Harri 4815 Share Posted January 24, 2016 Gunpowder = 1 day at Promising. TNT = 6 days at Promising. 1 TNT = 1 Explosive Arrow. How were there 3 HOURS worth of explosive arrows? I'm not putting this up to be salty etc, I simply would like this explained how the Vietnam experience was achieved. I honestly can't fathom how that many explosive arrows were created in a week or two. (And I also know crafting time is decreased as you level, but not from 6 days to like 30 minutes: As Aengulic Chef, I still have to wait 22 hours from 24 on Gold Apples.) 6 Link to post Share on other sites More sharing options...
AGP 3169 Share Posted January 24, 2016 Explosive arrows (aka; ranged AOE damage) should not exist. Pocket siege-machines that can damage people through walls are op as hell. 3 Link to post Share on other sites More sharing options...
Space 2335 Share Posted January 24, 2016 you sound kind mad brules :^) 1 Link to post Share on other sites More sharing options...
Harri 4815 Author Share Posted January 24, 2016 Just now, Space said: you sound kind mad brules :^) haha xDDDDD slightly mad but thats how it goes sadly, i just wanna know the reason behind my vietnam flash backs Link to post Share on other sites More sharing options...
mmat 7460 Share Posted January 24, 2016 If the GMs are responsible, they'll actually investigate the actual rulebreaking instead of investigating me for 'hypertension'. 1 Link to post Share on other sites More sharing options...
mitto 2312 Share Posted January 24, 2016 >At promising Are you telling me, dwarves, literally a race that don't even rp anymore, dont have anyone above promising? 3 Link to post Share on other sites More sharing options...
hRV 50 Share Posted January 24, 2016 3 minutes ago, please verify venuz said: at Promising. You just answered your own question. 1 Link to post Share on other sites More sharing options...
Harri 4815 Author Share Posted January 24, 2016 5 minutes ago, please verify venuz said: (And I also know crafting time is decreased as you level, but not from 6 days to like 30 minutes: As Aengulic Chef, I still have to wait 22 hours from 24 on Gold Apples.) mitt i did say this Link to post Share on other sites More sharing options...
zaezae 1098 Share Posted January 24, 2016 5 minutes ago, AGiantPie said: Explosive arrows (aka; ranged AOE damage) should not exist. Pocket siege-machines that can damage people through walls are op as hell. ^ This. I think the only place explosives should have are statically placed traps. Link to post Share on other sites More sharing options...
AGP 3169 Share Posted January 24, 2016 Just now, zaezae said: ^ This. I think the only place explosives should have are statically placed traps. I am against explosives in general to be honest, but can at least understand siege machine explosives and traps. Handheld, ranged, AOE explosive damage is really stupid. Link to post Share on other sites More sharing options...
1 1393 Share Posted January 24, 2016 You could've stocked up TNT before they were implemented. And it takes 2 arrows per explosive arrow. TNT time is largely decreased as you level as well, it's not a constant equation. Link to post Share on other sites More sharing options...
KarmaDelta 969 Share Posted January 24, 2016 There is stockpiling to take into account. The Dwarves don't really have anyone in their pocket to dupe for them anyways, with the last one being Seb or whoever and that stash was found. At least it's known now that the Dwarves used quite a bit in this warclaim, so in future ones it could be a smaller supply. 1 Link to post Share on other sites More sharing options...
Harri 4815 Author Share Posted January 24, 2016 1 minute ago, ShameJax said: You could've stocked up TNT before they were implemented. And it takes 2 arrows per explosive arrow. TNT time is largely decreased as you level as well, it's not a constant equation. I get that the time decreases, but wouldn't that then mean that different profs scale better with levels? Because if so, I don't think that makes sense at all. If anything, profs that can make ranged explosive DPS capable of shredding siege engines as well as BUCKETS OF LAVA OUT OF COBBLE should scale worse than say, cook or something harmless, shouldn't it? Link to post Share on other sites More sharing options...
Harri 4815 Author Share Posted January 24, 2016 And I fully understood there could of been stockpiling too - but I still feel there was WAY too much explosions going on to just be that. Link to post Share on other sites More sharing options...
1 1393 Share Posted January 24, 2016 Just now, please verify venuz said: I get that the time decreases, but wouldn't that then mean that different profs scale better with levels? Because if so, I don't think that makes sense at all. If anything, profs that can make ranged explosive DPS capable of shredding siege engines as well as BUCKETS OF LAVA OUT OF COBBLE should scale worse than say, cook or something harmless, shouldn't it? Maybe it shouldn't, but they also decrease at an insanely quicker rate. For example, I have 10% of the craft time that I did from promising to aengulic on bows. And golden apples are rather powerful, there is a reason as to why they are banned from every WC. Link to post Share on other sites More sharing options...
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