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the 1 bow

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About the 1 bow

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    Diamond Miner

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    the1bow
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    yaboi@gmail.com

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  1. the 1 bow

    Pact of Hammers

    The Rex signs
  2. the 1 bow

    The Krughai and Keshig

    The Krughai The formal hierarchy and social ladder of the Warnation, every Uruk, Goblin and Olog is apart of the Krughai in some form or another. The Krughai determines their place in society, and through feats of exceptional strength, intelligence or honor, they will ascend it its ranks. - Ranks - REX Gilgamesh Han Urruk Braddukk The Supreme Commander of the Warnation and Krughai alike. - TARGOTH - At any time there may be two Targoths at most. Responsible for ensuring the Uruks are fighting fit and trained properly, the Targoth is also the second in command on the battlefield, and permitted to lead raids on their own initiative. They may only receive orders from the Rex. They have the power to make any Uruk they deem, pugged. They are also responsible for regularly organizing tournaments. They will also be responsible for ensuring the lower ranks are properly outfitted in preparation for battle. Currently held by – DURR’LAK - WARBOSS - Appointed by the Rex or Targoths, there too may only be two at any single point in time. They are charged with bringing the lower runts into prominence through rigorous training routines and sparring sessions. They are also responsible for bringing wandering Uruks into the ranks and recruiting young Uruks formally into the Krughai. A Warboss may choose warriors for their warband and raid accordingly. Currently held by – GLOTGUTT’RAGUK - NOB - The Advanced Infantry of Orc Army. These are next in line to become Warbosses. They are veterans of the Krughai. - GRUNT - The main bulk of the Krughai, most Uruks, Goblins or Ologs will spend a large portion of the time situated in this position. The beating heart of the Krughai and the collective force behind its triumphs, those that have exceptional performances on the battlefield will find themselves quickly rising past this rank. - RUNT - This is the introductory rank for Orcs. Runts are the smallest and weakest of the Orcs, and typically the youngest or newest. They obey all who issue orders to them. They are the lowest of the low; they are runts. But all Orcs should remember that they all started as a Runts themselves and help these very young orcs to mature to their next rank as quickly as possible. - PUG - An orc who is made a pug must spend a minimum of three days at this rank and must be active around the Warnation during that time. He is reduced to wearing only leather, and he wields only a stick. He may be ordered to do any task (within reason) whilst a Pug and must complete that task as soon as possible. He can also be klomped at will by any Orc in the Krughai, taking it without complaint or protest. A Pugged Orc that cannot accept these conditions or fails to spend a suitable time in the Warnation during his sentence, will have his time as a Pug extended or face banishment. Disobeying orders, endangering brethren during a battle, refusing to adhere to the codes of honor or simply enraging one's superiors through idiotic action are all grounds to be Pugged. Only the Rex, Dominus and Targoth(s) may Pug. The Keshig The Keshig is an elite warrior squadron of the Krughai reserved for those whom are the most capable and loyal. Their role and duty is to serve the Rex and the Rex alone. Whilst they maintain their clan names and status within their respective clans, they are no longer obligated to follow their clan Chief for they only person with the authority to command them is the Rex himself. They work as his personal guard unit and escort, accompanying him as his general entourage and complete secret missions that are often not revealed to the rest of the Warnation. Being a Keshig is the highest honour a warrior can receive as he would have had to have proven himself to the Rex immensely before being granted the opportunity. As the Keshig are unique and loyal to the Rex, Rex's do not inherit the previous Orcs Keshig. - Ranks - REX Gilgamesh Han Urruk Braddukk The supreme commander of the Warnation and Keshig alike. - KESHIGBOSS - The field leader of the Keshig, the Keshigboss answers directly and only to the Rex. The most veteran of the unit, he is tasked with keeping the lower ranked members in line and trained and upholding discipline. The Keshigboss has as much commanding authority to the Krughai as the Targoths do. Currently held by – GHAZROGG’BRADUK - KESHIG NOB - Keshig Nobs have proven themselves capable and act as lieutenants to the Keshigboss. Their main duty is carrying out the orders of their commander and leading squads of Grunts during the tasks given to the unit. There may only be three Keshig Nobs at a time, and it is decided not purely based on strength, but tactical and strategic merit as well. - KESHIG GRUNT - The main elite fighting force of the Keshig, the Grunts are no Grunts, they are some of the most tested and battle hardened Orcs in the whole Warnation. The backbone of the unit, the Grunts follow orders from the Rex and the superiors in the Keshig and no one else. The personal emblem of Rex Gilgamesh
  3. the 1 bow

