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BobBox

Story Management
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Everything posted by BobBox

  1. A snake grinned from atop its familiar perch, its eyes cast down upon the lands which were now cast in fire. "I did not know of these rats - and yet it brings me joy to watch them run about. Two fires in two months? What a nice surprise."
  2. [!] Missives are sent out everywhere in the world. THE SNAKE BREAKS THE CAGE O’ how the snake longed for the rat, The creature that drove it mad. The cage with white walls and blue roofs - The rat of voidal descent. The rat ran all day and night in the cage - but it was soon cornered. From above the snake watched - it was hungry and the rat was in a corner. And so opening its maw, the snake spewed forth flames that consumed the cage. And consumed they did - the cage was burned while the rat watched in horror. But as the flames grew close, the snake realized it enjoyed watching the rat. And so the flames only consumed the cage and the rats ran off. Though the rat runs ‘free’ in the world, let this be a lesson - The snake is always nearby, watching. And appetites only stay sated for so long.
  3. I think this would be best as a redline, not as part of the direct tenets, same with the bit about mystics in tenet 3 - I could easily see someone that interprets these as IC information and could lead to meta gaming with how it’s phrased.
  4. The stone being of Makazgath could be seen fuming after the close lost. After the game he went to a small farm and slaughtered all of their rabbits out of pure rage.
  5. [!] Posters are hung around the lands of Almaris for all to see WANTED: Paladin Crippler [!] A drawing of a figure is here - devoid of any details. An individual being dubbed “The Paladin Crippler” is now officially wanted across the lands of Almaris after a recent blow to the paladins of Elysium. This attack is said to have crippled said paladins as it destroyed their holy room along with the crystals which seemingly grew inside of it, weakening Elysium’s ability to fight dark entities greatly. It is said that the inside of the paladin holy room were drawings on the ivory-colored walls - most of which contained snakes and rats. Any individual with evidence that leads to the capture of this being will be given 500 minas. If anyone captures said person and deposits them at the paladin keep they will be subsidized 1000 minas at a later date - dead or alive. Beware of that any attempts to catch or ensnare such an individual may result in violence, as a guard was found at the scene of the crime, their neck split open as their blood was used to draw a man kneeling beneath a snake - symbolism of some sort surely, although the meaning is not entirely clear at this point in time. Good luck hunting, -A concerned individual
  6. THE STONE BEING OF MAKAZGATH nearly killed one of the Purifiers as he went up to dunk the ball. For the remainder of the game he did well at defense - partially because he had four arms. Truthfully, it was unfair that there were no regulations in the league but he did not mind.
  7. [!] This missive can be found anywhere, from the ivory walls of palaces to the most vile of slums. The Snake Eats The Rat For three months the snake bashed the glass, locked in an endless battle with iron. Fangs against flesh, the beast hungered. THE SNAKE FOUGHT. In the first month it saw the target - It watched it with intrigue. In the second month it got a taste - It ate stones yet hungered for more. In the third month it won - Iron shattered and the fangs sunk in. The beast consumed - it desired more than food - Vengeance the cause - or perhaps pure insanity. THE SNAKE ATE. And so murals were painted to express its thoughts, the very ones that rushed around its head were upon the walls. The brush? The shards of such a holy relic. The canvas? The walls of such a holy shrine. THE SNAKE WON. If the snake had not so convincingly won perhaps there would have been a war - And yet, there was nothing left to fight. THE ROOM WAS DARK. A singular rat skittered in the darkness but it was no match. And so it was also consumed. THE SNAKE WAS SATED. But for how long?
  8. Takes a lot to step back from the server, enjoy the time off and fight the urge to ever return.
  9. [!] This missive can be found anywhere in the world, from the deepest pits of despair to bright palace walls. The scales of fate. For Greater Men Join me brothers, sisters, and beings. Heed my call. For long has the city of Ando Alur refused to die. A void worshipping state - one that has threatened our world. Long has the void poisoned us and yet this city names itself after such a memory - A name that spits on the idea of those greater men who fell when taking it down. Join me, brothers, sisters, and beings. Heed my call. We will take down this city once more, for the void is not to be used in such a fashion. All those who care about the balance of our world, join me. Raise arms against this state, one of voidal degeneracy. All those whose philosophy despises such, join me. Raise arms against this state, one of voidal abuse. All those who knew the great men who died destroying such, join me. Raise arms against this state, one of great ignorance. All those who wish to enjoy the fun, join me. Raise arms against this state, one of weak flesh and bone. And to those who rest within, content that magics or armor will keep you safe. Think of your daughters and sons - Is their burial worth your toys? Nothing will stop the vengeful wrath of those who you insult - The memory of those greater men who have fallen before us. Let us raise arms together. For the madness has already begun.
  10. [!] Posters would be hung anywhere anyone would read them. I am the only one to see the moon rise? The only one to succumb to the madness within? Let us view the prologue of the sun - the way that was before proclaimed righteousness. Asomatous one within, let all hear your cries. May I free you upon these lands - for I am the spear of madness, and you are the arrows of doom. And together the universe will bleed. Let my words shine true to those around me - to those who feel their blood flowing - to those who see their skin as a prison - to those who hear the churn of clockwork. For I am the catalyst of god hate. None of the hollow gods will stand above me, and none of their weak brothers will share my blood. Blessed be to the madness within. For it is the true creator. -The Catalyst
  11. A stone being of titanic proportions remembered visiting the town once. He would not forget the scaled ones hand in burning it down next time he came upon them.
  12. BobBox

