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Please explain this to me.

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Harri

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Gunpowder = 1 day at Promising.

TNT = 6 days at Promising.

1 TNT = 1 Explosive Arrow.

 

How were there 3 HOURS worth of explosive arrows? I'm not putting this up to be salty etc, I simply would like this explained how the Vietnam experience was achieved. I honestly can't fathom how that many explosive arrows were created in a week or two. (And I also know crafting time is decreased as you level, but not from 6 days to like 30 minutes: As Aengulic Chef, I still have to wait 22 hours from 24 on Gold Apples.)

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Explosive arrows (aka; ranged AOE damage) should not exist. Pocket siege-machines that can damage people through walls are op as hell.

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Just now, Space said:

you sound kind mad brules

 

:^)

 

 

haha xDDDDD

 

slightly mad but thats how it goes sadly, i just wanna know the reason behind my vietnam flash backs

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If the GMs are responsible, they'll actually investigate the actual rulebreaking instead of investigating me for 'hypertension'.

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>At promising

 

Are you telling me, dwarves, literally a race that don't even rp anymore, dont have anyone above promising?

 

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3 minutes ago, please verify venuz said:

at Promising.

 

You just answered your own question.

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5 minutes ago, please verify venuz said:

(And I also know crafting time is decreased as you level, but not from 6 days to like 30 minutes: As Aengulic Chef, I still have to wait 22 hours from 24 on Gold Apples.)

 

mitt i did say this

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5 minutes ago, AGiantPie said:

Explosive arrows (aka; ranged AOE damage) should not exist. Pocket siege-machines that can damage people through walls are op as hell.

^ This. I think the only place explosives should have are statically placed traps. 

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Just now, zaezae said:

^ This. I think the only place explosives should have are statically placed traps. 

I am against explosives in general to be honest, but can at least understand siege machine explosives and traps. Handheld, ranged, AOE explosive damage is really stupid. 

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You could've stocked up TNT before they were implemented. And it takes 2 arrows per explosive arrow.

TNT time is largely decreased as you level as well, it's not a constant equation.

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There is stockpiling to take into account.

 

The Dwarves don't really have anyone in their pocket to dupe for them anyways, with the last one being Seb or whoever and that stash was found. At least it's known now that the Dwarves used quite a bit in this warclaim, so in future ones it could be a smaller supply.

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1 minute ago, ShameJax said:

You could've stocked up TNT before they were implemented. And it takes 2 arrows per explosive arrow.

TNT time is largely decreased as you level as well, it's not a constant equation.

I get that the time decreases, but wouldn't that then mean that different profs scale better with levels? Because if so, I don't think that makes sense at all. If anything, profs that can make ranged explosive DPS capable of shredding siege engines as well as BUCKETS OF LAVA OUT OF COBBLE should scale worse than say, cook or something harmless, shouldn't it?

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And I fully understood there could of been stockpiling too - but I still feel there was WAY too much explosions going on to just be that.

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Just now, please verify venuz said:

I get that the time decreases, but wouldn't that then mean that different profs scale better with levels? Because if so, I don't think that makes sense at all. If anything, profs that can make ranged explosive DPS capable of shredding siege engines as well as BUCKETS OF LAVA OUT OF COBBLE should scale worse than say, cook or something harmless, shouldn't it?

Maybe it shouldn't, but they also decrease at an insanely quicker rate. For example, I have 10% of the craft time that I did from promising to aengulic on bows. And golden apples are rather powerful, there is a reason as to why they are banned from every WC.

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