lemonke 6014 Author Share Posted November 30, 2024 2 minutes ago, Cally said: idk bro you might want to be asking the story admin who made the verdict that logically trumps yours, not me don’t shoot the messenger man my hands are up Story admin doesn't make Squak immune to commit errors. When there are various opinions thrown about 🤷♂️. I could use that excuse by saying Islamadon is the templar writer and he says that templar ability works like normal aurum Link to post Share on other sites More sharing options...
Cally 1080 Share Posted November 30, 2024 4 minutes ago, lemonke said: Story admin doesn't make Squak immune to commit errors. When there are various opinions thrown about 🤷♂️. I could use that excuse by saying Islamadon is the templar writer and he says that templar ability works like normal aurum he’s the story admin bro. this screenshot was from today. last i checked, story admin verdict was pretty final Link to post Share on other sites More sharing options...
lemonke 6014 Author Share Posted November 30, 2024 Just now, Cally said: he’s the story admin bro. this screenshot was from today. Ok, I don't care lol? You are ignoring my points by hiding that squak is the admin. If your silly little templar spell works on that, then IT CAN WORK on every other mage because like Islamadon says; the spell has aurum propeties. @Cally Link to post Share on other sites More sharing options...
MysticalWeasel 915 Share Posted November 30, 2024 So the wording should be fixed, or an amendment made to Necromancer specifying they contain this weakness. As you merely having a screenshot is not a mandate to the entire player base. The Redlines and guides are how people know how to interact and to respond to certain things with their FA/MA/CA. I am not arguing either side is wrong, but players MUST go off what the redlines say. Necromancer is far outdated by current lore, so what does a Black soul constitute. And if that alone counts as a warped soul would it not also apply to other magics as well? 4 Link to post Share on other sites More sharing options...
PrimnyaQuorum 4008 Share Posted November 30, 2024 15 minutes ago, lemonke said: These are two recent conversation I had with one of the big Necro people, and Security who is also the former writer of necro shit. "Furious Flame is a passive ability which affects the first weapon a Templar uses during a CRP Scenario." Problem solved we can go home now you're not CRPing in a gatehouse for ur darkspawn checks folks 3 Link to post Share on other sites More sharing options...
MysticalWeasel 915 Share Posted November 30, 2024 1 minute ago, PrimnyaQuorum said: "Furious Flame is a passive ability which affects the first weapon a Templar uses during a CRP Scenario." Problem solved we can go home now you're not CRPing in a gatehouse for ur darkspawn checks folks This is also true, does darkspawn testing constitute initiating CRP? Link to post Share on other sites More sharing options...
Cally 1080 Share Posted November 30, 2024 9 minutes ago, lemonke said: Ok, I don't care lol? You are ignoring my points by hiding that squak is the admin. If your silly little templar spell works on that, then IT CAN WORK on every other mage because like Islamadon says; the spell has aurum propeties. lay off the alcy bro we all support you!1!!! i gave too much of a **** too once! Spoiler necros seem to be the only ones with problems regarding white flame hurting them, its hilarious pls provide proof of people trying to test you on illegitimate grounds, where you WERENT caught doing something haha evil and tested on genuine suspicion, just be more clever. everyone else had to do it before you, now baby necros expect special treatment. grow up and get good 1 Link to post Share on other sites More sharing options...
lemonke 6014 Author Share Posted November 30, 2024 2 minutes ago, Cally said: pls provide proof of people trying to test you on illegitimate grounds, where you WERENT caught doing something haha evil and tested on genuine suspicion, just be more clever. Lol sure. *walks into city. *gets tested. And btw. 1 Link to post Share on other sites More sharing options...
Security_ 2287 Share Posted November 30, 2024 2 Link to post Share on other sites More sharing options...
PrimnyaQuorum 4008 Share Posted November 30, 2024 58 minutes ago, MysticalWeasel said: This is also true, does darkspawn testing constitute initiating CRP? If mods come out of the woodworks to say that testing RP constitues CRP, then I demand im able to pull anyone testing out of their gatehouse and beat the tar out of them. 3 Link to post Share on other sites More sharing options...
AntiSociety 710 Share Posted November 30, 2024 Necromancer on top always, I just be straight power gaming my shit 3 Link to post Share on other sites More sharing options...
monkeypoacher 8055 Share Posted November 30, 2024 How about we add the metal detector back but give it a chance to go off on a false positive (like u roll a crit fail or something) I've never played as a spooky skeleton - but as far as I can tell, the problem with 'darkspawn testing' is that it erases all doubt. The resulting interaction is completely suspense-free & uninteresting. Bystanders have no cue to intervene. 2 Link to post Share on other sites More sharing options...
PrimnyaQuorum 4008 Share Posted November 30, 2024 6 minutes ago, monkeypoacher said: How about we add the metal detector back but give it a chance to go off on a false positive (like u roll a crit fail or something) I've never played as a spooky skeleton - but as far as I can tell, the problem with 'darkspawn testing' is that it erases all doubt. The resulting interaction is completely suspense-free & uninteresting. Bystanders have no cue to intervene all testing is binary pass/fail with 0 chance to screwup. There is like, 2 magics [Voidal Illusion + Seer maybe] that can artificially feign the result of a test. Human Knight RPers lose it when someone suggests testing RP [That is routinely just done in 1 emote with pre-made item packs] should require more effort, resources, and difficulty. Why people with the knightly go out and kill evil MA have decidedly using their god-given flame to 'darkspawn test' is a bit baffling good thing michael-daniel or whatever is busy actually fighting somewhere! LoTC once again fights to keep as many low-effort/bad faith mechanics as they can intact for efficiencies sake. Link to post Share on other sites More sharing options...
monkeypoacher 8055 Share Posted November 30, 2024 4 minutes ago, PrimnyaQuorum said: all testing is binary pass/fail with 0 chance to screwup. There is like, 2 magics [Voidal Illusion + Seer maybe] that can artificially feign the result of a test. Human Knight RPers lose it when someone suggests testing RP [That is routinely just done in 1 emote with pre-made item packs] should require more effort, resources, and difficulty. Why people with the knightly go out and kill evil MA have decidedly using their god-given flame to 'darkspawn test' is a bit baffling good thing michael-daniel or whatever is busy actually fighting somewhere! LoTC once again fights to keep as many low-effort/bad faith mechanics as they can intact for efficiencies sake. Yeah I just think you could avoid all of this by setting a global redline: you have to roll. <2: critical failure (positive if true or false) 3-9: failure (negative if true or false) 10-14: negative if false, subject chooses a reaction if true 15-20: negative if false, unambiguous positive if true Link to post Share on other sites More sharing options...
PrimnyaQuorum 4008 Share Posted November 30, 2024 6 minutes ago, monkeypoacher said: Yeah I just think you could avoid all of this by setting a global redline: you have to roll. <2: critical failure (positive if true or false) 3-9: failure (negative if true or false) 10-14: negative if false, subject chooses a reaction if true 15-20: negative if false, unambiguous positive if true Some lore specifies a reaction [Corc blood boils under salt] but in general I think this would work pretty well with Aurum and Argentum, since you have to inflict a deep wound - 1/4 chance that you test someone and the test functions as intended, though Im pretty sure most darkspawn testing is against the spirit of the lore its from barring corc salt, which is a direct "Screw this FA in particular" from ST given Silti are gone It'd be a cool amendment but I can't see ST approving anything like this for "testing" RP - worth a try though Link to post Share on other sites More sharing options...
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