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ShmadCat

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About ShmadCat

  • Birthday 07/21/1996

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    SaltySydney

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  1. Mcname: ShmadCat Category: Skinning Attach Content: Skin preview: https://imgur.com/a/fL8exzU Planet minecraft: https://www.planetminecraft.com/skin/the-gypsy-wizard/
  2. Sketch, Polished, or Color: Polished / colour (Whichever the most expensive one is) I'll pay double if it's hella nice (Which it looks like they all are). Color Details (if applicable): Use provided skin for colours. Character Name: Valdo van Rogh Age: 41 Gender: Male Race: Heartlander Link to Character's In-Game Skin (optional): Flowery Physical Description: See the references images below for facial features, hair and eye colour and above skin for basic concept. I just want a homeless looking version of those below, big full beard (little bits of grey), visible cheekbones, shaved head, fresh scar down forehead, dirt on face and maybe make the eyes look a bit crazy. Clothing (this will only be visible from the shoulders up): Basically just the image seen below but with the shawl around his neck connects to a cloak that covers his shoulders. Pictures/References: Other:
  3. If what it says in the title is current and one spot is left, I'd like to reserve it. :)
  4. Seems like the website won't let me send you a message. I added a higher quality head, but i can easily change it back if you want. Leme know if you want stuff changed. 

