Volutional 935 Share Posted July 15, 2012 Right, Tavari. This could all be sorted by you making a ban report. That is where all the truth will be, not here where meaningless insults are flung across the wrong topic. Otherwise, as two other FMs have already stated; Warning to all. Clam down and first sight of flames this will be closed and warnings dished out. Link to post Share on other sites More sharing options...
Samson Option 9652 Share Posted July 15, 2012 Please do not close this, I am writing currently. Link to post Share on other sites More sharing options...
Samson Option 9652 Share Posted July 15, 2012 Firstly, Divinus, I will be sending in that photo of you and your comrades being symbolized as Ku Klux Klan members to the FBI to log you as a hate group on http://www.splcenter.org/get-informed/hate-map Secondly, this land if I am not mistaken is NOT Cloud Temple Lands. Hell, if Tavari is speaking truth, concerning the lands infertility and brackish water quality; it certainly cannot. The Monks would not have such land in such condition and perhaps would have acted upon their settling in Asulon alongside Druids, I believe CT Territory is the bright green land immediately around the Cloud Temple on the DynaMap. The warclaim is concerning the swamp-teal land outside CT territory. Thirdly, Tavari, I request respectfully that no grudge be forged between us with what I am posting as I am showing you no disrespect nor harboring ill feelings. In my honest behavior on the forums and throughout the server, I am very calm and laid back, I give my opinion as I am oft-interacted with concerning Conflict Roleplay from my time of forming the Teutonic Order and my general intelligence concerning this area of Roleplay. Tavari, you have not supplied a region broadcast to initiate a player to allow his character to notice unique circumstances and attributes of the land nor any signs doing so; I believe that your claim that the land infertile and the water brackish cannot be taken into consideration. You must make the effort to clarify what a player must allow his character to experience, such as when you place a block of clay down, you must supply an RP sign specifying that it is pottery for example; failure to do so allows the player to interpret what it is as it would be a chunk of clay. The Legion has the right to attempt to secure land for their living space, they may choose your location. I believe it from experience that many people when war-claimed act ignorant and attempt to portray themselves as victims for sympathy and support against these claims, in which I find pitiful and blase. What is ever so ironic is that unfortunately, not everyone who war-claims or conducts Conflict RP is doing so for epic l00tz and diamonds and PvP, diplomacy and negotiation is possible. It will be up to you to evaluate what emotions will be expressed when Lornas discovers that he made a blunder by ripping up the note, this was a key element to possible negotiations. The fact that you could negotiate to be allowed to keep this religious relic of a tower [is it?] was offered, diplomacy Roleplay was an action your character could take and it was forfeited, your fault. To answer 'why not make a village charter', if anything, your speaking about a military that is endeavoring to become professional rather than levy. The key way to become a veteran is to actually participate in battle, they are possibly provoking for a challenge and to test mettle, especially since you know of this attack; they may be testing waters and seeing what army emerges that they can face. That being said, the possibility of being able to hold the tower whilst they build a fort around it is a viable method, especially if you do not markedly insult them whilst in diplomacy. To answer 'I wish for the Mallowyn Woods to be preserved!', your once again speaking of a military force, if anything, they may actually want to build close to the woods rather than just flatten the entire place; the woods provide perfect cover and allows an element of anonymity. Especially since this is a fledgling amongst the developed professional armies, they may lean more towards guerrilla warfare and there is nothing like having a forest you can flee into and spring forth from. Chances are, especially with more intelligent talking and less assuming and mudslinging, these guys aren't wanting to clear the forest as if it were American Logging Companies... I think the lesson you all should learn is: DO NOT MAKE ASSUMPTIONS, be intelligent and be amiable with each other. 2 Link to post Share on other sites More sharing options...
Wavejammers 328 Share Posted July 15, 2012 Secondly, this land if I am not mistaken is NOT Cloud Temple Lands. Hell. Your CT land arguements are invaild! Link to post Share on other sites More sharing options...
the GOAT of the craft 606 Author Share Posted July 15, 2012 I have also noticed that the warclaim includes a large chunk of the Mallowyn forest. I am vehemently opposed to the constant chipping away at the area of this beautiful landmark, as I consider it to be landscarring. That's laziness on my part, sorry. We don't want to take the Mallowlyn forest, only the minor region within it. We in no way want to ruin, or alter the Mallowlyn forest, we'd actually quite like to expand it if anything :P Link to post Share on other sites More sharing options...
