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Irishmanmichael

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About Irishmanmichael

  • Birthday 03/03/2002

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    Irishmanmichael
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    Irishmanmichael

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    Videogames and History

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  • Character Name
    Wilhelm Von Berkhoven
  • Character Race
    Human

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  1. "Death for a Reinmaren is simply their next ride." Wilhelm mumbled to himself as he got the news. "He shall be waiting for the rest of us ready to ride the skies for eternity." Wilhelm said as he continued to groom his mount.
  2. Wilhelm could not remember the last time he had openly wept. But as he sat in his office. The aging Fledmarschall could stop the tears from coming. For the woman who had been his only caretaker in his life as a young adult had passed. Another light inside of him flickered and failed as sorrow over took him. “Thank you Lady Josefina.. save me a spot in the skies with you for you will be some of the first family I see.” Wilhelm wrote onto a page in front of him before taking a candle out onto his balcony and lighting it ablaze while he said a silent prayer for his voice had been lost to him.
  3. Wilhelm von Berkhoven looked over the the paper before rolling it up carefully and placing it in his armor to be removed only once the war ended. "The Banners of Reinmar shall fly once more over the field of battle." Wilhelm mumbled to himself as he placed on his Feldmarchall's sash preparing for the battle to come.
  4. SUMMONING OF THE SPEARS BESCHWÖRUNG DER SPEERE SÖHNE UND TÖCHTER VON REINMAR, THE SUMMONING THE SPEARS TOBIAS’ BOUNTY, YEAR OF OUR LORD 1969 The Summoning of the Spears for the year of our Lord 1969, saw the elevation of a large number of the Hosts newly blooded. All, proud sons and daughters of Saint Johann - as well the first three companies of the Host were entirely established before the Reinmaren people. PROMOTIONS Unterlandser Baldric von Kretzen Stein von Kretzen Mattia Galken Krieger Eduard von Kretzen Griffen von Kretzen Edwin von Anhalt Schaeffer von Kretzen Reinhardt Barclay von Reinmar Joseph von Berkhoven COMPANIES OF SAINT JOHANN JAEGER // RANGER The Jaeger company serves as the Elite Scouts of the Host of Saint Johann. Tasked with any number of tasks ranging from simple scouting and hunting, to raiding and surprise attacks on enemies. Those wishing to join this specialized company, will have to achieve the rank of Krieger in the regular Host, then pass a series of physical tests to ensure their bodies are prepared for the demanding role. Under the command of a Hauptmann and Leutnant. They will be allowed to modify their armor when needed in service of their tasks but will be expected to be able to quickly restore their armor for frontline duty. DARKSPAWN INVESTIGATORS // ERMITTLER FÜR DARKSPAWN The Darkspawn hunters do exactly what is said, they hunt darkspawn under the guidance of the Reinmaren Inquisition - led primarily by a representative of the aforementioned organization. These soldiers will be supplied by the Military with the best weapons available for the expelling of darkspawn. During normal army operations. They hold no increased standing, unless said operations entails dealing with a force that may consist of Darkspawn in which case said hunters may take up a vanguard role. GRENADIER // GRENADIER The Grenadiers are those who have undergone Alchemy training, it is a specialization which opens up from the rank Unterlandser and above to qualify for and achieve. Grenadiers are well learned in the ways of the Alchemical, able to synthesize various potions, explosives and other such utilities that are vital for the Hosts effectiveness in battle. These soldiers do not fight in an organized company but are instead attached to the main force as specialized troops. Their commanders are teachers of alchemy rather than a second form of leadership. In the name of Honor we fight, in the name of God we die, in the name of Reinmar we live. WER RASTET, DER ROSTET HIS EXCELLENCY, Wilhelm von Berkhoven, Feldmarschall von Reinmar
