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TheWaffleEater2

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Everything posted by TheWaffleEater2

  1. Fynn Wexler would walk around the square reading the paper and would say "Hm, guess i've been Voluntold." he would put the paper back into his small pouch and would walk off down the square.
  2. The Feast of Heros 10th of the Ambercold, Year 74 of the Seconds Age [!] Missives would be sent out to clan members of Doomforge, Ireheart, Goldhands, and Grimgolds The hillside of Tagar and the depths of the Grimgold clan hall would begin to have a sweet and tasty aroma surrounding the hillside, clan members could be seen preparing for a feast within the clan hall. They would set up an area for a drinking contest, a small fist fight, along with other activities others can enjoy them self's with. “Teh all clan membehs o’ Doomferge, Ir’earts, an’ Gold’ands. I, Klouf Grimgold, along wif meh clan father, Alaric Grimgold. Weh invoite yeh teh Tagar, an’ The clan hall for o’ feast o' Heros, Weh will celebrate wot ouah ancestors ‘ave don in teh past an present, May it beh Craftsmen, Warriors, Scholars, ‘er Merchants. 'ome activities include ah feast o' course, ah drinkin contest an' ah fist duel. ‘long with ah smoll 'alk oh each our 'eros. Teh Grimgolds ‘ope teh see yeh ‘all.”
  3. A Flameblood’s Journey 13th of the First Seed, Year 69 of the Seconds Age. The Lighthouse of Tagar had been empty for some time. Footsteps could be heard as a masked dwarf entered it, he had returned to grab ahold the last of his bags, looking about making sure it was organized. He would began walking towards the ram, placing the bag on the ram, making it tight against the ram. Giving it a little nudge as he moved the bag in place. It would have a secure hold on the back of the ram. He would make sure he had everything that was needed for the journey. Moving around his house looking about the dustiness and the cobwebs beginning to form after not being there for so long. He then moved his way up towards the top of the lighthouse, turning his view, he looked out towards the sea then around the surrounding area, getting a good view of it. The man would hen scribble down a note, leaving a message for anyone who was to go up there. With that he would embark along his journey.
  4. A saddened Grimgold sat at his desk on a lowly night, reading over the paper as raindrops had begin to trickle around his window. "Anotteh G'ldh'nd dowhn. Wohs 'ext? 'hich Clahn is next?. Time and onleh toime 'an tell." The Grimgold would roll the paper back up, picking up his new freshly made mask, along with his sharpened dagger.
  5. Man i hope i can make this so that way my Soon to be snow elf jester will have something fun too use LOL!!! +++++111111111
  6. Klouf Grimgold would nod as the missive was sent around " 'bout toime weh put o' stop tew dis nonsense." he would look back towards the keg, and would change the bottles within the Keg, and would replace them with new Drugnum Ingot Mead.
  7. A stout dwarf would sit inside the Lighthouse at Tagar Tazarak, and would look over the letter he had recived. "Yeh 'ave teh beh joking meh. Frem moi toime in Urguan, Ire'earts have caused half teh shoite." Rubbing the bridge of his nose and letting out a loud laugh " 'lease tell me you are joking, or on someting dat Yazmorra gave yeh." Still shaking his head and would say "We just won ah battle in 'ren, woy mus' weh foight now. a Whole notheh pissin internal cry babeh shoite. Were starting to act loike teh Wiggehs. Get yer shoite tegetheh and wait till were done wif dis war."
  8. Not trying to bring anyone down but... I swear something at least every other week for the past 2 months something sparks up.
  9. +1 As a new player hearing all the stories of the old Runesmithing and some actually non-lore breaking uses that runesmithing took part it. i would really love for this to come back. Bdanecker and the others working on it have been amazing always listining to ST feedback and changing it to their liking. I really hope this is the last post, for it to be accepted.
  10. Klouf Grimgold would clasp his hands and would cheer and would say "Ah Motheh fookin RUUUUUUUU!!!!!!!!!"
  11. The Grand Merchants Guild ᛒᚨᚴ-ᛒᛖᚱᚷᚢᚴᛚᛁᚱᚢᛗᛗ Aurok’Thruz As Grand King, Ulfric Frostbeard sat upon his obsidian throne pondering on the disappearance of Bjorn Grandaxe, he spoke to one of his advisors about the merchants guild and the toll it took after its leader left. As if Ogradhad granted Ulfric a spark of wisdom, he summoned Bakir Ireheart to fetch a qualified candidate to lead the guild once more. The Son of Agnar considered many candidates but one name was at the top of his list. After talking with Klouf extensively and explaining the will of the King, he put forth his proposal to Klouf Grimgold, and he accepted. Becoming the next Grand Merchant of Urguan. ><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>< Klouf Grimgold entered his new office in the Urguan palace looking about the magnificent work, he then immediately started on new policies and appointing advisors and merchants within the guild. Presenting a new age and time for the famed merchants within Urguan and for its many vassals. HIERARCHY General Ranks The Grand Merchant - Stylized as Armakak’s Coin, the principal leader of the guild, this position is responsible for all that it encompasses the guild. The Grand Merchant must ensure that the guild is well-supplied and merchandise is sufficiently