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[✗] Muun'Trivazja Rewrite


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Muun’Trivazja Lore

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((One should note, some aspects of previous Muun’Trivazja submissions have been included as these aspects may not of been changed, or edited slightly.))

Contents


 

Introduction

Purpose

Stone of Metztli

Attunement

Unattunement

Moongazing

Moonbinding

Chronoshapping

The Higher Arts

The Wisps of Metztli

 

Introduction

“Light the torches.” - Sage Natayshi on the Black Prophecy

Moongazing is based around the summoning and manipulation of the Daemonic energy of time Metztli gifted to her most devout followers, often referred to as ‘Muun’. A Priest would not use Mana to power their spells (Although using it to manipulate the spells that they summon), instead calling upon the energy gifted to them from their goddess. Each priest, instead of naturally regenerating Muun’ at a fixed rate, has a certain amount of energy that they can store within themselves. Priests must routinely visit a Moonpool to restore their energy, regardless of their individual capacity. As a side note,  Metztli’s Daemonic Energy can be channeled in a variety of colors, ranging from silvery-blue to dark purple. This is purely an aesthetic thing, however, and does not impact the magic in any way.

 

   A priest can channel their Muun’ in a myriad of ways. Moonbinding, Moongazing and Chronoshaping are the three schools of Muun’trivazja and all follow the basic principles of time manipulation. Moonbinding is the ability to channel Muun’ energy into lapiz lazuli that has been specially prepared in order to enchant it with a variety of properties. Moongazing is harnessing Muun’ in order to see events that have transpired, have yet to come, or are occurring at the present time. Finally, Chronoshaping is the ability to manipulate time within an area, slowing, or speeding it at will.

 

Purpose

The purpose of this magic re-write and some additions is to add more features that the players/users can do themselves without needing a GM or LT to overwatch or to have their permission to do something. Currently, most things in Muun’Trivazja require an LT, such as moongazing and chronoshapping requires a gm to actually do the changes. Hopefully if this is accepted then it will add more features that do not require LT or GM’s present. It will also add more to general kharajyr rp and rp revolving around Metztli.

Stone of Metztli 

The Stone of is an ancient kharajyr relic created by Metztli in the early stages of her childrens empire. When the stone is manifested, it presents itself as a large chunk of pure lapis lazuli, it floats within the area of manifestation and produces a holy blue glow to light up the area. When a priest or priestess is close, they will feel their energy naturally replenishing. The power kept within emanating from its core. Whilst it may be quite fragile, it can withstand basic assault such as generic rock throwing, depending on the size of the rock. Though should one successfully manage to damage the holy relic, it will violently shatter and release the energy stored within. The effect of this will cause it to explode into thousands of powerless blue crystals and destruction, almost certainly killing the attacker. The maximum range for this explosion would be 100 blocks. If one were to touch this stone without the guidance of a priest or priestess, and wasn’t a kharajyr, they would quickly find their mind being flooded with voices which would quickly turn the person insane and most probably drive them to death.

 

The stone possess the naturally ability to reform whenever shattered, normally this is done by latching onto the most prominent source of priests and priestesses. It will normally manifest around them, though obviously not in the middle of a city. Once it has been manifested a priest or priestess may easily be able to locate the stone through Moongazing. The maximum time it will remain shattered for is 1 irl week. Whilst within the vicinity the priest or priestesses energies will automatically replenish and may be used as a substitute to a moonpool. The four wisps of Metztli also act as guards to the stone, they will use their powers to attempt to any non-attuned person from touching, damaging or destroying the stone.

 

Attunement

While ordinarily only those of Metztli’s kin work to spread her influence throughout the land, other Descendants may choose to pioneer her cause. Those who worship Metztli reverently, be them Kha’ or not, may be selected by the goddess to uphold her will. However, a special ritual enacted through the power of the Stone of Metztli will have to be undertaken; should any race, be they Descendant or Kha’, wish to rise to the task.

 

Despite the Kharajyr’s intimate connection with Metztli, a Priest would have to fully immerse themselves in the goddess’ power via the Stone of Metztli in order to progress in learning the magic. An Elder Kharajyr Priest, one who has mastered the Higher Arts of the magic, is able to channel their energy into a Non-Kha’ acolyte of the Priesthood, forging a bond between them and their goddess and allowing them to harvest Daemonic Energy from the Moonpools.

