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Discussion on Closing City Gates


Wrynn

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The tolerance of other players is just so low. From clammed up cities to 'remove anything that isn't castle simulator'. 

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The solution to this problem is obvious. Raids are bad for Rp so **** raids.

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16 minutes ago, AGiantPie said:

The solution to this problem is obvious. Raids are bad for Rp so **** raids.

but where will people get their pvp fix if they cant bully people who obviously dont want to play with them?

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1 hour ago, zaezae said:

Man it sure was fun being able to go places and explore without standing at a gate being purposefully ignored over and over again like last map.

if you're being purposefully ignored maybe it's a you problem

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12 minutes ago, WuHanXianShi14 said:

but where will people get their pvp fix if they cant bully people who obviously dont want to play with them?

keep the pvp to the battlefields; fix warclaims so pvp goons can pvp in a better way than shitty raids

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5 minutes ago, Cave_Creature said:

if you're being purposefully ignored maybe it's a you problem

1

That is the most clique thing I've ever read unironically here. No seriously, what is the actual purpose of taking such a stupid personal jab at me for?

 

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Guest

it's almost like the raid systems we've been using are detrimental to role-play and player retention :thinking:

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I remember being in new abersi when it got hit once or twice a day with undead or rando raids. If I didn't feel like dealing with it, guess what I did? Took my slice-of-life rp down into the basement. Never once was a problem. 

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1 hour ago, zaezae said:

I remember being in new abersi when it got hit once or twice a day with undead or rando raids. If I didn't feel like dealing with it, guess what I did? Took my slice-of-life rp down into the basement. Never once was a problem. 

 

Ha!

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Moved to The Great Library. It shall be sorted into the appropriate category shortly.

 

If you feel this is a mistake, please contact myself or any FM and we'll restore it. 

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