Okay so... i read @FlamboyantNewEra 's announcement and thought about comment my thoughts about it, however since the post was locked i will do it here instead, i invite you all to express what you think of it and discuss the points that i bring up.
LT Direction 2019
So lets begin
I don't agree, whether or not magics provide something to the majority of the community isn't strictly related to the lore itself but to the rp that is created with it, you can write lore for the best creature that Lotc ever had, but if only 5 players play it and they do it secretly it won't provide roleplay to the majority, only for those 5 players, while something as basic as a fae creature could get a community based around them and perhaps even a settlement of their own, creating unique roleplay for the entire server.
So in my opinion the playerbases and what they do with their characters is more important than the lore itself as long as it provides them something unique around what they can build a good story. However the LT shouldn't punish players if they wish to be secretive with their magics, sometimes that is just a consequence of roleplay or they prefer that kind of characters.
Agreed, however combat is a really good way of creating roleplay, so it shouldn't be completely removed.
Can't agree on this, aesthetics are really nice and creatures shouldn't be something to harvest magical materials/loot, that's actually something bad that promotes people to do events with a mmorpg mentality, only caring about what they can get instead of enjoying of the rp. And actually i believe that there aren't enough creatures for an universe like Lotc’s, but some creatures shouldn't be able to be acquired through events anymore since they were meant specifically for former maps.
That's something that really needs to be addressed, once the tech that we have is defined people will know what they can or can't do. A bit more of tech could be interesting, however too much of anything is bad.
As for medicine… i think people should be able to roleplay more or less modern medicine, not 21th century one, but at least know how to treat patients without remove their teeth trying to cure their madness… especially since heal with things like alchemy is fairly easy and in the most of the cases it only requires to drink a potion.
Sounds good, will there be limits on the amount of people playing the high tier creatures?
I believe the most interesting part of Lotc is the diversity of magics and creatures, so i can't do nothing but disagree with the idea of the removal of a big chunk of them, however if what you are looking is to improve them then i'm fine with it.
I would like to hear more about the merging and different schools of magics, but at first sight it makes me thing that it could lead to simplify stuff too much and make it less interesting, but that's just based on what my mind believes it could be.
Lovely. But also wouldn't be better to put lore submissions, lore with pending fixes and lore in activity trial under the lore subforum? Rn all of them are under the application forum and just makes it more messy and hard to navigate through them.
(will fix formatting later, on my phone rn)