    The Warnation of Krugmar

    The Warnation of Krugmar - Government Structure - REX Gilgamesh Han Urruk Braddukk A towering Orc of nigh-divine lineage, Gilgamesh did not ascend to his throne through the conventional means of negotiated honour klomps and votes – he took it by force and by proving his honour and might to his peers The Rex is the supreme authority in the Warnation. He handles all diplomatic, military and domestic matters. The Rex's word is final and unchallenged, for he is the word and will of Krug; to disobey the Rex is to dissent against the Old Father himself. DOMINUS Leydluk’Raguk As the Rex is the word and will of Krug, the Dominus is the word and will of the Rex. The second in command of the Warnation, he works as an extension of the Rex in his absence, and also a commander in the field of battle. The chief duty of the Dominus is that of diplomacy and international relations, and it is up to him to seek out allies, tributaries, enemies etc. GOJ Falum’Lur The wisest orc in the Warnation, the Goj acts as a sort of counsellor and advisor to the Rex, and all uruk-kind. As a Clanfather is to a clan, the Goj is to the Uzg. His word his highly respected amongst the Orcs, and he serves as a form of counter-balance to their usual harsh ways. MOTSHAM VACANT The Motsham, sometimes referred to as the ‘High Shaman’ is the most prominent shaman within Orcish society at the time of any particular Rexdom. They will be responsible for maintaining cultural traditions and conducting festivals and celebrations that coincide with sacred days of the Orcish people. The title shall be awarded, quite simply, to the shaman that takes the greatest interest in spreading the teachings of the ancestors and spirits to the rest of the population in the Warnation. YAZGURTEN Nurena’Yar The Yazgurten is charged with the nurturing of Orcish economy, ensuring the safe passage of foreign merchants within the desert, and seeing to the fortifications and domestic structures of the Warnation. The Yazgurten may employ a division of Orcs to aid them in their projects. SNAGAGOTH Bokrug’Braduk The Snagagoth’s duty is to put the slaves of the Warnation to work and make sure that the various slave ranks (warrior, domestic etc.) are filled equally and efficiently. Unlike in recent years, slaves are no longer state-property, however the Snagagoth may overrule an owner-Orcs wishes towards their slave if he believes it is for the greater benefit of the Uzg. HUNTZGOTH VACANT The title of Huntsgoth shall be awarded to whichever Uruk proves themselves to be a capable outrider, tracker of exotic beasts, and leader in lethal engagements with magnificent wild creatures. The title of Huntsgoth will be awarded to the first Uruk to claim the head of an exotic monster, and then present to the Rex as proof of their triumph. THE KHESHAUL The Rex's Council Comprised of the leaders of the most prominent Wargoth and Warchief clans, the Dominus, Targoth(s) and other aforementioned governmental positions, the Rex's council is responsible with bringing concerns of their clans to the Rex, meeting the quotas of tribute, ensuring the forts and lands given to them are maintained, and their clan members are prepared for the horns of war. Those that allow their clans to fall into obscurity will lose their seat, and voice on the Rex's Council. The personal emblem of Rex Gilgamesh
  4. the 1 bow

