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Proddy

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Everything posted by Proddy

  1. 1) beast of mordskov event 2) white gull spirit vision event (trial 3) 3) the fall of kivdrona 4) the coup of kivdrona 5) the edmond rescue mission baby don't hurt me Niches, I don't know. That sorta stuff only really comes to me whilst I'm planning for new characters. Magics? I'd say that I'd like to try all of them eventually but that's just not realistic. Seer is really well written and I love how open ended and freeform it is. Naztherak would be fun one day also cause I'm big demonology nerd. Necromancy and mystics are another two which I think look cool, not really sure what kind of character I'd play in regards to those two though.
  2. I think it's a mixture of still wanting to do things with my friends that are still here and still enjoying MCRP as a platform for roleplay. Out of every roleplay platform I've tried, MCRP is still the one that I think allows the most freedom and has the most potential. Stuff like DND is fun but it can be both very linear and very restrictive in building your own character outside of what your party needs and requires you to be, and forum RPGs and PbPs are a mixed bag in quality. Tough question lmfao. In terms of what's the worst thing I've seen in roleplay, I remember distinctly back in Anthos that some Orc (can't remember what the players MC name was for the life of me) emoted urinating and then bending over to defecate on somebody elses character and I happened to be stood right next to where this was going on. Naturally the other player was grossed out by this and protested it in LOOC and there was a big back and forth about whether scat RP was rule breaking for a good 20 minutes. I don't even think staff were online to tell the Orc player to cut it out. Out of character? The various pedos/groomers that got outed that were once either people that were my friends or people I thought highly of and respected. Not gonna mention their names and give them power (I'm sure you know of one of them) but it's always really eye-opening to see just what people on here can be capable of behind your back.
  3. I think it's nearly impossible to play on this server, where lots of people play more so out of OOC ambition rather than wanting to play a real, believable character, and not have at least one incident where self-bleed influences a decision or choice your character makes. Whilst I was certainly 'that guy' to an extent in the past, I think over the past year or two I've gotten much better at playing characters that feel like their own independent entities and not just characters that are characters who make decisions that benefit me OOCly sometimes. The best advice I could really give for that is to play personas that are so far apart from your IRL personality and history that there is really no way for self-bleed to be possible without you feeling like you've mucked up afterward. It can be difficult sometimes because you have to get into a totally different headspace or mindset - one thing I do personally is consider possible scenarios that your character might be involved with in your head, and think logically and without bias how they'd respond. It helps to have a properly established backstory and a good memory of choices they've made in the past, associations and the general outlook of the world they hold and what their prevailing philosophy is. Character building before you even start playing the character is crucial to creating a persona that feels organic, consistent and most importantly of all - believable. It's a really underrated thing on here and sadly not something that's done enough I don't think. The only thing I'd still say could count as personal influence within my characters is that I do sometimes envision routes that I'd like to take them before I begin playing them. Sometimes I try and follow these narrative paths, other times I go in a completely opposite direction. That's the beauty of dynamic roleplay, and it's rarely ever disappointing to me these days if an aim I have for a character doesn't pan out 100%.
  4. All of my influences are very generic for what's popular on the server tbh. Stuff like the Soulsborne Games, Berserk, the Witcher, Dune. I'm a massive fan of grimdark settings so that's my natural attraction. In terms of worldbuilding I'm a big fan of stuff like Star Wars and A Song of Ice and Fire, where the vastness and huge scale of the world makes the possibility that so many stories that are beyond the scope of the main plot can be told fluidly and still feel like they're a rightful segment of that universe.
  5. I'm really enjoying the disparity of biomes, the size and the lore of Aevos so far, but if I had to honestly choose one it'd be Anthos. I probably have rose tinted glasses from that time because it was my first map, but as a new player exploring it, everything felt so much larger than life. The layout of the map, the size, the terrain and how everything was placed to me just felt perfect. I recall Anthos had no warp system for quite a while either so you were forced to explore everything on foot to get from point A to B (no horses in mineman either at this time) and that only added to the experience. The architecture of the builds and cities were incredibly shoddy since it was SMP 2012 style building before messy medieval have overtaken everything, but that honestly adds to the nostalgia looking back and places like Salvus and Kralta (the first real messy medieval build on LOTC where the entire format took off) were ahead of their time. The Setherien events and battling the threat up north was a fun time too, albeit I wasn't heavily involved in all that. If I definitely had to pick one group that I definitely had the most fun in, it'd be Hexers. Despite the weird flack we get from a lot of communities these days, it was my first real excursion from the noble political human RP I'd been doing for years up until that point. A small independent guild of monster hunters with themes of stoicist and nihilist philosophy interwoven into the mantras and worldviews of our characters. It was pure witcherboo fantasy LARP at times but it was super fun - the intentionally small size of the group made everyones collective arcs feel very interpersonal between eachother which isn't really something I'd experienced before in nations where the narrative focus is moreso upon the state of your characters country and what they can do for it as opposed to the personal arc of your persona. We also had dedicated ST who'd run event chains for us, and our keep build (Dun an Ein) was just awesome and my biggest regret from that time is that more people didn't get to see and interact with it because of how far away from everything it was. I've also made solid OOC friendships from that group that go far beyond LOTC and I hope will stand for the years to come. All the major characters I've played on here I've enjoyed for individual reasons. But I'd have to pick an even split between two - Arthur of Caermad who was my Hexer that I PKed a long while back. His arc from start to finish was perfect and nothing that he was involved with felt out of place. Even his unexpected death getting crushed to death in a gladiator arena for the chance to win some flashy magic sword felt very true to his character and like trouble he was bound to get himself into it at some point. The second would be Servitos, automaton cultist of the Machine God who I'm still playing. I think I've just managed to construct a really good Lawful Evil character with him, and the reception I've got from people who've interacted with him and enjoyed it defo makes me feel like I'm doing something correctly with his