  5. MÄNNERBUND DES HEILIGEN JOHANNES THE HOST OF SAINT JOHANN, GUARDIANS OF REINMAR THE HYMN OF SAINT JOHANN Composed by Gottfried Barclay in the year of our lord 1967 SÖHNE UND TÖCHTER VON REINMAR, “A Unified Reinmar” - The collective wishes of the Barclays of Reinmar and of Minitz. Formed in the days of old, the Warband of Theoderic was a stray gathering of souls with no land to call home, composed of brave, adventurous Reinmaren men to seek glory and the prosperity of their tribe. Led by the Barclay cousins Leon and Dietrich, they paved the way forwards for the County of Minitz. With time they were reformed into an organized military arm of the newly lifted Duchy and Grand Principality of Minitz and served through countless wars from Glebite War to the Adrian Rebellion of 1916 and the Aevos Coalition War. Theoderic’s Warband paved the way for what we today call and enjoy home, a unified Reinmar, the standing bastion of Reinmaren traditions and culture. The Landsers were birthed from the flames of The War of Two Emperors as bannermen of House Barclay. The Landsers would serve as auxiliary forces in the battles initially, doing irregular military tasks such as escorting, harassing and skirmishing irregularly during the war. Drawn by the esteemed Saint Tylos Barclay and Wilheim Barclay, the Landsers were drafted to be a formidable military force within battle, serving bravely in the War of Two Emperors. They would play a role in catching and executing a few enemies, and many Landsers are known to be veterans of many battles that have occured during the war. With the Landsers fight finished after the war of the two Emperors, there would be a decline in number, until the Adrian Rebellion of 1916 and the rising threat of the Mori Forces demanded their return. Their numbers swelled once more and would skirmish in and around Haense fending off the Mori and Adrian’s alike. Before continuing the fight later when they were called up to serve in the Covenant wars against the Veletzian League. To this day the Landsers march as they always have, with the Reinmaren Eagle Blazing overhead. The merger of the Warband of Theoderic, and Landsers stands as a strategic and culturally enriching initiative, consolidating the historical strengths of each entity into a unified force. By combining the battle-hardened experience of Theoderic's Warband, and the versatile skills of the Landsers, the merged organization becomes a formidable military presence. This alliance not only ensures comprehensive protection for House Barclay but also fosters unity and mutual respect among members from diverse backgrounds, thereby preserving and advancing Reinmaren and Waldenian cultural heritage. The merger symbolizes a continuation of House Barclay's historical legacy, creating a powerful and cohesive entity that is well-equipped to face the challenges of the realms and uphold the proud traditions of its predecessors. Thus, shall the brothers and sisters of Reinmar ride once more, under the banner of green and blue with an eagle at their backs, axe in hand. WER RASTET, DER ROSTET GOTT MIT UNS HIERARCHY Mosaic of Reinmaren Warriors of Old, Charging with Theoderic UNBLUTIG // UNBLOODED Unblooded are the novitae of the Host, the aspiring brothers and sisters who wish to join the Host of Saint Johann as a noble defender and server of the people of Reinmar. They will undergo the basics of training and speak the oath of initiation so that one day they may achieve the ranks of Ritter. KRIEGER // WARRIOR Initiates who have proven themselves sturdy in their wishes to advance through the ranks. Kriegers are the most prominent rank and file of the Host and undergo more advanced trials and tribulations to further prove themselves. UNTERLANDSER // FOOTMAN LESSER Unterlandsers are soldiers who have proven themselves worthy, they are above the common crop and are well onwards to their career path, in a sub-rank as a Grenadier, Jaeger and Pfleger, etc. See “Subranks & Specializations'' below for more details. They are granted the right to wear their uniforms as representatives of Reinmar when on private matters. Though committing a crime, in another nation while doing so, will result in serious punishment. Alongside these benefits they are also provided the second best rank and file pay. LANDSER // FOOTMAN Landsers are the men and women who have proven themselves above all others and the best foot troops of Reinmar. They serve as the elite troops, and are given the responsibility of showing the path to new soldiers. As with Unterlandsers they are in line for knighthood should they stand even further above their peers. However they will also be open to a number of other roles and positions. See “Subranks & Specializations'' below for more details. AUSERWAL // REINMAR’S CHOSEN Auserwal are soldiers who have proven themselves the most capable candidates amongst all ranks of foot. They are first picks for squire and officers and held to high regard. They serve as the highest position amongst the footsoldiery and are given first pick of loot and coin after a campaign, these soldiers however are not officers they are simply the most elite of the ranks of foot. And held in the highest regard under the officers. LEUTNANT // LIEUTENANT The Leutnant’s of the Host of Saint Johann are the newest officers. They handle most of the daily minor tasks, of checking on guard patrols and making sure soldiers are following proper standards and are following the day's standing orders. These men have little control in the field unless all other officers are missing, but are still expected to know orders well to help higher level officers