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Dry Crackers

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Everything posted by Dry Crackers

  1. I will be making a custom model for the shield so it will look circular to the wielder and anyone else with Optifine and the resource pack.
  2. I don't think enforced misery will fix any problems with the map. If that were the case, we could just reimplement Vortex.
  3. Why is the server perpetually trying to remove me from teams consisting of other peoples' usernames?

    1. Man of Respect

      Man of Respect

      befriend the other staff and make the other usernames a minority so you can call bs on the usernames

       

      you didnt hear this from me..

  4. Very flattered that two different settlements decided to borrow my sloop design.  Thanks guys!

    1. Dry Crackers

      Dry Crackers

      (This is sincere)

  5. Just going to reiterate that we've been going over these map issues for literally years and haven't ever reached consensus because we don't remember what happened before. After Athera everyone was saying the map was too small and cluttered, nations were all running into each other. Now apparently its too big, even though travel times from CT are no worse than on Axios. I don't mean there aren't any problems with Almaris, I just think if people were more content with the state of RP, they would be more content with the map too. Without improvements to the state of RP (which could take many forms) people will develop new complaints with a new map once the novelty wears off.
  6. I remember just about every map we’ve had and I really like Almaris. The layout is good, the terrain is fantastic, I don’t love the look of the trees they have all over the map but that’s ok. Travel times are maybe a hair long but they’re tolerable especially with new roads, road speed, and horses. More fast travels should definitely be encouraged, especially on rivers. Oh and the CT warp thing is garbage. More nations need direct roads between each other. This will also hopefully let wars make more sense. the overall scale of the map seems about right. Just about every nation capital except Haense is too sprawling, but elvenesse is getting rebuilt and providence has enough population to sustain that bizarre layout even if it’s a shame places like the churches never get much use. I’m very glad staff has kept on top of managing abandoned settlements — one of my least favorite things about any map is when frontier areas get so suburbanized that nations start to blend together. That said, I do worry if the difficulty of attaining some settlement status leads to people making overly cautions decisions in order to protect their investments and thereby stifling some RP outcomes. Recently it’s definitely felt like it’s tough to find RP sometimes, but I don’t think that has much to do with the physical aspects of the map. After all, there was plenty of RP in lots of different places at the start of the map. In ten years we’ve tried just about every map permutation under the sun and people have always complained about them. Maps are alternately too crowded or too sparse. Map antagonists are either obnoxious and smother self-motivated RP between nations or are totally necessary to alleviate boredom. Freebuild leads to senseless landscaring or settlements are oppressive red tape. The CT in the middle of the map stops nations from interacting or All the roads from CT are too long. We’ve done it all before! These same arguments have been going back and forth since 2012! This map is overall pretty good. Fix your cities and it’ll be excellent. Deal with your problems with staff, stories, and RP separately. If we’re replacing maps only to give people a jolt of novelty, we’re doing something else wrong.
  7. I am once again asking to be able to use regexp with /seen

  8. [[I got very carried away with this, so it's in a spoiler. I hope I got the feeling of the wrecked Elvenesse right just from wandering around it on the server for a while the other day. [[Since I don't know of anyone else who's played out Elf-old-age-madness, I'm just making it up as I go. Count this as an entry in how I see their situation.]]
  9. Here's a (fun?) elvish translation exercise https://pastebin.com/uq9wSBuV

     

    It's from a project I'm now unlikely to finish.  I'm not a perfect translator myself, but see if you can tease out what's going on!

  10. Honestly going to miss the vortex metals and tools, if only for immersion purposes. But getting rid of the insane requirement to make a tool handle out of maple, sure.
  11. Would love a dynmap update.

    1. Laeonathan

      Laeonathan

      Me too, time to pester the devs again...

  12. Oren main river review post-improvement:  weed on the bottom is nice, adding beaches where they don't make sense sucks.

    1. NotEvilAtAll

      NotEvilAtAll

      when can providence stop having all its noble Rpers a bajillion blocks away from main square ahhh I just wanna RP with them

  13. IGN: CYXOI_CYXARb Discord: pixelatedvolume#7666 Skin: Starlight Bid: 180 mina
  14. Could NPC display be tied to the existing server load thresholds? Turn them on for convenience when player load is low but disable them when need be?
  15. When may we craft chains

  16. Regex in /realname when?

  17. Got moved to AFK while writing a book and lost three pages 😞

    1. Urahra

      Urahra

      gotta tab out and throw in a "[X] scribbles gently upon the pages" emote every now and then.

    2. WestCarolina

      WestCarolina

      Try losing 100 pages when the server randomly decides it hates you 🙂 

  18. Is there a big list of Vortex custom names and their base items? I'd like to be able to work on textures ahead of what's live.
  19. Hi so I just saw some of that MC generated dark ice or whatever?  Last time that showed up it was because leaf decay had been turned on for some reason.  Is that still working?

  20. Remember when minas or die was bad roleplay?






    I do

  21. Remove lawless raids tbh

  22. I've been finding myself agreeing with you way too much lately

    1. AGiantPie

      AGiantPie

      funny i also agree with myself :thinking:

  23. What can I do to get some cannons?  I'll even take the shitty early ones made out of welded iron hoops that you have to wad with clay and will probably blow themselves apart if it means I have a decent chance of broadsiding the **** out of a sea dragon.

     

    1. Dry Crackers

      Dry Crackers

      By this I mean:  Who on the LT do I need to cyber with?

    2. WuHanXianShi14

      WuHanXianShi14

      i dont have the power to give you cannons but ill take you up on your offer anyways :^)

       

  24. SAVE PRIVATE MATTHEW

  25. ok I love atlas but WHY can we NEVER have maps with WATER THAT MAKES SENSE

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