Jump to content

The Braduk Clan

 Share


the 1 bow

Recommended Posts

Shadowmoon_Crest.png

 

The Braduk clan

"Ghash Nagraufom" - "The fire rises"

 

Founded centuries before the welp clans of the current Orc society, the Braduk clan was founded in Aegis by Baderkuk, first son of Braduk. Braduk was a famed a heroic orc who saved thousands of orcs after the legendary Clash of Clans war and founded the city state of Kenuk, which is widely regarded as one of the greatest Orcish settlements of its time. Known for their undieing loyalty, but also their gruesome brutality to those who have wronged them, the Braduks truely came to prominence during the end of Asulon, led by Wargoth Mokrag and throughout Anthos led by Wargoth Ghazkull. A great exodus took place, in which most of the clan left or simply died out. The Braduks were gone, until Kahn was born. Heralded as almost a sort of prophet, upon his birth it was foretold that Kahn would rebirth the Braduk clan and lead them into a new golden age.

 

Orcs of Braduk are the biggest Orcs in the Iron Uzg, baring towering heights and huge muscular builds. Their skin colour is a deep swampy colour of green, and they also have various shades of blue eyes. They do not take kindly to those who challenge their way, and have gone to war on numerous occasions to defend their ways of life. The clans, Ugluk and Gahktusk tried to wipe out the Braduks. Neither of those two clans exist anymore as a result.

 

The current Braduk orcs are of the warrior bloodline of the family, and as such are much more susceptible to bloodlust. It courses through their veins, taking hold in their very soul meaning their rage is much more violent. Their Wargoth Kahn is regarded as one of the most bloodlust ridden orcs of all time, and is a favoured son of the spirit of bloodlust itself, Enrohk. Kahn's bloodline's patron quality has become 'rage', as a result.  

 

Lords of the Rhino, the Braduks have grown up with these beasts and are the only orcs who know how to breed and tame them, therefore to see a non Braduk have these animals is a rarity. The most common sightings of this occurrence would be in regards to the Yar clan. 

 

Members

 

Wargoth: Kahn'Braduk

The title of Wargoth is the overall leader of the clan. His word is final, and he has the ability to veto any and all propositions put forward by the clan. The biggest and strongest orc in the clan, the Wargoth must be apart of the Braduk family itself. 

 

Warmachine: Ghazkoth'Braduk

The Warmachine is the second in command of the Wargoth's, he is to carry out tasks that are deemed not important enough for the Wargoth's attention, as well as disciplining the clansmen, but first and foremost, the Warmachine's duty is to protect the Wargoth at all costs. Those who take this title must swear an ancient oath in the old Braduk tongue.

 

Warboy: Drax'Braduk

The Warboy is tasked with all things techie, contraptions and such, but also is to act as a form of special agent for the Wargoth, tracking and hunting those who have wronged the clan.

 

 

Elders:

Elders are orcs whom have been apart of the clan for some time and show great knowledge and wisdom of its history. They act as guides and mentors to the younger orcs. 

 

Kahn'Braduk

Ghazkoth'Braduk

Drax'Braduk

Zokk'Braduk

Lukra'Braduk

 

Members:

 

Kahn'Braduk

Ghazkoth'Braduk

Drax'Braduk

Zokk'Braduk

Jolagh'Braduk

Krom'Braduk

Kahl'Braduk

Uhaa'Braduk

Magg'Braduk

Rakloh'Braduk

Lukra'Braduk

Azel'Braduk

Nazh'Braduk

Cebak'Braduk

Mok'han'Braduk

Durakhan'Braduk

Ghorvahk'Braduk

 

Clan rules and punishments

 

Rules

I. The clan comes before everything else, including you.

II. Every Braduk is a sworn brother and sister of eachother, and you are to lay your lives down for them when called upon.

III. Do not forget those who have wronged us.

IV. Do not forget those who have aided us.

V. If you slay, rob or betray your brothers and sisters, you will be terminated.

VI. Do not put personal wealth, political gain and power or anything else above the clan.

VII. Do not disobey your superiors.

VIII. Do not challenge your superiors without proper cause.

IX. We are of the Iron Uzg, show Iron will and Iron strength.

X. Follow Krugs code to your death. 

 

Punishments

 

All punishments can be issued at the discretion of the Wargoth. 

 

Blood Taloning: The offender will be placed on their knees with their arms restrained in a stretched out 'T' position. Their back will then be sliced open, created a large wound. The offenders ribs will individually be broken, before the lungs removed from the body, being strapped to the shoulder blades to form makeshift wings. The cause of death-suffocation.

Decimation: If any given party of orcs disobeys their superiors in combat or in a given task, the ancient act of decimation will be carried out. The group of orcs will be lined up, and usually every tenth orc will be chosen, and beaten to death with clubs by the other orcs. However, if the number is too few or simply one orc, the clan as a whole will engage in the killing.

