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The Anthos Mining System

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The mining system is great right now, it seems well controlled and issued out nicely. My only problem is the lack of iron around (which is also a good thing in terms of war).

 

Would the ability to make buckets out of some item other than iron be an option, due to iron's rarity? Maybe a bucket made of wood that has a lower durability?

I think that would be a wonderful idea, and would improve roleplay.

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It'd be cool if some mines were inhabitable by bandits or monsters. If somebody accidentally stumbles on a bandit camp in the deep dark mines it would be really fun rp.

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I suppose what all this is about is to find a fun way of finding ores, be it coal, iron, whatever. Let's not make the game too difficult because that would simply take away the RP because the RP will already be programmed in the server itself. And we do not want that to happen believe me or not.

 

LotC was based on the same basics as minecraft - Sanbox Role Play server. Now what I am seeing here is everyone yapping about making it difficult to get ores. This idea is cool:

 

Use Shoi's lore on the ores, no ores on the mainland. To get ores they would have to find other places using ships (fast travel ones) There would be rp to steal routes, trade secrets, keep secrets and so forth. Boarding on the ship would take some minas from the person boarding as for the ores not being all gains and no loses. The minas would then go to the nation which would use it to pay workers, because it's hard to get minas into the nation to pay all those workers. In the mines, the ores would have a small drop rate, and after mined, it would disapear for something like 5-60 mins, then reapear but still couldn't be mined by that player for the amount of hours. This would also make pickaxes get destroyed more commonly like normal.

 

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Now, this is all a fancy idea, but even if this idea isn't implemented, the mines right now look good, and are possibly a location for events, and this system can give players finally, some material getting like netherrack, glowstone, lapiz, redstone, emeralds, soulsand, quartz, and so forth. Yet I think if unchanged it will fail.

 

 

But that's not all. The current system is great, but perhaps each coal mine would have some sort of secret passage to a cave with iron in it, be it having to swim under water for a long time to end up out of breath and with barely any health left, just to find yourself either in a cave with iron or some other valuable resource. Or perhaps, end up getting massacred by sceletons. Or mines where one needs to jump from a platform to platform over sea of lava just to get to some better sort of materials, which THEN may lead to another trap/reward. The fun thing about games is the possibility to actually satisfy your lack of knowledge of what is behind "that" corner, by actually going around "that" corner and finding it out "on your own skin".

 

In my opinion mining should be fun but not AS fun as the RP element to it, the fact you actually can make stuff up as you go along. Make a log of your adventures, post it on forums and let others enjoy it as much as you did by reading it and perhaps trying to repeat it.

 

 

Just to summarise:

 

- Expand mines

- Keep it simple

- Traps/rewards whereas there cannot be more traps than rewards.

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In my opinion, the dwarves, being dwarves, need a big iron mine, because it makes absolutely no sense that we have to go asking oren, the humans, for iron when we are DWARVES.

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Will the Kharajyr be reiceving a mine sometime in the future? I think it could add some very interesting rp, and trading.

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In my opinion, the dwarves, being dwarves, need a big iron mine, because it makes absolutely no sense that we have to go asking oren, the humans, for iron when we are DWARVES.

 

Good point, iron mine and a gold mine, since gold is dwarven favourite resource!

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Personally, i'm on the fence about it. 

Frankly, it's not very realistic someone would sit on their bum waiting for coal to respawn, someone would make an actual mine and mine around for actual coal...

 

HOWEVER

 

Eventually the coal will run out, so then people get mad, then they bug the GMs to respawn the coal, then the GMs are mad and don't have time for other players demands, then the players get even more mad... Yadda yadda yadda... 

 

While i'd prefer a more realistic solution in the sense that I can go into the wilds and mine ore, that's sadly not a possibility, as A) Eventually we're going to run out, and B) People have abused this privilege far too many times. So this is a good alternative. Hope to see iron, gold, lapiz, etc. Soon.

We could always open new mines whenever some run out?

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In my opinion, the dwarves, being dwarves, need a big iron mine, because it makes absolutely no sense that we have to go asking oren, the humans, for iron when we are DWARVES.

 

I'm currently not worrying about nation mines, those will come later down the road. All of the current mines, including the future iron ones, are public mines that are available to all. That means that there's no for asking other nations for ores. However, obviously we have to spread the mines across the map, so some might be close to another nations lands, but the mines themselves are not owned by those nations.

 

 

 

Will the Kharajyr be reiceving a mine sometime in the future? I think it could add some very interesting rp, and trading.

 

Yes, soon enough. In fact, now that I think about it, it would be interesting if the mine the Kha are given is a lapis mine. I was originally planning to add Lapis to the Iron mine that is under construction, but upon further thought I probably should separate the two and give the Kharajyr the Lapis mine. For one, it's extremely valuable to their culture, so RPly it could be said that they picked the island not only for the isolation but also for the abundance of lapis. It also creates trade between the Kharajyr and other nations, so that will definitely promote RP. 

 

However, I don't want to "favor" the Kha by doing this. I'll probably end up making a mine for each nation that has an exclusive ore or resource that is not extremely valuable, such as clay perhaps. However, as I stated in my prior response in this reply, I'm currently not deeply planning that far ahead in terms of nation mines, I'm currently focusing on the public ones.

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Alan I would like to hear your input and thoughts on the problems I stated about the current mining system.

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At the moment, there are only two of these mines that are available, both of which are coal mines and are rather small. However, future mines will be larger, include higher tiered ores, and will of course contain some nice, deadly surprises!

 

 

Sounds like mining in Runescape :3, (btw, I was level 99 in Mining... :P)

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The mines are great! Very well controlled. The mines look nice and interesting, and I believe the respawn times are good. My only wish is that an iron mine is made sometime in the near future.

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I personally like vanilla mining. It made it so the people who actually wanted to mine and had the time to dig around for ores would be the miners and the lazy/busy people would hire miners. Right now non-miners can just run in to get what they want and also there are people who get all the respawning ores and sell them for high prices because the true miners aren't able to get the ores in time to sell to their person who hired them. Though as stated in above post that there will be more danger in the higher tiered mines there are a lot of people who know the mc mechanics and get through the traps and dangers by themselves or with a small group. Not many people have time to mine like others and some people are better at vanilla mining (knowing the ores and such) and like getting hired to mine and adventure finding new caves and abandoned mines.

I would personally like to see the paying to a fast travel mine re-implemented where the mine gets reset ever so often...

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Actually, I'd like to see a slight advantage to mining coal. Charcoal is already easy to produce and get compared to coal. However, if coal was given say, a somewhat longer burn time, or charcoal a shorter one, it would make coal mining that much more valuable, and support the mining industry until the other materials are released.

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I think making marble available to be mined would be a good idea as it's a brillient ore to build with

xo

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