WizardWhisper 217 Share Posted January 14 Hi. The discussion of realms has sparked up once again due to the recent application of Ravenswood. Many people have it on their minds, and so do I. Today I have made a list detailing the several realms that have been approved since the start of Aevos. I mean no hate towards any of them, I simply want to write out statistics and information. The list is from oldest to newest. This list however does not include realms that were a part of Almaris. 1. Principality of Aeltarys Spoiler https://www.lordofthecraft.net/forums/topic/227772-accepted-settlement-application-the-principality-of-aeltarys/ Approved on August 6th, 2023. Timezone play-time: Late EST Aeltarys is a human nation that lives on an island far north named the “Dragonclaw Island”, with their faith being centered around dragons. The city itself is not done. It appears to have very slow progress, however each time I visit, something new is added. This time around it was the road that leads from the main Snow_Steps warp road towards the city. That said, the road itself is a clear world-edited tunnel with specks of fire lining the way. As you can see, buildings remain unbuilt, as well as the black market sadly not spooky.Before we continue, here are some things I’ve noticed: A number of houses had jammed door signs. These were there when I visited last month. The tavern food chest has half a row of food in it. There are various mushrooms around the city radiating heat. https://www.lordofthecraft.net/forums/topic/228137-a This was the city I most had hope for, as old as it is. When I first visited Aeltarys back in.. August? September? I actually did see people there. One in the bakery and one sitting at a table in the square. Since then however, I’ve not seen a soul. -+- 2. Gotrek Union Spoiler https://www.lordofthecraft.net/forums/topic/228392-accepted-gotrek-union-settlement-application/ Approved on September 12th, 2023. Timezone play-time: GMT - European hours Gotrek is a dwarven settlement. It started as a guild, which grew to a society. They moved on to the north after the struggle, prejudice, and fear they faced within Urugan. The city is small, with few shops lining the outside, as well as six houses with no interiors. All that lines their insides is stone. It is located directly next to the House of Life in the far north. Within the mountain there is a large workspace. It’s been finished aside from the ‘don’t build’ area and the long stretch of mine-like tunnels behind the area mentioned previously. What I’ve noticed: They have updated the tunnels. They’re more rounded and feel less like a wide strip mine. They’ve added small rooms along the tunnels, as well as various lanterns and torches. The dead body I found one time has been removed. -+- 3. Ravenmire Spoiler https://www.lordofthecraft.net/forums/topic/229613-accepted-realm-application-ravenmire/ Approved on October 31st, 2023 Timezone play-time: N/A Ravenmire looks to be a mixed settlement. It revolves around alchemy. The area is lined only with tents, two of which are unfinished. There is no building off the coast. It’s located far north east. What I’ve noticed: All the tents are empty, with two of them unclaimed. The ruins the tents are set up next to are also empty. The only area that does appear to be lived in is a room beneath the trapdoor within the unfinished tent. Though I can only see carpet down there, so that may be incorrect. The PRO has been offline for 34 days. -+- 4. Kingdom of Vikela Spoiler https://www.lordofthecraft.net/forums/topic/229678-accepted-vikela-realm-application/ Approved on December 4th, 2023 Timezone play-time: GMT: 12pm - 4pm // 9pm - 3am EST Vikela is a mixed settlement that grew from Elysium. They were a vassal of Lurin before claiming their own land. It is located south, right on the edge of the dark forest. I was led here by one of the players in this community, Capy. When we arrived, there was another player sitting in one of the tents. What I’ve noticed: The few tents around are empty aside from one that has been claimed. The camp was set up two weeks ago. They’ve got a cute little stage and an alchemy tent. Spoiler Capy provided me screenshots of the build coming up, that of which they are planning to paste in as opposed to building it. -+- Now, this list below does include the realms approved for Aevos that previously had roots in Almaris. I am aware Vikela originated in Almaris, however I saw near no activity in it. Whilst Celia’lin and Hyspia on the other hand I did. 1. Protectorate of Celia’lin Spoiler https://www.lordofthecraft.net/forums/topic/230190-accepted-celialin-realm-application/ Approved on October 25th, 2023 Timezone play-time: Between 12pm to 3pm // 6pm to 3am EST Celia’lin // Celia’nor is a high elven settlement. It was created in Aevos to re-spark what they once had in Almaris. It’s located near Veletz in the north. I debated adding Celia’nor to this list, as it was relatively Talar’nor in the sense it had most, if not all the playerbase Talar’nor held; to my understanding. Although since it was in the Completed Realms & Lairs section, it was required. This is one of, if not the most active settlements in this list. That is likely due to the fact the Talar’nor playerbase moved into Celia’nor. As of writing this, Talar’nor has now been left to be the desolate ruin. -+- 2. Viceroyalty of Hyspia Spoiler https://www.lordofthecraft.net/forums/topic/230842-accepted-realm-application-hyspia/ Approved on October 29th, 2023 Timezone play-time: Late EST A human/farfolk settlement. It started out in Arcas, hung around in Almaris, and has reappeared in Aevos. It is right along the main southern river. -+- Should any information be incorrect, let me know and I will change it. You must be part of the respective realm for the change to occur. If you would like a discussion relating to all the twenty-three nations we have on the server currently and the split activity, refer to: https://www.lordofthecraft.net/forums/topic/233151-the-road-to-500-realms/. 12 Link to post Share on other sites More sharing options...
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