 

Non-Kha’ who touch the Stone without the aid of an Elder Priest would soon find themselves regretting their decision, as insanity grips their bodies and their wits scatter

Unattunement

Whilst there may be a way to attune non-kharajyr, there will always be a way to sever this connection. This is done through another special ritual which would be enacted upon the user. This is done through muttering specific prayers and violently tearing the energy they have left within them out of their body and back into the stone, the effect of doing this would sever the connection to the stone and will mean they no longer are able to cast until attuned again. Touching the stone after unattunement will lead to insanity, without guidance from an elder priest or priestess.

Moongazing

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Moongazing is the magic worth the most praise to the Kharajyr. It allows them to turn their gaze on events long past, those yet to come, and those taking place at the moment. To Moongaze into the past or future, no further preparation would be needed aside from one’s own supply of energy. However, this practice grants visions that are fuzzy and indistinct. To further focus one’s sight, a priest would require an object that pertains to the event they wish to view to act as a catalyst for triggering and focusing the vision. Thought the art comes at a cost. The use of Moongazing slowly turns those who practice it blind. By the time one has mastered the art, they would be doomed to forever walk in darkness, the price paid for their gift.

 

Gazing into the future is an imprecise art at best. The best visions of the future, those that are most clear and direct, come when Metztli issues a prophecy to the Kharajyr. On their own, without divine intervention, the Priests are able to call up minor prophecies and omens of things to come, though the messages are often littered with misleading visions and strange riddles. Future-Gazing does not show a Priest the specifics of an event, however. Time is fluid and ever-changing. They may perhaps glimpse upon the climax of a grand crusade, but not the events leading up to it. Some visions may never come true in the first place.

 

((On an OOC note, one MUST have the permission of a GM before a priest is able to call up a vision of the future!))

 

Red Lines:

Spoiler

-You can not ‘Metagaze’. In this case, to find out something about someone’s character you would require their consent and speak to them in private messaging.

- This would also include death. If you were illed, you may not moongaze as to who illed you. If somebody else died you know, unless you ere there, you cannot moongaze this as it is a loophole for the 30 minute rule.

-Moongazing into the future requires a GM/Lore Master who knows of Kha Magic, and they would be required to emote what you see.

-Moongazing MAKES YOU BLIND! There is no way to avoid this. Your sight degenerates as you learn the magic.

-To focus your Moongazing on a specific event, you would require an item or person who was there at said event.

-Moongazing can currently only be projected to multiple people at once whilst using a Moonpool. This can be bypassed rarely though, and always with GM intervention (For example, the fallen Meteors for the Tomes of Power). When this would be, it would heavily tax the Priest- more so than Chronoshaping.

-If you moongaze into the present to locate somebody or into the present of somebody, you will require their explicit permission, you will also require an item of great significant value. If you have all of these then you can do it, however you will only see through their eyes and for a brief time. So if you do this, do not ask for the co-ordinates of their location, only a screenshot of what they are looking at. If you do not recognise where they are looking at, then thats too bad.



 

Moonbinding

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Moonbinding is a manner of binding certain attributes that pertain to Muun’trivazja to objects. While simple in theory, this magic is capable of making a diverse array of fantastic items. However, there is a limit to what can be done with this magic. All enchantments must fall, in some way, under the Gazing or Chronoshaping subschools of Muun’trivazja. As this is energy granted by Metztli, the Daemon of Time, your enchants must still follow that basic theme. That means that you cannot Moonbind a sword that shoots fire, or gauntlets that allow you to trap Orcish Spirits (As cool as that may be).

 

   Moonbinding is achieved through a several step ritual. Firstly, the aspiring Moonbinder must find, cut, and polish a piece of lapis lazuli. The stone must then be engraved with scenes and prayers in Va’kharajyn that depict the abilities and attributes the item will have, in order to further focus the energy to its purpose. Finally, the Priest must fill the stone with Daemonic Energy drawn from their own bodies, turning the gem into a piece of Charged Lapis. It should be noted that Charged Lapis is a very fragile and delicate material to work with. Once it has become saturated with energy, the slightest mar upon the surface of the gem could cause it to violently shatter, as the energy inside of it escapes into the air.

