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Structured RP is better than Free-Form RP. Change my mind?
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Usually helps when people get turned based, like obviously a 1v1 is one person goes after the other, but when its 4 or 5 it helps to oocly discuss who goes after who. Not all situations can benefit from that, but I definitely agree with the travel distance bit.
I dread ever having to flee from rp because different people will say different things about how far mechanically you’re allowed to move. It can suck having to take block distance into account cause it ruins my immersion, but if someone tries attacking me with a dagger or grabbing my throat from two blocks away sometimes I just sigh in real life. -
Free-Form RP is good when people are reasonable and remember that there’s more than one definition of powergaming (waacfaggotry/being a munchkin). The problem is that people here are NOT reasonable and like to RP their character skills as “da best” and powergame left and right because the rules only cover the most obvious form of powergaming.
Structured RP is good when it’s a little loose but still allows detail. And blatantly superior to free-form RP in a vast majority of cases, and some very basic and barebones implementation of it on lotc would probably solve a lot of issues, imo.
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