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Avacyn

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Everything posted by Avacyn

  1. You keep saying "druidic energies" or "aspect energies". These are very vague terms. What are they?
  2. t. brainlet who didn't use the thesaurus right when looking for a bigbrain word
  3. thank you for yet another exceedingly insightful post of yours, i look forward to the next time you look for my name on the forums to comment on something i say i really appreciate the special attention uwu Let's pretend it's an excessive amount of mana. Also, the blood is pretty quickly mixed with water, so we're also gonna say that watering it down and creating the mixture lets the blood remain there, albeit diluted and unsuitable for blood magic.
  4. Here comes a quick bit I did that aims to provide some mundane and low-fantasy worldbuilding to some of the more 'normal' aspects of roleplay life. Ideally this should need no monitoring at all- death to applications and the bureaucracy involved. Run wild with some detailed blacksmithing roleplay. ~=~=~=~ The Beastsmith’s Arsenal: Fourth Age Forgery “And by the heat of the fire I found him, swinging his hammer with such haste and vigor I thought it miraculous. Verily, he smithed at incredibly high speed.” -The Beastsmith’s Arsenal, Vol I., Foreword All but forgotten are the drake-smiths of the First Age, their ironworks masked beneath the heavy and old layers of secrets and ash from the burning of each previous era. Steel and hearth and flame are not things easily buried, though, and so it was inevitable that their work would resurface elsewhere. While the scaled and crowned children of the Titan may have reclaimed the true heritage of their Dralachite, what became of the ancient language of the forge that the strongest of Man’s children knew so long ago? The answer lay far over the seas and through the temperate storms of the ocean, upon the shores of a land called Aeldin, where monsters and men have a long and bloody history with one another. Deep within the halls of the Hexicanum, in the old forge of the Marked, an aged smith of the venerated beast-slayers claimed elder knowledge of the forging techniques long lost to the ebb of time. It would be Griffith of Gwynon, a member of the Hexicanum and a student of the old man’s, who put quill to ink and then to parchment and began scribing a text, to pass the techniques onward. Thusly, The Beastsmith’s Arsenal and its subsequent volumes were borne. ~=~=~=~ Volume I: Blood-Quenching “It was a gorey place, reeking of blood: that odorous, coppery tinge in the air. Blood was kept by the barrelful. But for what?” It is known among the beastsmiths that the blood of monsters has keen properties upon metal when forgeries are quenched within it. The recipe is simple: A barrel must be filled with three parts water and one part blood for an even balance, and so the mixture is still suitable for extinguishing the heat of tempered steel. Over years of experimentation, the effects of different monsters’ lifeblood upon weaponry and armor has been documented and still continues to be learned. Dragonblood --- Sometimes the most difficult to collect, the blood of all dragonkin grants a noticeable heat resistance to steel. Not much damage is inflicted upon swords which are oiled and lit aflame. Striga blood --- A rarer sort, striga blood acts as a sort of ‘blood thinner’: cuts inflicted with quenched weaponry bleed for longer, the blood flowing more freely. Fjarriauga blood --- The chilled blood of the ‘frost witches’ simply gives a residual chill to metal. Though not the most practical in combat, it’s seen some use in keeping wine and ale cool. Bryophite blood --- The saplike blood of the Bryophites grants a very weak poison to quenched steel. Wounds inflicted hurt a bit more. Aengulic blood --- The holy folk of Aeriel and the Keepers of Xan possess a unique lifeblood within their veins that grants a shimmering, gilded appearance and often makes things appear more valuable than they are. Infernal blood --- Opposite to Aengulic, the blood of the Inferi has been observed to give a darker, almost smoky tint to metal quenched within it. Horror blood --- Mystical and otherworldly, the spilled blood of Voidal Horrors grants steel a unique pain inflicted upon those connected to the Void: the typical mage will feel more pain from the blow of a weapon quenched this way. It must be explicitly noted that any attempt to mix blood with one another to produce layered effects is disastrously corrosive to the metal and will result in a ruined project. ~=~=~=~ Volume II: Ingot Infusions “It was bizarrely religious the way he sat before the melting steel, and yet I myself could not help but marvel at the way the Dreadknight’s gauntlet bubbled and oozed into molten liquid. A machine of gore and war, reduced to slag.” The