 

   On a more technical note, a priest would find themselves unable to bind a spell greater in power than their current Moonbinding level. This means, that in order to bind, say a Tier 3 Cronoshaping spell to a piece of Charged Lapis, then one must possess a Moonbinding level that is at least one level higher than Tier 3. However, a priest of any level is still capable of channeling undirected energy into a piece of lapis to create a Focus. Focus’ are stones that calm and soothe the holder and are commonly used to help focus the energy of acolytes.

 

Red Lines:

Spoiler

-Items cannot hold an infinite supply of Energy. They will eventually weaken and degrade with time.

-Any enchantments must be possible to accomplish with, or at least some variation upon the other two magics.

-Although a non-priest can use these without any MA, they must be taught the workings of the item in character before they can do anything with the item besides blowing it up.

-If anyone were to use these as a non-priest, they must read the magic lore pertaining to the enchantment they are using.

 

Chronoshapping

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Chronoshaping is the art of slowing down or speeding up time, essentially rewinding or fast forwarding it.  How this is done is not in a mass area, but instead small bubbles. A Kharajyr may form a bubble of energy around a specific thing, whether this be a wound, a plant, a wall, a creature, and begin to speed up the process or slow down the process in which it acts. This requires a large amount of energy from the Ja’, whilst allowing them to do things far more efficiently, it requires far more energy than other spells would.

 

The Ja’ do not use this ill minded and use it mostly for neutral means. Were a Ja’ found to be using this for evil, it would not be the Kharajyr that reprimanded them, but Metztli herself, or so they hope. In the past it has been evident that rogue Kharajyr priests have been the causes for tsunamis, or earthquakes on their island that usually kill the priest and many other Kharajyr. The Temple of Metztli relate this back to rogue Ja’, and Metztli’s punishment on her children. The magic only affects the certain area within the bubble. The bubble is dislodged from time, where it then begins to slow or quicken the pace of time in the bubble, and when finished, will lodge that specific area back into the world.  None may enter the bubble when it is formed, and it will act as a temporal force field until it is rejoined with the world. This does not cause the paradox effect, and multiple selves may NEVER be made. THIS IS NOT AN OFFENSIVE MAGIC. One should also note that the maximum size of a chronoshapping bubble would be 100 blocks.

 

Red Lines:

Spoiler

-No one can enter or leave the area being changed by the magic, as it is cut off from time.

-No temporal paradoxes! You cannot team up with yourself to dish out a beatdown, as cool as that may seem.

-This stresses the Priest’s body greatly. If they were to rewind time on a large area, they themselves would find their bodies rapidly aging in tune with how much they rewind the time.

-This can be used to heal wounds and reattach limbs, however it cannot be used to regrow them. To reattach the limb, the limb must be within the chronoshapping bubble.

-Chronoshapping isn’t specifically healing, it is reversing or fast forwarding time, thus it cannot bring back the dead.

-Taint itself cannot be removed from an area, but the EFFECTS of taint can be reversed (the taint will remain and likely continue to work after the bubble of time is reconnected). Only Druidism and holy magics may remove taint.

-Chronoshaping does not create the paradox effect, at all.  You cannot create multiple selves with it, or recurring events.  When a temporal bubble is made, it dislodges that certain area from time, where the priest molds and changes it, before placing it back in the world.  An example of this would be a wall.  The priest may rewind time, causing the decaying wall to strengthen again or even be unbuilt entirely, or it may be put forward, as the wall decays further and crumbles.  Either way, people could still witness this wall changing, and it would not create any paradoxes.

-All building blocks or parts of a thing being reverse-chronoshaped must be present within the zone of reversal. For example, if five bricks are removed from a wall and all but one of them scattered around it (with the odd one out being thrown far away) and the wall is reversed through time, the bricks within the reversal zone will return to their original place but the brick that was thrown away remains missing (and remains in the location it was thrown away). Another example can be if a wolf bites off a section of flesh and runs away with it. If one reverses the area of the bitten flesh, it shall not regain the removed flesh.

