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is it just me or are perma kill clauses in guilds laughable?
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I feel like 'makes you rp fear' is a fallacy. Roleplaying you have to pretend always, and your guilds ooc policy isn't gonna help you to any better. I feel like its just an ooc way for guilds to prevent spies or betrayals or anything like that, which prevent compelling and story driving RP, under the guise of 'make you to better.
Maybe I'm just cynical.