    Gilgamesh Han Urruk Braddukk

    Gilgamesh Han Urruk Braddukk Basic Information Name: The name Gilgamesh in the ancient Braduk tongue of Ot’pezak translates roughly to “Golden Chieftain”. Gilgamesh was named after a character of old Braduk legend and mythology whom was renown for his foresight and vision that led to the benefit of his people. Nicknames: The Bringer of Rain, The Young Rhino, Son of the Demon, Ironhand Gender: Male Age: Late-twenties Race: Uruk Status: Alive Description Body Type: Gilgamesh’s frame is that of a hulking bloodline-Braduk, he towers over his kin due to his lineage. However he is comparatively leaner than most blood-Braduks, which creates an odd but still imposing presence about him, being slender but standing a such great heights. Eyes: A deep blood red; a consequence of his father’s devotion to Enrohk which has bled through into his genes. Hair: Dark brown Skin: Sandy brown – a rare occurrence in Braduk genetics where the non-Braduk parent’s genes (in this case, his mother) take prominence in this instance. Markings/Tattoos: Countless scars across his body. A 'B' is branded on his inner forearm, and the sigil of the Braduk clan on his shoulder. The rest of his hide is covered with runes belonging to the old Braduk faith. As is Braduk tradition, his jaw is tattooed entirely black to signify his status as the head of the family. Health: Healthy, however he is missing the bottom half of his right arm which was deformed at birth. Rather than baring this burden for the rest of his life in his early youth Gilgamesh had one of his brothers cut off the deformity, and an iron fist now stands in its place. Personality: In his formative years Gilgamesh and his brothers lived alone in the wilderness in such a way that mirrors a pack of wolves. During this time his affinity toward Enrohk sprung forth as he and the rest of the sons of Kahn became, for a time, more beast than Orc. His teens were spent reunited with his father who taught him the old ways and passed on the fruits of his many years of accumulated wisdom which left Gilgamesh slightly more tame than he had been prior to this. He is still notoriously bloodlusted, but values honour above personal desire. Inventory Golok machete – The largest and last of the original five, it is a symbol of great pride in the Braduk clan and a badge of office for the patriarch of the family. War Maker – The great sword of Enrohk, its enormous size renders it only able to be used by an Orc of immense size; hence why it is wielded by a Braduk. Originally forged at the behest of Kahn’Braduk it is imbued with the spirit of bloodlust itself, and when wielded the wielder can feel the spiteful hum of rage. Zpidhammah – The Hammer of Braduk, the ancient weapon has undergone many restorations over its life time. Recently it has been reforged to resemble its original design. Gorefather and Gorechild – Twin blood axes, their blades made from the serrated teeth of an Alt’yaika demon. The Iron Crown – The crown worn by the Rexs of the old Iron Uzg, last worn by Kahn’Braduk. Life Style Alignment: Chaotic Good Deity (Spirits worshipped in particular): The old Braduk Gods, Enrohk, Krug Religion: The forgotten Braduk Faith Alliance/Nation/Home: The Braddukk family Title(s): Former Wargoth of the Braduk clan, current patriarch of the Braddukk family and leader of the Sons of Kahn warband. Special Skill(s): -God tier bloodlust; as an Uruk Gilgamesh is cursed with bloodlust, however due to his Braduk heritage it is greater than that of an average Orc. However being a Braduk, his heritage has rendered him with even more stricken with the curse. Moreover, he is a devotee of Enrohk – his soul pledged to the spirit of Bloodlust, Savagery and War. His lineage to Kahn and being of the Han dynasty incrementally stacks upon eachother resulting in his sensations of rage being unearthly potent. -Gilgamesh is multi-lingual, he grew up speaking the Braduk tongue Ot’pezak and would later learn Blah as well as bits of Old Blah taught to him by his father. He is also able to speak common to some success. Flaw(s): Perhaps ironically – being the son of the Iron Rex – Gilgamesh’s nature resembles that of iron itself; he will break before he bends. Having an unwavering sense of honour and duty Gilgamesh will privilege his code of honour above his own personal feelings without compromise. Biography Parents: Kahn’Braduk (Father), Tiama (Mother) Siblings: Mok’han’Braduk (Half-brother), Durakhan’Braduk (Half-brother) Krom’Braduk (Half-brother), Gorhan’Braduk (Half-brother), Black-Kahn’Braduk (Half-brother), Baine’Braduk (Half-brother), Kahl’Braduk (Half-brother), Raugrimm’Braduk (Half-brother), Zaezar’Braduk (Half-brother), Rarz-Ang’aghul’Braduk (Half-brother), Bharka’Braduk (Half-brother) Thugthrakka’Braduk (Half-brother) Uhaa’Braduk (Half-sister) Grala’Braduk (Half-sister) Kiyn’Braduk (Half-sister) Children: Marduk (Son), Nergal (Son) Extended family: Ghazkoth’Braduk (Uncle), Korack’Braduk (Uncle), Thurak’Yar (Uncle) Larty Wun Eye’Braduk (Surrogate father) Pet(s): Zleipnihr (Braduk rhino), Riga and Ztriga (Ravens) Gilgamesh’s saga is unwritten, but with his kin at his back there is no doubt it will sit amongst the tomes of the Braduk heroes of days past.
  5. the 1 bow