-You cannot seal or freeze somebody in a chronomancy bubble for multiple reasons. You may not use chronomancy as a prison.

-Chronomancy on the brain or head area may cause brain damage or memory loss, thus OOC permission is required in order to operate around that area, including healing. You must roleplay this properly. Small injuries such as a scratch is mendable but probably wouldn’t be required as a scratch is not fatal.

-You may not age somebody forward or backwards.

-When you lose your sight to Moongazing you may not chronoshape your vision back, however you may gain brief glimpses of what is in front of you via present moongazing on yourself, but such must be taught.

-This stresses the Priest’s body greatly. If they were to rewind time on a large area, they themselves would find their bodies rapidly aging in tune with how much they rewind the time.

-This can be used to heal wounds, but it is not instantaneous and requires the target to be mostly immobile.

The Higher Arts

To accomplish any of these greater magics, the Kha will have to have studied under one who knows them. They would be required to learn the correct prayers and ceremonies in order to create a temporary and direct connection to Metztli after reaching Tier Five in all three categories of the Magic.

 

At this point, a Priest will have spent countless years of their lives learning Muun’Trivazja, and will have mastered Metztli’s Daemonic energy in its many forms. Those who are deemed worthy will continue their education, delving into the hidden aspects of the magic.

 

Blessing the Waters: The first of the Higher Arts is the creation of a Moonpool. In doing this, a Priest would commune with Metztli, and direct her blessing towards a pool of water. After sending the entirety of their Muun’ into the body of water, they would seek to channel Metztli herself, beseeching her with an ancient Va’kharajyn prayer to bless the waters as was once done in days long past. This would leave the water glowing a blue hue and the Priest(s) who created it would be unable to cast nor control their Muun’ except to the smallest degree for an elven week thereafter.

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   Attunement: The Rite of Attunement is a series of rituals in which a Non-Kharajyr is intimately linked to the Stone of Metztli, allowing them to harness and store the Daemonic energy gifted by Metztli. The rite begins with the Filling Of the Vessel, where the Priest conducting the ritual fills the aspiring acolyte with their own Muun’. The Descendant then goes to touch the Stone of Metztli, heralding the next stage of the process, The Breaking of Chains.

 

Once they touch the stone, the acolyte is gripped with madness as the power of the Stone rips through them. With the aid of the Priest and the Muun’ channeled through them, the Acolyte can survive the madness, sharing the burden with the Priest with whom they are linked. If the Acolyte fails, the bond between the two is shattered, the Daemonic energy escaping from their body. They would remain in a state of madness, their minds shattered by contact with the stone, until they died. If he succeeded then both the Elder Priest and Acolyte would find themselves tossed in the throes of madness, ranting and raving before sinking into blessed sleep. The Priest’s connection with Metztli cut once more whilst the two sleep. So undergoes the final stage of the ritual, The Patching Of the Soul.

 

As the Descendant sleeps, Metztli judges their worth in a manner unknown to any, as the incident is wiped from the mind of the sleeper. If they are found worthy, the bond is forged between them and the Stone, identical to that which rests in all Kha’ as per their creation. If they are found unworthy, the fragile bond dissipates, and the ritual must be undertaken once more.

 

Unattunement: The rite of unattunement, an elder priest or priestess will line the user up with the stone, forcefully or not, and have them touch the stone. After having touched the stone a specific special ritual will be held and a long prayer spoke in Va’Khajrian will be said and the elder priest or priestess will violently tear energy free from the user, after having drained all the energy back into the stone, the user will be disconnected. Any further touching of the stone will result in insanity, unless being attuned again.

 

   Chronosleep: One of the highest arts of Muun’Trivazja, it is not specifically spellcasting but is done mentally. It requires a direct and continuous connection with Metztli. As a priest would begin to fail their duties, become ill, or wish to simply disappear for a few years, they will find themselves focussing on the energy held within and offer a prayer. Goddess willing, the priest and all their belongings would be frozen temporarily, in a form of temporal statis, their body perfectly preserved to their last moment free. It is said that during this you can convene with Metztli directly. Nothing can break past the time frozen crystals and nothing can crush them. They will only begin to shatter and break away as the time grows shorter and it is their time to awake. Though this can never be used in combat.

