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[✔] [Accepted] [Human] R4Nd0Mn4M39000's Application

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Out-Of-Character Information
Please fill out the following questions as accurately as possible, and ensure the essential details are accurate.
 
Minecraft Account Name: R4ND0MN4M39000
How old are you?: 17
Time-Zone: EST (GMT -5)
Have you read, understood and agreed to the rules?: Aye
What previous experience have you had in role-playing?: 6-7 months
How did you hear about the the Lord of the Craft?: Forums
Link any applications that you have previously made for the server:  http://www.lordofthecraft.net/forum/index.php?/topic/783-r4nd0mn4m39000s-sexy-application/#entry4084 (I don't recommend reading it)
Have you posted this application on the Minecraft Forum? If not, then please do so (link above): Yes
Have you read the Human lore, and shall you ensure you make use of it and follow it in your biography?: Yes
 
Definitions
In your own words define the following terms. Do not take any definitions from elsewhere!:
 
Role-playing: Acting out the life and actions of a character that you have designed that is appropriate to the time period and geographic area of the world you are roleplaying in, and that this character's design is not influenced by real-world events, characters, events, or thoughts.
Meta-gaming: Using information that your character would/should not know (or gathered in a non-roleplay fashion) and using that knowledge in roleplay.
Power-emoting: Giving your character an increased ability above other characters to the point where they cannot defeat you/are almost unable to defeat you, regardless of their status or training in combat.
 
In-Character Information:
Complete the following biography on your character:
 
Full Name: Jethrodiah Baitsman
Current Age: 56
Sub-race (if any): Northerner
Past / History (include childhood, major-events, etc. 2+ paragraphs long):
 
    Jethrodiah Baitsman, born fifty-six years ago to his parents, Malachi (Age: 47) and Ambrose (Age: 45) Baitsman, lived most of his life in the town of New Arethor. His father was, by trade, a fisherman, and a very competent one at that (it is the family trade, after all). Since the age of three, Jethrodiah has lived and learned by a river, stream, or any body of water large enough to support aquatic life, as he had to assist his father every day in the day's fishing because it was the only way they could make ends meet. In the evenings, young Jethrodiah would come home with his father and, as his mother would prepare the evening's meal, Malachi would tell him of fantastic tales of their family, swearing that the first generation of Baitsmen were the best line of fishermen in all of Aegis, and how their fish were a favorite meal of King Enor Sheffield of Oren (He never questioned the validity of this).
    
    Jethrodiah had to become a man a bit earlier than the other boys of Elysium, as shortly after his tenth birthday, Malachi suffered a terrible wound on his left hand when he was attacked by the undead on his way home from an extended fishing trip to finish off the rest of the month's debt. The severity of the wound, along with the time it took to get Malachi to the nearest doctor, made the amputation of the hand necessary. After that event, Malachi would have to stand behind his son and use his right hand to help young Jethrodiah pull in the day's catches. Regardless of the constant pressure of mounting debts and Malachi's unfortunate wound, the Baitsman family was happy.
 
    Life continued in this vein for the next thirty years, with Jethrodiah becoming the man of the family as his father's health deteriorated from age and exhaustion. Jethrodiah slowly found himself having to spend more time taking care of his father, and within the same year, his mother. As debts rose and their conditions worsened, Jethrodiah sank into a deep depression, spending most of his time staring into the water he should've been fishing in. At age 47, Jethrodiah Baitsman had to cremate the bodies of his parents, who had finally succumbed to their chronic illnesses. The scar of these events cast a shadow over his life, as well as the house he lived in and the waters he would gather his income from. Because of this tragedy, he was all too happy to board the first boats to Anthos the following year.
 
    Once the boats docked in Anthos, Jethrodiah forcefully shut out the grief of his past and pursued work within the walls of the city of Kingston. Over the next eight years he became accustomed to the lands around him and had practically become complacent with his surroundings. Every day he wakes up in the morning and sits by the quiet waters of the stream that flows near the Anthos Highway, the water being the only thing that can calm his scarred heart.
 
Ambitions for the Future:
To survive, pay off monthly debt, and become a respected fisherman for the Baitsman name
 
Personality:
 Terse, patient, and understanding. His opinions are moderate and are capable of being swayed in either direction depending on the crowd he's in, and he shows a cool affection to those he cares about.
 
Skills:
Fishing 
 
Appearance (this must include an in-game screenshot of your skin)
adl05v.png
Average height (5' 10''), pale, aging skin. Gray beard, fishing clothes, green eyes.
 
Any other details you wish to share about your character:
Due to his father's wound in his early life he was never taught any sort of swordplay or other physical activity. His mother was able to teach him how to read and write, though.
 
Open-Response-Questions
Each question in this section must be answered with a minimum of one paragraph which must describe the event in full. Please be as descriptive as possible and do not break character or lore at any point.
____
 
1. Whilst in the mighty human capital you notice a dark-clothed figure stealthily making his way towards the Emperor’s palace - he is clearly up to no good. There are guards within shouting distance - what do you do?
 
Answer: 
*Jethrodiah, tired from the day's work and haggling in the market, sits on a bench with a sigh*
 
"That damn merchant, trying to rip me off. Just who the hell does he think he is? Everyone knows that fish have been worth ten minas since we got on this bloody rock. Nobody in their right mind would sell their catch for anything le-
 
*Jethrodiah stops speaking to himself mid-sentence as he notices a mysterious black figure making his way towards the palace*
 
"Now just what is that man up to, I wonder?"
 