appropriated to guild members. He must ensure that their products are sold at a reasonable and correct price, as well as conduct other managerial duties that become present with time. Senior Merchants - The second highest rank within the guild, they are guild members who have proven themselves as masterful traders and are capable of working on their own. They are responsible primarily for aiding in organization of grand trade operations, stocking the shelves of the foreign shops and seeking out new business ventures abroad. Merchants - The standard rank within the guild, the guildsmen that hold this rank have completed their initial entry into the guild, they have shown dedication towards Armakak. They will help within the ranks of Caravans, and they will be able to sell goods toward people, along with being paid a little bit more then their initiate phase. Junior Merchants - They are initiates of the Merchants guild, and are the backbone of the guild. These traders primarily act as guild mules, performing the vital task of transporting wares between the Senior and Grand Merchants. When not performing in this function, the Junior Merchants will peddle goods at the discretion of the Grand Merchant. (Non-Dwarfs are welcomed to be within the Guild) MERCHANT CODE OF CONDUCT Fellow merchants and guildsmen will not steal from each other, or the Main vault of the Merchants Guild. Members of the guild will maintain and respect Urguani laws as well as foreign nation laws. Guild members will mark down their earnings from merchandise that was provided to them, they then must return that amount to the Grand Merchant at the end of each year, along with any items that were not sold. Duties and Operations of the Grand Merchants Guild _________________________________________________________________________________________________________________________________________________________ The Royal Caravan The Royal Caravan is made up of some of the finest trinkets and merchandise the Grand Kingdom has to offer. Leading the Caravan would be a ram dazzled with pure urguani gold with either the Armakaks coin or a Senior merchant riding on top of it. The large caravan along with its many merchants and Legionnaires would spend a total of 5 months at a foreign nation selling its merchandise before returning back to Kal’Darakaan to restock. Urguani Shops The signature place for the Merchants guild, the shops would be dazzled with trinkets and various other products from the halls of Kal’Darakaan. Merchants would sell to the common person even to nobility at times, as long as their pockets were full of gold. Normal Merchants would normally be seen within these stalls announcing new deals and products. Senior merchants can be seen restocking the shops. BECOME A MERCHANT TODAY!! If you wish to join the guild housing Almarises most prominent merchants, click the link down below. And if you have any question feel free to message me at Waffle#9820 Merchants Guild Interest Form
  12. IGN: TheWaffleman30 RP NAME: Klouf 'Forged-Fist' Grimgold AGE: 102 ACTIVITY REQUIREMENT: Legion, Worker's Guild Member, Clan Grimgold CANDIDATE: Alaric Grimgold
  13. OOC MC Name: TheWaffleEater2 Discord: Waffle#9820 Timezone: CST IN-CHARACTER What is your name? Klouf 'Forged-Fist' Grimgold Why seek membership to the Mages Guild? I wish to expand my knowledge of the Arcane arts, and learn what others think of it. What arts, if any, do you currently practice? Fire Evocation What position do you desire to attain upon acceptance? a member within The Artificium When should you be contacted for an interview? Sunday anytime through 1-10pm CST
  14. IGN: TheWaffleEater2 RP NAME: Klouf 'Forged-Fist' Grimgold AGE: 86 ACTIVITY REQUIREMENT: Active Within Legion, Worker's Guild, and Merchant's Guild, Clan Grimgold, and Proud Homeowner in the Fourth Grand Kingdom of Urguan. CANDIDATE: Alaric Grimgold
  15. TheWaffleEater2

    TheWaffleEater2

    Klouf was born in a small poor family, His mother was a good fighter, a strong one, his father was a runesmither, a rather weird one to be exact but a very good one., he had one grandfather that was also still around, he was a great Blacksmith and miner. Klouf wouldn't really know his father much as he had "died" when he was around 4 summers old, but as he grew older he would of found out his father had gone mad due to finding a Dark Rune he was making. After his father left, his Grandfather who was beginning to get pretty old at this point, had some useful knowledge for young Klouf that would help him later on in his life. His Grandfather gave him many tips and tricks on smithing, and mining he taught him when he was a young beardling. His grandfather helped him on how he should forge tools, weapons, armor and other things malleable. He even told him stories of his great accomplishes. His grandfather had lived through a lot of wars, he was around when Lord Valen Grandaxe stormed the Orc Capital and took the precious item the dwarfs demanded, those were very heroic time for his grandpa, and he remembers them like it was yesterday. His distaste for Orcs had sprung from the stories his grandpa told him and how disgusting they were towards them and their people. His Mother also played a good part in this too, she helped him with tricks at fighting with an axe in hand, using it against trees and such. After his knowledge taught from his mother and grandfather, he now sets off too see the world and make a name for him self.
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