 

Windows: Moongazing windows create by highly experienced priests who have reached their prime in Muun’Trivazja. It is done through manipulating moonbound crystals of chronoshapping and Moongazing in order to have the Moongazing crystals project an portal like entity onto the air and chronoshapping to take you back in time to where the Moongazing crystals are set to, this is normally used to look into the past for a large range of people, priest or not, but can be used for the future but permission from the LT is always needed. Once stepping through the portal you would appear to step into another realm, free to step back out when wanted. When inside you cannot interact with the past and future, only watch. Though the crystals do not last long so you would find yourself having to hurry. If the energy runs out whilst still in this moongazing trance you will be violently torn from it with a blinding white light which would leave those with sight temporarily blinded for a maximum of 48 hours.

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Separation: This is revered as one of the highest magical arts as it is believed they are now ascending to the stars to be with their fallen brothers and sisters, and most importantly, their goddess Metztli. As a priest or priestess would lay on their deathbed, or lay dead, their cold beady eyes would gaze upwards towards the sky. Metztli would be watching. Their bodies would glow a bright blue as their form would begin to rapidly decompose, leaving all but a skeleton. After this, the energy held within them would linger around the skeletal remains for a short while before ascending into the air and darting off. It would either head to the nearest moonbound item to refuel it, the nearest priest or priestess to refuel them, or the stone of Metztli. It depends on which is closer to them. This however means that when a priest or priestess is revived through the monks, they will have no energy and will need to seek out a moonpool. This is unavoidable and means that skinning a kharajyr priest or priestess after killing them would be impossible, unless you skin them alive.

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Scrying: Scrying is the art of channeling your energy into a moonbound crystal set to moongaze those who touch it, if the priest is also touching the crystal they will too see the vision and to some extent have control over how much they see. It will normally show their past and sometimes their future. Most of the time though, the priest or priestess fake these images in order to trick the customer and to earn a few coins of mina. The crystal could also be used to project what they see in a small image that would appear along the smooth balls surface, such is up to the preference of the caster. Though to actually see the person's past or future they must be willing.
((To see somebodies past you must have OOC consent in order to do so. To see somebody's future, unless you are making it up, you must have OOC consent in order to do so, though please ensure that you tell the person in pms that it isn’t accurate and you should discuss in pms what the likely future would be in order to successfully predict something, though also in pms you should tell them that not all things seen come to pass, it is up to your decision if you tell this in RP.))

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Carvings: Chronoshapping has many uses and instead of big bubbles, the caster is able to produce higher thin streaks of energy which results in chronoshapping. This can however be used to attack and slow your enemies. It can also be used to rot the flesh of attackers which would cause them immense pain, however this rotten flesh would soon return to normal.. This thin streak of chronoshapping can be used in order to create carvings and etching into rocks and cliff faces. This is done by focusing the streak of energy into specific area so that the area of impact begins to turn into rubble and fall loose from the rock, this can be used to create large designs yet would take a very long time.

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The Wisps of Metztli

((Lore already exist for these, however I cannot find any. They were used in The Ordium events but I believe these should be clarified.))

 

The Wisps of Metztli are magical entities, created and sent from Metztli’s realm. They were initially the guardians of The Ordium, Metztli’s prison for her failed creations. However, after it was destroyed the Wisps returned to Metztli’s realm. There are four wisps, the wisps are as follows:

  • Time

  • Unity

  • Faith

  • Pride

Each have their own personality and present themselves in a different coloured light then each other. They are focussed on Metztli’s will and mainly protect the Stone of Metztli, wherever it may be. They have the same magical abilities as normal priests, however much more powerful. They are able to make a tree collapse from decay of its roots and trunk in a matter of moments. However they are not beings of destruction, they will only use their magical abilities in order to protect the Stone against any who will attack it. They are also able to leave the Stone on the orders of Metztli’ herself to instruct her children of tasks and places they should go, sometimes they may even escort them into Metztli’s realm for holy trips and tasks.