invention and temperance of various alloys has remained a part of smithing knowledge and practices for centuries, though since the discovery of steel and bluesteel and their near-perfect practicality there has not been much ingenuity in the matter of ingots and material used during the forging process. The beastsmiths, however, through experimentation and the dangerous collection of various parts and trophies, have found a few pseudo-alloys by combining the remains of magical creatures and beings with their ingots during the smelting process. Just like with the techniques outlined in Volume I, mixing these effects proves disastrous for the metal. Apelpinium --- A combination of the slagged armor from a fallen Dread Knight and any practical alloy. The addition of the once-mundane metal’s dark, eldritch infusions results in an odd alloy that is significantly heavier and denser than normal. The metal itself takes on a darker color as well, closer to black iron. Ossitation --- Not an alloy itself, Ossitation is the use of magical bones of a particular sort (See: Compendium entries on Liches and Darkstalkers) by grinding them into a fine powder and dusting the line of the ingot mold before pouring slag. The result is a metal that does not easily chip or dull: while structural damage and the wear and tear of battle will still ebb away at it, the superficial lustre will remain pristine, almost idyllically so. Petrite --- Perhaps the strangest of infusions in the slagging stage, Petrite is a result of the crushed and dusted remains of a Golem’s core being added to an ingot while it is being set. Whenever the metal is cool, it takes on a rough, almost stony texture to it and could be mistaken for rock itself though bears no structural improvements or weaknesses in comparison to unaffected metals. ~=~=~=~ Volume III: Mundane Techniques The drake-knights of Gwynon use old dragonflame smithing practices to achieve their vibrant hues of red. Alas, reader, you come to the least marvelous of all there is to read in The Beastsmith’s Arsenal. Outlined here is an ever-growing list of materials and techniques with much lesser effects to be used at your leisure and your own ingenuity. Experimentation is encouraged: perhaps you will discover properties and uses I overlooked when scribing this. Draconic Dragonhide, when tanned and cured into leather, makes for a sturdy material for grips. Dragonbone, while being dense and difficult to shape, rewards effort at chipping and carving it over a long time: It bears surprising flexibility, making it an interesting substitute for wood in weaponcrafting. ‘Dragonflame’ smithing is a technique adapted from the old work of the First Age Drakesmiths and simply refers to tempering metal for very long times at high heats in order to produce vibrant hues of red in steel. Undead Ghoulhide or the rotting skin of any undead being has proven entirely impractical and its use is not advised. However, the bones of fallen liches and darkstalkers have a keen durability and have seen use in weapon handles and ornamentation for armor. Monsters While the bestiary of known monsters in the world is far too vast to cover and detail the uses of all their bodies, let it be known that monster hide is a durable and suitable replacement for regular tanned leather in just about any situation. Utilize different textures and colors to achieve the desired appearance of your weapon’s grip. Monster bones have not proven any better than a regular animal’s in crafting purposes. The strung innards and hairs of monsters have also seen prolific use as bowstrings.
  5. I'm not up to detailed snuff about how Shapeshifting magic functions, but knowing what I do about it, Tahariae's magic would not. It's like turning the soul back into clay and briefly reshaping it to be another animal, where Ferals turn into big furry doggyfuckers which are unnatural hybridizations between mortal and beast.
  6. That's how it always should have been. If it was accepted lore in any other form it was an oversight and incongruent with existing lore standards.
  7. 1. Tahariae magic will harm them while mid-transformation/transformed. There's no way to skirt around that. Azdrazi superior forms are harmed because it's a metamorphosis (even temporary!) and a physical impurity, a flaw to the Descendant's form. 2. No idea why Xan magic would've harmed them in the first place. It's pretty clear within its lore that it harms Dragonkin / dark things. 3. While the Feral affliction is a major twisting of the soul, I guess there's some dumb 'deity clause' in Ascended lore since they rewrote it? I'm not entirely certain about Patrons being considered under that, but I suppose there's room for a case to be made. So Tahariae magic will harm Ferals, that's the end of it unless Tahariae magic itself changes.
  8. CARSON'S GONE BACK FROM WENTZ HE CAME
  9. The Goose is Loose