Flaying: As the title suggests, the Orc will be flayed either lethally or non-lethally depending on the severity of the offence. 

Crucifixion: The offending orc will be nailed through his wrist arteries and Achilles heels to planks of wood in the shape of a cross, and left to starve or bleed out. Only when the body has completely rotted may it be taken down. 

Skrote'n: A punishment reserved for males who bare no children, should they commit a great offence against the Braduks, they will have their testicles cut off so that they, subsequently can not breed.

Uihnce: An ancient Braduk punishment, given out for only the most heinous of crimes. The orc, in full view of the clan must take an ancient Braduk weapon, a machete type blade known as a Golok, drive it into his stomach and slice it open, allowing his innards to spill out, therefore committing suicide. 

 

Traditions

 

  • Giving out of the Rudis-

A Rudis is a short wooden sword earned by an orc of the Braduk clan once they have achieved a great and glory filled deed. Whether it be an immense servance to the clan, the slaying of a beast or taking many lives in a battle, an orc will be given this wooden sword by the Wargoth, who would have inscribed the story of as to why it has be earned, on the blade.

  • Choosing Ceremony-

At the age of three, or when a recruit joins the clan, a Braduk must recieve his or hers Braduk rhino. A bond must be cemented, for they are as much a brother as an orc. The tradition goes as follows, the orc will enter the rhino pen where many un bonded rhinos are residing. Then, a rhino must take interest in the orc. They cannot be forced. Once a rhino has found interest in the orc, the two will engage in a klomp, a show of strength. If the orc can succesfully mount the rhino, he will go on to name it. From then until their deaths, the two will be bonded. 

  • Initiation-

If a clanless Orc wishes to join the Braduks, they must be complete numerous initiation tests.  These tests can vary from obstacle
courses, to riddles, but usually include a klomp with the current
Warmachine of the clan (Which they usually do not win). These tests are
not about if the Uruk completes the tests, but the way they
complete the tests, which will later be looked over by the Elders of the
clan. If all aspects are pleasing and show good qualities in the Orc,
they will be sworn into the clan by the Wargoth.

  • The Initiation Verse-

The Wargoth asks the the Orc to hold out his klomping hand, beginning to say the verse. He then places a cloth in the Orc's outstretched hand, lighting it with a flint and steel. At the end of the verse, the Chieftain sprinkles a small bit of 'Braduk zand' into the fire, which causes it to flare up, turn purple, then die down. At the end, something similar to "Welkum tu da Bradukz bruddah." is usually said by all attending.
Da Bradukz am awl bruddahz am ziztahs, iv nub bai blud, den bai hart. Ib latz behtrae latz bruddahz, latz zuwl, agh da zuwl ob awl latz kubbehz wil buhrn en da Nefah liyk da kluwf duz en latz hand.

 

Celebrations

 

  • Blood Talon Celebration-
    A day to honour the glorious and honourable Mokrag'Braduk, the greatest Braduk to ever have lived. His life, his deeds and ultimately his sacrifice is the reason why the Braduk clan exists to this day, and he is honoured in an annual festival. 
  • Kenuk Feast-
    A day of feasting and drink, celebrating the end of the Braduk Village
    wars and the start of peace. Various competitions testing strength and dexterity will be held throughout the day, prizes varying from the mediocre to the more valuable.
  • Zpidhammah Day-
    Named after the weapon Braduk used in the village wars, Zpidhammah day is a celebration of the founder of the Braduk clan; his life, and his death in battle immortalized in the somewhat joyous occasion. On this day, klomps will be held, feasts will be had, and many stories of times long past will be shared to the cubs from the knowledgeable Elders.

 

Bloodlines

 

Those of the Braduk family, IE direct descendants to Braduk himself, are apart of an intricate and complex cobweb of bloodlines that have formed over the years, stemming from various family members. These bloodlines can predetermine personality traits, height, intellect, eye and skin colour etc.

 

Braduk:

The founding father for all bloodlines, there is a saying for those who stem from his descant, they are either destined for great or terrible things. All those of his bloodline are of a particularly larger build than most orcs, with skin ranging from various swampy shades of green to a dark brown.

 

Goregutz:

The founding father for the blessed bloodlines, which gave birth to the great leaders of the Braduk clan. Those of this line are the wise and noble orcs, who valued diplomacy and reason. Sadly, only one Braduk of this storied bloodline remains. This bloodline stemmed into other sub-bloodlines.

 

 

Spoiler

The Blood Talon:

The blood talon blood line were the most impressive intellects and tactical minds of the Braduks. Always one step ahead, those of this bloodline were honourable, just and the most prestigious orcs. They were of an average build with deep dark skin and signature purple eyes.

