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Rissing

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About Rissing

  • Birthday 05/04/1994

Contact Methods

  • Discord
    Rissing#9981
  • Minecraft Username
    Chriske19
  • Skype
    Rissingmoon

Profile Information

  • Member Title
    Not as evil as you'd think
  • Gender
    Male
  • Location
    The second gate.

Character Profile

  • Character Name
    Most likely dead. Need to check age.

Recent Profile Visitors

45892 profile views
  1. Can we still add possible ideas/solutions or is the vote too far in by now? (Currently out shopping, will check back later.)
  2. Hit the road Jack - Throttle, I totally ruined my feet dancing on this yesterday!
    https://www.youtube.com/watch?v=dwuVqVkOCv4

  3. I would quite like to be a part of this little group; if still possible. I've been among some of the earlier Villains in this server, I assume? Starting out around Aegis as a little worthless scrub that was horrid at roleplay. And I've learned all the way (Thanks Ever) till where I ended somewhere two years ago. Around the time that I quit I had one of the bigger cults, around 20 people permanently active. And about double that joined in now and then. Never had a comment nor a ban on roleplay related matters. And I think; If nobody went crazy on the Villain applications, that I still hold one of the larger ones. ( I was horribly elitist back in the day, rest assured I passed that part of puberty by now. ) Regardless; I think I have a fair grasp on what Villain rp should be like. I do however have a tendancy to be rather gory. (The ToS were changed in relation to some of my topics; If I am not mistaken. ) I seek to actively work on the Villainy of LotC and will soon be actively role playing amongst you all again. Villainy has always been my major interest because I heavily believe that there is simply a need for evil within any sort of world. (Role-play ones especially.) ( No light without shadows ) I also consistently manage to create threads without any flame, etc - since my return. And rule 3, on the new Villain rules was my little idea. ( As a point of showing it is a topic that truly interests me and I enjoy thinkering about it. Along with some of the other issues in LotC. Whom I am already talking about with some. ) Added privately in skype.
  4. I think limiting lockpicking of chests to heists is a horrible idea. I do think heists could be a thing, however I think it would be much more logical when a heist would be done on a Bank of some sort. As such I think all chests should be able to be lockpicked. Solutions to this can easily be found in roleplay. And people or cities can easily start up big banks to protect everyone'chest. If you can get into some home; there shouldn't be some magical rule-barrier preventing you from looting it.
  5. @Wrynn Chests may only be picked during a Heist? What is the logical reasoning behind this? @Wrynn Chests may only be picked during a Heist?What is the logical reasoning behind this?
  6. @Wrynn What are the current rules on lockpicking? ( Sorry, I'm not quite up-to-date. )
  7. Architecture/Design challenge: Design and create a chair within 72 hours. No help allowed, fully selfmade.
    Result: 



    Yes, I'm a tad proud. Hence why I am randomly sharing this here.

    1. Show previous comments  2 more
    2. Rissing

      Rissing

      @HurferDurfer1
      Just plain steel. Then cut with a plasma cutter, then welded all the flat plating against the tubes.
      Amoniak to get rid of all the grease, a good sanding over it as a whole.
      Air sprayed it fully with Satin black (primer, color, layer coat, anti-rust combo)

      Then for the seating I used double Linnen jeans texture tissue.
      The under structure for attachement is 8fold Linen jeans with 4fold stiching- Within the 8fold there is an aluminium tube through with a rope passes. As to keep everything nice and tight.

    3. Kaiser

      Kaiser

      thats a stool actually

       

    4. HurferDurfer1

      HurferDurfer1

      **** man you can weld steel? thats p neato, plasma cutters are fun to use

  8. Exactly why I wrote solution 3 out like that. As long as you can be good at being bad, you're good to go! ; )
  9. This is going to be a really shitty post but. And do mind; this is all stereotyping. 1: People are not putting an effort in their Villain rp. There used to be this thing where you actually had to work to get Villain rights. It took an effort, was it hard? No, not at all. It simply took an effort and a well thought out character. The quality of villain rp has been on a steady decline ever since the removal of Villain Applications. And I honestly am baffled that while everyone sees this. And everyone is noddig their heads "Oh, villain rp so bad." None actually supports the idea of reintroducing the one thing that stopped all of these issues. You've tried giving everyone the permission to be a villain; it clearly didn't work out. So why not revert the change and start up: New Villain Applications. Yes, I know it'd be shitty to write those applications out again. But wait, there's more! (Input cheesy salesline.) The Solution! How to introduce New Villain Applications: Nobody has to make a Villain Application. Yes, you read that right. No villain applications for anyone! Unless you get: Reported, Banned, Blacklisted, Strike reported, Warned, Lackluster rp, ... (The Staff can set these rules out.) So what does this means? Everyone can play as a Villain. Nobody is restricted in their actions. However once you've been reported and found guilty you actually have to make a Villain application. We are not talking about an Appeal here, we're talking about a legit Villain Application. I have this hobby of skimming through the bans and appeals, let me tell you. They're '******' zero effort. So rather than having this 'formality' because that's what it is. The Appeal is simply a formality. Rather than having this formality, you actually get really punished. Or rather you have to show the staff you're capable of playing as a Villain. You'll have to write a Villain application. What does this means and how will it impact me as a player: This will have no impact on you if: You are a regular player. You are a white knight, guard, ... and act in good nature. You are a villain and roleplay properly. This will impact you if: You are a villain and are horrible at roleplay. You are a villain and always force PvP. End.
  10. Frankly it should of never gotten on the server like so many other things. And as it stands now; it is on the server and most likely will remain like that. However I do think the staff (or the community as a whole) needs to make a rule or statement around this. Because honestly we might just see Nazism as the next step. (And no I'm not comparing islam and nazis to eachother, nor putting them in the same box.) There simply has to be a line that we all can agree upon; not to cross.
  11. Brings tears to my eyes.. not sure whether this is good or bad. Silently weeping at the VA part, I loved writing those. (sad face) PS: Settle for me, is seriously quite good! I love it. Dancing in my chair here, lol. Satan' beef? Wtf... ;)
  12. I see why you bring the magic point up, there indeed isn't any other way to act besides through rp. It's a pity that bandit rp is subpar (in most cases). So either improve the bandit' side of rp.. or take away the incentive for banditry in the first place. Though truth be told I'm not a fan of the latter one it would by far be the easiest way. Though with the downside of losing rp and a sense of fear on the streets. Perhaps it'd really be worth to start up another thread centered around Bandit-role play. Who knows what'll come from that! PS: Thanks for your time and input.
  13. So then they cannot and are forced to roleplay it out, right? Or do they (or have they) found a loophole?
  14. That is a pity. Perhaps there's a way to create a more enjoyable experience for both parties in that case. After all everyone joins this server with the main goal of engaging in roleplay. ( Possibly an idea for a future thread! ;) )
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