Samson Option 9652 Share Posted July 15, 2012 Which renders Tavari's 'the land infertile, the water brackish' argument null ;) Also, if the Monks gave Tavari this land's ownership, then obviously the Legion ain't beating up monks :lol: Link to post Share on other sites More sharing options...
Wavejammers 328 Share Posted July 15, 2012 We'll make the monks form a wall around the keep, then you'll never attack us! Link to post Share on other sites More sharing options...
Eleatic 1033 Share Posted July 15, 2012 The land was acquired by the monk's, :| Link to post Share on other sites More sharing options...
Rhisereld 317 Share Posted July 15, 2012 I rummaged around for a map and found one posted by Shiftnative here: http://www.lordofthecraft.net/forum/index.php?/topic/37475-charter-information/ This land is within Cloud Temple protection. I have also visited the ruins and discovered that it is roughly 100 blocks away from the Nawari Campsite, and roughly 100 blocks from another charter to the north-west. The minimum distance between two plots is 200 blocks. The Nawari already have a town within 200 blocks of it to the east, Ursakar. It's getting quite crowded in here! Gaius' described scenario of a guerrilla warfare type situation sounds neat. However, I doubt that it will be delivered. The warclaim states that the attacking faction will build a home here, which I take to mean houses, an inn, a well, perhaps a few shops. They need space. The warclaimed area is two thirds Mallowyn forest with uneven ground and dense trees. http://i47.tinypic.com/2mez6dc.png The ruins are built in a water-filled chasm. http://i46.tinypic.com/2l912s6.png This isn't to say that the land is unsuitable for an army. They would just need to cut down a lot of trees. If they built on the land under the agreement that they would not cut down any of the trees, I would find this agreeable. The problem is, without the removal of the trees they would not have the space to build the settlement they are envisioning. Coming back a little bit, I would like to talk about Ursakar. It borders the Mallowyn Woods to the east of the Nawari Camp. The town is not built around the Mallowyn trees. They were removed to make way for it. One of the biggest trees sitting atop a hill was removed for a wedding pavillion. I don't know how to put this nicely, but the area is an eyesore. I cannot trust players that I have not met to be considerate towards the Mallowyn Woods and its inhabitants. I know that Ursakar is here to stay, but I do not want to risk an identical situation. 1 Link to post Share on other sites More sharing options...
Jarkarll 314 Share Posted July 15, 2012 I was AFK. LOL. I was talking to my dad, and playing with my keyboard. :/ I am sick of you. Talf. And you, Rhazev. This behavior you showed was NOT Va materiel. Nor ET Materiel. It was simply lewt for lewt. High treason? You died from mobs, so you gave that BS Reason to pillage. Nice AFK= Away from keyboard If you were able to respond to this then you were clearly not AFK. You were aware of what was going on. Link to post Share on other sites More sharing options...