to keep order. HAUPTMANN // CAPTAIN These men are the right hand men to the Feldmarschall, they often take up a specific task that they make their own and dedicate their tenure as Hauptmann to. On the field Hauptmann serve as the seconds to the Feldmarschall - passing orders along the line, and are the most experienced soldiers, keeping the rest of the formation steady. FELDMARSCHALL // FIELD MARSHAL While the Hauptmann and Leutnants handle many daily tasks it's the Feldmarschall that is the highest authority in the Host. The Feldmarschall wields ultimate authority in the Host of St. Johann, & reports directly to the Princes themselves. The Feldmarschall is responsible for maintaining the training and activity of the Host and is responsible for planning and carrying out the will of the Furst. SUB-RANKS & SPECIALIZATIONS Grenadiers Preparing Various Alchemic Devices FAHNENTRÄGER // BANNERMAN Chosen from any of the Ranks of Foot, Unterlandser and above by the Feldmarschall, the Bannerman is charged with a vital role. In battle they hold the Banner of the Host, tasked with keeping it safe from the clutches of the enemy. They play instruments as well to help motivate the troops, Bardmancy is heavily incentivised. KELLERMEISTER // QUARTER MASTER Chosen from any of the Ranks of Foot, Krieger and above. The Quartermaster is charged with the stocking and resupplying of the Hosts stores, they work in tandem with the Blacksmith and ensure steady flow of weapons, armour, food stuffs and alchemic necessities. EISENMEISTER // BLACKSMITH Chosen from any of the Ranks of Foot, Krieger and above. Blacksmiths are those who have displayed remarkable skill in smithing, tool dexterity and iron work. Their job is to craft all of the arms & armour of the Host and to likewise maintain it with time. APOTHECARIES // APOTHEKÄRE Apothecaries are brothers and sisters who have undergone medical training, it is a specialization which opens up from the rank Unterlandser and above to qualify for and achieve. Apothecaries are in charge of healing the wounded, providing first aid and triage and ensuring the survival of wounded battle brothers & sisters. JAEGER // RANGER Jaegers are brothers and sisters who have undergone Jaeger training, it is a specialization which opens up from the rank Unterlandser and above to qualify for and achieve. Jaegers are in charge of huntsman duties, reconnaissance, and are generally specialized with ranged warfare as well as ambush tactics. They are also heralded as knowledgeable monster hunters, capable of utilizing the correct stratagems and utilities to dispatch them. GRENADIER // GRENADIER Grenadiers are brothers and sisters who have undergone Alchemy training, it is a specialization which opens up from the rank Unterlandser and above to qualify for and achieve. Grenadiers are well learned in the ways of the Alchemical, able to synthesize various potions, explosives and other such utilities that are vital for the Hosts effectiveness in battle. Should they complete further certification and learn Smoggers, they will then be charged with running and maintaining the Reinmaren Landkreuzers, mobile armoured cannon platforms forged from the peak of combined Oyashiman-Reinmaren prowess. OATH OF SAINT JOHANN Warrior swearing Oath before the Liege in Sacred Ceremony Upon undergoing all required trials and training to be enlisted as a Warrior of the Host, the Unblooded shall finally take Johann’s Oath alongside his brothers or alone, in front of either the Feldmaschall, Hauptmann, or both. Upon the taking of the Oath, the Unblooded shall be recognized as a Warrior, receive their respective equipment, and be upholden to both their oath and Johann’s Tenets. Through the struggles of life I trekked, To the core of my spirit I sailed. The ways of the Stallion I hold with respect, For its trials I took and prevailed. My brothers close I kept, In times of need I shall come to their aid. As my own I accept this tract, To its defense I shall raise my blade unafraid. Through my veins flow the customs of my people, The light of the Kanun shall guide my way. Within me resides the spirit of the Waldenian eagle, A spirit so strong it shan’t know decay. Through my spear will be protected the feeble, Only the wrongdoer will be my prey. My soul I shall keep uncorrupted by evil, Humility I shall know, orders to follow and commands to obey. Thus a Warrior I become, My Sovereign to serve. Songs of the glory of Reinmar I’ll hum, My oath I shall keep without reserve. UNIFORMS OF SAINT JOHANN UNBLOODED KRIEGER UNTERLANDSER LANDSER AUSERWAL LEUTNANT HAUPTMANN FELDMARSCHALL In the name of Honor we fight, in the name of God we die, in the name of Reinmar we live. He who rests, rusts. WER RASTET, DER ROSTET His Excellency, Wilhelm von Berkhoven Feldmarschall von Reinmar, Patriarch of House Berkhoven
  6. A grumpy old soldier in his tower would allow a smile to part his lips as he let out a chuckle as the news of his new grandchildren.
