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Free Trade Conglomerate


Royal_McKeogh
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*Large posters are nailed to message boards across the land, they bear an unknown insignia*

 

w2uLeuv.jpg?1

 

*You begin to read the message*

 

For too long have bandits and nations made arrests and hindered trade in the neutral areas between kingdoms. Now, the People must rise to take back what is their's by right! The Trading Federation is a collection of merchants and warriors dedicated to cleansing the roads of all outside influences. They do not have a formal base, but instead a collection of chapters in different cities throughout the land. The Federation's main goal is to defend the rights of the common peasant, and this starts with making sure he can travel from place to place with impunity, without having to pay unnecessary tolls, or being stopped by hostile forces. From now on, Kingdom's be warned, you cannot toll those crossing borders, you cannot make arrests outside your lands, and you certainly cannot force your way into other kingdom's business.

 

The Trading Federation asserts itself as the Supreme Authority over all matters concerning the lowly peoples. All peasants, laborers, and workless can find jobs within the Trading Federation, as either patrolmen, or as roaming Hedge knights

 

*The Poster ends here, you look around and see a small crowd congregating and reading*

 

((The Trading Federation has a single chapter in the Dwarven capital, with frequent patrols along most human and Dwarven roads. Send me a forum PM if you are interested. 

 

Layout of the guild is as follows

 

High Command:

 

High Hof

 

Lower Hofs(4)

 

Recruiter- Finki Goldhand((fernandezbunch))

-------------------------------------------------------------------

Road Warriors:

 

Hedge Knight

Role is to provide support in the event of attacks, and command all others at the scene of an attack. Each Knight will be supplied food, but must supply their own (iron) armor. In order to me given this rank, one must show considerable proficiency in: Player v, Player and RP proficiency.

Dendrophile99

 

Patrolman

Role is to train new recruits, as well as protect merchants and refugees from bandits or, god forbid, guards and soldiers. They must supply themselves with leather armor, which will be then dyed black by the guild. Food will be given to all member of this rank.

blindsniper79

 

Recruit Patrolman

Role is the same as a Patrolman, except for training others. They will be supplied with weapons and food, but no armor.

 

Financing

The Trading Federation is a completely non-profit organization. As such, it can only be sustained by donations from merchants and kingdoms. For information on donations, please send a forum message to me, and we can arrange a way to meet with the proper RP lead up. With donations comes perks with the guild, if a member sees you, or one of your guild, on the road, they will escort them to their destination.

 

Current Standing with Races.

Orks: Neutral

Dwarfs: Neutral

Humans: Neutral (liable to change, due to the White Rose Checkpoint)

Elfs: Neutral

 

Current merchants funding and supporting the guild:

Frostbeard Clan

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Nicodemus looks at the poster and scoffs. "No huge mass giving itself authority can successfully advance freedom, even in trade. This is a wolf in sheep's skin if I have ever seen one."

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((The focus of the guild is to affirm the neutrality of the areas between kingdoms. We are not based in this neutral zone, as such. It's like patrolling international waters; you can't base in international waters, you can merely patrol it for piracy, which is what we are doing.

 

Please send me a bird in-game, or a forum PM if you are interested in joining, you will most likely be given leather armor. We are also looking for a supplier for leather armor.))

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((That is an RP statement, not OOC. And the words used, like Supreme Authority, do not give my character, who is active in supporting free trade rply, the impression that this is an honest venture. No RP interest in joining.))

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This current Guild has been deemed inactive and has hereby been moved.

If you wish to appeal this decision you must present evidence to myself proving the guild is still active.

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