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Adrian Magic Licenses and Policies


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[!] Notices would be hung in every tavern and notice board in The Duchy of Adria. 

”Citizens of Adria” it began, “On the 12th of the Sun’s Smile, 1697, magic was legalized within the Duchy of Adria. While some may argue against it, I assure you, it is for the better. Mages shouldn’t have to hide the fact that they prefer knowledge to the sword, it’s simply a part of them. Also, I understand that this will have multiple contradictions with the Canonist Church and I sure you, we may meet in person to discuss such if any wish. Now, this magic usage doesn’t exactly come free, because as foolish as some might think this ordeal to be, it’s actually quite well thought through. If one wishes to obtain a magic license they must follow the given directions, which are shown on this notice. If you have any questions or concerns, please send a letter or come find me in person, I am more than happy to talk.

 

- Best Regards, Court Mage Alfius Elpyne

 

Adrian Magic Licenses and Policies

 

REGARDING MAGIC USAGE:

The Adrian laws and regulation policies for magic within the Duchy are as follows, and are subject to change:

ACT IIn order to perform magic within the Duchy, one must legally and officially obtain a magic license via the Adrian Magic Ministry. Obtaining a license through any other means is illegal within the Duchy and will result in a fine of 2000 minus and possible expulsion from the Duchy depending on the severity. An official license includes a seal of approval from the Ministry, forgery of this seal is an illegal offense against the Duchy and will also result in the punishment stated before. 

ACT II:  For one to obtain a magic license they must undergo the tests and assessments determined by the ministry. Failure to comply or failure to pass will result in the revoking of a magic license application. The tests will usually consist of an interview and a demonstration of skill, unless the ministry deems otherwise.

ACT III: Magic is NOT allowed to be used on another person within the Duchy, outside of self-defense, unless they have given proper consent. Disregarding this rule is considered a felony, regardless of what happened, and will result in expulsion from the Duchy or even death.

ACT IV: Only certain magics are allowed for license application within the Duchy and are as follows:

  • Evocation (Any)
  • Arcanism
  • Conjuration
  • Telekenesis
  • Transfiguration

Any other magic type or branch outside of this list is unsuitable for a license and the practice of it is prohibited within the Duchy. This list may be subject to change.

 

REGARDING LICENSES: 

The policies on Magic Licenses are below:

ACT I: In order to obtain a magic license, one must make an official application handed out by the ministry. Afterwards, the applicant will be called to undergo a series of tests and interviews from the Ministry to determine whether or not they are fit for a license. A fee of 500 mina will be required for a permit and potential license. 

i. If they pass, a magic applicant will be given a magic permit. This will permit them to cast spells no greater than that of a T3 Mage. A magic permit user cannot perform magic outside of an emergency situation, which must have at least two unbiased witnesses present. Failure to regard these rules will result in the holder having their permit stripped from them and they may not reapply for at least two saint’s weeks.

ACT II: After holding onto the permit for three saint’s weeks, the mage may apply for a magic license if the ministry finds their record compliant with the given rules and has no violations. However, simply because a license for their magic, doesn’t mean they can use any magic they want, only the one(s) they applied for. If one already had a license for one magic and wished to be able to use another as well, they must take it to the ministry for approval, though you will not have to undergo the permit phase again unless seen fit.

i. A magic license will allow the holder to perform T5 Magics as long as they follow the list and any other previous rules regarding magic in general. They may perform magic outside of self defense, though using it to threaten others regardless of hurting them or not, is illegal and will result in the invalidation of your license.

 

REGARDING MAGICAL ITEMS AND FAMILIARS:

ACT I: Magical items are permitted within the Duchy as long as it has official approval from the Duchy. If a magically imbued item is used within the Duchy without approval, the ministry retains every right to confiscate the item in question indefinitely. 

i. In order to obtain a magic item license, one must simply have the ministry inspect the given item and approve it.

ACT II: A familiar must undergo the same testing and approval as a magical item would, as well as a detailed description of the core used.

ACT III: Only certain types of magical items are allowed within the Duchy and must follow the given criteria, which is subject to change:

i. A magical item must follow this list:

a. A magical item/familiar cannot do harm in any way or inflict any effect to a person within the Duchy

b. A magical item/familiar may only be imbued with Arcane magic.

Failure to obey these rules will result in the item/familiar confiscated and potentially destroyed.

 

[!] There would be some more writing at the bottom.

”Again, we should all put aside our differences and all come together to build a better and brighter future for Adria, after all isn’t that what every citizen of a nation wishes for? To better their nation? We should do the same. This is a big step for Adria, but let’s not lose our footing in this leap, but rather to have it help us to balance ourselves and have an even firmer foundation.”

 

 

 

 

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An anonymous dwarf mage shouts from the crowd as he sees the man putting the notice on the FROSTBEARD TAVERN "Adria es gae, mages can du lordak outside yer s'it'ole." the dwarf would remain unknown as the frostbeards would gather to see who is shouting.

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"Brighter future?" Asks an alchemist, "A brighter future is if the mages in Belvitz keep to themselves and do no spellslinging in public. Man power and grit is better than spells and sorcery. Change my mind."

 

"Who the hell do I contact to inspect a familiar anyway? I've one in my service."

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The Count of Astorga shakes his head several times as he reads the notice."Voidal magics are the worst of them all, the void is always expectating to devour the magnum opus of the Creator himself and it corrupts the body and soul of those that practise it..."

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[!] Another notice would be posted throughout Adria, right next to the previous one.

”Citizens of Adria,” it began, ”Recently, a Ministry was founded under the Imperial protection of the Emperor Augustus himself. Its founding was a predecessor to the current one instated by me. They, however, had been working on it for some time, way before mine though it was only instated recently. Therefore, I have been instructed to relay to you these new laws, which are posted underneath this notice, these laws apply to Adria and every other domain under the Empire and will trump any previous laws regarding magic completely. I will still be in control of the Adrian Ministry Branch, however, under the guidance of the Ministry of Magical Affairs We are terribly sorry for the inconvenience and miscommunication, however we will do our best to make sure this does not reoccur. Thank you.

- Alfius Elpyne, Court Mage of Adria

 

((New Law Links))

 

 

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Vesna Carrion sighs, shaking her head “It should be illegal..”  Grunted Vesna.

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Moved to The Great Library. It shall be sorted into the appropriate category shortly.

 

If you feel this is a mistake, please contact myself or any FM and we'll restore it. 

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