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[✗] [Alchemy - Warforging Addition] Resonant Forging

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Behindbush

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Spoiler

The concept for this addition has been brewing in my mind for a while now, as I’ve noticed the slow disappearance of items with truly personalized aesthetics. Warforging provides a unique opportunity to create such items. I also believe each oil should have enhanced functionality when applied twice, bringing them on par with Lavaforging as described in the original lore. This could amplify both visual and dynamic features in a way that reflects the wielder's aesthetic more directly.

I'm still relatively new compared to some of you, DINOSAURS seasoned veterans, so if there's any feedback or the addition is rejected, I'm more than happy to listen!

 

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In the remote reaches of his secluded lair, a dwarven alchemist, renowned for his expertise in metals and magical infusion, has unveiled a revolutionary set of new Warforging recipes. These new techniques extend beyond the mere enhancement of an item’s appearance, allowing the materials to resonate with their wielder or environment in a visual manner. After a second application of those warforging potions, the item might react to the user’s emotions, heartbeat, velocity, or grip strength, subtly reflecting their inner state. In the heat of battle, the warforged material may flicker with energy, pulse in rhythm with the wielder’s heart, or even emit faint sounds when conditions like a swift strike through the air are met, creating an almost living bond between the warrior and their weapon, providing aesthetic opportunities for those in need of personalized craft.

General redlines:

  • Spoiler
    • Warforging does not give any combative advantage at all, in any circumstance - it's purely aesthetic.
    • The process of applying the oil can be applied to existing items via re-heating and applying.
    • To learn Warforging techniques, one must have an accepted Alchemy application, as well as be taught by someone who knows Warforging already.
    • All Warforging potions are Tier 2, and do not require an ST signature.
    • They are all considered rare potions and require being taught IRP.
    • Warforged items don’t grant any magical feats to the wielder, only serve as flavorful and aesthetic purposes.

AD_4nXdXo_0flo8RE7KwASeAFZcGvaxbfm5UNdnNENTfdyy9J8XeUIW9wN2WJII6UMEYNgL7wACOyHIZ3W6GPVJrBuDTCRNLND9PRxIFOT81gKX7wqXTvhvGC4RdrhKfqwx9AzPFKGme9bc3iqX3K3pJ_8oU0o8r?key=QirmDrJv7h8xCMi--1cA3Q

LIFEFORGING

Life-Forged oil imbues metal with a vibrant, living quality. The treated surface glows with a faint, soft hue, as if intertwined with the essence of nature itself. Delicate vines and blossoms seem to grow along its surface, giving the item an organic, pulsating appearance. After a second application, the item responds to the wielder's heightened emotions or stress, pulsing in rhythm with their heartbeat. The flora-like features intensify, making the item appear more alive in moments of battle, its glow becoming brighter and more pronounced as adrenaline flows.

 

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Recipe:

  • Base: Oil x1
  • Water: Life x3
  • Mundane: Growth x2
  • Mundane: Vitality x2

Redlines:

  • Spoiler
    • Cannot be applied to Boomsteel, Carbarum, or Thanhium.
    • The pulsing and glow are purely visual and offer no functional advantage.
    • The resonance cannot be used to detect the wielder’s physical health or condition.
    • The item must be near a flora of choice for [1] narrative hour to attune to the item.

AD_4nXdXo_0flo8RE7KwASeAFZcGvaxbfm5UNdnNENTfdyy9J8XeUIW9wN2WJII6UMEYNgL7wACOyHIZ3W6GPVJrBuDTCRNLND9PRxIFOT81gKX7wqXTvhvGC4RdrhKfqwx9AzPFKGme9bc3iqX3K3pJ_8oU0o8r?key=QirmDrJv7h8xCMi--1cA3Q

WINDFORGING

Wind-Forged oil gives metal the appearance of being constantly swept by an invisible breeze. The surface takes on a wind-swept texture, and faint swirls seem to shift just above it, like gusts of air caught in a perpetual dance. Upon a second application, wispy cloud formations begin to drift above the item’s surface, floating gently until the wielder moves. A firm grip or a swift strike causes these clouds to accelerate, as if carried by an unseen storm, making the weapon feel visually alive with the power of the wind itself.

 

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Recipe:

  • Base: Oil x1
  • Air: Swiftness x2
  • Mundane: Life x3
  • Mundane: Vigour x2

Redlines:

  • Spoiler
    • Cannot be applied to Ironwood, Boomsteel, or Azhl.
    • The wind-like appearance is purely aesthetic and does not create real air currents or movement.
    • The item must be exposed to strong winds (natural or artificial) for [1] narrative hour to activate the oil’s effects.

