Jump to content

Your View: TA changes.

 Share


DISCOLIQUID

Recommended Posts

Read the above first, then post here. 

Link to post
Share on other sites

Seems fine to me, but what about druids? I would say make an exception to them since it's an isolated magic group who's sub-types closely tie in with one another. A master of nature's healing could also be a master of blight healing, control and communion.

Same could go for the holy subtypes, but I'm not as educated on them.

For void magics this seems reasonable though.

Link to post
Share on other sites

I feel this will result in the magics that aren't as useful in combat (like cognitism, runesmithing, translocation, transfiguration, soul puppetry, and possibly golemancy and some of the shaman sybtypes) dying out because no one will be willing to spend a teaching slot on them. The same goes for the subtypes that already don't have many teachers, like voidal shifting, cognitism, and golemancy. And it's also going to make teaching druidism complicated.

Edited by Birdwhisperer
Link to post
Share on other sites

I believe this is a really problematic change. The new MAT came forth with the mandate that it would do as little to impede the spread of magic as possible. Since its implementation, the number of magics one can learn has been limited, the skill one can reach in each magic can reach has been limited, the time one must wait to teach a magic has been extended, and now the number of magics one can teach is being limited. How many needless regulations do we need to pile on before we see this MAT look bloated and restrictive like the former MAT.

This is contradictory to the goals expressed by those who implemented this version of the MAT. Likewise, this means that fewer people will teach each magic, meaning that the number of individuals who teach a given magic will be but a select few, meaning that any students seeking a magic will filter down to but a few individuals. To simplify that, it encourages magical cliques, not the other way around, contradictory to the stated goal of the change.

 

This does nothing good for magic, just another needless restriction that hurts magic users and their aspirant students.

Link to post
Share on other sites

Although I see why the MAT made that change, I don't think it makes much sense from a RP perspective. Think of it like a sport. You might be on a football team, and your coach obviously can teach you to play better, even if they're not necessarily the best player themselves or haven't physically played in a while. Although their teaching would arguably be better if they're actively doing the sport, they can still coach effectively. Crappy analogy, but that's my two cents.

Link to post
Share on other sites

I believe the number should be bumped up to 4. Two magics mastered, should teach with no problem. Two magics at adept level, that person should have enough experience to be able to teach as well. And then there's the novice tier magic. Yeah, that one's not going anywhere. I really feel like 4 would have been more logical and benefitial than just the overly restrictive 2.

Link to post
Share on other sites

As ski and bird already beautifully said, all this is going to do is restrict magics, make it harder to learn, and make certain ones impossible or near impossible to find teachers for. A horrible rule, I'd rather have villain applications back than this.

 

If anything why not make a rule that you have to be at least T4 to teach a magic? That means people with five magics could teach four of them and actually makes sense rply as why would you teach the magic that you're stuck at a novice level of?

Link to post
Share on other sites

I believe this is a really problematic change. The new MAT came forth with the mandate that it would do as little to impede the spread of magic as possible. Since its implementation, the number of magics one can learn has been limited, the skill one can reach in each magic can reach has been limited, the time one must wait to teach a magic has been extended, and now the number of magics one can teach is being limited. How many needless regulations do we need to pile on before we see this MAT look bloated and restrictive like the former MAT.

This is contradictory to the goals expressed by those who implemented this version of the MAT. Likewise, this means that fewer people will teach each magic, meaning that the number of individuals who teach a given magic will be but a select few, meaning that any students seeking a magic will filter down to but a few individuals. To simplify that, it encourages magical cliques, not the other way around, contradictory to the stated goal of the change.

 

This does nothing good for magic, just another needless restriction that hurts magic users and their aspirant students.

Although I see why the MAT made that change, I don't think it makes much sense from a RP perspective. Think of it like a sport. You might be on a football team, and your coach obviously can teach you to play better, even if they're not necessarily the best player themselves or haven't physically played in a while. Although their teaching would arguably be better if they're actively doing the sport, they can still coach effectively. Crappy analogy, but that's my two cents.

Effectively these.

Link to post
Share on other sites

Okay how bout this,

Instead of just saying you can only master 2 magics as a blanket rule, divide all magic subtypes into "combative" and "supportive"

Make it so you can only master 2 combative subtypes and two supportive subtypes.

This will alleviate the issue of druid magic becoming complicated to teach, and non-combat based magic types becoming unpopular.

EXAMPLE:

Combative Subtypes:

Evocations

War Cleric

Control of Nature

Blood Magic

Necromancy

Supportive Subtypes

Blight Healing

Cleric Healing

Cognitism

Mental magic

And you can only be a master of 2 subtypes from each category

Link to post
Share on other sites

I'd say keep the '2 master, 2 adept, 1 novice' but allow people to teach 4 of those magics, if they've been using the magic for long enough. I think limiting people has to always be looked at critically, and only implemented when absolutely necessary.

Link to post
Share on other sites

As ski and bird already beautifully said, all this is going to do is restrict magics, make it harder to learn, and make certain ones impossible or near impossible to find teachers for. A horrible rule, I'd rather have villain applications back than this.

 

If anything why not make a rule that you have to be at least T4 to teach a magic? That means people with five magics could teach four of them and actually makes sense rply as why would you teach the magic that you're stuck at a novice level of?

While I considered your two mid-tier magics (those two that aren't mastered or novice) to be tier 4 for a time, I was recently informed that they are not tier 4. Not that tiers really exist anyway, at this point it's just a measure of familiarity with the magic.

Link to post
Share on other sites

As ski and bird already beautifully said, all this is going to do is restrict magics, make it harder to learn, and make certain ones impossible or near impossible to find teachers for. A horrible rule, I'd rather have villain applications back than this.

 

If anything why not make a rule that you have to be at least T4 to teach a magic? That means people with five magics could teach four of them and actually makes sense rply as why would you teach the magic that you're stuck at a novice level of?

While I considered your two mid-tier magics (those two that aren't mastered or novice) to be tier 4 for a time, I was recently informed that they are not tier 4. Not that tiers really exist anyway, at this point it's just a measure of familiarity with the magic.

Though this contradicts the statements of several of the past MAT leads.

Link to post
Share on other sites

I believe this is a really problematic change. The new MAT came forth with the mandate that it would do as little to impede the spread of magic as possible. Since its implementation, the number of magics one can learn has been limited, the skill one can reach in each magic can reach has been limited, the time one must wait to teach a magic has been extended, and now the number of magics one can teach is being limited. How many needless regulations do we need to pile on before we see this MAT look bloated and restrictive like the former MAT.

This is contradictory to the goals expressed by those who implemented this version of the MAT. Likewise, this means that fewer people will teach each magic, meaning that the number of individuals who teach a given magic will be but a select few, meaning that any students seeking a magic will filter down to but a few individuals. To simplify that, it encourages magical cliques, not the other way around, contradictory to the stated goal of the change.

 

This does nothing good for magic, just another needless restriction that hurts magic users and their aspirant students.

Lol I already think this MAT looks as bloated and restrictive as the former MAT.

Agree w/ ski.

Link to post
Share on other sites

To those who have posted, do you feel as if these changes will do what they are intended to do: reduce magical cliques and restore better teaching regulation to magical instruction?

Link to post
Share on other sites

Agreed with what those have said above me. A very unneeded change. Seems the MAT are just slowly trying to restrict magic with their overall changes.

Link to post
Share on other sites

 Share

  • Recently Browsing   0 members

    No registered users viewing this page.



×
×
  • Create New...