    download (42).pngdownload (41).png

  5. Name ((OOC Name)): Valdo (ShmadCat) Surname/House: van Rogh Date of Birth ((Example: 11th of Sun’s Smile, 1520)): 17th of First Seed, 1537 Gender: Male Race: Heartlander Citizenship Class (A or B): Class B Physical Description Height: 5'10 Weight: 165 lbs Eye Color: Green Hair Color: Blonde Skin Color/Shade: White Outstanding Markings/Tattoos: None Personal Information Home Address (Leave blank if unknown): 1 Alba Street Region of Residence (Leave blank if unknown): Johannasburg Profession/Occupation: Tailor (In-game: Farmer / Chef) Have you paid your processing fee (CLASS A CITIZENS ONLY!): N/A ((Please provide a screenshot of the payment.)) Oath(s) of Loyalty For all classes of Citizenship (fill your name in the blanks): "I, Valdo, hereby swear my loyalty the Emperor of the Holy Orenian Empire entirely by my free will. I swear to read and obey the laws of the Empire and understand the punishments and penalties that will be incurred should I violate the law." CLASS A CITIZENS ONLY ((OOC OATH)): "I,ShmadCat, hereby acknowledge and give my consent to the OOC rule that should my character be found guilty of High Treason within the Empire, the Emperor personally (and only the Emperor) has the right to execute permanently my character. I accept this condition and make it entirely upon my free will."
  6. Jaskier of Krinfrid Basic Information Aliases: Eric du Hatt Age: 32 Gender: Male Race: Half-elf Status: Alive Description Height: 5'6 Weight: 152 lbs Body Type: Lithe, very toned. Eyes: Green. Hair: Platinum blonde, shaved close to scalp. Rough medium length beard. Skin: Pale, orange tint. Markings/Tattoos: Entire body painted with scars, prominent scar across right eye. Health: Very healthy, bar flesh wounds. Personality: When speaking to him, one might notice that he is quiet and stoic. He feels no need to explain himself and will act only upon his own command. Inventory: . He carries two weighted long-swords on his back, one made from steel, the other aurum. . A small crossbow is fastened to his lower back . A spruce staff, with intricate carved patterns and a bear head whittled into the top. Further Details: Life Style Alignment: True neutral Deity: The Aspects Religion: Druidism Alliance/Nation/Home: A wanderer Job/Class: Commoner Title(s): None Profession(s): Alchemist Special Skill(s): Tracking, hunting, swordsmanship Flaw(s): Magic Current Status: None Arch-type: Sub-Type: Rank: Weakness(es): Strength(s): Current Spell(s): Weaponry Fighting Style: Three stances of the marked. Trained Weapon: Blades, crossbows, bows, unarmed, pole-arms Favored Weapon: Weighted long sword Archery: Carries a small, short-ranged crossbow. Biography Parents: Father, unknown human lord. Mother, elven huntress Siblings: Two half brothers and a half sister, father's side. Children: None. Extended Family: Unknown Pet(s): A bear, died some years back. History
  7. Application: MC Name: King_Dreamer IC Name: Jaskier Age: 98 Race: Half-Elf Minor Backstory: Born the bastard of a minor lord, the unfortunate result of witless passion. Jaskier (as he is currently known) was raised Elven by his mother , a huntress. Having grown in the backwoods of the Elven territory away from the reach of his fathers soldiers, solitude and rigorous tutelage of his mother, honed his ability as an archer and swordsman; along with instilling in him an an understanding and respect for the natural world, forming an attitude of Neutrality to all peoples no-matter their colour or creed. Since departing at the age of thirty, Jaskier has spent the years between taverns, never staying in one place too long and living off the hard earned coin of contracts fulfilled. He carries with him the scars of past battle, forever reminding him of the experiences that had dulled his emotion and furthered his understanding of the world's unforgiving nature. After sixty odd years on the road, Jaskier had come to realise that his skills had reached a peak that could only be surpassed under the training of someone more disciplined than he.
  8. No need for minas or anythin
  9. Can make the scars not healed if ya like
  10. General: Name: Raven Aliases: Jeffrey, Gregor Gender: Male Race: Half-Uruk Alignment: Neutral Appearance: Height: 7'2 Build: Heavy Eye colour: Purple Hair colour: Light brown Skin: Without Helmet With helmet Armour: He wears steel plate armour with a studded tunic and a steel boar helmet. He is missing his left hand and wears a rusted prosthetic iron hand in it's place Weapons: Orcish war cleaver Executioners axe Silver dagger Biography (Early life only): Chapter 1: Jeffery had an unfortunate start in life, he was born to a mother who was neglectful and unable to care for him and his father, a whitewash orc. His father was gone long before he was born, leaving him with only his mother, who did very little to take care of him. It wasn’t until three years later, when his mother fell ill that he first met his father. He showed up, as if out of nowhere only weeks before his mother passed and took him away as he was now responsible for this unwanted mistake, but as the ways of Orcish honour dictated, this unwanted mistake was now his responsibility for him to take care of, but how well he cared for Jeffrey didn’t seem to matter. Jeffrey was at this point, his father’s burden. He lived a life of the road with his father, surviving only off of the scraps of food that were left in his wake. He was often abused and beaten, as he was the everlasting reminder of a meaningless night, years ago. His father was not a cruel being, relatively he was a noble orc, but his disappointment in Jeffery was what sparked such hostility towards him, if only Jeffrey’s blood had favoured his orcish side a little more and he had gained the bloodlust of an orc, would his father perhaps have put up with him. But unfortunately, this was not the case and due to Jeffery’s human prominence his father saw him as nothing more than a waste of life. Jeffrey spent two years in this violent and inhospitable relationship, luckily it would soon come to an end and he would make it out alive. After the two years travelling with his unwanted son, his father had almost no tolerance for Jeffrey and would often beat him within inches of his life. It was due to an unforseen change of heart that Jeffrey survived, for whatever reason rather than dumping him in a ditch on the side of the road or leaving him for the wolves, his father decided to abandon Jeffrey at Abresi. Jeffrey was found outside the front gates by a group of locals, being wailed upon by his father. Several men held his father back, as he was carried into the city by a woman, this would be the last time that Jeffrey saw his father. The woman that took him tended to his wounds and fed him, leaving him at the tavern. It was here that he was given his name by a local man who gave him a place to stay, upstairs in the Tavern. For his first year in Abresi Jeffrey spent his days wandering the streets, he began to learn the ways of humans, their language and social norms, surviving off the scraps of food that strangers would spare and spending his nights at the tavern. In his second year, his sense of morality was bestowed upon him by a priest, who told him that good things will happen to those who do good and bad things will happen to those who do not. The analogy used, was that if he were to share