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Sagwort

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Everything posted by Sagwort

  1. Notice ----- Tomorrow there will be a lecture. ALL apprentices are required to attend as we will be saying who will be moving on to take on training from one of our many Masters. Those who cannot attend will be denied on sight...or rather...away from sight. ----- [[The lecture will be at 11:00am CST, 12:00pm EST, 9:00am PST, 5:00pm GMT]] [[Note that I have no idea how Daylight Savings works in GMT so it may be an hour earlier or later for those of GMT times]] [[if you have a special case in which you cannot attend please contact me in a PM, those who do not attend and do not contact me will be denied apprenticeship]]
  2. Anyone else notice that the Welsh language and names work great for elven names and such?

    1. argonian

      argonian

      Mhm. Welsh and Elven both have a lot of Ys and Ws.

    2. The Lion

      The Lion

      I'm pretty sure that was one of the languages that inspired Tolkien's languages

  3. What do you imagine your character`s voice sounding like?

    1. Show previous comments  2 more
    2. Shadeleaf

      Shadeleaf

      Arzota: Deep baritone with calm light tones,

      Kalila: high pitched yet bearable, voice starting to settle into a change.

      Niearma: Any dark elf chick from Skyrim... the manly ones.

    3. Agnub

      Agnub

      Haytham Kenway.

    4. Raptorious

      Raptorious

      Maric: the default sith male voice from SWTOR

      Radec: A slightly higher version of Lucien Lechance from Oblivion and Skyrim (the spectral assassin)

      James: Any old cockney thug from south east london.

  4. My MC name is now actually Sagwort!

  5. Someone told me something interesting today: "Appreciate they way the Internet is now, because it's in the Wild West Days."

    1. Show previous comments  3 more
    2. Jingeh

      Jingeh

      Well I'm still going to wear boots with spurs and a cowboy hat after this 'wild west era' is done with.

    3. ek_knight

      ek_knight

      I'll be the old guy shouting about the good old days on my porch.

    4. Lord_Sauron_

      Lord_Sauron_

      I'd agree, but us, the cowboys, will be in charge by the time the next era in internet rolls around. I' d bet that we would defend and fight for rights... or we may not. The individual is the one who shall matter in this war.

  6. Attention Apprentices! Lectures will begin within a few weeks; all current apprentices listed below are expected to attend. Notice that if an apprentice fails to attend multiple days in a row, they will be removed and notice that less than half of you will graduate..... ----- [[Lectures will start THIS Saturday, if those on the “To be Tested List” have not been tested by THIS Friday, they will be removed and asked to be tested on the next round of apprentices.]] [[Lectures every Saturday, starting this Saturday at: 12:00pm CST, 6:00pm GMT, 10:00am PST, 1:00pm EST]] [[if you have a “special case”, in which you cannot attend, please contact me]] Siri [shimmeringbliss] Cedric Evelyn [einnatz] Garth [FideiDefensor] Avrani [Lagomorphia] James [markdalgaard] Atles Stafyr [xxthirteen] Silir [sirSmithers] Gregory [augor1] Vendorus [Tomurohen] Oz [zePato] Elene [Meguzara] Aelylsa [Godness_Aurea]
  7. Note ----- We are not currently taking any new apprentices, if you are already on the list to be tested then we will test you. However, no more people will be added to the testing list.
  8. [Nya, nya, please refrain from posting something which could be done and would be far more enjoyable in-game.]
  9. Note We are now accepting students into the College, if you have asked already and been put on our "waiting list", please come to Wyverwyn Hold to be tested for apprenticeship.
  10. Moody lighting feels so much more rp than bright lighting, ya'all should try it.

    1. yekim8

      yekim8

      Bright is best brightness

    2. Lago

      Lago

      Kal Azgoth looks better on Moody because you can make out the lights.

  11. Come one come all to the grand mage ball!

  12. [[The doc is no longer used]]
  13. Am I the only person that thinks: If all mages got into a situation similar to Dragon Age Origins and then leading up to Dragon Age 2 would be the most badass thing in the world?

    1. Raptorious

      Raptorious

      YES YES YES YES YES YES YES!!!!

    2. Telanir
    3. Aren Whitestorm

      Aren Whitestorm

      YES! Although there's no centralize organisation to pull this off.

  14. Well, some of our higher ranking people (Arch-Mage, Master Wizard, and Archanix) also teach magic, however we try to keep our staff supplied with all of the sub-types.
  15. I think I only read rp posts sometimes for the music they add to it....