 

The Howlur Durub:

The howlur durub bloodline were the largest and most physically impressive of Goregutz's line, growing to a minimum of 10ft, the biggest being almost 14ft. They were walls of muscle and mass, fierce and feared. They had greyish borderline white eyes. 

 

The Black Moon:

The black moon bloodline was a disgraced line of the Braduks, baring jet black eyes. They were deemed to be traitors by the acts of the certain orcs who bore this bloodline, and would typically be exiled upon birth. They were unearthly cunning, and predominately evil. 

 

 

 

Orgrim:

The founding father of the warrior bloodline of the Braduks, Orgrim was said to be the greatest warrior in Braduk history. Those of his line are the biggest and strongest of the Braduks, much more so than those who were of the line of Goregutz. The current Braduks in the clan are descendents of Orgrim. They bare huge muscular builds and towering heights, and are a savage warrior people. 

 

 

Spoiler

 

Line of Kahn (Rage):

 

Those who are of the line of Kahn are the smartest of Orgrims bloodline, but also the most well rounded warriors. A terrifying combination of strength and speed, these orcs care little for reason and are excellent killers. Breath takingly aggressive and hot-headed, the line of Kahn are touched by bloodlust much more so than any other blood-line known in existence, meaning that many of these orcs have a calling to Enrohk. 

 

Line of Ghazkoth (Psychotic):

 

The biggest and baddest of Orgrims bloodline, the line of Ghaz are ruthless, merciless, brutal, savage and they will not hesitate to make sure you know these adjectives. These orcs are walking tanks, packing a breath-takingly strong punch, and being able to absorb otherwise lethal attacks, merely shrugging them off. Orcs born into this bloodline will be sadistic and almost unable to process friendly emotion.

 

Line of Drax (Insanity):

Quick and agile, speed and distance are the words that best describe the line of Drax. These orcs strike hard, and strike often with radical speed. In addition to this, they are also batsh*t crazy, and will find the most savage ways to end their opponents in the least amount of time possible.

 

 

Lore

 

Overview of the clan history: https://www.lordofthecraft.net/topic/112251-the-rhinos-history/

History of the wars of the clan https://www.lordofthecraft.net/topic/119187-war-stories-the-braduks/

Lore of the Braduk Rhinos https://www.lordofth...-braduk-rhinos/

 

Miscellaneous 

 

 

Excerpts from Larty's sketch-book

 

 

44551_1309060800.jpg

Rex Kahn'Braduk after conquering Fennland, glaring at the bloodied crown of Aelthir Tundrak

 

orc_warchief_blackhand___warcraft___sket

A young Wargoth Mokrag'Braduk, adorned in his infamous armour 'Da walkin fortress'

 

28umd00.jpg

Braduk stands over Skog the Mad after defeating his forces at the Battle of the Badlands

 

orc_warrior__commission_sketch_by_thelau

Wargoth Ghazkull'Braduk during the summit with Rex Yak'Lur post Braduk rebellion

 

victory_by_kandymann-d397j52.jpg

Kudo making his final stand at Kenuk, leading the famous fifty into battle after slaying the commander of the pinkskinned mercenaries

 

orcs.jpg?w=450&h=467

Targoth Ghazkoth'Braduk preparing to lead the flanking force during the battle against the Fleugal

 

Link to post
Share on other sites

Magg’Braduk would be noticeably absent from the clan’s fortress or any other holding in the Uzg, having almost vanished without a trace...

 

Imma make a long ass RP post explaining this soon. I'm not done with Magg nor (necessarily) the clan, just done with the Uzg for a while due to how inactive the Orcs have become.

 

Link to post
Share on other sites

(( Player wanted for the second cub of Clan Mother Lukra'Braduk and Wargoth/Warlord Kahn'Braduk. Male or female. Preferred if played as main but will settle for a reasonably active alt. As a cub of Kahn, the cub will be a member of the Braduk family line and can expect steady RP within the family and the Orcs in general. Timezones preferred - GMT or AUS, but US timezones are fine as well. ))

Link to post
Share on other sites

MC NAME: VodeAn

RP NAME: Ghorvakh

AGE(CHARACTER): 49

SKYPE: Don't have it.

DO YOU HAVE TEAMSPEAK: I do.

 

P.S. I do understand Orcish culture and the language.

 

 

Link to post
Share on other sites

7 hours ago, Thumper said:

MC NAME: VodeAn

RP NAME: Ghorvakh

AGE(CHARACTER): 49

SKYPE: Don't have it.

DO YOU HAVE TEAMSPEAK: I do.

 

P.S. I do understand Orcish culture and the language.

 

 

 

Accepted, pm in game and we'll get you set up!

Link to post
Share on other sites

 Share

  • Recently Browsing   0 members

    No registered users viewing this page.



×
×
  • Create New...