the GOAT of the craft 606 Author Share Posted July 15, 2012 I rummaged around for a map and found one posted by Shiftnative here: http://www.lordofthecraft.net/forum/index.php?/topic/37475-charter-information/ This land is within Cloud Temple protection. I have also visited the ruins and discovered that it is roughly 100 blocks away from the Nawari Campsite, and roughly 100 blocks from another charter to the north-west. The minimum distance between two plots is 200 blocks. The Nawari already have a town within 200 blocks of it to the east, Ursakar. It's getting quite crowded in here! Gaius' described scenario of a guerrilla warfare type situation sounds neat. However, I doubt that it will be delivered. The warclaim states that the attacking faction will build a home here, which I take to mean houses, an inn, a well, perhaps a few shops. They need space. The warclaimed area is two thirds Mallowyn forest with uneven ground and dense trees. http://i47.tinypic.com/2mez6dc.png The ruins are built in a water-filled chasm. http://i46.tinypic.com/2l912s6.png This isn't to say that the land is unsuitable for an army. They would just need to cut down a lot of trees. If they built on the land under the agreement that they would not cut down any of the trees, I would find this agreeable. The problem is, without the removal of the trees they would not have the space to build the settlement they are envisioning. Coming back a little bit, I would like to talk about Ursakar. It borders the Mallowyn Woods to the east of the Nawari Camp. The town is not built around the Mallowyn trees. They were removed to make way for it. One of the biggest trees sitting atop a hill was removed for a wedding pavillion. I don't know how to put this nicely, but the area is an eyesore. I cannot trust players that I have not met to be considerate towards the Mallowyn Woods and its inhabitants. I know that Ursakar is here to stay, but I do not want to risk an identical situation. Maple Port was in the Cloud Temple region. That was war claimed. We wont be building any houses or shops. We're a military faction. We're not interested in real estate. As I said earlier, we aren't looking to remove the trees in the forest. If we do need to get wood RPly then there are many, many other places to get wood from. All we are envisioning is a base that blends in with it's surroundings. One day when we, hopefully, become a known group people could come looking for us. This place would just look like another old ruin. Hell, we may have even moved by then. Only time will tell. Don't doubt the guerrilla warfare wont happen, because it will. I don't want to terraform land. I'm too lazy to cut down trees. Cutting down these trees would create more problems anyway, I imagine it would land on another tree causing that one to become dislodged, or even fall over, making the entire forest look like a natural leaning tower of pisa. Link to post Share on other sites More sharing options...
Praetor 1550 Share Posted July 15, 2012 I'd just like to post, insisting upon the point Cataris made, [15/07/12 14:08:09] archmage_cataris: It's Monk territory. No sane man in their right mind would assault and siege the very land of the people who save their lies [15/07/12 14:08:20] archmage_cataris: Who's to say they won't save them for crimes against their religion? [15/07/12 14:08:30] archmage_cataris: They're taking OOC into RP You would have to see, that as Oskar pointed out, it's Monk land. And these monks won't revive you if you start a war in their territory. By taking OOC into RP, Cataris means that you know you will respawn anyway. But in RP nobody would do it, why? because in RP the monks won't just revive somebody who went in and killed people on their land. So, I think it should be pointed out that you can't really be revived if you die then. ((Note: I'm neither for or against the warclaim, meaning I support neither side, just pointing out a logical fact, that Cataris showed earlier as well.)) Link to post Share on other sites More sharing options...
the GOAT of the craft 606 Author Share Posted July 15, 2012 I'd just like to post, insisting upon the point Cataris made, You would have to see, that as Oskar pointed out, it's Monk land. And these monks won't revive you if you start a war in their territory. By taking OOC into RP, Cataris means that you know you will respawn anyway. But in RP nobody would do it, why? because in RP the monks won't just revive somebody who went in and killed people on their land. So, I think it should be pointed out that you can't really be revived if you die then. ((Note: I'm neither for or against the warclaim, meaning I support neither side, just pointing out a logical fact, that Cataris showed earlier as well.)) As was this; http://www.lordofthecraft.net/forum/index.php?/topic/54810-retribution-maple-port-conquest/ EDIT: I believe Rienna was also in Monk lands, and Rienna now lies in ruins. Link to post Share on other sites More sharing options...
Praetor 1550 Share Posted July 15, 2012 Well, maybe nobody thought about this before, but it's not because they didn't follow Lore before, that nobody should follow it now. Lore is lore. Link to post Share on other sites More sharing options...
Samson Option 9652 Share Posted July 15, 2012 Spamshok, that is nice and such, but this is Lornas's land correct? She acquired from Monks, Monks wiped their hands clean of any involvement or fate of the land right after they signed the deed off to Lornas. If it is not Lornas's land, then why has Tavari and others argued and flamed each other? Let Shift do the talking then. Rhisereld, then I find it affirming that the War Claim clearly states they will not touch a single tree, you have done a good thing of investigating and taking screenshots. If we investigate later and notice an odd 'emptiness', we get logblocks done, they can be banned. I think this might be an good term to go by? Link to post Share on other sites More sharing options...
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