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space warlord organ trader

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About space warlord organ trader

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    WHAT IN OBLIVION IS THAT?

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    Organ_Trader

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  1. lotc hates service members! 

    1. Balthasar

      Balthasar

      thank u for ur service o7

  2. hello yes where is my large eventline where players get the luxury of standing around watching me emote in #LEB and pming me that they emoted whilst screaming in ooc like monkeys

     

    oh yes this whole experience lasts 4 hours btw 

    1. Show previous comments  4 more
    2. Telanir

      Telanir

      i visualized it and transcended my earthly body

    3. Nug

      Nug

      actually youre right... getting anthos et flashbacks and its even worse now with muh emotes

      no more events anymore i think

    4. Aengoth

      Aengoth

      ((can i use its scales and make armor out of them?))

  3. everything @argoniansaid and more super dramatized server-wide events are corny. watching an ET cinematic rp infront of a ton of people is really not fun and often self absorbed. the aegis undead were so great because they were overpowered. the server is so obsessed with fair endings and balance that everything is so canned. legit feels like WWE sometimes. whereas in aegis, as mentioned above, the undead could and did roll up on towns and just destroy them in huge pve fights. there would be floating undead citadels that would encroach upon your small village: netherrack spreading like a virus. i have distinct memories of using cakes as medpacks because that predated Minecraft hunger bar. i didn’t experience the harbingers but from what I hear they had a similar gimmick, and were similarly powered up to make up for their smaller size. and of course im chief Westerlands shill: there’s some minor misconceptions when it comes to the wlands, mostly, we didn’t have a ton of ET support into late into the life of the Westerlands. we legitimately hunted mobs in the woods, did patrols by the sunless sanctum portal, and when Skylez started coming around he started doing our massive PVE fights for us. the whole “mordring invading the word through the sunless sanctum” was entirely pushed narratively by us to give us purpose and fulfill our niche if nights watch rp. by time I became king, rudi and ang got involved because I wanted to cooperate with ET / spooks to create something special. were there not special actors at play I think it could’ve been something even more special than it was ! nevertheless, I bring that story of the wlands up because 9 times out of 10 players will make their own fun and only a select group of people who really care about lore will care about storylines. overall, people want something to fight and they talk about. they’re high maintenance, oftentimes larp, and rarely done correctly. a solid PVE world event will always be more fun than some weird dialogue and crp. manpower is also an issue in that this is a hobby for most people and this server isn’t a video game. so developing these super in depth map storylines is sometimes strenuous and just not fun, especially when players are only so clever to murder everything in their path ! !
  4. dude I didn’t even think about this, the natural cave systems are so cool now that’s an excellent point
  5. legit modern MC Gen is actually beautiful, i dont think many lotcers play minecraft SP but the new world gen is awesome, would support this
  6. large maps equal nation and vassal bloat plus a bajillion erp manors im sorry but ur decadent house doesnt contribute to the overall health of the server almaris is god awful and idc if you don't like socializing with people maybe get a new hobby then +1000
  7. show me your feet edit: i want to sdee the dogs edit edit: please show
  8. jarvis, eliminate all homophobes right now. pull their pants down around their ankles. put them in a microwave. give this hater an atomic wedgie. expose them to a fatal dose of ionizing radiation. chain them up to a space heater. ingest them. consume them. turn them into a nice snack.
  9. FW are one of my fav CAs simply because of the history they have on the server and niche they fulfi they know their archetype and stick to it, epic rewrite from vi great job mi amigo edit: also formatting is clean nice.
  10. >right click
    >leave

     

     

    1. Nug

      Nug

      yeah but what about my feelings? huh? 

    2. space warlord organ trader

      space warlord organ trader

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  11. 1. Islands that are reachable only by boat. i enjoy the sentiment, but sailing rp is always super corny IMO. due to the nature of mc and lotc, its rlly hard to effectively accomplish a fun voyage. moving the boat is zzz because it doesn't move and its either stagnate, or just gets old. time is also an issue, where many people aren't comfortable with their character not being able to be everywhere all of the time. what i mean by this is if you do a voyage, and the event is over, players often expect to be able to teleport back to the real world and zip around and yadayadayada. overall, i've never had fun running voyages. with games like dread hunger or w/e its called, i'd love to, but as an event runner, they're so difficult to make interesting. 2. Continental events. while in concept, a grand idea, in execution not. players simply do not care about lore that they don't care about. simple. story team can do as we do and try our best to strum up enthusiasm, but 9 times out 10, it'll appeal to only select groups of people that actually are super into the lore, or it benefits them in someway. there isn't a particularly strong architecture in terms of supporting MASSIVE continent-spanning events either: and truth-be-told, i think that continent-wide events quality are almost 1000x worse 1000% of the time . 3. New (secret) lore. i agree with this one but i know weirdos would end up abusing this knowledge for their own personal gain, and by weirdos i mean people who have knowledge of the lore. i think most lore on lotc is oversaturated and delved into like dark souls lore videos: theres zero level of intrigue or mystery when everything can be accessed on the forums in a literal in-universe google search to find out if the creature ur fighting is fitting into their redlines. it removes ANY aspect of mystique from the server. in part this is due to a culture of winning that lotc has fostered, but ultimately, its a fault in the over-gamification of the lore IMO. 4. Increase Soulstone Timer the fast travel debate and soulstone will never make one party happy, idk i think you should be able to visit as many places as you want and im fond of axios styled sign warps because waiting a few extra seconds when i have a job and responsibilities irl doesn't help with my immersion it just makes me mad that i have to wait for a stupid ferry or soulstone 5. Support Cloud Temple RP no. the cloud temple is and always should be a small respawn point with some cute signs that greet you as a player. the current iteration of the cloud temple is the worse ive ever seen with its hypixel-lobby tendencies, its gross admin shops, its weird tribute to staff: all of it is grounded in OOC nonsense and honestly if i logged on lotc for the first time now? i'd be pissed. cloud temple monks historically are actual degenerates too. like literal zombie cloud temple monks erping and shit. or god self insert powers. its stupid. no. the cloud temple is a respawn and a deus ex machina explanation to prevent PKs: NOT EVERYTHING NEEDS AN EXPLAINATION. its a minecraft rp server. but the CT is the last place we should be trying to foster rp.
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