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Arctic_Guard

Iron VIP
  • Content count

    255
  • Joined

  • Last visited

Community Reputation

1,063 Godly

About Arctic_Guard

  • Rank
    Gold Miner
  • Birthday December 21

Contact Methods

  • Minecraft Username
    Arctic_Guard

Profile Information

  • Gender
    Male
  • Location
    : The Apostolic Konigreich of Aesterwald, Vanderfell

Character Profile

  • Character Name
    Rilkor Niwarsay
  1. Needs some work. Better Scenery with detailing. Smoother animations would also make this almost professional tier. P good otherwise
  2. Imperialism 8/10
  3. These are the tools I use. This -> http://www.planetminecraft.com/mod/mcskin3d/ It is an application that lets you edit your skin in 3d offering tools catering specifically for skin making. I specifically use this for detailing and shading. The darken and lighten tools are perfect for it. Also This -> http://www.getpaint.net/index.html Paint.net is great for rearranging skin parts, changing overall saturation, contrasts, hues, recolor, and brightness. I suggest getting familiar with what that stuff is. Typically when I start making a skin, I do some research of my idea and look for similar skins to check out techniques and how to approach making a depiction of something such as a photo reference. Then I start going to town by laying out base colors and outlines. I switch between paint.net and mcskinedit 3d frequently, using the 3d visual as a good representation of what it would look like in game while also being able to draw on it for accurate placement with ease of toggling various layers. When I am unsatisfied with a color of a clothing piece on the skin or something of the like, I head into paint.net, make my selection of the piece with the selection tool and then mix up the brightness and contrast. Normally when I lower the brightness I raise some contrast or lower some contrast depending if I want distinct value ranges or even to dull down the shadows. I more than often lower the saturation as you don't want to typically have really saturated colors. I also utilize the Sepia filter when creating plain gray scales for armor. It turns the selection into a dull neutral brown from which I unsaturate it to create grays and mess with the brightness and contrast for the values I want. When I want to do some shading, I hop into the 3d skin editing application and use the darken and lighten tool setting the value to the desired value change, clicking various times in shapes of where shadows would realistically be. I also use it to break up the straight entirely one solid color values. Most skins avoid having solid colors without slight variations everywhere in the color value. It generally looks better. I also save my progress along the way in case I ever wish to revert to a previous rendition of the skin. Typically I enjoy the more 'busy' skins which utilize the layers heavily to create depth.
  4. droideka.gif
    FLESH

    1. joey calabreeni

      joey calabreeni

      WHAT OF OUR DEAL?

       

       

      YOU PROMISED ME FLESH!

  5. Why are you removing kincaid's threads? I can agree with some of them which are ****posts, but every single thread of his isn't a ****post?? There literally isn't anything bad about some of them???? It's a joke in ooc not targeting anyone??? Hello?? Where's the justice? This lacks any kind of reasoning and is cruel.

  6. kincaid will have revenge
    73ce5f5448e4e6ab86b63995ab81f8b8.png
    FLESH

  7. GOTT MIT UNS
  8. "flesh" - kincaid_ 2017
    1cf8de4527bdbb7f460776554f6065c5.png