*Jethrodiah continues to inspect the figure as a group of guards walk by. As the guards walk by, he clears his throat, and says in a soft voice*
 
"Excuse me, sirs, should that man be-"
 
*The guards continue walking by, paying no attention to him. Jethrodiah clears his throat loudly, causing one of the guards to look back*
 
"Excuse me, sirs, but should that man be entering the palace?"
 
*Jethrodiah points to the spot where the man was, only to find that he is no longer there*
 
"Sir," *The guard begins, annoyed* "The next time you feel like distracting us from our duty, try to make it a bit more believable, eh?"
 
*The other guards snicker and the group walks away*
 
"Bastards." *Jethrodiah huffs* "That man can do what he wants in the palace since the damn guards don't feel like guarding it."
 
*Jethrodiah rises with another sigh and begins to walk towards the exit, flinching as a piercing scream comes from the palace, sending several guards rushing for the gate*
 
 
2. Whilst wandering in the deep oak forest you come across a large clearing, in which sits a small cobbled cottage. Outside it stands an unstable old man armed with a small iron blade, surrounded by two heavily armed bandits - they appear to be threatening him. You are armed with leather armor and an iron longsword, how do you react?
 
Answer: *Jethrodiah walks along the wide dirt path of the forest road, humming to himself and staring into the skies above as birds float by*
 
"Beautiful day... Beautiful da-"
 
*Jethrodiah's monologue is broken as he turns into a clearing where two bandits are threating an old man. Jethrodiah ducks behind a bush and peers through it*
 
"What do 'ya want with me? I don't have nothin' on me, I sold my possessions to pay rent!" *The old man says to the bandits*
 
"'Oi, some'ow we don't find ourselves believein' 'ye, now do we, Wallace?" *One bandit says to the other*
 
"Aye, Jacob," *The second bandit says, holding his sword closer to the old man* "I think he's lyin'!"
 
*The old man cries for help as one of the bandits disarms the old man and the other begins trashing his house*
 
"Oh... What am I supposed to do about this?" *Jethrodiah mumbles to himself* "I haven't used one of these things before in my life and I'll be damned if I'm going to train on those two..."
 
*Jethrodiah looks on as the bandits continue destroying the old man's home*
 
"I think I know what I'll do... I'll stay hidden, and when the bandits leave I'll run up to help him and act like I never witnessed any of this... Yes, that's what I'll have to do."
 
*The second bandit leaves the home carrying some books and a small pouch of gold*
 
"'Oi! I knew 'e was lyin'! Look what I found under 'is bed!"
 
*The bandit shows the gold and books to the other bandit, who is holding his sword to the old man's throat*
 
"Who d'ya think 'ye were foolin', old man?" *The first bandit says to the old man, leaning within inches of his face*
 
"Why don't we just kill 'im and be done with it?" *The other bandit calls to the first*
 
"Naw, we won't do that, now will we, old man?" *The first bandit inquires the man, who whimpers*
 
"Just burn it down. It'll be teachin' 'im a lesson anyway!" *The first bandit replies to the second, who pulls a torch off of one of the walls and sets it on the floor*
 
*The first bandit grabs the old man by the collar and throws him onto the ground while the other one laughs*
 
"Now don't go lyin' to us next time, aye?" *The bandits laugh and walk away into the woods*
 
*Jethrodiah runs up to the old man*
 
"Are you alright? What happened?"
 
*The old man lies on the ground, unconscious, as his home goes up in flames behind him*
 
"Well, that got a bit too out of hand... Not really much I can do now, I guess."
 
*Jethrodiah leaves some coins and food on the ground by the man and walks away*
 
 
3. You are standing within the mighty human capital when you notice a small man standing behind a colourful stall. You approach the stall and notice that the man is selling a variety of general goods - he says that he is selling just about anything and that he has no set prices. He is willing to allow you to haggle and choose prices. What do you do? (Explain: your haggling, items of choice and the discussion that happens).
 
Answer: *Jethrodiah walks up to the man's stall*
 
"G'day, merchant. How much will it take to let go of that fishing pole over there?" *Jethrodiah points to a fishing pole lying on top of a chest marked, "Tools"*
 
"For her?" *The merchant begins* "I'd say about... 50 minas"
 
*Jethrodiah is taken back at such a price*
 
"You're joking, right? I haven't seen a day in my life where any quality pole was worth more than 15 or 20 minas at most. I won't offer any more than 20."
 
"Sir, you may not understand, but this is a special pole." *The merchant picks the pole up and holds it in the air*
 
"This pole is made of the finest quality of birch wood that a man can find. Anyone could see the obvious worth of this pole." *The merchant sets the pole on the stand with a smirk*
 
"This pole looks like it was made of some floating scrap of wood you found in the gutter this morning. Come to think of it, I don't want that thing anymore. It looks like it would break before I could reel in one fish with it." *Jethrodiah begins to walk away*
 
"Wait, wait, wait! We can negotiate..." *The merchant begins*
 
"How about I sell you this pole for... 15 minas and..." *The merchant thinks*
 
"Make it 12 minas and I'll throw in this fish." *Jethrodiah slaps a fish onto the stand*
 
"Hm... Make it 13."
 
"11."
 
"But you just sa-" *The merchant begins*
 
"I know what I said." *Jethrodiah interrupts the merchant*. "Now you're lucky I'm still giving you the time of day with this rod. 11 minas and this fish or I walk."
 
*The merchant inhales sharply before sighing*
 
"Fine."
 
"Good." *Jethrodiah places 11 minas on the counter and collects his pole, peering over it*
 
"This actually does look like a nice pole... Probably could've paid 10 for it though..." *Jethrodiah mumbles to himself*
 
*Jethrodiah snickers to himself as he walks away*
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