Tythus 1307 Share Posted February 21, 2013 Hi Guys, A wild Shiftnative discusses with Redbaron about the upcoming update to Anthos (3.0) and what this will mean for players. Revealing brand new, exclusive details they discuss:- Spawn- Main road- Mines- Free Land- VIP Plots- Wild Thanks, Tythus 5 Link to post Share on other sites More sharing options...
Silevon 497 Share Posted February 21, 2013 I'm watchin' this. 1 Link to post Share on other sites More sharing options...
EmeraldStag 165 Share Posted February 21, 2013 Is there going to be one final one before the release of Anthos, or is this the last one? Link to post Share on other sites More sharing options...
Redbaron™ 690 Share Posted February 21, 2013 Is there going to be one final one before the release of Anthos, or is this the last one? The release of the Antagonist one should be coming out. But I did it at like 11 pm and stuttered worse then the Mechanics one >.< If I find someone who has something to say about Anthos that hasn't been discussed I'll be sure to make a video on it. Link to post Share on other sites More sharing options...
steelersfan1221 300 Share Posted February 21, 2013 shiftnative will you marry me? Link to post Share on other sites More sharing options...
The 5'th Friar~ 29 Share Posted February 22, 2013 I'm excited for once in my life. Yay. 1 Link to post Share on other sites More sharing options...
shiftnative 3103 Share Posted February 22, 2013 I'm excited for once in my life. Yay. Glad to hear it! Link to post Share on other sites More sharing options...
Merkaken 516 Share Posted February 22, 2013 Who's the antagonist? (I can't watch the podcasts =/ My data for the month is almost used up.) Link to post Share on other sites More sharing options...
The Best Basileus 97 Share Posted February 22, 2013 WOOT! Multiverse mines ftw! I think that the Kha are going to want the lapis mines... hm.. :wink: Link to post Share on other sites More sharing options...
argonian 14254 Share Posted February 22, 2013 Sounds good. Link to post Share on other sites More sharing options...
thaddeus11 75 Share Posted February 22, 2013 Who's the antagonist? (I can't watch the podcasts =/ My data for the month is almost used up.) the antagonist is going to be the next iblees exsept bigger. Link to post Share on other sites More sharing options...
Gorum© 623 Share Posted February 22, 2013 Hustle up with that mine multiverse peeps Link to post Share on other sites More sharing options...
Hydroox 11 Share Posted February 22, 2013 Here is the transcript for this podcast for anyone interested. So enjoy reading! Again please forgive any errors, but it should be pretty much word for word. B: Redbaron S: ShiftNative A: Annotations on the Youtube video. B: Hello Lord of the Craft I am here with former head developer, Native the elf. Today we’ll be explaining Anthos itself and any features it has to offer you. As some of you may or may not know, he has put a lot of thought into making Anthos an extremely efficient map for new players and veterans alike. Say hello Native. S: Hello, greetings! B: So to start us off our first question is with a new map comes a new spawn what can you expect from this maps spawning features and the Cloud Temple? S: Well, spawn isn’t in the middle of the map anymore we’ve moved it to the western shore and players will spawn there only when they first join the server and haven’t changed their soul stone location. There will also most likely be a place for new players to get acquainted with plugins and other rules, there are little areas set out for them to talk to NPC’s or read some signs. B: Like, I’m not sure if any of you have ever played Runescape, but you know the Tutorial Island they used to have. I’m not sure if you have played it before. S: No, I haven’t actually. B: Oh, well it had a big tutorial island and you had to walk through it and it would show you different game mechanics and all that, would that be like something you would have? S: Yeah, it’s kind of like that. There’s like little platforms set out for people to go to and I’m sure there’ll be signs that’ll lead you to things you will be learning. So if you kind of already well acquainted with them you can most likely skip them, but it’ll be on the map and not its own land mass or anything prior. B: Will each race have its own designated spawning area? Or will it all be one jumbled pile? S: I think eventually once you’ve spawned at the temple itself, because as a new player, as a new character you’ll have to start at the temple where you have been returned to your soul stone. So it’s kind of important to start there, but once you’ve set your soul stone at a racial capital you’ll definitely spawn there and they’ll probably have little monk temples at each capital as well. B: Well moving on in, Asulon there was definitely a lack of a main road and whoever Aegis players here are watching they must remember the King’s road and how much RP it brought. Can we expect something like that back again? S: Yeah absolutely, having a main road was the leading cause for the shape of this new map, when I world painted it I had the main road in mind the whole time and we are definitely going to have one, and there is one. It goes from north to south and it’s going to be really great just to see everybody bustling again running down the road and lots of RP. B: Does this road have a name yet? Or can you not divulge that information? S: It does but… Yeah it’s the Anthos Highway. Is the name and it’s pretty awesome hopefully to encourage highwaymen and all that. B: Yeah hopefully, well moving on. The staff seems too often talk about how we are going to try and preserve this map and so we don’t destroy it and have to move in another