Jump to content

[4.0] Main Road

 Share


mmat

4.0 Main Road Change  

47 members have voted

  1. 1. Should the 4.0 main road be distinguishable from its offshoots?

    • Yes - Make the Main section of the road more distinguishable.
      41
    • No - Leave the road as it is now (2nd set of screenshots)
      6


Recommended Posts

This server has a serious case of the 'messy-medieval' plague.

 

The road for the 4th map must be a copy of the Kings Road of Aegis, as is seen in the 2nd screenshot. If you get to the 4th map and find the road seen in the 3rd screenshot then serious questions must be asked of the administration and builders.

That 2nd screenshot is already apart of the 4.0 mainroad, we opt'd for gravel so that the road could be worked on and turn to stone over the first few weeks, by hiring players to fill it with stone and cobble - If we'd rather start with this done ahead of time, I'm game.

 

:thumbup:

Link to post
Share on other sites

Personally, I don't like the second screenshot's style. I like the first one for a main road, as it has the large light-posts or whatever they're called. The 3rd and 4th screenshots wouldn't look good as a main road. The main road should have a different material to be used in making it, other than the other roads, so it's easily distinct able.

Link to post
Share on other sites

That 2nd screenshot is already apart of the 4.0 mainroad, we opt'd for gravel so that the road could be worked on and turn to stone over the first few weeks, by hiring players to fill it with stone and cobble - If we'd rather start with this done ahead of time, I'm game.

 

:thumbup:

 

I think it'd be beneficial to get this done ahead of launch. It'd be easy to voxel it to a stone highway. There will surely be plenty of build projects for players within the first few weeks, I doubt the main road will be any one faction's priority.

Link to post
Share on other sites

That 2nd screenshot is already apart of the 4.0 mainroad, we opt'd for gravel so that the road could be worked on and turn to stone over the first few weeks, by hiring players to fill it with stone and cobble - If we'd rather start with this done ahead of time, I'm game.

 

:thumbup:

That was kind of what was proposed back in Asulon IIRC, but it was never really done and a lot of main roads were left mostly gravel or the roads that were eventually made were ugly. IMO you should make the main road like the ones Matt suggested because it looks nicer and it'd help new players find their way. When I looked at the first set it really reminded me of the King's Road and I remember when I first joined, the King's Road was really easy to follow to Al'khazar.

Link to post
Share on other sites

That was kind of what was proposed back in Asulon IIRC, but it was never really done and a lot of main roads were left mostly gravel or the roads that were eventually made were ugly. IMO you should make the main road like the ones Matt suggested because it looks nicer and it'd help new players find their way. When I looked at the first set it really reminded me of the King's Road and I remember when I first joined, the King's Road was really easy to follow to Al'khazar.

Hey man, I'm definitely game! Matt asked me if he could make this thread and I thought it was a great idea, he took initiative and sought me out - which I commend him for!

Link to post
Share on other sites

Guest
This topic is now closed to further replies.
 Share

  • Recently Browsing   0 members

    No registered users viewing this page.



×
×
  • Create New...