Edited by A Moongazer
- Removed limb reattachment redline. - Altered the separation so it happens every time a priest or priestess dies.
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1 hour ago, A Moongazer said:

Limbs cannot be reconnected after being removed, even if time is reversed with the limb in the zone of reversal.

love the lore except this part confuses me as u until now that was fine as it works you would a wall given that the limb has not been gone for to long. I understand for the removal of the growth of limbs because really that never made sense but perchance if you could explain this red lines reasoning? or an LT/MAT if it was one of them who came up with it.

 

1 hour ago, A Moongazer said:

One should also note that the maximum size of a chronoshapping bubble would be 100 blocks.

 

 

can this also be clarified as chronoshaping works with length height and width and so a maximum area would work nicer for example say a 5x5X4 both of the 5's being the length and width and the 4 being the height or any of these numbers being interchangeable or moved a little to fit the 100 block max. I just would like a little more clarification in that aspect.

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30 minutes ago, Gizzol said:

love the lore except this part confuses me as u until now that was fine as it works you would a wall given that the limb has not been gone for to long. I understand for the removal of the growth of limbs because really that never made sense but perchance if you could explain this red lines reasoning? or an LT/MAT if it was one of them who came up with it.

Unfortunatly I wasn't the one to come up with this redline, the MAT/LT did it as part of the Chronoshapping revision. I have included it as that was one of the redlines, however I am happy for it to be removed if it is permitted. I can't answer why it was added because I simply do not know, it was possible before but then it wasn't. I feel as if simply removing it will add confusion, however I would like the MT/LT who was part of the chat who wrote up these, as I was in it, to say why this redline is needed.

 

 

32 minutes ago, Gizzol said:

love the lore except this part confuses me as u until now that was fine as it works you would a wall given that the limb has not been gone for to long. I understand for the removal of the growth of limbs because really that never made sense but perchance if you could explain this red lines reasoning? or an LT/MAT if it was one of them who came up with it.

 

 

 

can this also be clarified as chronoshaping works with length height and width and so a maximum area would work nicer for example say a 5x5X4 both of the 5's being the length and width and the 4 being the height or any of these numbers being interchangeable or moved a little to fit the 100 block max. I just would like a little more clarification in that aspect.

The 100 block radius works the way it is being directed. For example if you are casting it from your palm which is lifted directly infront of yourself, it would grow outwards from your palm. It would work as in 100 blocks away from your specific position and then the sphere would curve to fit that requirement, if you understand what I'm say saying. If you say move your hands upwards to cast, it would do the same however cast upwards.

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5 hours ago, A Moongazer said:

 

Scrying: Scrying is the art of channeling your energy into a moonbound crystal set to moongaze those who touch it, if the priest is also touching the crystal they will too see the vision and to some extent have control over how much they see. It will normally show their past and sometimes their future. Most of the time though, the priest or priestess fake these images in order to trick the customer and to earn a few coins of mina. The crystal could also be used to project what they see in a small image that would appear along the smooth balls surface, such is up to the preference of the caster. Though to actually see the person's past or future they must be willing.
((To see somebodies past you must have OOC consent in order to do so. To see somebody's future, unless you are making it up, you must have OOC consent in order to do so, though please ensure that you tell the person in pms that it isn’t accurate and you should discuss in pms what the likely future would be in order to successfully predict something, though also in pms you should tell them that not all things seen come to pass, it is up to your decision if you tell this in RP.))

This is already 'possible'

 

All in all, nothing much seems changed here. Just clarified and finally set in stone(Much needed).

 

Also @_Jandy_ This is three different magics, not one. That's why it does so much lmao

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3 hours ago, _Jandy_ said:

Seems like it still does too much after a first read.

Druid magic also does a heck ton more and still exists. But yea there isn't relatively too much too here.

 

20 minutes ago, Fury_Fire said:

This is already 'possible'

 

All in all, nothing much seems changed here. Just clarified and finally set in stone(Much needed).

 

Also @_Jandy_ This is three different magics, not one. That's why it does so much lmao

Yea it probably already is 'possible' however I feel the need to clarify aspects and what people can do with it. This is mainly because I don't want people getting punished for a misunderstanding or so people understand what is actualy possible.