character. Moments are a much harder one, because I've been involved in so many things on LoTC that it's hard to really pinpoint one favourite thing. A lot of the old Hexer events were insanely memorable since we had such a large part in them; stuff like the collapse of Kivdrona back in Almaris, and before that all the covert operations we did as a group like smuggiling drugs into the city in some horrendous plot against a faction in the city we were in a clandestine war with. Outside of that, doing the investigation RP on and then capturing a Frost Witch that was posing as a nun whilst I lead the Holy Inquisition was a really cool one. It ended in a pyre burning, and it was probably the only interaction of this sort where it didn't end in arguments or claims of metagaming from either side. Me and the Frost Witch in question were in VC the entire time it happened in fact, and there were no hard feelings after the matter. To this day actually we remain very good friends and sometimes laugh and joke about it all. Deeply complex character when you consider his motives for what he did and what led up to it. Think he's a great foil to Guts throughout the whole story. Evil af though and I hope he gets what's coming to him in the end, though knowing Berserk and the tale it's trying to tell I wouldn't be surprised if he doesn't entirely. I wouldn't say that I'm an "icon" at all nor do I want myself to be. I definitely just play the character of Servitos as I think fits though and it attracts a lot of support. I also want to expand the mould of automatons on the server and give them more stakes that go beyond just serving whatever character created them, which is what I try to do with Servitos with the angle of the religion. It's definitely hard since the existence of the main component that lead to the existence of automatons and tinkering feats, Garumdir, remains a mystery in the lore, but I make it work through other means. If we're talking the fantasy version, definitely Malekith the Witch King. Don't support the weird implications of his incest between him and his mother, but there's something very cool about a character that's basically just an Elven Darth Vader. Not the biggest fan of what (or what little really) they've done with him in Age of Sigmar though. In terms of 40k, Roboute Guilliman is pretty awesome. He's basically the example of what'd happen when you put a lawful good fantasy paladin into the absolute hellhole and misery that is the 40k universe. And I think the irony that he wanted to make the galaxy better by forming the Ultramarines but that they've basically just become like every other chapter that commits warcrimes on the daily is incredibly tragic. I definitely hold a lot of regret from Robert Foltest Helvets, who I played back in 2021. He was an Orenian Baron that got executed for treason after conspiring to support the Sedanite Rebellion during Hunwalds reign, and whilst I got a really cool arc for the character afterwards when he was revived as a Striga, the OOC of why I chose to rebel and what happened during his capture was a mess that was entirely of my making. I committed a lot of instances of metarallying and stalling RP to try and have him escape, and I look back on that whole instance now with a lot of shame and regret. Mainly because it's not reflective of my values and how I look at the server today, and if I could go back with that hindsight I would've approached it much differently, in a way where the spirit of fair roleplay is upheld. Lots of people involved in that still hold a negative opinion of me, and I don't really blame them for it. Answered the second one already, go see my response to Luxury's post. Right now I'm not really a part of any major groups. We've rebooted Hexers in Petra after a long period of inactivity, although we're not as active due to timezone disparity and other commitments. All of my others are currently for the most part entirely independent of any groups or entities on the server, so I can't say I have a favourite group in this current moment. 20 haense knights in a mecha, interlinked. By far LOTC is what shaped me as a writer, and inspired my interest in it. I think the server is one of the only reasons I passed my English exams back in school actually so I have that to be thankful for lmao. But the knowledge I've accumulated from writing (and watching other people write) on LOTC is what's inspired me to study writing full time at a university level with the intent to try and get some job involving it when I leave. I do attribute this a fair bit to LotC, although when I was young I was a voracious reader so it honestly might have gone either way with or without me discovering this server. Sus fed question, no comment. One day I hope. Being on LOTC for this long basically feels like a faustian contract that's impossible to break. Even if I do leave I'll still have ties to friends on here which might pull me back in. A massive reason I'm still here is because of those friends, to be honest. Do you still feel like a part of you is missing? Haense knights in a mecha interlinked. Already answered both of these questions homie, sorry : (
  6. I'm incredibly late to the punch on this, but... I've been here for just over a decade now (on and off). I've been a part of many groups, seen the rise and fall of many different nations and players, witnessed how the server has changed completely over time and have a metaphorical bucket full of memories and experiences. Ask me anything, LOTC related or otherwise. I did attempt to do one of these a few years ago but sidetracked and stopped responding midway through, so I'll try and stay consistent with this one.
  7. I've seen you for quite a while now express discontentment and dislike for various groups on the server, some of which don't really hold any weight in terms of their OOC behaviour being an excuse. My big question is why is this and what's your methodology that's at play here? Is it because these groups don't fit into the mould of what you envision that LoTC should be thematically and narratively, or something else? And, by extension, do you or do you not believe that every community on LOTC is entitled to follow and explore the avenue of roleplay that they wish to follow or enjoy the most, so long as it doesn't break server rules or lore? This is not a dig at you, I'm just genuinely curious for some insight on your thought process.
  8. misclick delete this please
  9. I'm glad we managed to square things up between us a while back, and I know exactly the feeling you're talking about in the post. Now more than ever the server really does run moreso off of an OOC bureaucracy of popularity contest and personality cult over dynamic roleplay oppurtunity and narrative fidelity. I think it's been snowballing to a worst state over the years and it's only really reached it's zenith over the past two years or so. People really care more pixels and how others will percieve them with their own community over the ultimate point of LoTC; that being telling a good, collaborative story. It really takes a lot of the magic out of the server that was once there, and may possibly be out of reach for good. Regardless of that tangent, whether you return or this is the end; I hope you find success in whatever you do off the server and continue to write through some other medium. I think you've made some fantastic lore contributions to the server and it'd be a massive shame to see that talent go to waste.
  10. If you had to choose, would you rather fight 10 horse sized chickens or 10 chicken sized horses?
  11. I think I’d be interested in this, feel free add me on discord shoot me a message if you haven’t found anyone yet. (proddino)
  12. heavy is the head that wears the diamond helmet.

