we JUST have an army.

 

 

 

There is a huge downside to being an Orc. Everyone sees one and can instantly match his strength. Currently being big, being strong, being immune to large amounts of pain mean nothing when you have your common Legolas fire triple arrows to your neck, chest and head then proceed to roll under you and stab you in the back. That just isn't supposed to happen. Orcs are killing machines, if you get into their path they will KILL you. They won't let some Elf roll under them or watch as they load arrows to their bow. No it just won't work. Fighting an Orc 1 v 1 is supposed to be extremely hard and practically impossible, 1 v 2 however is easily acceptable and understandable. Another weakness to being an Orc is everyone finding an excuse to kill you. It happens alot I even probably have screenshots of being killed 3 x day aswell as other Orcs probably will. The reason why we resort to PvP most of the time is due to travelling in a group of 5 to prevent being killed left and right. If you encounter a group of 5 knights do you really expect us to RP fight that?

I've already made my point, it's up to the stubborness of Orc players to determine what they want to do with it. You can continue on as you have been if you want, but you'll only fall further down the path the orcs have been in since the end of Aegis.

 

I might want to point out the only reason why people constantly find reasons to kill Orc players is because you do exactly the same thing all the time. Don't paint yourself the victim here, all that has happened to the Orcs has been resulted from the actions of Orcs.

 

It is also this PVP mindset that builds the stigma against Orcs. YOU ARE NOT A PVP RACE. Yet you all act like one. Get your head out of gutters and look at it from the perpective of RP. As it is intended to be, on an RP server. You need to start developing into something more that the giant beating stick you've been made out to be, obviously sticking to this concept has done nothing but made Orcs the butt end of stupid jokes when it comes to PVP. You need to start developing culture, start making something more, become less one dimensional.

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I've already made my point, it's up to the stubborness of Orc players to determine what they want to do with it. You can continue on as you have been if you want, but you'll only fall further down the path the orcs have been in since the end of Aegis.

Well your advice has been noted and it will definitely be discussed. We won't just throw away any advice, given to us. We wan't to improve not falter.

 

EDIT: I'm not painting myself or other Orcs the victims. You don't see us putting up complaints about being killed every day. We just move on with it and die. What else do you expect us to do? I really don't mind dying and im opening to losing any fight aslong as it makes sense and isn't "Oh an Orc, die!" considering how Humans/Elves are only against the Orcs due to a certain individual within the Orcs.

Edited by Talf
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A turn off to me is whenever I rp fight with orcs they usually demand pvp fighting. You'll need to make more rp fights in order for your rp to improve.

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Orcs aren't stupid if they are heavily outnumbered they won't stand and get slaughtered. They will run away and fight again when it is a FAIR fight.

 

That's where I don't agree with you. This isn't a question of brains.

 

Look at the Japanese in WWII, they got into a fight, they were in that fight till they died. Because they were in their own way honorable.

I think the orcs should be the same way with their honor, ready to fight to the death regardless of the honor of the other.

 

Outnumbered doesn't mean an unfair fight, certainly. And if an orc runs everytime he's outnumbered then he isn't really a good orc is he? 

I'd also like to point out thatif you wait for a honorable opponent, honor is relative. And following an Orc's vision of honor they might very well never find one.

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A turn off to me is whenever I rp fight with orcs they usually demand pvp fighting. You'll need to make more rp fights in order for your rp to improve.

 

There is a difference between asking for PvP or demanding it. Incase of them demanding a PvP fight your best move is to PM Arteh about it and he will usually talk with him/her about it.

 

That's where I don't agree with you. This isn't a question of brains.

 

Look at the Japanese in WWII, they got into a fight, they were in that fight till they died. Because they were in their own way honorable.

I think the orcs should be the same way with their honor, ready to fight to the death regardless of the honor of the other.

 

Outnumbered doesn't mean an unfair fight, certainly. And if an orc runs everytime he's outnumbered then he isn't really a good orc is he? 

I'd also like to point out thatif you wait for a honorable opponent, honor is relative. And following an Orc's vision of honor they might very well never find one.

 

Well when THREE nations show up on your doorstep, armoured to the teeth and ready to slaughter your own kin. Do you expect the Orcs to think to themself "Look at all these guys, we are outnumbered so lets just be suicidal and run into them." On that specific battle there was roughly 50 Humans, 30 Dwarves, 5 Kha' and 16 Orcs.

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There is a difference between asking for PvP or demanding it. Incase of them demanding a PvP fight your best move is to PM Arteh about it and he will usually talk with him/her about it.

Interesting then how you apparently force it through numbers...

 

 

 

 The reason why we resort to PvP most of the time is due to travelling in a group of 5 to prevent being killed left and right. If you encounter a group of 5 knights do you really expect us to RP fight that?

 

Oh dear, it looks like I found a contradiction. You said that in the sense of forcing people to PVP with you as it would be impossible to RP a group of five vs anything more that 1 person. Hence why you travel around in groups of five or more, to force PVP.

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Interesting then how you apparently force it through numbers...

 

 

 

 

Oh dear, it looks like I found a contradiction.

 

No you really haven't and no need to become sarcastic, its not like im being rude towards you. 5 v 5 RP fights are a huge headache, and ive plenty of times had to leave RP fights such as those because I got a headache. Chat is spammed, everything is messy, confusing. It just isn't feasible.

 

EDIT

When we travel in a group of 5 we will usually go against 5 - 10 people. They want to RP fight and it just isn't possible, like I said.

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There is a difference between asking for PvP or demanding it. Incase of them demanding a PvP fight your best move is to PM Arteh about it and he will usually talk with him/her about it.

 

 

Well when THREE nations show up on your doorstep, armoured to the teeth and ready to slaughter your own kin. Do you expect the Orcs to think to themself "Look at all these guys, we are outnumbered so lets just be suicidal and run into them." On that specific battle there was roughly 50 Humans, 30 Dwarves, 5 Kha' and 16 Orcs.

 

No, I'd expect them to go "Let's protect our land to the last man (orc) and die with honor against these scum, taking as many as we can with us to Krug's Halls (Their heaven, however it is called).

 

The words of Bruenor Battlhammer from a DnD book are perfect for this; "Now's as good a day as any to die". 

 

They know they will die in battle one day, what better way than with your brothers at your side, killing the honorless, protecting your lands?

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