  16. Note [[if you have been accepted with a magic app and you put Mages Guild as your teacher prier to this post, please come to the Arch-Mage in-game to speak about joining the Guild. Also, note that we will not be having actual lessons until 3.0, as of now we are trying to collect our members so we can hit 3.0 running.]]
  17. The Mages Guild ----------------------- "There are two sides of magic. Neither evil, neither good… it is only the choices and actions of the wielder which shape the fate of all man, we can only say choose wisely" The Mages Guild is the dominant institution for the training and study of Arcane Magic. Looked over by the Arch-Mage, the Guild seeks out those who they consider magically sensitive and train them within their mysterious art. Perhaps being one of the oldest factions in the realm, the Guild keeps a persistent secretive aura about them due to their ancient and “dark” history. Despite their past they continue to act as one of the only major academies for aspiring Arcanists. ------------------------------------------------------------ Before the beginning of time there was nothing, no planes of existence, only the Void. But within the Void was a light, we know of this light as god, the one deity. But this is not the lore we are interested in. This deity created in the Void the world, wherefore you live out your lives. It came to pass that the deity molded on the world of Man, whom he blew his breath of existence into; giving life. After breathing his existence into man, he entwined some of his divine power, raw and unformed, into the world itself. This power was to be called magic by man, and just as man was placed in the world to be tested, the power was to be utilized by man to be a test, a test of greed and power. The power was entwined into the very fabric of both worlds; it ensured the worlds were linked, ever connected. So it was that all the races could access this power, but none were the same. As the power was channeled through the individual it scanned their soul, and was therefore manifested as an extension of their natural environment. So it was that the Humans had a diverse spread of magic, as they were the most versatile. The Elves came from their woodland homes, of nature and healing. Dwarves from their mighty halls, of stone, hardened and sturdy. Then the Orcs from their harsh deserts, strong and vicious. The power of the Nobel races came from their allegiance: the Ascended from their hallowed halls, pure and righteous. The Undead from their fiery fields, tainted and evil. The first of the Mages quickly discovered its usefulness, its power... they noticed how dangerous it was. They had the power to kill in an instant, or create in an instant... They had power over all. In their wisdom the saw that something would have to be done... The power was to be controlled, learned properly. But the magic was not forever present in the world. It was lost in times long past, forgotten to all but a few, when the evil Iblees was to be banished from this world. In his banishment he was sent to void by the ancients. This sent his minions back whence they came, and a barrier was erected between the worlds to stop their return. So it was that the worlds were no longer entwined, in separation the power no longer held, and magic all but disappeared from the world... But it was not to last. The power of Iblees was great, even in void, and he worked at unraveling the barrier between the worlds... Soon the barrier began to break down, the Undead taint spread once more across the face of the land known as Aegis. Although this time there was little hope for salvation... With the failing of the barrier protecting the world of the living from the dead the magic lost to the Descendants, all those years ago, once again seeped into the fabric of the world. The descendent races once more felt a somewhat unfamiliar tingle in their blood, unfamiliar but as though it was always there. So it came to pass that the ancient power of magic was awakened in Man. Those with the power of foresight could see ahead a fork in the path; one to light, the other darkness... They could only hope that with this new found power that the right decision would be made... So it was that the first Mage Roland, first in the line of the great mages, gathered to him a group of the most trusted and powerful Mages in the lands, and gave them a duty, a life quest. A duty, to protect the lands and the Descendants from themselves, from what lies within, so that the Magic which remained through the ages would not destroy all, but be contained and conserved. So it was that the guild of mages was forged into existence, accepting those with great magical power, or great skill in other areas of their interest. They will not interfere in the day-to-day lives of the descendant races, however would intervene at the mistreatment of magic. Through many ages it came to pass that the guild was to be headed by the Arch-Mage. With the help of the dwarves, a college was founded from the ruined remains of an ancient hold, high atop the Southern Mountains. From that point on “Wyverwyn Hold” acted as both a symbol and institution to any deemed worthy enough to learn the Arcane Arts. Wyverwyn Hold Ranks Arch-Mage The Arch-Mage controls every aspect of authoritative power within the Guild. This is not to say that the Arch-Mage does not give a bulk of his responsibilities to the Master Wizard and Archanix, however matters too dire for them to decide upon are brought before the Arch-Mage to resolve. Master Wizard The vice power to the Arch-Mage, the Master Wizard acts as the right hand of the Arch-Mage. Their duties range from recruiting apprentices and running the day to day activities of the Guild. They are also expected to take up the Arch-Mage’s roll while they might be away conducting other forms of research. Despite their roll, any of their decisions can be vetoed by the Arch-Mage at any time they find it necessary. Archanix Also known as the Librarian, the Archanix plays a key role in the academic aspect of the Guild. Their responsibilities require them to act as the care taker of the Guild’s magical items and archive the numerous books the College stores. Authoritatively they lack a great deal of power; however their role as the controller of the knowledge in the Guild is a necessity. The Archanix has access to all books within the Guild. Masters Retrieved from some of the more powerful mages, or even produced by the College itself. The Masters, otherwise known as Professors, are alumni of the Order who have taken up a teaching position in the Guild’s ranks. Considered to be “masters” of their art, their duty is to teach and train the apprentices the Guild draws in. Mages Mages are not actual members or staff of the College, however are considered Alumni or College Graduates. The Mage position is for those who have completed their Apprentice training under the College and have been deemed a proper mage by the Conclave. Despite their inexistence of political power within the Guild they are still welcome to return to the College as their whim and use the Guild’s resources, continue training under other magical sub-types or conduct their own independent research. Apprentices Hands selected by the Guild for magical sensitivity, the Apprentices are the newest practitioners of the Guild’s art. The first few years of their training consist of a lecture style teaching, however as their lectures come to an end, and they are chosen by the Conclac, they are to select a Master to take Apprenticeship under and be trained in their specific specialty of magic. Once the Master believes them to be advanced in their art, they are taken before the Conclave and must perform the "Somonium". If they complete this ritual they will be inducted into the Guild as a Mage. Arch-Mage Ambros [sagwort] Master Wizard Jon [Jon021] Archanix Elwen [Roxforbraynz] Masters Vallel [truthseeker83] (Evocation-Fire) Varstivus [tthorn3] (Alchemy) Apprentices Garth [FideiDefensor] - Oz [zePato] - Elene [Meguzara] - Yuln [Godness_Aurea] - Dato [freema5] - Ibar [CrippledBacon] The Mages Code (Including server rules) -A Mage does not use magic for personal gain -A Mage does not assault other members of the guild -A Mage must follow the orders of the Conclave and those within it -A Mage must not perform forbidden magic -A Mage does not destroy or steal guild property -A Mage must perform regular visits to the college if they wish to remain active -An Apprentice does not cast magic whilst their Master is not present -A Mage does not teach magic outside of the Guild -Above all else, Mages must uphold the balance of the world, despite the effects it has on others Apprenticeship The Mages Guild is highly selective of who they allow into their college, in most cases new apprentices will be advised to join the guild based on observed skill from the college staff. However, if one were to ask to join the college, one would have to take a simple test to see if one was worthy of such education. Upon acceptance the newly made apprentice will begin their basic magic theory lessons with certain masters, as time goes on they will come to a point in which the Conclave must decide upon their competence. If the Conclve believes them worthy of further training they go on to choose a sub-type to venture further into and continue their studies. At this point the student will be taken as an apprentice under one of the numerous masters. After an extensive time studying etc…..etc….. the apprentice would then take the "Somonium" to test their skills and determine if they are adept in their art. If said test was completed correctly then the apprentice would continue on as a mage. However, if the apprentice were to fail they would be removed from the college and guild and most likely denied entry in future attempts.
  18. Posting your pic on Show Yourself Thread is like drugs...you do it once and you have to keep doing it.

