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Azuras on the Horizon | 10.0 Release Details

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Daisy

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1 minute ago, Nen said:

 

do you not find it culturally insensitive and even outright discriminatory to refer to the gold allotted region as zion? 

 

oh give it a rest

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So excited! 

All the promotion and tech posts lately have been hyping this new map up amazingly! I'm looking forward to seeing what everyone has come up with in their prebuilds!

 

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17 minutes ago, Fishy said:


None of this is true, resources were thought up and placed prior to nation selection. Gold has consistently been advocated for the Zion (Mesa) because THERE'S GOLD IN THEM THERE HILLS.

Them/There hills

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29 minutes ago, Daisy said:

Addition of a soulstone pillar directly at resource island, and a soul beacon for it at spawn.

Would this take up a ss slot? or could it be similar to when searching through your slots and have Resource Island as a default ss pillar similar to CT?

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30 minutes ago, Jihnyny said:

still wont forgive you guys for cucking orcs and giving them a useless tile (again), knowing we were landing there, and knowing that we were interested in the idea of gold (as explained to me when I was NL, which point was gonna be TILE REDUCTION) which was removed. From what I understood from @Kaiser, the reason why gold is there in the first place is because you guys expected us to have a vassal like state. Now what tf are orcs supposed to do? Seethe as theyre damned by more useless tiles. 

fix your ******* server and stop adding more grind. 

 

We didn't give anyone a spot, they NL at the time chose that location, and resource placements were available to the NLs and determined prior to choices being locked in. We added gold because that area is based on the Zion National Park in the US -- ie Utah gold rush, it had nothing to do with the orcs going there.

 

As for @Kaiser's comments, as he said this was an idea he was working on - it was never confirmed, though that doesn't mean it isn't still a possibility in the future, we're evaluating the use of gold in our Surge Crafting adjustments as well.

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9 minutes ago, Nen said:

 

do you not find it culturally insensitive and even outright discriminatory to refer to the gold allotted region as zion? 


this guy's gonna be PISSED when he sees a map of utah

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21 minutes ago, Nen said:

 

do you not find it culturally insensitive and even outright discriminatory to refer to the gold allotted region as zion? 

https://en.wikipedia.org/wiki/Zion_National_Park -- and to be clear this is the inspiration, the area is called Mesa in game.

 

14 minutes ago, DancingZebra267 said:

Would this take up a ss slot? or could it be similar to when searching through your slots and have Resource Island as a default ss pillar similar to CT?

 

it'll take up a slot - though there is also a warp to resource island like a 30 second walk from the CT spawn, this is just for convenience for people gathering materials (and the fact we wanted an odd number of soul beacons for aesthetic reasons but only placed 10 pillars on the map).

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5 minutes ago, Daisy said:

 

We didn't give anyone a spot, they NL at the time chose that location, and resource placements were available to the NLs and determined prior to choices being locked in. We added gold because that area is based on the Zion National Park in the US -- ie Utah gold rush, it had nothing to do with the orcs going there.

so you just decided to place useless resources for a joke, knowing the orc community would go to the badlands (as they have for every map, a desert, savanna or badlands)? my point still stands. lock the **** in and fix your server LOL! stupid tile system that no1 likes, when will you actually listen to several of the posts made?

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12 minutes ago, Nen said:

 

do you not find it culturally insensitive and even outright discriminatory to refer to the gold allotted region as zion? 

falloutnv-2011-05-21-18-35-55-90.jpg

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9 minutes ago, Tav said:

what in the actual **** is that pfp

do you know ball?

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Scott Neumeister contributes this week's MythBlast, “Tango with the Rango”:  Dancing with Identity on the Seeker's Path. The MythBlast series has so far  focused on the Fool, the Lover, and the Trickster
aint nobody tango with the rango. utah is mine.

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3 minutes ago, Jihnyny said:

so you just decided to place useless resources for a joke, knowing the orc community would go to the badlands (as they have for every map, a desert, savanna or badlands)? my point still stands. lock the **** in and fix your server LOL! stupid tile system that no1 likes, when will you actually listen to several of the posts made?


"you put bad resources there and i chose it anyways? what the ****!!!!"

of all the problems of the server right now, and all the rightful problems you may have with the tech team, this is not one of them. this is a genuine honest to god victim complex. also, last map the orcs picked the ******* jungle dude, so you're just wrong. also, deserts, savanas, and badlands... are just where gold is in real life!

chill out, bro.

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GvySH_LWAAAinN8.jpg.36983cfdc9b88d8ca43182a9b10be6a6.jpg

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15 minutes ago, The Tough Guy said:

 

oh give it a rest

 

7 minutes ago, LoTC's Next Top Model said:


this guy's gonna be PISSED when he sees a map of utah

 

4 minutes ago, Fishy said:

falloutnv-2011-05-21-18-35-55-90.jpg

american imperialism knows no bounds

Fallout-New-Vegas-Caesar-And-Lanius-Crop

 

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2 minutes ago, LoTC's Next Top Model said:


"you put bad resources there and i chose it anyways? what the ****!!!!"

of all the problems of the server right now, and all the rightful problems you may have with the tech team, this is not one of them. this is a genuine honest to god victim complex. also, last map the orcs picked the ******* jungle dude, so you're just wrong.

chill out, bro.

last map is aevos bro. almaris was 3 years ago. wake up. 

why are you defending a shitty system? why are you defending a stupid stack of resources that have nothing to do with anything but memes? The devs themselves said Gold is ass, why have it?!

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