  7. IGN: Irishmanmichael RP NAME: Wilhelm von Berkhoven PERSONA ID: 79801
  8. THE SUMMONING OF SPEARS Die Beschwörung von Speeren Issued by the Warchief Wilhelm Berkhoven, In the Year of our lord, 1960 SÖHNE UND TÖCHTER VON MINITZ, Harken to the call of the war drums, noble warriors of our mighty land! By the strength of our Reinmaren blood and the fire in our hearts, I, Wilhelm von Berkhoven, Warchief of Theoderic's Warband, extend onto you this summon herein. The Roach and the Franks, insolent foes who have dared encroach upon our sacred soil, have invoked the wrath of the Lord. It is thusly the time to muster our forces and convene in the ancient halls of decision per the request of our hallowed Princes. Assemble the fiercest of our warriors, the noblest of our ritters and the most venerable of our elders. Let every true son and daughter of our soil heed this call. Beneath the shadow of our time-honored banners, let this war council be commenced at The Warband Hall, in Kanunsberg on The 14th of Sun's Smile in the year if our lord 1961. There, we shall deliberate upon and forge our oncoming strategy to combat our adversaries and defend the honor of our kin, assailed under the white banner of truce. Bring forth your arms and armor, don your cloaks of our lineage. In the name of our bond to the King of Aaun, our Princes and the code of Kanunic honor, I call upon all Reinmaren, landser or warrior to stand united as one in the upcoming war council. OOC : Time: 4pm EST this Sunday Place: Warband of Kanunsberg, Minitz WER RASTET, DER ROSTET Warchief of Theoderic's Warband
  9. “Another bravely soul for the skies may his soul rest forever.” Wilhelm spoke before quickly dismissing himself, in attempt to save face as the pain of loosing what amounted to a nephew to him. Was to much for him
  10. As their Lord rode off to battle, the sounds of "Wer Rasted, Der Rostet" could be heard chasing him, as he grew further away from the rest of the Landsers. "Alright lads lets get it done." Wilhelm called, before the roar of the cannonade drown out anything else.
  11. “May the prince never no sorrow in the skies.” Wilhelm spoke softly as he stood silently for a time. In a show of respect. “Wer Rastet, Der Rostet, good prince I shall see you in the skies when I have done all there is for me to do.”
  12. "It is the end of an era." Wilhelm said with a tired smile, the aging soldier had spent his life with the Duke. He was happy to see him get his rest. "Wer Rastet, Der Rostet my Lord!".
  13. Chronicles of the Reinmaren The Fall of the Ferryman Keep Issued by the HAUPTMANN OF REINMAR On this 11th day of Sun’s Smile of 157 E.S. To The Reinmaren People and All It Concerns On this day the Forces of Reinmar and Minitz joined in the fight with Covenant against the forces of Veletz and their allies. The action started with the Covenant rallying together and the siege embankment. With the Forces of the Reinmaren, taking their places in the ranks which held the back of the great earthen embankment as the cannon’s roared to life nad began to pound away, along side the trebuchets then opened up a barrage of shot and shell against the enemies siege engines. With the Covenant siege weapons utterly obliterating the enemies without a single shot land even close to our own. The Veletzians only significant gain was the managed to send some skirmishers and were able to spike our cannonade. However the Trebuchets continued to fire till nearly the entire keep had been obliterated on the southern side. After nearly two saints hours of discipline as the Veletzians continued to harass our camp on horseback the order was finally given to sally forth out of our siege camp. After a few pushes in which the Covenant missed the mark. We finally managed to engaged the enemy after a feigned retreat. And managed to hold them at the main breech fighting them over scorched land and on the rubble of their once feared keep. After the battle raged, slowly but surely their forces within the keep began to fall and their failed flank from one of their many cowardly tunnels having to fall back. We were able to completely take the keep pushing them out, after around Ten Saints Minutes their remaining forces gave up hope and fell back leaving the keep or what was left of it firmly in the hands of the Covenant. With the Reinmaren forces bringing and forming their core of the Covenant, and taking their part in the victory. After everything was said and done victory was taken in hand and Gott’s Boons were placed on us as the Warband of Reinmaren, returned to their homes to live and celebrate another day. Saint Edmond, as my brothers go to battle over the coming years, grant them fortitude and protect them. Pray for God to show mercy to the dead, and that in hoping for victory today, we may win the peace tomorrow. GOTT MIT UNS, Hauptmann of Reinmar