AD_4nXdXo_0flo8RE7KwASeAFZcGvaxbfm5UNdnNENTfdyy9J8XeUIW9wN2WJII6UMEYNgL7wACOyHIZ3W6GPVJrBuDTCRNLND9PRxIFOT81gKX7wqXTvhvGC4RdrhKfqwx9AzPFKGme9bc3iqX3K3pJ_8oU0o8r?key=QirmDrJv7h8xCMi--1cA3Q

BLOODFORGING

Blood-Forged concoction gives the metal an unsettling, lifelike appearance, as though it has been drenched in fresh blood. The surface darkens to a crimson hue, and faint veins seem to pulse just beneath the surface. When applied a second time, these veins become more pronounced, shifting and pulsing with the wielder’s own adrenaline. In moments of heightened tension, the veins appear to move, reacting to the wielder’s emotional state, giving the weapon an eerie sense of being alive, as though it thirsts for blood.

 

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Recipe:

  • Base: Blood x1
  • Mundane: Vitality x3
  • Mundane: Fear x2
  • Mundane: Death x1

Redlines:

  • Spoiler
    • Cannot be applied to Thanhium, Carbarum, Lunarite, or Boomsteel.
    • The pulsing veins are purely aesthetic and do not imply any actual life or blood properties.
    • The item must be soaked in fresh blood (of any type) for [1] narrative hour, and the blood must be replenished after each application.
    • No vampiric feats or blood magic can be drawn from the item.

AD_4nXdXo_0flo8RE7KwASeAFZcGvaxbfm5UNdnNENTfdyy9J8XeUIW9wN2WJII6UMEYNgL7wACOyHIZ3W6GPVJrBuDTCRNLND9PRxIFOT81gKX7wqXTvhvGC4RdrhKfqwx9AzPFKGme9bc3iqX3K3pJ_8oU0o8r?key=QirmDrJv7h8xCMi--1cA3Q

SANDFORGING

Sand-Forged oil gives the treated metal the appearance of ancient erosion, as though it has been battered by centuries of wind and sand. The surface becomes rough and pitted, with intricate swirling patterns etched into the metal. After a second application, these patterns begin to subtly shift when the item is moved, mimicking the flow of sand in the wind, giving the weapon an ancient, weathered appearance that echoes the desolation of the desert.

 

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Recipe:

  • Base: Oil x1
  • Earth: Slowness x3
  • Mundane: Impediment x2
  • Mundane: Endurance x1

Redlines:

  • Spoiler
    • Cannot be applied to Azhl, Lunarite, Boomsteel, or Carbarum.
    • The erosion and patterns are purely aesthetic and do not affect the item’s sharpness or durability.
    • The item must be dipped in sand for [1] narrative hour to activate the oil’s effects.
    • No control over wind or sand is granted by this oil.

AD_4nXdXo_0flo8RE7KwASeAFZcGvaxbfm5UNdnNENTfdyy9J8XeUIW9wN2WJII6UMEYNgL7wACOyHIZ3W6GPVJrBuDTCRNLND9PRxIFOT81gKX7wqXTvhvGC4RdrhKfqwx9AzPFKGme9bc3iqX3K3pJ_8oU0o8r?key=QirmDrJv7h8xCMi--1cA3Q

Credits:
Original lore post by @ronin_champloo

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Arcanium forging. :(

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31 minutes ago, Hayze said:

WINDFORGING

Wind-Forged oil gives metal the appearance of being constantly swept by an invisible breeze. The surface takes on a wind-swept texture, and faint swirls seem to shift just above it, like gusts of air caught in a perpetual dance. Upon a second application, wispy cloud formations begin to drift above the item’s surface, floating gently until the wielder moves. A firm grip or a swift strike causes these clouds to accelerate, as if carried by an unseen storm, making the weapon feel visually alive with the power of the wind itself.

WOOSH

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i fw this heavy

 

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On 9/26/2024 at 12:31 PM, Hayze said:

AD_4nXeXmmmMzrsONThfzi4JXQUP5CKRyQFZldBQyML9CZ8bdDsapmT-sc7ha928DrXZFD9a6EAeW4HAl2on9NK7aFZuSIB7Ph6PoKcUaKMaDlQgipT0sAL7svYg-G3qYgTXpzQG_hhKfNJY_EvKtT7mi1E0hVSX?key=QirmDrJv7h8xCMi--1cA3Q

Orin Vel'venest in his workshop fr fr

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This lore has been denied. You will be sent a forum PM regarding the reasons for denial within the next 24 hours.

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