his food with others, they would in turn share with him and if he did not, he would not receive any. As he was only young, Jeffery misinterpreted this slightly; this was where his give and take mentality came from. He decided that it was okay to take, as long as he gave some things back in order to balance his karma. It was then that his habit of nabbing small things started, what would become trait that would become more significant later in his life. Jeffrey had become accustomed to his life in Abresi, he wasn’t exactly well off but he was prospering on the streets, he had learnt various skills from those he met on the street to help him get by, he had food in his belly and a pillow beneath his head. This prosperity came to an end, on a cold winter night, a few days before he would turn seven, not that he knew on which day he was born. It was late and Jeffrey was playing with several other children on the street when a figure he recognised but thought long gone, walked through the gates of Abresi his father had returned. He was looked over by his father when he arrived, the other children scattered, but Jeffrey remained alone with his father. He didn’t understand why his father came back, but he was told that he would no longer be staying with the humans. His father picked him up and carried him down to Malinor, leaving him there yet again. But before his father set off once more, he spoke to his child. He told him that Jeffrey was not to tell anyone about his father; he also told him that he should start calling himself Raven, he would understand when he was older. This mysterious night was something that Jeffrey would often think about, he had no idea what exactly had happened, only that once again he had to start a new life, in a new city. Jeffrey slowly began to settle in malinor, he found a place to sleep under the docks and begged for food as he did back in Abresi. A man he met whilst begging told him that he needed to get off the streets, to make something of himself. This man was another stranger who’s advice would impact his life in later years, but for now Jeffrey had no way off the streets and nowhere to go, so he reverted to his old ways and did all he knew how to do, survive. Chapter 2: Jeffrey had been living on the streets of Malinor for just over a year now, he had become increasingly good at pickpocketing as it was his means of getting by, he had come up with different, creative routines by which he would aquire his loot. He had never had any true issue with being caught, until one night his plan went wrong. After finding out about the inherent wealth of a citizen of Malinor, he decided that robbing this person's house may be a good idea to score himself a few nights food and shelter. However, due to unfortunate timing and rather bad luck, he was caught in the act by his victim while attempting to pick the lock, barely managing to escape with his profit. It was after this poorly pulled off heist, that Jeffrey's luck with the law took a turn for the worse. The individual whom he had wronged, began making posters, telling guards and sending people after him. He could no longer freely pickpocket on the streets which he called home, as people knew what he was up to. His good life in Malinor had been ruined due to his own mistake, but Jeffrey did not see it this way, he placed the blame on the person he had robbed and he made the decision that before leaving Malinor, as he could no longer prosper there, he would leave this individual with a surprise in their home whilst they were out. Jeffrey had become increasingly hardened whilst being homeless in Malinor, he had made many friends, learn't many lessons but also made some enemies. This decision to defile a home, did not come lightly but was one of the first things to have an effect on his moral outlook. Usually Jeffreys crime was petty and innocent, but for the first time he set out with intention of revenge to the one who had wronged him. He has lived so long without repercussions to his actions, that he can't understand what is right or wrong to do, his line that he trys to ballance of doing right and wrong became distorted and unclear as Jeffrey's true morality began to form. He posed the question to himself "How is destroying property any different to taking it?" this thought was what led to his decision to become a vandal.
  11. Generally most people seem to have no problem with Rp combat, on the most part it seems people prefer it. It seems that all of the PvP comes from players that have migrated from a PvP/raiding servers and want to do the same on LOTC and it would be hard to convince those types of players to partake in Rp in which they have to stay still and type, rather then run around in armour killing everyone with a sword. In concept it's a good idea, but having people "agree" isn't going to happen without conflict and would simply result in a lot of arguments again, probably the reason for PvP default anyway. But rules are rules and if PvP default is what has been decided on to settle the whole debate, then there's nothing we can do really, just have to keep the peace and let the "raiders" kill you and take your stuff every now and then. Personally I think that Rp combat should be used for situations involving 2-4 players, any more than that and it just results in chaos, floods of emotes, powergaming and a ton of OOC. PvP is better used for solving conflicts of more than 4 players, it's just a little cleaner.
  12. Application: Mcname: King_Dreamer RP name: Jeff'Yar Race: Orc Nation: Gronkkston Orc Klomp Application: Mcname: King_Dreamer RP name: Jeff'Yar Clan: Yar
  13. Given name(RP name): Ves (Skype name if you have one): hellsaint111 True name(MC name): King_Dreamer Race: Elf Are you applying as a ranger or an ACCEPTED mage ((As in you have a MA)): Nope. If ACCEPTED mage what form of magic ye use?: ... (Any Ban/Strike reports?): There is one strike report from a long time ago, says page not found but here it is anyway: http://www.lordofthecraft.net/forum/index.php?/topic/78683-ban-report-on-king-dreamer/?hl=king_dreamer Short Answers for all Applicants; Why do you wish to join the Delvers? Ves has been on the road since he was a child, he has travelled to every corner of Anthos and seen almost every tomb and dungeon in there is. Ves' goal is to acquire knowledge about the world around him and find all of Anthos' hidden secrets. He wants to join the delvers because he believes that he may find like minded academics that share his interests and aspirations. Have you belonged to any faction or guild before? No, unless the Mali'Aheral count as a faction. List three words that a guild needs to function and survive. Unity, Purpose and Wisdom. In your own words describe what you think a delve is: To go deep into the dungeons and tombs of Anthos, to discover what is hidden and to bring to light the examples of the past. To explore strange new ruins, to seek new knowledge and new wisdom. To boldly go where no man has gone before. If you found an artifact and that artifact could do anything. What would it do? If Ves were to find an artefact that could do anything, he would wish for it to provide him with the answers to all of his questions about the mysterious world around him, to provide him with knowledge that would make him insightful and the wisdom to make good choices.
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