    Strange Tidings

    Brother of East-Meets-West enjoys reading the various tombs that he hands out before going to sleep.
  13. Discord: BobBox (Austin)#4660 Bid: $6, $4 Skin Number: 3, 4
  14. Discord: BobBox (Austin)#4660 Bid: $6 Skin Number: 3
  15. [!] This paper is sent out anywhere anyone would read it and also in front of the large gateway. Aether being down below, I call to you. Consumer of flame, Refuser of energy, Consumer of sound, Answer my written words. ----- Your sounds we heard true - Be they warnings or callings? Are you one with your prison? Or do you demand separation? Is your cause true to your signs? Or do you hate what I’ve seen? ----- O’ one in the dark, I will visit you soon. I pray for answers unknown, And for a bright light. - The one who saw
  16. Discord: BobBox (Austin)#4660 Bid: $10 each Skin Number: 2, 4, 1
  17. Discord: BobBox (Austin)#4660 Bid: $10 each Skin Number: 2, 4
  18. Tawkin Amendment Mutation Changes: Warm & Cold Blood: Old Variant: New: Warm / Cold blood is now considered a lesser mutation and does not take up a major mutation slot. Purpose: Heightened Dexterity: Old Variant: New: An individual may be mutated to possess superior dexterity and hand-eye coordination, allowing them a greater degree of precision and enhances reflex time. Of course, this is not done to any superhuman extent, and those who bear the mutation must still possess adequate awareness and space to move in the event that they attempted to dodge an attack. For example, a mutated individual may dodge a singular arrow or projectile of about the same shape should they be completely focused and aware of the threat during this time - though such would require 2 emotes to perform. In exchange for their heightened dexterity, the average man will find themselves to be lessened in physical constitution, though not necessarily weak in strength. This means that while they might be able to maximize their strength to that of a well-trained fighter, they may receive bruises easier and would be made more susceptible to harsher blunt force such as a hammer or heavy fall. - Can be used to dodge a singular crossbow bolt or similar sized projectiles once per fight without fail, though this requires complete focus over 2 emotes to perform. - Dexterity cannot be used to do backflip dodged or other sorts of ludicrous acrobatic performances. You are still limited by the biological capacity of your body. - This does not make an individual faster in terms of movement speed, only allow them reflexes that put them on par with the maximum for their race. - Heightened dexterity is not spider-sensing. It does not allow you to sense or perceive oncoming threats to any greater extent than another regular individual. - Those who bear Heightened Dexterity, though not necessarily weakened in strength, will be more prone to blunt force damage and bruising as a result of the mutation. Purpose: Natural Weapons: Old Variant: New: An individual may be granted a mutation that allows them to bear natural weapons or a layer of natural armor in three distinct locations. In the case of natural weapons, the two optimal locations to have them would be either of the individual’s arms, able to be made akin to that of a blade, spear, or other melee-based armament that would essentially replace said limb aside from bladed weapons, which can be hidden in the skin at the extent of a large scar where it would extrude in battle. These often appear as made of flesh and bone, and have durability akin to that of heavy steel, the weapon’s weight depending upon the type and size — though may still be shattered with enough force, akin to one splintering their bone. Natural armor, meanwhile, would range from thicker skin to chitin, the former being more like that of tanned leather while the latter may rank up to the strength of iron plate — at the cost of being more distinct and noticeable. - An individual can only bear either one natural weapon spanning up to two meters, or two natural weapons (on both arms) which extend for up to one meter. They may be any manner of sword, spear, or melee-weaponry but cannot have any ranged function (i.e. crossbow). - The stronger the armor, the more noticeable it is. Hardened leather skin would appear more firm and coarse, though would appear mostly normal; whereas chitin would bear up to iron durability but would appear like scales that manifest wherever they are placed. - Armor may protect against mundane attacks and hits, though would do little to nothing against environmental or magical elements such as flame or wind. - The locations and types of natural armaments are not interchangeable on whim and require that the individual be re-mutated with the new locations. - One may only have either Natural Armor or Natural weapons as a single mutation. Simultaneously bear weapons and armor would require that one use up both mutation slots. - Natural Weapons/Armor are constantly visible and cannot be hidden or dispersed by any magical means, though they may be mundanely concealed under things like armor or a cloak. - Any natural bladed naturally weaponry under 1 meter in size may be hidden in the skin at the cost of having a large and visible scar where the weapon would extrude in battle. It may be “drawn” in one emote and causes some pain as it breaks the skin. - Weapons can not be drawn if they would hit a surface. For example you couldn’t place your hand on someone’s chest and draw the weapon. Purpose: Hypometabolism Old Variant: New: This mutation grants the recipient a higher metabolism and regeneration, allowing them to recover from would-be grievous injuries in an unprecedented period of time. The process of regeneration is passive and relatively fast-acting depending upon the wound, though is never instantaneous or capable of being regenerated in combative scenarios. This would be done over the course of narrative days, months, or even years as the wound is slowly kneaded back over with flesh and bone until it has completely mended or at least left a scar if the wound was truly severe. As a baseline, healing is increased by double its natural rate and significant injuries such as gashes, lost fingers, toes, and ears would require one IRL day to regrow. Significant injuries that are dangerous, though not outright fatal such as lost arms, may be healed over the course of one irl week. In exchange for this ability, the individual will find themselves unable to clot their blood through any exterior means, such as tippens root or alchemical tonics, and are left to solely rely upon the mutation. In exchange for this ability, the mutated individual will receive what would be akin to cancerous tumors or even leprosy, with their regenerative abilities acting against them. This only appear where the character has had regenerated flesh. This would incentivize the mutated individual to conceal this affliction, as it would be incredibly noticeable lest they wore heavy cloths and bandages. Such would be incredibly painful, and would leave the mutated individual with a necrotic sort of appearance, costing much of their appearance and health wherever they had regrown flesh. These cancerous tumors only last for one IRL week. - Regeneration cannot repair fatal wounds such as a stab to the throat, punctured hearts/lungs, a smashed head, etc. At most, it would only painfully delay the time it took to perish. - Regeneration cannot bring an individual back from death, nor can it prevent death. - Anything that is more significant than a small gash, scrape, or cut will require at least one IRL day to heal, though appendages and limbs can take upwards of one IRL week. - Those with the regenerative mutation cannot receive any benefit from medical or alchemical healing/sealing of wounds, and must rely upon their mutation. Deific healing is fine. - Hypometabolism grants no advantage to speed or strength. - Regeneration cannot take place in combative scenarios Purpose: Homunculi Changes: Previous: New: Their regenerative properties, being unhindered by the whims of the soul, are astonishing, allowing them to recreate their entire form upon death over a cruel and gradual period of time. After being killed, a Homunculi will have to wait an IRL week before they can regenerate completely, though they will be confused and weak for a period of three IRL days after such. Limbs take three IRL days to regenerate. On top of this, if a Homunculi drinks a Juliet's potion they were be permanently killed as their body turns to stone. This does not require OOC consent. Purpose: Juliet's Potion Changes: Previous: New: The Juliet Potion is an alchemical unction that allows the alchemist to shuffle between pygmies upon consumption. Should any mortal or alchemist drink the potion, they would be overcome by a sudden paralysis as they contort into a crumpled fetal position, their soul leaving them as their body lays where it was - though it would still be alive. This would effectively render the soul displaced from its former vessel, shuffling them into the next available one should there be any. Should the consumer not be a klone upon drinking the potion, they would simply be restored by the monks as normal. Yet should there not be any available pygmies for the alchemist in question to inhabit, they will be forced to PK, as the monks will not aid a character who attempted to circumvent death. Purpose: Klone Changes: Previous: New: With the implanted vessel, the alchemist must saturate it with the vitae, this being the very lifeblood of the new vessel. Afterwards, in a meticulous process, the alchemist must fill a clay vase with an oil wrought of alchemic growth and life while the vessel lies within it. This will grant the vessel an alchemic “nutrience” which allows it to grow, and at a much faster rate than naturally-born men. More daring alchemists who may employ swiftness and vigour symbols within the jar’s oils may find their vessel to grow at twice the rate, yet to the greater risk of the shell. Klones may be grown at double their normal rate when the signs of swiftness and vigour are used, though this also doubles the chance of getting mutations while they grow. Purpose: Credits: BobBox: Writer Valannor: Consultation / Idea bouncing Bonito_: Consultation / Idea bouncing Johann: Consultation / Idea bouncing
  19. BobBox