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1 hour ago, Fury_Fire said:

Also @_Jandy_ This is three different magics, not one. That's why it does so much lmao

No I get that, but it seems like it just seems like it does so many different things for such a niche group.

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Ah well, one of my own personal goals is to ensure that people outside of the 'niche' group can experience the magic. For example if there is a festival going on in some city, I'll try get a tent to do scrying in. Or for example I want to do an event (with et aid obviously due to the build world being needed) and take players through one of those Windows.

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8 hours ago, A Moongazer said:

but to regrow a limb would take many days of IRL sessions with said injured person. It can not be done all at once.

8 hours ago, A Moongazer said:

-You may not regrow limbs. Descendants are not amphibians; they do not naturally regrow limbs in normal time and thus altered time is not exempt from this.


Which one is it? If one can regrow limbs, why would reattaching be an issue? Reattaching seems like the 'tier' below regrowing, resulting in what feels like a gap in power-scaling or something. I'm guessing it's no regrowing and no reconnecting as a means to justifiably argue it is inferior for healing compared to clerical, monk, or otherwise holy magics?

 

What's the point of 'separation'? Just an interesting way for a moon priest to die?

 

I'm not sure about the 'carving' stuff. Just seems like chronoshaping without the hard-placed limitations to prevent PG.

 

2 hours ago, A Moongazer said:

Druid magic also does a heck ton more and still exists. But yea there isn't relatively too much too here.

Druid magic is also several magics just like this, so yeah. :^]


When the moon priest moongazes and it's too strong for them:

Spoiler

 

 

 

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3 minutes ago, Gladuos said:

Which one is it? If one can regrow limbs, why would reattaching be an issue? Reattaching seems like the 'tier' below regrowing, resulting in what feels like a gap in power-scaling or something. I'm guessing it's no regrowing and no reconnecting as a means to justifiably argue it is inferior for healing compared to clerical, monk, or otherwise holy magics?

Ah. Well I guess I didn't read through it thoroughly enough. I'll make the chance that limbs can be reattched however not regrown. This would work by having the stump limb, for example a hand stump, and the hand in the same area and within the chronoshapping bubble. It would then reverse and slot the hand back into position and the various arteries and would bind back together. Thank you for pointing that out.

 

5 minutes ago, Gladuos said:

What's the point of 'separation'? Just an interesting way for a moon priest to die?

I would argue that it is, however it could be used for the base of an antagonist for the priests and priestesses. I will ammend it so that it happens everytime a priest or priestess dies. This will mean that when a priest or priestess is normally killed, their energy will either go to the stone of Metztli, the nearest Priest or Priestess or the nearest moonbound crystal. This is because it would not make sense to only have it as a PK death as when you would die normally, the energy would have no point or use staying in a dead corpse. I will make this ammendment.

 

9 minutes ago, Gladuos said:

I'm not sure about the 'carving' stuff. Just seems like chronoshaping without the hard-placed limitations to prevent PG.

The carving aspect is indeed heavily based off chronoshapping, however manipulating it into a streak instead of a bubble. Providing the Priests and Priestesses a defence due to their unavoidable blindness whilst also being able to carve into things and use it more easily. It would be common sense as to its abilities and redlines. Many would come from chronoshapping itself. However you will have to be tier 5 to be able to do this and taught properly, which means being told its abilities and restrictions both in rp and ooc'ly.

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Why does Metzili still help the Kha  and grant her gifts when she abandoned them. It was also rumored that she was "killed" at one point aswell? Like what ensures that a deity would turn back to the kind that rejected her gifts previously and help them. It's always been a thing I've never understood about Kha magic.

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Metztli never actually left, merely turned her gaze for a while. The main issue is being forgotten lore-wise in regards to prophecies and messages Metztli would give us, yea shes done it a few times recently but for the most part she does not. Metztli wasn't killed she still alive.

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This Lore has been denied. Topic moved to Denied Lore forum.

 

We will not be accepting any new amendments for Muun’ at this time, as we believe the magic needs to be more defined/limited first rather than given additions.

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