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Jonificus

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Everything posted by Jonificus

  1. Omg y r we havin social media contests now this is absolutely embarassing lololol

    #Thatfeelwhen #LiterallyWhy #StopThis #JustNo

  2. I heavily doubt that anyone would be intrigued to join a minecraft roleplaying server thanks to a facebook post or a tweet.
  3. I wouldn't even post about LotC on my social medias for money.
  4. >tfw you'll never fight for the confederacy
  5. Sorry, Oreners don't RP. For real though, this sounds like fun! +1
  6. Why do we need a guide on playing a mentally retarded giant? That's just sad. Use common sense and you'll be set. You're a gullible, easily confused, dimwitted tower of an orc that get frustrated from the most trivial of thought exercises like counting. If you need more guiding than that then perhaps this isn't the race for you. BTW: Wun'Lur is the perfect olog, sorry.
  7. That answers all my questions! My thanks to you, Pie and Professorus!
  8. Well that's disappointing. The chance doesn't increase as you level up either?
  9. I don't really dabble in the nexus professions, but I wonder, are these crate drops worth the grind and how do you come by them? And more importantly, how do you use them even?
  10. Colin "Let me have my fun, or you better run" Repetti will do the server many favors. Thanks admins.
  11. All these new GMs gave me better expectations for the server then you hit me with this.
  12. The new DLC is the most useless **** since the Aztec Invasion thing
  13. I've gotten hooked on Rome 2 total war again. Currently conquering Gaul with two mighty legions led by Quintus Fundanus Varro and Gnaeus Can'to Rememberius.
  14. "Taking little girls for the terrible crime of being highborn. These truly are the heroes of the commonfolk. I sincerely hope her captors have the decency to refrain from groping the child, knowing their despicable reputation." Sneers a disgusted Harald Bengtfors to his colleagues.
  15. "Ah, the righteous freedom fighters of the dreadlands. Liberating yet another innocent young girl from the malevolent hands of the tyrannical empire." Harald scoffs loudly to one of his stewards before ordering the city watch to have the fliers removed from the capital.
  16. Cool culture, Axel. Want to bring it to the Imperial Palace? We should inspire more kids like you to like history. It's what makes Orenia great.
  17. "Good sir, we are not to be bothered by the opinions of the commonfolk. The masses do not know what they want, that is why we rule them." Harald comments !
  18. "Nexus Grind? Peewepee? Sky-puh? What sort of sutican slang is this?" Mithius would ask
  19. "Anyone with the wits to be on good terms with these rebellious devils likely cannot read, so do not expect much opposition, good Lord Justiciar." Harald Austratt would comment in the imperial court.
  20. "You were right, my old friend.. I never did beat your imperial deck.." Mithius would chuckle mournfully, placed in a gloomy mood rarely seen by most. The sad elf makes his daily round to the flower merchants of Johannesburg, today returning to the Lancefeld estate with 48 red roses to place upon it's steps.
  21. The Snow Men A Snow Man is an anthropomorphic snow creature often built by children in regions with sufficient snowfall. In winter cultures, typical Snow Men consist of three large snowballs of different sizes with some additional accoutrements for facial and other features. Common accessories include branches for arms and a rudimentary smiley face, with a carrot standing in for a nose. Human clothing, such as a hat or scarf, may be included. Low-cost and availability are the common issues, since snowmen are usually abandoned to the elements once completed. Creation Snow becomes suitable for packing when it approaches its melting point and becomes moist and compact. Making a Snow Man of powdered snow is difficult since it will not stick to itself, and if the temperature of packing snow drops, it will form an unusable denser form of powdered snow called crust. Thus, the best time to build a Snow Man is usually in the next warm afternoon directly following a snowfall with a sufficient amount of snow. Using more compact snow allows for the construction of a large snowball by simply rolling it until it grows to the desired size. If the snowball reaches the bottom of the grass it may pick up traces of grass, gravel or dirt. In Haense and Urguan, snowmen are built with three spheres depicting the head, torso, and lower body. The usual practice is to then decorate and optionally dress the snowman. Sticks can be used for arms, and a face is traditionally made with stones or coal for eyes and a carrot for a nose. Some like to dress their Snow Men in clothing such as a scarf or hat, while others prefer not to risk leaving supplies out doors where they could easily be stolen or become stuck under melting ice. Strengths and Weaknesses +These creatures are for the most part used as a substitute to watchdogs, their cold, piercing coalpiece eyes making any would-be bandit think twice before setting out to their prey. The spirit of Krugmas runs deep in the souls of these coldhearted men of winter, fueling the black hate within their eyes. They will also at times scare threats away by looking even more intensively into their eyes. +The blunt carrot noses of the Snow Men are not to be trifled with. Survivors of Snow Man attacks all report of the hurtful bruises they've been afflicted by these sentinels of snow. Growing up to 10 inches, their noses can annoy you viciously at close range. Though brittle, they do not bend easily, a fight with a Snow Man can last entire minutes or two. +The Snow Men have unmatched stamina and endurance. Their Dwarven and Northern masters make good use of this, designating them an area which they will never leave from untill the heat takes them. They can withstand freezing temperatures that no amount furcoats can protect a mortal man from. -The Snow Men have an awful tendency to snicker out cheesy lines when in combat, EX: "You need some Vitamin K...... for Kill." that just turn out awkward for both parts. -Extremely short lifespan. Rarely surpassing two months. -Crippling depression causing them to become solitary, meanspirited creatures that never leave their lair. Their civilization has yet to come upon the innovation of alcohol to dull their existential dread with. -Complete lack of movement. Their combat, though admittedly somewhat of a nuisance, consists primarily of sheer bad luck on the opponent's side. Like say, slipping on the ice and getting a carrot in the eye. -Their leader, The Snow King, is not really taken very seriously. One of the leading causes to their kind's enslavement. His permanent smile having made his many threatening claims to the Emperors of Oren and the Kings of Urguan only making them laugh cheerfully. RED LINES: -You cannot play a Snow Man outside of winter months. -You cannot leave the tile of snow of which you were created upon. -You must deliever cheesy action hero lines when confronted with threatening forces. -The smile never leaves. Frown and you are breaking one of the cornerstones of this lore. -Please remember to RP out the existential crisis which a Snow Man is always going through. -The carrot cannot grow larger than 10 inches. Any comments, ideas or concerns? Make them known down below! Special thanks to iMattyz for the moral support, and Jistuma for the inspiration. -Written by Jonificus
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