    1. Show previous comments  3 more
    2. Areon

      Areon

      Not when you are instantly told mean and hurtful things after you post it. Never going back.

    3. Lynesse {Celia/Jazzy}

      Lynesse {Celia/Jazzy}

      I've posted twice. <_<

    4. Jon Evaglno

      Jon Evaglno

      False; only some drugs are addictive after one use, i.e. crack cocaine.

  19. Who got a present from Ambros Clause?

    1. Show previous comments  3 more
    2. Tortek

      Tortek

      I got a wooden axe and took the coal instead :D

    3. Zazarus

      Zazarus

      I got a bow with no string that my char was too scared to take.

    4. Telanir

      Telanir

      Omg, can't believe I missed this status. I got a poisonous potato which my character choked on and vomited. :3

  20. Remember the true meaning of Christmas, "Friends, Family, and Facial Hair"

    1. gingernut97

      gingernut97

      And food! Don't forget food!

  21. I suppose only 3.0 will test the...eh...“competence” of the new GMs...

  22. Anyone else having problems logging into the wiki?

    1. everblue2er101

      everblue2er101

      It's still down, no one can log in or edit.

    2. Agnub

      Agnub

      I gave up on the wiki. The formatting for it is atrocious. Should just use a simpler wikia template.

    3. Skippy

      Skippy

      Hightower, after a while you get used to it. ;)

  23. The Magic Team is making a simple and public guide to all forms of magic in the near future. This will be of great use to us. Try and go into more details on the sub-types of the Clerical Arch-Type. (Which I am sure you will getting to soon)
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