year like in Aegis and Asulon. Do we have different options for gaining resources, and mining, and all that stuff? S: Yeah absolutely, what we decided to do is make mines multi-versed firstly. So that when you step into a mine it teleports you off to a distant area, it will feel like you are in the same mine because it will be underground, and you won’t be able to mine up to the surface, but you can walk back out the mine from the entrance, but the key point of these new mines is there is going to be a mine for every resource. So you’ll have to travel to get iron, or gold, or lapis, and the areas of land nearby will become valuable because they are close to those mines. So there will probably be ten to fifteen different mines and they are all themed on a resource, so there will be lots of traveling and adventuring to make sure that you can find these footholds that allow your guild or your faction to harvest certain bits. A: These mines will not be accessible until sometime after server release. Mining will have to be done in the wilds, or within kingdom borders. B: For these resources can we assume that maybe some kingdoms like Salvus would maybe get farming monopoly-ish and mining for dwarves, stuff like that? S: For farming and all that depending on where you are on the map you will have resources closer to you and there won’t be, if you are a human or an orc, or whatever you won’t have access to every resource like you did before where you could just enter a mine that had gold, lapis, redstone, everything you could ever need and now with 3.0 you’ll actually have to go and trade with people who have the land nearby. B: So more kingdom interaction RP’d? S: More interaction and more travelling which will be good because that main road will just be busier and busier. B: Will there be VIP plots brought back to this and will they work? S: I think pretty much what we are going with is no longer will there be any VIP plots actually, but there are little pockets of land all around the map that will be free to build upon and based upon what the GM team has said, they will open up at certain times and they’ll be hidden even, you might walk onto a free-land plot and it’ll indicate whether or not it’s free to build on with a region flag and they are all made with polygon regions so that no longer will the players have to build in these boxy fortresses, they’ll have twenty sides to them so you can really make organic structures and adhere to what the land has given you so, I think it’ll be a lot more free to the people who actually get land, but this new map is a bit smaller so they’ll be more valuable. A: These free-land plots between kingdoms will become accessible further down the line and not immediately after server release. B: For this map could you divulge what sides of this map the kingdoms are going to be? Like will the humans be northern? Kind of like in Aegis? S: Well, I don’t know if I want to talk too much about that because I do want people to be surprised. B: Yeah I got you. For our final question of the day how will the wilds work will they be on the outer borders like they were traditionally? S: This is what I am really excited about, that the wilds is actually its own continent, so there is a really clear border between if you are on the mainland or if you’re in the wilds. So now if you travel to the wilds you know you are in the wilds and you are so far off the mainland, on its own landmass that it really feels like a totally different atmosphere. It’s completely lawless and completely free to build on. B: Like the Badlands? S: Yeah like the Badlands, I think it’ll be really neat and I’m pretty sure there are certain resources there so that you know maybe if on the main land you are having trouble getting gold because maybe the Orcs have a surplus on the gold and they protect it, you can travel to the wilds and try to fight for that. B: Could there be a chance for hidden items there? Like enchantment books or enchanted swords or something like that? S: I would hope so, that would definitely be the place for it, because it is easily the most dangerous or more dangerous than the main land. B: Could it be something like the Verge in Aegis? S: Yeah, I suspect that there will be many a creature crawling all over that place, so you know it will be for the tough and the hardy. B: For all of you who don’t know what the Verge was in Aegis, it was the little portal by the Cloud Temple where you could go into it and it would take you to a new area kind of, like there would be a spider temple and there would just be mobs everywhere. It was crazy. S: Yeah, it was mayhem. Good mayhem. B: That’s all for the questions that I have compiled up for you, do you have anything else that you would like to add? S: Only that I hope that everyone uses this opportunity on this new map and all the new features to the fullest extent, and remember that we are all here for theater and co-operative role play working together to create a story and you can’t exactly write a story with a couple hundred people when everybody is butting heads, so just remember that and have fun. B: That’s all for here today, you guys thank you for watching. Remember to like Facebook and follow us on Twitter for more information about this. Say goodbye Native. S: See Ya! ~ If there is interest I can do these for any future podcasts/informational videos. So just let me know if you want to keep seeing them! 1 Link to post Share on other sites More sharing options...
Lord_Sauron_ 43 Share Posted February 22, 2013 Aaaaaaand Hydroox delivers! I was hoping you would do it again, thanks ^.^ Link to post Share on other sites More sharing options...
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