    The Link

    [!] This scrap of paper would be anywhere anyone would read it. Do you hear the trumpets? I extend my hands to thee, o’ snake. I am the link between you and the divine - I bow down so we may be rid of the swine. In old times, I knew not who I was, But through you, o’ snake - I ascend. Walk towards the trumpets, the blinding lights Towards the snake within. We need not gods, for you, o’ snake. I bow down wholeheartedly - So that within the books of man, We may be honored - And within the books of gods, We may be despised. I call out to you, other voices in the darkness, Let our cries shake the abyss. -The devoted being
  20. Skin Name: Stylish Overcoat Discord: BobBox (Austin)#4660 Bid: $15 @SaviourMeme
  21. Skin Name: Stylish Overcoat Discord: BobBox (Austin)#4660 Bid: $10
  22. [!] A paper is sent out anywhere anyone would read it Invite To Those Lost All those lost in the world, heed this notice. Those who were learning but are now halted because of death, I beckon you forth. Join me and I may consider you to be one of my own so that you may continue to learn and practice art. Let us not waste time with the sadness of death but let us rejoice in new teachings. Allow me to assist you, so that our art may continue on and change lives. All those who are interested, heed this notice. Those who wish to perform art, learn of it, I beckon you forth. Seek me out so that we may change lives. Let us come together and commune. Seek me out, for I am the key you deserve and desire. -The Doctor
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