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The Raguk Clan

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The Raguk Clan

ShatteredHandClan.thumb.png.5fb237b02eb5

 

The grinding, searing cogs of Uruk Warfare do not run on sheer bloodlust alone.

 

No, beneath the sweltering expanse of the Desert exists an ashen and humid plane of grueling labour and raging furnaces. Where light finds little strength and bones break against stone, the Unbroken Orcs, red as the blood that smears their hands, work tirelessly for the progression of the Iron Uzg.

 

 

A stalwart and powerful people, the Redskin Orcs offer little less than supreme productivity. There is nothing so important as the betterment of the Iron Uzg, and no clan personifies this statement as much as the Raguk.

 

 

Your personal beliefs are inconsequential; so long as they are not frowned upon by the Uzg. Your value in the clan stems from one thing: Your contribution. The Raguk consist of proud Smiths and powerful Miners. There is no other option, save for the sparse Leather workers and Stonemasons that find their place within the clan.

 

 

For those that are not born into the clan, a perilous trial awaits. It is a journey of great tribulation, in which an Uruk is tested for his intelligence, strength and most importantly perseverance. All three traits are necessary to be a successful Raguk, as they are more than mere workers.

 

As laborious as the Raguk are, they are not aversed to combat. With their skin and bones hardened from life in the mines, and coupled with their natural strength, they are as built for warfare as the weapons they forge. Capable of utilising immense strength, these Uruk are not to be confused with simple peons; lest you wish to suffer an ill fate.

 

Companion:

 

But what is an Uruk without a mount? Nothing short of incomplete. As steeds from fierce Wolves to hulking Rhinos lay claimed by neighbouring clans, what would be left for the Raguk? 

 

The Myrzym, -said to be gifted to the Raguk by the spirits themselves- are massive, tusked beasts that greatly resemble Elephants. These hulking and slow monstrosities leave a path of destruction in their wake as they act as towering, immovable forces. Often armoured with the greatest of Raguk craftsmanship, these mounts are essential in times of war. They represent the great strength of the Raguk, and the unstoppable progression of the clan.

 

 

Every Raguk is given a Myrzym cub to raise from an early age, as strong relationships are key in times of warfare. It is said that a Raguk will risk his life to save that of his companion, and the same can be said in reverse.

 

Marking the Flesh:
 


As the weapons we forge sear flesh, so too will we etch the symbolism of our nature into our very skin. Upon reaching the age of eight, or after being initiated into the clan, a Raguk is brandished or tattooed with a personal representation of their life path, and are to offer up the sacrifice of an animal they have hunted alone.

 

 

Enslavement (Znagah Huntin'):
 


As cruel as the abyssal fathoms of the Raguk cave system can be, it is well within each Unbroken to house a sinister disposition, of which no boundaries are set outside of the realm of his kin.

 

It is for this reason that enslavement is a common thing among the Raguk, and slaves (Znagah) are frequently used to aid in the endless mining that takes place below the sands. Often times, when a Znagah is no longer useful, he or she is subject to weapon testing, and will suffer unimaginable pain before the end of his or her pitiful existance.

Regular outings are held within the clan, in which many Raguk will band together and hunt for Znagah to be put to work in the mines, or merely for the purpose of entertainment.

 

Raiding:
 


As important as labour is for the Iron Uzg, the Raguk are fond of testing their brute strength in other ways. Frequently, raiding parties are sent out to spread woe and misery to those unfortunate enough to find themselves anywhere near an Unbroken Orc. 

 

Raiding parties are often coupled with Znagah Huntin' in order to ensure efficient use of time out of labouring. Generally, the Raguk hunt for minerals and weaponry to devoid their enemies of supplies, and to better their own cause.

 

Application: 
Note: All Applicants will have to undergo trial RP before they can be fully implemented.