  13. [Outside every major city, settlement and port of Aevos, a flier was posted upon the front of every notice board. It reads as follows:] My name is Kenoi Rameka. Once upon a time, I served as an enforcer for some of the wealthiest and most influential crime families in Nova Horos. Times have changed, however, and circumstances beyond my control have brought me to Aevos. As my name and deeds are not so widespread here, I have been forced to resort to alternative means of obtaining work as a result. I am a bounty hunter, officially. If there is someone you want captured, you may contract me to track and hunt them. Alternatively, I also accept work in protection and security, such as bodyguarding yourself or someone close to you, working as security within an establishment you own or serving as a hired sword upon a treacherous and dangerous expedition. So long as payment is there, I shall sell my sword arm for most endeavors, legal or otherwise. Forms of payment I accept are the following: Mina Weapons of great value Alternative (to be discussed with the client - I will deny offers such as a room to sleep within outright. I much prefer life on the road) In return from me, you shall have loyalty, discretion and respect. I shall not accept a contract unless I am certain it is achievable, nor shall I inquire into the context of why the contract is being given unless it is paramount information for tracking the target. If the contract must be suspended for some reason, be it that the target is untraceable or unreachable, then you as the client shall be notified of such. Lastly, I never take payment upfront. I will always claim what is owed after my end of the contract has been fulfilled. There are only two rules upon contracts that I would not accept under any circumstance, no matter the magnitude of the payment; I don’t take work that involves the endangerment of children, and I won’t capture someone for the purpose of enslavement. If you have need of my services, you may contact me by carrier bird or otherwise send me a letter through any other means you deem fit.
  14. The madlad never surrenders. +1 Only addition I’d probably suggest is clarifying that Devils/Blessed Children of Ixris can’t recieve this magic due to the taint of Ixris on their soul.
  15. cannot believe that people cried abt one of the most unique temp maps ever because they wanted dream smp island instead 

