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Clarification On Pvp Default

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Viper3X

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There would have to be proof that this system causes more player reports and strife than RP default did, but thus far it has not. There are other factors as well.

This has been happening Viper, I get complains and question in help channel and so much more almost everyday now, and I'm a guide! Not even a VAT or GM. Problem is... NO ONE SCREENSHOTS, and when they do, they send it to the VAT and the players get a warning. And then all the other problems of course:

RP fight has to happen because a mage is present? Oh, lets not fight then, I don't want to anymore, even after asking them to iniciate pvp.

RP fight has to happen because a mage is present? Well, I'll run away I start PVP and then I can kill them.

PVP fight? Oh I can swim in iron armor now.

PVP fight? Oh I'll just use one of my brews which give me speed and strength and obliviate them.

4 mages? Ah, has to be pvp, and you all don't have weapons or armor.

An event of Iblees supporters and necromancers? Kill them in pvp already!

Highway bandits? Minas or die aprouch works just fine.

And then the problems that can happen, but that I haven't heard that are happening but that I won't say because it might give ideas to players. They happened in Aegis btw.

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This has been happening Viper, I get complains and question in help channel and so much more almost everyday now, and I'm a guide! Not even a VAT or GM. Problem is... NO ONE SCREENSHOTS, and when they do, they send it to the VAT and the players get a warning. And then all the other problems of course:

RP fight has to happen because a mage is present? Oh, lets not fight then, I don't want to anymore, even after asking them to iniciate pvp.

RP fight has to happen because a mage is present? Well, I'll run away I start PVP and then I can kill them.

PVP fight? Oh I can swim in iron armor now.

PVP fight? Oh I'll just use one of my brews which give me speed and strength and obliviate them.

4 mages? Ah, has to be pvp, and you all don't have weapons or armor.

An event of Iblees supporters and necromancers? Kill them in pvp already!

Highway bandits? Minas or die aprouch works just fine.

And then the problems that can happen, but that I haven't heard that are happening but that I won't say because it might give ideas to players. They happened in Aegis btw.

Players failing to screenshot is in no way the system's fault. If players are unable to sort through a situation civilly then they should file a player report. Player reports can result in VA and MA revokes, and they can also lead to punishment resulting in server suspension and the like. They aren't solely ban reports.

1. If this happens then they should contact a GM to sort it out.

2. Many things can result from this one, including a VA revoke and a potential ban from the server. You can't abuse the system.

3. This is powergaming and can result in punishment or a warning as well.

4. Telanir is fixing this issue by either removing the plugin or nerfing it heavily (to the point where brews will only last 1.5 seconds, rather than a minute or so).

5. Unfortunately, this is one of those situations that we can't do much about. We simply have to wait for the magic plugin (yes, I said it). While we can't expect players to sort out every situation on their own, they should try their best. If not, bring a GM into the equation.

6. I'm not quite sure what is involved with this one. If they use magic then see above.

7. Minas or die is not considered sufficient RP, as I stated in the OP.

 

Any other questions?

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Players failing to screenshot is in no way the system's fault. If players are unable to sort through a situation civilly then they should file a player report. Player reports can result in VA and MA revokes, and they can also lead to punishment resulting in server suspension and the like. They aren't solely ban reports.

1. If this happens then they should contact a GM to sort it out.

2. Many things can result from this one, including a VA revoke and a potential ban from the server. You can't abuse the system.

3. This is powergaming and can result in punishment or a warning as well.

4. Telanir is fixing this issue by either removing the plugin or nerfing it heavily (to the point where brews will only last 1.5 seconds, rather than a minute or so).

5. Unfortunately, this is one of those situations that we can't do much about. We simply have to wait for the magic plugin (yes, I said it). While we can't expect players to sort out every situation on their own, they should try their best. If not, bring a GM into the equation.

6. I'm not quite sure what is involved with this one. If they use magic then see above.

7. Minas or die is not considered sufficient RP, as I stated in the OP.

 

Any other questions?

Quite a few actually.

Can someone with a stone sword in hand, then pvp starts and switch an iron one?

Can Mages place on iron armor and an iron sword when forced in PVP and then fight with it?

What happens when one side wants to capture someone, and the other wants to kill? Do they pvp and the one who wants to capture can't?

Would injuries received in rp before hand impossibilitate the use of PVP? Example someone just a few seconds before was hit by an arrow.

Would circunstances stop the use of pvp? Examples are being trapped in nets, stuck in mud, surrounded by players with arms pointing at him, Orc inside a halfling house.

How are the use of poisons placed into this system?

Can MC traps be used now without emotes if PVP is iniciated? (traps includes fire, huge falls, cactus, and lava)

Can someone shoot arrows outside of shouting range if pvp has been iniciated?

I think that is all for now

[edit]

Oh new one.

If someone emotes running away before there is enough rp for pvp, can the others start pvp'ing or must they rp chase? And I mean running away through emotes not thought MC.

If someone runs away in MC, can he be reported instead of hunted down in MC?

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I would have thought this was made clear when the new policy was instated. Apparently not.

 

Let us hope those who PvP regularly understand it...

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Quite a few actually.

Can someone with a stone sword in hand, then pvp starts and switch an iron one?

 

You should PVP using the weapon you have out, since drawing your weapon is part of initiating combat - if you use a weapon without drawing it, that's breaking the rules.

 

 

Can Mages place on iron armor and an iron sword when forced in PVP and then fight with it?

 

I don't see why mages cant use armour. It's entirely up to them.

 

 

 

What happens when one side wants to capture someone, and the other wants to kill? Do they pvp and the one who wants to capture can't?

 

Duel function. Slaver/kidnapper wins = they are kidnapped. Kidnapper loses = they are killed etc.