    1BOWS ORC SKIN SHOP

    I make decent quality Orc skins and am happy to help out any battlers who are in need. I'm not confident in my ability to consistently churn out good stuff, as such payment will be negotiated upon completion however it'll in any case be under $500 minas. Some examples of my work include: If you're interested you can leave a reply here or hmu privately. I work best with reference images so if you could take advantage of that that'd be sweet as. Big thanks
  6. Looking for a quality Orc skin for a new char, happy to pay irl money’s. Pls hmu if u can do

  7. any good armour skinners about, willing to pay irl moneys

  8. Any good armour skinners? Can pay irl moneys ay 

  9. the 1 bow

    Imi's Tailoring shop

    IGN: the1bow Skin details: The character is a dark elf and if you are going off the reference image I’ve provided I’d esseiemtially like the design from the pic done as a dark elf. This would ideally include, the hair (style and charms), eye patch, cloak with gold bauble things and undergarment etc. the bottoms can be rather basic with boots, whatever’s easy. Pretty much just a dark elf version of the pic. The beard I’m neither here nor there about, if it works sweet if not all good. Red eye as well please. References: https://www.pinterest.co.kr/pin/355291858073932371/?amp_client_id=POB72787NYZ5g6G-vUWavqoWgqlKiXlIwL69I6YOU2A3IAIHacjhUQGr2BtHK8uV&mweb_unauth_id=1076e8acca7bf063a8529f0ae08dbe5b Skype (for communication): I don’t have skype but much discord is yeahthe1bows#3497 if that helps
  10. the 1 bow

    Mateolog's Free Skins Re-Open

    Back in with a human request (cheers for the last one btw mate) same premise of just replicating the image to the skin as much as possible, only note would be maybe go light on the beard so to not make it look too dwarven. other than that all good, cheers mate
  11. the 1 bow

    Mateolog's Free Skins Re-Open

    Hi mate, ideally the skin would be as closely replicated to that as possible in terms of the armour design itself, the horn details shoulder pads, jaw-to-breastplate guard, missing eye and all that. Colour scheme wise, red eyes, grey hair, murky green skin. I know its only the top half of the body, the lower half if you could just perhaps try to flow with the overall design. Colour scheme of the armour should be a darkish red with bronze trim, if you know khorne bezerkers from 40k something akin to that.
  12. Require an orc skin made, willing to offer payment that we can negotiate just hmu if you wanna help me out cheers

  13. Good human nation to get stuck in to? (No memes)

  14. Hmu when you can mate, need to ask you a question and it won't let me pm you

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