  14. Campaign Report Action Report -The Spire Still Stands- Issued by the HAUPTMANN OF REINMAR On this 12th day of Sun’s Smile of 156 E.S. To the Reinmaren People On this day the Forces of Reinmar and Minitz aided the combined forces, if Haense, Aaun, and Bailan to capture the murders of the Aaun crown, before coming to the defense of Whitespire. Where the combined force obliterated a force from Veletz returned an uneasy peace to the lands. This was started by a rouge noble house stassion, murdered the king of Aaun in cold blood, then attempted to flee when a the coalition forces arrived and chanced them across the waters around Whitespire. Before getting word of a Veletz rally heading for Aaun, as such we took up positions inside the city, after a few moments of back and forth the coalition drove deep into the enemies line and crushed them between the gate and their steel! May the Reinmaren win many more victories. Wer Rastet, Der Rostet Saint Edmond, as my brothers go to battle over the coming days, grant them fortitude and protect them. Pray for God to show mercy to the dead, and that in hoping for victory today, we may win the peace tomorrow. GOTT MIT UNS, Hauptmann of Reinmar
  15. Campaign Report Action Report Operation Spook Issued by the HAUPTMANN OF REINMAR On this 18th day of Sun’s Smile of 150 E.S. To the people of Reinmar and Fellow Landsers! On this day in the second age of the year of our lord 150. The Landser Von Reinmar raided a weapons caravan of the Mad Baron, with 4 Landsers and himself. Wilhelm von Berkhoven prepared a trap for the enemy. Three men, under the commander of Oberlandser Klaus Berkhoven, took positions above the ridge. When the first mule in the caravan passed below them, Klaus, Daemon, and Samuel loosed a volley of Arrows and stones that stopped the leading mule dead in its tracks. As well as took out one of the four men with the mule. At the same time, further below Earendil, followed the prepared plan, blew the Horn of Reinmar, and made a bunch of noise as he charged up the hill. This sudden sound spooked the remaining mules in the caravan that had fallen behind. Leaving the other teams no choice but to retreat with their mules to prevent them from slipping down the steep cliffs and losing even more of their deadly goods. After the initial attack, the trio of remaining guards began to scramble up the hill to Klaus' group as well as to avoid what they assumed was an entire wave of cavalry reinforcements. However, another volley from Samuel and Daegon saw them halted in their advance, only to be hit shortly after by a well-placed Gott's Flame Potion that left one man barely breathing and one with toasted legs. At the same time, Wilhelm had joined Earendil on horseback and began charging toward where they assumed the rest of the caravan would be retreating. However, they charged head-first into two heavily armored cavalrymen and quickly got stuck in a two-on-two cavalry duel. Klaus quickly descended the hill to finish off the trio of caravan guards only to find them completely helpless, as the only one still in fighting shape had burnt his hands while putting out his comrades. In an act of mercy, many believe is due to the Lorraine necklace that the remaining guard clucked as he begged for mercy for him and his friends. Oberlandser Berkhoven agreed and told them to remember the mercy of Gott and to seek the church to do penance for their sins. The final act of the battle came with a final clash of the cavalry as the Wilhelm pulled a dirty trick on his enemy and stuck his halberd to the side, catching the young enemy off guard and ripping him from his horse with the spike of his halberd. While Earendil used the battle standard of the Landsers to confuse his enemy and managed to finish off his foe with a clean stab between the helmet and chest plate, cutting the jugular. The battle ended with Wilhelm offering quick prayer for their sins of killing others. Before a short celebration of cries of 'Gott Mitt Uns'. Before returning to the safety of Reinmar to patch up wounds and prepare for the next engagement. Saint Edmond, as my brothers go to battle over the coming days, grant them fortitude and protect them. Pray for God to show mercy to the dead, and that in hoping for victory today, we may win the peace tomorrow. GOTT MIT UNS, Hauptmann of Reinmar
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