 

 

Would injuries received in rp before hand impossibilitate the use of PVP? Example someone just a few seconds before was hit by an arrow.

 

If someone does this you can report them for powergaming. Common sense. If someone has no limbs they shouldn't PVP, as an extreme example.

 

 

Would circunstances stop the use of pvp? Examples are being trapped in nets, stuck in mud, surrounded by players with arms pointing at him, Orc inside a halfling house.

 

... talk it out with the person in the situation? We can't make a rule for every single possible scenario, you know.

 

 

How are the use of poisons placed into this system?

 

Potions are regulated by alchemy. You should follow the rules of alchemy and potions when using them in PVP.

 

 

Can MC traps be used now without emotes if PVP is iniciated? (traps includes fire, huge falls, cactus, and lava)

 

You should emote it, but it's not required as far as I am aware.

 

Can someone shoot arrows outside of shouting range if pvp has been iniciated?

 

Yes.

 

If someone emotes running away before there is enough rp for pvp, can the others start pvp'ing or must they rp chase? And I mean running away through emotes not thought MC.

If someone runs away in MC, can he be reported instead of hunted down in MC?

 

If someone runs using emotes, and allows the others to follow, then it's a RP chase. If not enough RP has been given to PVP, such as drawing swords, then this must be done before you are allowed to PVP. 

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I am sorry but I think I need to ask this if possible? Or not... I am not sure.

 

Upon pvp combat which has happened to me before, when my MC model dies it lags out my computer and logs me out. When I log back in the chat logs are all wiped, if this happens without sufficient role play or if you are not ready to engage and they do so, is it your fault that you can not file a player report? and just leave it as it is?

 

I am sure I am not the only one with this problem.

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I'd encourage people to stop being so focused on whether they win or lose in PvP. It's a game and interesting RP can come from both winning and losing (not just for you, for other people around you), whether you win or lose it doesn't matter, and PvP is simply much faster. 

It does matter. Those who do not have a home, carry important things for more than one character and fear losing it.

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I guess people are still playing the 'orcs and halfings' card because it's the easiest way to point out the flaw in the system: everyone's equal. That... may not exactly be a bad thing, but neither is it good, for sure. A highly trained assassin with a knife is going to lose against a heavily armored peasant with a bad leg. All the variables that are taken into account RPly are thrown out of the window in favour of those with the 'best gear' and 'best OOC fighting skill'.

Not many people follow up the details of the fight after it's over, either. In the least, we could let the PvP decide who would come out as the winner, then go ahead with RPing the finer details that would come with it.

Personally, I feel that RP fighting is PART of the RP experience. If players cannot learn how to deal with things in a fight, they're going to have trouble dealing with other things like losing a house or a relationship.

I support RP default, but I'd like to see where PvP default will get us. Who knows, it might just work out somehow.

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Personally, I feel that RP fighting is PART of the RP experience. If players cannot learn how to deal with things in a fight, they're going to have trouble dealing with other things like losing a house or a relationship.

 

While I agree that RP fighting can be part of RPing in general, I think there's a stark difference between RP fighting and say, romantic RP.

 

In purchasing RP, or romantic RP, you don't stand the risk of losing and dying, or losing your items. 

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Besides the fact that PVP default is the greatest gift Ned Lud Jesus could possibly grant us, 90% of all of your fears are unfounded. I used to be in favor of RP default too, but one single combat scenario in which I tried PVP changed my entire outlook. Instead of spending two hours in an OOC-fest of an RP fight, I spent 15 seconds in a fair PVP battle and made friends with SirSnowMan and Patriotic_Fool, who just so happen to be two of my best friends on the server. Now, I'd like to address all of the claims that you guys have made against PVP default, speaking from both sides.

 

1. If someone kills you without sufficient RP, lures you into PVP mechanics, or in otherwise any way abuses this, report it to a Moderator. It's not hard people. 

 

2. PVP isn't about who has less lag or who can click faster. There are plenty of ways you can use lag to your advantage, you just have to learn how to use it. You know, actually practice? Speed clicking doesn't help either, in minecraft you can only swing your sword so many times in a given amount of time. Also, if either you or the opponent is moving, constantly clicking won't help. You have to aim and click, time your strokes, move in and out of range.

 

3. If you are in a fight with 5 or more people, it could take weeks to finish that battle. I for one have never, ever seen a battle of this size finished RPly. It always ends with a ban report or ragequits.

 

4. Mages can use swords and armor, nobody said you couldn't, nobody is walking around wagging their finger at magic users with armor. Magic users default to RP. Wait patiently for the Magic Plugin, our team is working diligently on cool stuff for everyone.

 

TL;DNR - Stop complaining, stop making it worse. If you have a problem with how a scenario went down, take screenshots and report it to a Moderator. Lastly, I can't state this enough: IF YOU AREN'T COMFORTABLE WITH LOSING, DYING, OR HAVING YOUR INVENTORY CLEARED; DON'T FIGHT PEOPLE. PLAY A PEACEFUL CHARACTER. Honestly, I'm sick and tired of people making characters who seem like the get into fights at every turn but then complain when someone begins to act hostile towards them.

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What would you do in PvP if my opponent has an iron sword out and I have one sheathed and the battle begins, can I pull it out?

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What would you do in PvP if my opponent has an iron sword out and I have one sheathed and the battle begins, can I pull it out?

 

I strongly recommend you draw your sword before the combat starts. I.E.

 

Masked Bandit draws sword.

 

Goblin draws sword too, preparing to die.

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Welp, what if I was attacked with out me preparing?

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Welp, what if I was attacked with out me preparing?

 

Most likely, in that case, their would be insufficient RP before PVP was initiated, so take screenshots and report them to a Moderator.

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