  10. by swiping me on tinder because you were a horny boy the FUC K does this mean they've been a lot better none of them, christmas is quite possibly my least favorite time of year The roleplay I've seen from you isn't very good and you don't seem to have very good judgment on what you do with the magics you've accumulated or the people you teach/give creatures to. it's not good, and could be a lot better there's not really a dark magic community and it should stay that way, that says enough
  11. This lore aims to contradict a bunch of previously established lore regarding creation and other Aenguademons, and does so without a lot of actual writing or justification or explanation as to why.
  12. you're cool solid guy i like talking about things with you because you're conversational and have convictions and opinions the word "spook" is dumb and so is grouping them all together. anyways: necromancy blows now, blood magic is boring, mystics ******* died i guess, making ghouls smart was stupid, there's a bunch of bad 'spook' rpers the holy magics are actually some of the most boring and uninspired lore on the server and it makes me really hurt inside to see it that way. otherwise, there's too many slice of life romance rpers among them too many fake alt-righters and the moderation teams historically have no spine with them yeah, I failed precalculus back in high school because im literally autistic and can't do math very well if she was cute and a good fit for me sure and the trumpets they go i'd be a terrible food reviewer, it'd be a bunch of "yeah this place is known for its fuckin good meat too bad i dont EAT that ****" by chance: the rock and I met at a film festival I attended and we both caught on to each others' spark pretty quickly and it was a very fast-forming friendship. fast forward to last year and he comes out to california to see me and we spend some time with each other during the holiday season before he heads off to shoot jumanji 2. recently i've been spending a lot of time with him on the phone because i've needed a shoulder to cry on and he's really been supportive you could say he's been a rock
  13. i'm about to drop the hottest new lore post of december my "pharmacist" left me this is the problem with people liek you let me tell you teh problem with people like you listen up and this is what's up with you itsp oeple like you let me tell ya its people like you who and i mean it whewn i say this im being brutally honest and straightforward when i say this but really man really its people like yoyu who just god man its so hard to say but its people like you who fuckin like i cant even believe im about to say this but its people like you who just you just you do this thing and i just can't like why do you even do this people like you honestly gotta just not just please I'm sorry but i dont really know who you are ): They're like cute and fun but boring after 1 day I liked the one in anthos around the lake because they're adorable and harvesty and rustic probably red? a negroni mixed italian style nah this is a loaded question no i dont like mc mechanics what the **** is goodborough dwarves invented mead halflings invented ale they're regular sized just ill-proportioned trick question, apples dont have vitamin c enough smol you aren't mentally ill like I am she'd be mad ! she'd kick him in his big black face
  14. why did the Rock have an african accent? yeah for sure, I'm actually considering making a topic/shop of sorts where people can ask me to help write/develop/bring their lore ideas and concepts to life festivus for the rest of us not a bad idea, maybe soon this isn't a fair question I'm a bit perturbed at how quickly you were able to post that not romantically, sure, you're probably fun to hang out with there's this really cool food court place in the city where I work that's like a parking lot filled with really good food trucks we could probably go there and get drinks too physical contact makes me uneasy personal life issues, other video games got boring, and I had the itch to roleplay A - Abstain
  15. Last time I did one of these was my Loreathon half a year ago. I'm between personal writing projects and I felt like having some fun here again, so let's kick things back off with an AMA-- hit me.
  16. This is interesting. It's good, too. It's mechanically functional, it has a neat aesthetic and you have exemplary intentions and purpose with it. It just needs a little more oomph and adjustment to better fit in with the jigsaw puzzle of server lore we have. I've had two large magic types passed through with flying colors-- I'll call myself skilled at making lore like this. If you're interested in a bit of help in getting this passed through, hit me up on discord at Archangel#5516, I'd love to help.
  17. yeah but your wh40k language makes me fuckin laugh
  18. he has no style, he has no grace; 

    1. Show previous comments  3 more
    2. mmat

      mmat

      in sweden you always need mace

    3. Ford

      Ford

      god looks down upon us and sees a disgrace

    4. Space
  19. jazzy jeff best producer in the game
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