MC Name:
IC Name:

Born or Initiated:
Professions:

Example of Skin (Not necessary):

Time-zone:
Teamspeak:
Skype:

 

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Clan Roster

 

Wargoth:  Kharak'Raguk

 

Elder: Malgunus'Raguk

Elder: Durgash'Raguk

Elder: Zislag'Raguk

 

Raider: Shaglak'Raguk

 

Grunt: Gripgrup'Raguk

Grunt: Korlath'Raguk

Grunt: Craguz'Raguk

Grunt: Druklar'Raguk

Grunt: Nazark'Raguk

Grunt: Ingoth'Raguk

Grunt:  Flonk'Raguk

Grunt: Grogl'Raguk

Grunt:  Duxt'Raguk

Grunt: Vhor'Raguk

Grunt: Bud'Raguk

 

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[[ A good read. ]]

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MC Name: ItIsMe_
IC Name: Rexul
Born or Initiated: The Iron Uzg
Professions: Lumberjacking, Wood-Working

Example of Skin (Not necessary): A red strong Uruk, with a belt, and some leather straps around, carrying

small daggers and tools.



Time-zone: GMT+3
Teamspeak: Yes
Skype: PMed

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MC Name: ItIsMe_
IC Name: Rexu

Accepted

Welcome to the Raguk Clan. Work hard and fight well.

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An aging Uruk would still suffer illness within his tent near his kin.  The new Wargoth would be brought in, along with his elders of times past. 

 

"Lat eez hozh Wargoth... Lat wull leed uz tuh agh nuuw aegh."

 

As founder of the Raguk Clan, along with nickofwar, and first Warchief of the clan, the current Wargoth is given my RP and OOC seal of approval. You're a very competent lad, lead our people to prosperity.

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MC Name: Hedgehug
IC Name: Muth

Born or Initiated: Initiated
Professions: Lumber/Miner
Redskin Olog

Time-zone: GMT+1
Teamspeak: Yes
Skype:you already have me m8

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4 hours ago, Captain Daan said:

MC Name: Hedgehug
IC Name: Muth

Born or Initiated: Initiated
Professions: Lumber/Miner
Redskin Olog

Time-zone: GMT+1
Teamspeak: Yes
Skype:you already have me m8


Accepted.   ;)

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MC Name: PoorYeb
IC Name: Zulmak’Raguk

Born or Initiated: Born
Professions: Beginning Leatherworking

Example of Skin (Not necessary): Red orc with shamanistic garments, in the makes.

Time-zone: EST
Teamspeak: Yes
Skype: rivervalelord

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Application: 
Note: All Applicants will have to undergo trial RP before they can be fully implemented.

MC Name:
methylmorphine.
IC Name: Morzok.

Born or Initiated: Born.
Professions: None at the moment.

Example of Skin (Not necessary): Red hide, with a mixture of crimson armor and an assembly of furs as his attire.

Time-zone: GMT.
Teamspeak: Yeah, I got it.
Skype: You've got it fam.

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17 minutes ago, Matt_dew said:

MC Name: PoorYeb
IC Name: Zulmak’Raguk

Born or Initiated: Born
Professions: Beginning Leatherworking

Example of Skin (Not necessary): Red orc with shamanistic garments, in the makes.

Time-zone: EST
Teamspeak: Yes
Skype: rivervalelord


Accepted!

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1 minute ago, Guck said:

Application: 
Note: All Applicants will have to undergo trial RP before they can be fully implemented.

MC Name:
methylmorphine.
IC Name: Morzok.

Born or Initiated: Born.
Professions: None at the moment.

Example of Skin (Not necessary): Red hide, with a mixture of crimson armor and an assembly of furs as his attire.

Time-zone: GMT.
Teamspeak: Yeah, I got it.
Skype: You've got it fam.


Accepted!!1!!!!one!!11!

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MC Name: Treshure
IC Name: Nar'Raguk

Born or Initiated: Born
Professions: Leatherworker

Example of Skin (Not necessary):

Time-zone: PST
Teamspeak: Yes
Skype: jason.trackter

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On 3/31/2016 at 11:04 PM, Treshure said:

MC Name: Treshure
IC Name: Nar'Raguk

Born or Initiated: Born
Professions: Leatherworker

Example of Skin (Not necessary):

Time-zone: PST
Teamspeak: Yes
Skype: jason.trackter


Accepted!

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