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The Battle For The Creek

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Oh, also you might wish for this to be quoted from your Village Charter:

Lornas, Has, Throughout his life, Sought a place where equality and piece are things of common knowledge, But even settlements who claimed this never truly lived up to this, He sighs and Groans, saddened by the Taint of the World, Recently, he has found the Malloywn Ruins, And sees the purity and serenity within, he plans to renovate it, and make a town where the kind and free can live in perfect harmony.

{{OOCLY, I find that there is not enough towns near the cloud temple, and this could infact bring RP closer to the new players, and old players alike,}}

http://www.lordofthecraft.net/forum/index.php?/topic/55096-meadows-creek-5-sigs-ready-for-approval/

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Mhm. Next stop after that charter; The monks. So it could be properly RP'ed

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I'm sure plenty of people would be willing to help the group that's being attacked, none of this ooc seems necessary; Or you could try and make concessions in rp.

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Since nobodies touched on it, what is the rule on the two hundred block distance between plots now?

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The ruin/town is co-owned. The monks own it with me. Denboy, hush. I was AFK. When I come back. I see fawking Pheonix at three, Doing "PVP IN THREE" :/

1Tqog.png

This screenshot says quite the contrary.

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Ja. I was forcibly AFK. I said that to him many times, he one-lined me. Then killed me, congrats. You proved my point. I come back right as he goes to four.

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Ja. I was forcibly AFK. I said that to him many times, he one-lined me. Then killed me, congrats. You proved my point. I come back right as he goes to four.

The ruin/town is co-owned. The monks own it with me. Denboy, hush. I was AFK. When I come back. I see fawking Pheonix at three, Doing "PVP IN THREE:" :/

aNrEg.png

1Tqog.png

EwTSc.png

I don't think you understand what a one liner is. If he had said stop or die, then killed you It's a one liner.

If this is a one liner to you then that is the longest one liner in history.

You also said three not four, saying I proved you right is frivolous.

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http://www.lordofthecraft.net/forum/index.php?/topic/39980-the-keepers-vs-the-hallowed-bandits/

http://www.lordofthecraft.net/forum/index.php?/topic/39482-azar-vs-androniam-rebels/

http://www.lordofthecraft.net/forum/index.php?/topic/44119-the-red-crusade/

http://www.lordofthecraft.net/forum/index.php?/topic/46820-the-clipping-updated-march-22nd/

http://www.lordofthecraft.net/forum/index.php?/topic/48704-the-mandarins-march/

http://www.lordofthecraft.net/forum/index.php?/topic/54810-retribution-maple-port-conquest/

http://www.lordofthecraft.net/forum/index.php?/topic/54997-a-ghosts-haven/

There is a list of the war claims that have been on Monk Territory. I think it is fair to say that so long as a conflict doesn't happen inside the actual Sanctuary, then the monks do not care. We cannot simply start saying that the Monks will start to not heal people for fighting on their land if they have never done it before this would cause a continuity issue.

Point being: There has been rebellions, sieges, sacks, battles, etc. in Monk Territory before and there will be more unless the Monks say "Yo guys if you keep fighting on our land we aren't healing you any more."

As for the conquest. Military groups are military groups, why would they decide to spend money and build a base if they can just take one from a weaker opponent? I see no issue, if the water is stagnant they will boil it, if the land is bad for farming then they will hunt or buy food (they are a military organization not farmers.) I would however say that they don't alter the land much and just set up tents and living in the ruins so that it keeps some mystique.

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This is relevant a couple of pages back, so excuse my absence. I feel that an important detail has been overlooked.

I have also visited the ruins and discovered that it is roughly 100 blocks away from the Nawari Campsite, and roughly 100 blocks from another charter to the north-west. The minimum distance between two plots is 200 blocks. The Nawari already have a town within 200 blocks of it to the east, Ursakar. It's getting quite crowded in here!

The warclaimed area is within 200 blocks of two different existing charters. One being the Nawari Camp, which already has another town intruding on our space. They cannot build an army here.

210yb8n.png

^ Map showing the warclaimed area, an existing charter, the Nawari Camp and the small nation town Ursakar.

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This is relevant a couple of pages back, so excuse my absence. I feel that an important detail has been overlooked.

The warclaimed area is within 200 blocks of two different existing charters. One being the Nawari Camp, which already has another town intruding on our space. They cannot build an army here.

210yb8n.png

^ Map showing the warclaimed area, an existing charter, the Nawari Camp and the small nation town Ursakar.

I don't see why we can't war claim a village that's already built just because it's near two other places. What's also to stop us from talking to the Nawari or Ursakar and coming to a peaceful agreement with them?

Is this town protected from a war claim because of it's location? If so I think that's just silly.

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I don't see why we can't war claim a village that's already built just because it's near two other places. What's also to stop us from talking to the Nawari or Ursakar and coming to a peaceful agreement with them?

Is this town protected from a war claim because of it's location? If so I think that's just silly.

I see no village there, only a ruin with a room or two that has been renovated. It is small, so its proximity doesn't impact much on the other charters. If it was claimed by an army, the distance issue would become much more prominent. That is the problem.

By all means, you could warclaim it. The issue comes when you attempt to put a charter on the land you have taken. This is a clear rule that should not be sidestepped.

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I see no village there, only a ruin with a room or two that has been renovated. It is small, so its proximity doesn't impact much on the other charters. If it was claimed by an army, the distance issue would become much more prominent. That is the problem.

By all means, you could warclaim it. The issue comes when you attempt to put a charter on the land you have taken. This is a clear rule that should not be sidestepped.

http://www.lordofthecraft.net/forum/index.php?/topic/55096-meadows-creek-5-sigs-ready-for-approval/

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I do not feel that this changes anything.

The existence of some guy already living in the ruins does not permit you to raise an entire army there. Two wrongs don't make a right and it certainly isn't fair on us and the other existing charter.

Did you know that it takes 25 seconds to walk from the ruins to the Nawari Camp?

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I do not feel that this changes anything.

The existence of some guy already living in the ruins does not permit you to raise an entire army there. Two wrongs don't make a right and it certainly isn't fair on us and the other existing charter.

Did you know that it takes 25 seconds to walk from the ruins to the Nawari Camp?

So you are saying that the location of this ruin makes it "un-warclaim-able"?

I'm not quite sure how to tell you this since you seem so against the Blackwoods staying here, but we have the ruin. Borg decided to respond to my note and we've diplomatically acquired it. You're quite welcome to come down and visit the ruin as it is now, the interior is not a pretty sight. All I can really say is if you want to see the ruin and give some suggestions to what you'd like to see done, then go for it. I'll gladly listen.

Could an FM please lock the war claim, it is no longer needed.

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We were unaware of the charter until you posted it. The fact remains it shouldn't have existed in the first place. A game moderator told me that in order for a charter to be viable when within 200 blocks of a pre-existing charter, consent needs to be given from the owners of the charter that was there first. Consent was never given.

Frankly, the two charters that are bordering us, which are both within 200 blocks shouldn't really exist (at least not in the space they currently confine). I am not trying to sound like a jerk; just the area is starting to feel a little claustrophobic. And I don't want any conflict with your group, or any military group for that matter.

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