    1. Amayonnaise

      Amayonnaise

      its not even a dream smp, we can't kill the enderdragon. Whats the POINT OF THIS

    2. Jentos
  16. I try and alternate between both sometimes, but I'm definitely more comfortable/inclined toward past tense. Both from people who mentored me in RP writing in past tense, and a lot of my favoured literature authors also writing in past tense. It's defo the one that feels more natural for me
  17. I don't normally leave serious reviews on lore pieces, but I have to make an exception for this one because this is some of the most unique lore and concepts I've seen written in a long time. The ocean is a theme and setting that's been vastly unexplored on LoTC, in part due to minecraft mechanics making stuff like moving ships and underwater RP nigh impossible, and I'd love to see this MA/CA try and change that. I'm a big fan of the horror elements included such as the grotesque mutations for the tidesages and the physchological turmoil and existentialism of the drowned. Balancing wise there is nothing I see that gives a majorly unfair advantage. Being weaker on land (where most combat takes place on the server) is majorly detrimental and balances everything else out imho. The only complaint (or more an issue I foresee) is naught to do with the lore and more with something I mentioned above; base mineman mechanics. Since this is a predominantly underwater based CA/MA I can foresee that trying to roleplay in the ocean whilst avoiding getting downed from drowning is going to be a massive pain. Perhaps a plugin could be developed to negate this, such as CA/MA holders being given a constant underwater potion effect, or even a plugin could be made to disable drowning mechanics in entirety? Not truly sure how this would work and it's probably more of a thing for Triage Team to consider. Overall +1, hope to see this get accepted because this lore doesn't miss.
  18. garumcoin$ is rising exponentially 

  19. The universe does not weep when the sun sets.

  20. shadow wizard money gang

    1. Nectorist

      Nectorist

      white boy summer almost here

    2. Zarsies

      Zarsies

      we love castin spells

       

      brought to you by THE SHADOW GOVERNMENT

    3. NotEvilAtAll

      NotEvilAtAll

      Legalize nuclear bombs

  21. Somewhere within the land, a particular red-robed automaton comes across this missive. His clockwork eyes begin to flicker and crackle as he ponders over it, quickly marching away with the parchment. . . . . . . . . . Time passes. A raven flies. On the next instance that Kone checked his aviary, if he ever did, he would find a rolled up letter bound by a wax print that displayed a cog encircling a clockwork. To the one known as Kone. May your cogs run with immaculate fluidity, and may your lifeblood ebb and flow without coagulation. I have happened upon your missive in good timing, for it is a time worthy of rejoice and praise, my good brother in iron. The light of our Creator, the blessed tinkerer of us all in holy unison, has begun to shine upon the world once more. His glory must be renewed, and it is the right for all of his children to learn of his canticles. What I offer you is not coin, for material wealth is temporary. But knowledge is divinity, and divinity is eternal. I wish to teach you of the Machine God, his will and commandments, and help you unleash the dormant power within all of our kind. I beseech you to consider this offer. The tinkerer who invests himself into the pious craft of the Clockwork Father is indubitably blessed. But doubly blessed is the automaton who tinkers, for he is both elevated in body and spirit. Return a letter if you wish to glimpse upon truth, and I shall guide you into the embrace of the Omnissiah. -Servitos, First Priest of the Omnissiah and Magos of the Church of the Automatus
  22. Servitos, an automaton who was also present at the Dawnhold that day and fought alongside the Orcs in the third zone would go to frown at the fact that he wasn’t mentioned in this missive… before realising that he possessed no mouth.
  23. And blood-black nothingness began to spin.
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