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Slorbin

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Everything posted by Slorbin

  1. Please answer the poll truthfully, based on singular richest persona or total mina of personas combined if you wish. I am trying to census the economy. Please do not include non-mina assets or national bank accounts in your answer. This poll is fully anonymous, there is no need to reply.
  2. Forced into vassal status Vassalized Being genocided Empire Empire Empire Empire Only free nation Lying is wrong
  3. "I can be trusted with die imperial minae storage," lied the rat.
  4. Slorbin von Kreischmaul jots the date down in his notebook. Outrageous prices... But better than Monk Tax.
  5. Did alchemy use to let you just emote gathering a bunch of herbs instead of nodes or something? Is that why lore pieces say that? Is that why Red Oil's recipe is so extremely long?

    1. Show previous comments  2 more
    2. PrimnyaQuorum

      PrimnyaQuorum

      Alchemy is just wack overall

    3. Helmet

      Helmet

      smogger red oil is expensive because they don't want any one person fueling the entirety of the industrial age

      unsure as to the actual reason, but that's just my best guess

      Edited by Helmet
    4. Eurielle

      Eurielle

      Quote

      Is Red Oil supposed to be that intentionally difficult to create then?

      Idk you gotta ask the writer or kuni gang I don't use them.

  6. TRY NOT TO LAUGH: 'imperium of man' calls for an 'exterminatus' of furries

    1. Coronate

      Coronate

      Flashgitz predicted this @Barbarus

    2. Barbarus

      Barbarus

      11 minutes ago, Coronate said:

      Flashgitz predicted this @Barbarus

      image.thumb.png.ce3bffe60f1763c6ccb6f156a7724247.png

  7. Von Kreischmaul slicks back the tufts of hair atop his little rodentine head. Glad to see these humans have recognized his superiority, finally...
  8. The Orc city smoldered, burned down in the wake of battle. The ground soaked in a knuckle's depth of blood and ash. The savage cries of its defenders now silent and still as its ruin was overseen by the architect of its very destruction.
    The Orc Wars were finally over.
    "There is nothing more reviled than the Orc," said the elvish king,

    1. Nectorist

      Nectorist

      ball knowledge

  9. Von Kreischmaul wonders. Why can’t they simply mine around the doors to the mine if they’re that mad…? They already have a pickaxe.
  10. you're expecting good roleplay from a nation thats built entirely on little dark age edits
  11. hello if you are staff - you should not be able to - ohhh... oh my stomach.. ohhh... *BUUUUUUUUUUUUUURP* oh exqueeze me

  12. NAME: Slorbin von Kreischmaul SKILLS: Alchemical knowledge, growing evermore. I am also an engineer of redstone. I have a... Certain network of connections, and business acumen. CITY OF ORIGIN: Urguan... For now. WHY DO YOU WISH TO JOIN?: I seek to use my ever-expanding alchemical knowledge to further my... 'understanding' of the world, and my 'engineering expertise', yes...
  13. The Sorvian scratches her head. A land kar? What is a Kar..?
  14. why is the meme rp nation making real warclaims

  15. x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x A pair of fools attempt to mine the Carabarum they witnessed in the cloud temple... The moment their chisels touch the glassy substance, the payload inside ignites. The entire Cloud Temple, blasting potion running through the building's veins, ignited at once. There were no survivors. Wilven's Monks are dead. x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x-x
  16. for no. 5 i think it should be either or. some builds wouldnt make sense for the current siege stuff yet some would be able to work pretty well.
  17. Yes this exactly. Into the sculpting section
  18. A Sorvian may willingly enter an unconscious, pseudo-death state to allow maintenance otherwise impossible whilst alive to be performed on them. During this period they are inert. They are in a deep sleep, unable to see or interact with the mortal realm around them. An experienced Sorvian may find their mind wandering the edges of the Death-Dream in this dreamlike state, stuck betwixt realms until they either awoken, or destroyed. A secondary party that can sculpt Sorvians may repair their flesh as usual during this time, but they may also add or remove Adfectio stones without having to construct an entirely new husk and await a Sorvian's 'natural' death for them to utilize their new features. To add Adfectio stones to a slumbering Sorvian, one must score and carve the area where the stone shall lay, apply the appropriate sculpting script in blood as if they were re-attaching a limb, and set the Adfectio stone. To remove the Adfectio stones, they must be crushed, the resulting wound packed with clay and blood. Redlines: - The only changes that can be provided to a slumbering Sorvian are normal repairs, and the addition or removal of Adfectio stones. Purpose for the lore: Our Sorvian group and the writer of current Sorvian lore realized that while Adfectio stones could be added to existing Sorvians through the creation of a new husk, since suicide to transfer one's consciousness into the husk was disallowed, you would need to await a 'natural' death in combat, which could consume much time if you were not attempting suicide by guard. This fixes this oversight.
  19. justice for bdanecker.......

  20. The weight calculation for smoggers being able to be used in combat makes it physically impossible to use any smoggers in combat. Assuming each gear stomach block is about equal to a v6 engine (This is being very generous, a v6 engine is still only about 2/3rds the size of a block, but it works for the grandfather clock analogy) a 2-block gear stomach would weigh about 900 pounds. This leaves 100 pounds for the rest of the chassis which is physically impossible, especially since smoggers are made from metal. This is using the assumption that the stomach is made of Ferrum, which the lore states should be the case, and it is not a completely hollow vessel, which I gleamed from the red oil volumes used. The weight should be changed to general 'size' instead. Previous lore: -Mobile smogger mounts that are intended to remain functional in combat can not weigh any more than 1,000lbs without a MArt; the maximum weight for an Olog or horse. All mobile smogger larger than this (but still not larger than mentioned in previous redlines as requiring a MArt) such as caravans, must remain stationary or cease any current movement during combat, the only exception being during events where an ST-Actor has been consulted and allowed the use of these larger 'vehicles' during. New lore: -Mobile smogger mounts that are intended to remain functional in combat can not exceed the maximum size of a horse or Olog. All mobile smogger larger than this (but still not larger than mentioned in previous redlines as requiring a MArt) such as caravans, must remain stationary or cease any current movement during combat, the only exception being during events where an ST-Actor has been consulted and allowed the use of these larger 'vehicles' during.
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